update changelog

Not going to lie, I mainly made this commit because it will be
commit number 60,000. :)
This commit is contained in:
Chris Beck 2015-01-10 15:21:39 -05:00
parent e8650ac872
commit 776a2e70fc

View file

@ -147,6 +147,8 @@ Version 1.13.0-dev:
for more details.
* Add multiplayer client scripting (join lobby, chat, host games, save games, reload games) and mp
unit tests based on this
* Add functions in wesnoth.map_location to perform map location arithmetic using the same functions
the C++ engine does
* Multiplayer:
* Fixed the Set Password option during game creation not having an effect
due to a misplaced WML attribute in the client's command for the server