Fix up female_text= especially in [unstore_unit], update changelog
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3 changed files with 3 additions and 3 deletions
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@ -36,6 +36,7 @@ Version 1.13.1+dev:
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* Added support for has_flag= in terrain graphics [variant].
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* Added category= to [label] - allows grouping labels so that players can
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show/hide them
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* Add female_text= to [animate_unit] and [unstore_unit] for easier translating
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* Editor:
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* Added Category field and color sliders to the Edit Label panel.
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* Miscellaneous and bug fixes:
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@ -1684,7 +1684,7 @@ WML_HANDLER_FUNCTION(unstore_unit, /*event_info*/, cfg)
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resources::units->erase(loc);
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resources::units->add(loc, *u);
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config::attribute_value text = cfg["gender"].str() == "female" ? cfg["female_text"] : cfg["text"];
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config::attribute_value text = var["gender"].str() == "female" ? cfg["female_text"] : cfg["male_text"];
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if(text.blank()) {
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text = cfg["text"];
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}
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@ -868,11 +868,10 @@ void wml_animation_internal(unit_animator &animator, const vconfig &cfg, const m
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secondary_loc = u->get_location().get_direction(dir);
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}
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}
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config::attribute_value text = u->gender() == unit_race::FEMALE ? cfg["female_text"] : cfg["text"];
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config::attribute_value text = u->gender() == unit_race::FEMALE ? cfg["female_text"] : cfg["male_text"];
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if(text.blank()) {
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text = cfg["text"];
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}
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const std::string text_key = u->gender() == unit_race::FEMALE ? "female_text" : "text";
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animator.add_animation(&*u, cfg["flag"], u->get_location(),
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secondary_loc, cfg["value"], cfg["with_bars"].to_bool(),
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text.str(), text_color, hits, primary, secondary,
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