split early finishing bonus between players in LoW

This commit is contained in:
gfgtdf 2015-11-30 03:10:16 +01:00
parent d755d3b820
commit 76da10bd44
12 changed files with 54 additions and 8 deletions

View file

@ -565,7 +565,11 @@ This is the story of Kalenz, Landar, and of the Elves in the first days of the h
[then]
[endlevel]
result=victory
#ifdef MULTIPLAYER
bonus=0.5
#else
bonus=yes
#endif
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/then]

View file

@ -602,9 +602,12 @@
{ENDSPEECH unit}
[endlevel]
#TODO reduce the carry over
result=victory
bonus=yes
#ifdef MULTIPLAYER
bonus=0.5
#else
bonus=yes
#endif
[/endlevel]
[/event]
@ -641,9 +644,12 @@
{ENDSPEECH secondary_unit}
#undef ENDSPEECH
[endlevel]
#TODO reduce carry over
result=victory
bonus=yes
#ifdef MULTIPLAYER
bonus=0.5
#else
bonus=yes
#endif
[/endlevel]
[/event]

View file

@ -1076,7 +1076,6 @@
image=wesnoth-icon.png
[/message]
[/event]
[event]
name=victory
@ -1188,6 +1187,7 @@
{GLOBAL_VARIABLE LoW_Chapter_One gold_store el_isomithir_gold global}
#endif
[/event]
{DEFAULT_VICTORY 0.5}
{campaigns/Legend_of_Wesmere/utils/deaths.cfg}
[/scenario]

View file

@ -460,6 +460,7 @@ Chapter Two"
message= _ "When you meet your kin in the dry hells, tell them you perished at the hands of Kalenzs elves!"
[/message]
[/event]
{DEFAULT_VICTORY 0.4}
{campaigns/Legend_of_Wesmere/utils/deaths.cfg}
[/scenario]

View file

@ -437,7 +437,11 @@
[endlevel]
result=victory
#ifdef MULTIPLAYER
bonus=0.4
#else
bonus=yes
#endif
[/endlevel]
[/event]
@ -519,6 +523,7 @@
#endif
[/event]
{DEFAULT_VICTORY 0.4}
{campaigns/Legend_of_Wesmere/utils/deaths.cfg}
[/scenario]

View file

@ -365,6 +365,7 @@
[/sound]
[/event]
{DEFAULT_VICTORY 0.4}
{campaigns/Legend_of_Wesmere/utils/deaths.cfg}
[/scenario]

View file

@ -684,6 +684,7 @@
[/message]
[/event]
{DEFAULT_VICTORY 0.4}
{campaigns/Legend_of_Wesmere/utils/deaths.cfg}
###/DEATH EVENTS###
[/scenario]

View file

@ -546,7 +546,11 @@ Chapter Three"
[endlevel]
result=victory
bonus=yes
#ifdef MULTIPLAYER
bonus=0.3
#else
bonus=yes
#endif
[/endlevel]
[/event]
@ -663,6 +667,7 @@ Chapter Three"
#endif
[/event]
{DEFAULT_VICTORY 0.3}
{campaigns/Legend_of_Wesmere/utils/deaths.cfg}
[/scenario]

View file

@ -281,7 +281,11 @@
[/message]
[endlevel]
result=victory
bonus=yes
#ifdef MULTIPLAYER
bonus=0.3
#else
bonus=yes
#endif
[/endlevel]
[/event]
@ -392,6 +396,7 @@
{UNCLEAR_FOG}
[/event]
{DEFAULT_VICTORY 0.3}
{campaigns/Legend_of_Wesmere/utils/deaths.cfg}
[/scenario]

View file

@ -289,7 +289,11 @@
[endlevel]
result=victory
save=no
bonus=yes
#ifdef MULTIPLAYER
bonus=0.3
#else
bonus=yes
#endif
[/endlevel]
[/event]
@ -307,6 +311,7 @@
[/endlevel]
[/event]
{DEFAULT_VICTORY 0.3}
{campaigns/Legend_of_Wesmere/utils/deaths.cfg}
[/scenario]

View file

@ -684,6 +684,7 @@ Chapter Four"
[/message]
[/event]
{DEFAULT_VICTORY 0.3}
{campaigns/Legend_of_Wesmere/utils/deaths.cfg}
[/scenario]

View file

@ -19,6 +19,18 @@
#enddef
#endif
#define DEFAULT_VICTORY MP_BONUS
[event]
name=enemies defeated
[endlevel]
#ifdef MULTIPLAYER
bonus={MP_BONUS}
#else
bonus=yes
#endif
[/endlevel]
[/event]
#enddef
#define PLAYER_GOLD_04
{GOLD 280 250 220}