display object uses a const unit_map * internally
This was made possible because const units may now be drawn and animated. There are some clients of the display object that still call display::get_units, which is a non const getter, and which we support by a const cast. The next step of refactor is to get rid of that, but in this step we have at least gotten rid of all internal uses of the non-const unit map.
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1 changed files with 2 additions and 2 deletions
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@ -96,7 +96,7 @@ public:
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* Cancels all the exclusive draw requests.
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*/
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void clear_exclusive_draws() { exclusive_unit_draw_requests_.clear(); }
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unit_map& get_units() {return *units_;}
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unit_map& get_units() {return *const_cast<unit_map *> (units_);} //TODO: remove this when callers have been refactored not to require the non-const
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const unit_map& get_const_units() const {return *units_;}
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/**
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@ -628,7 +628,7 @@ private:
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protected:
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//TODO sort
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unit_map* units_;
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const unit_map* units_;
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typedef std::map<map_location, std::string> exclusive_unit_draw_requests_t;
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/// map of hexes where only one unit should be drawn, the one identified by the associated id string
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