add Changelog entries

[ci skip]
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Severin Glöckner 2018-05-26 05:45:41 +02:00
parent 30a8a6cfcd
commit 763c5fef08
2 changed files with 10 additions and 4 deletions

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### Campaigns
* Northern Rebirth:
* S02.1 Infested Caves: keep side 8 AI leader from wandering off too far
and ending up on a keep with only one hex for recruiting
and ending up on a keep with only one hex for recruiting.
* S02.1 Infested Caves: AIs are less likely to kill each other in early
game, which would make it harder for the player otherwise
* S02.1 Infested Caves: Dwarvish allies are also less likely to die
game, which would make it harder for the player otherwise.
* S02.1 Infested Caves: Dwarvish allies are also less likely to die.
* S02.1 Infested Caves: minor map tweaks and improvements.
* S05 The Pursuit: removed a bottleneck and tweaked Rod of Justice.
* Sceptre of Fire:
* In 'Caverns of Flame', fixed various issues with the volcano eruption.
* Under the Burning Suns:
* Various Quenoth unit graphics updates.
* Descent into Darkness:
* In 'A small Favor', disabled a not intended way to win the scenario.
* Secrets of the Ancients:
* Bats are transformed to normal ones already after S5
### Graphics
* Fixed a minor team coloring mistake in the north-facing Revenant standing
animation.

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## Version 1.14.1+dev
### Campaigns
* Northern Rebirth:
* In 'Infested Caves', fixed various issues with AI balancing
* In 'Infested Caves', fixed various issues with AI balancing.
* Sceptre of Fire:
* In 'Caverns of Flame', fixed various issues with the volcano eruption.
* Under the Burning Suns:
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* Fixed memory leak in terrain filter code. In a huge map with Silver Mages,
it could leak several gigabytes of memory in a long session.
* Fixed: unit halo remained after undoing a recall (issue #3065)
* Various fixes for the Planning Mode.
## Version 1.14.1