semi-fitting graphics for cave-to-water and some clean up of editor tiles.

This commit is contained in:
J.W. Bjerk 2010-06-16 23:06:38 +00:00
parent 1db5bc5919
commit 764538b687
31 changed files with 6 additions and 2 deletions

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@ -530,8 +530,11 @@
### experimental water's edge
{TRANSITION_COMPLETE_LF (R*,G*,U*,Xu) W* -295 transition2 flat/dirt-to-water}
{TRANSITION_COMPLETE_LF (R*,G*,U*,Xu) Ai -296 transition2 flat/dirt-to-ice}
{TRANSITION_COMPLETE_LF (R*,G*) W* -295 transition2 flat/dirt-to-water}
{TRANSITION_COMPLETE_LF (R*,G*) Ai -296 transition2 flat/dirt-to-ice}
{TRANSITION_COMPLETE_LF (U*,Xu) W* -295 transition2 cave/cave-to-water}
{TRANSITION_COMPLETE_LF (U*,Xu) Ai -296 transition2 cave/cave-to-ice}
#{TRANSITION_COMPLETE_LF (!,Re) (Rr,Re,Rd,Rp) -297 transition3 flat/dirt}

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@ -275,6 +275,7 @@
id=crater
name= _ "Crater"
string=Dd^Dc
default_base=Dd
aliasof=Ds
editor_group=desert
[/terrain_type]