Initial import of scenario file for Son of the Black Eye

This commit is contained in:
Benjamin Drieu 2004-04-02 21:36:05 +00:00
parent 6436fb05de
commit 76300488f0
12 changed files with 2356 additions and 0 deletions

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[campaign]
id=son_of_the_black_eye
name=Son of the Black Eye
first_scenario=End_Of_Peace
difficulties=EASY,NORMAL,HARD
difficulty_descriptions=&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-warlord.png,Warlord,(hardest)
icon=orcish-ruler.png
[/campaign]
{scenarios/Son_Of_The_Black_Eye}

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{scenarios/Son_Of_The_Black_Eye/utils.cfg}
{utils.cfg}
[scenario]
name="Black Flag"
id="Black_Flag"
map=orc-map5
turns=18
{DAWN}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{DUSK}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
next_scenario="Desert_Of_Death"
music="wesnoth-2.ogg"
objectives="
Victory:
@Defeat Slowhand
Defeat:
#Death of Kapou'e
#Death of Grüü
#Turns run out"
[side]
type=Orcish Ruler
description=Kapou'e
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
[/side]
[side]
race=Human
type=General
description=Slowhand
side=2
team_name=Humans
canrecruit=1
recruit=Swordsman,Fencer,Mage,Heavy Infantry,Bowman
recruitment_pattern=fighter,fighter,archer,mixed fighter
{GOLD 120 180 220}
{INCOME 12 18 23}
aggression=0
village_value=10.0
leader_value=50.0
[/side]
[side]
race=Human
type=Duelist
description=Kult The Red
side=3
team_name=Humans
canrecruit=1
aggression=1.0
gold=0
[/side]
[bigmap]
image=sotbe/map2.png
{DOT 217 156}
{DOT 220 183}
{DOT 232 207}
{DOT 242 222}
{DOT 243 250}
{DOT 235 272}
{DOT 227 292}
{DOT 215 314}
{CROSS 204 333}
[/bigmap]
[event]
name=start
{ORCISH_SHAMAN 26 1 Pirk}
{OLD_ORCISH_SHAMAN 27 1 Gork}
{NOVICE_ORCISH_SHAMAN 28 1 Vraurk}
[recall]
description=Grüü
[/recall]
[teleport]
[filter]
type=Orcish Ruler
[/filter]
x=25
y=1
[/teleport]
[teleport]
[filter]
description=Grüü
[/filter]
x=25
y=2
[/teleport]
{WATCH_TOWER 21 14 Northern_Tower}
{WATCH_TOWER 12 19 Western_Tower}
{WATCH_TOWER 20 21 Eastern_Tower}
{PIRATE_GALLEON 12 28}
{PIRATE_GALLEON 3 22}
{PIRATE_GALLEON 10 26}
{PIRATE_GALLEON 6 25}
[unit]
side=3
description=Transport Galleon
type=Transport Galleon
name=Transport
ai_special=guardian
x=2
y=28
[/unit]
[message]
description="Kapou'e"
id=msg_orc5_1
message="So here is Tirigaz."
[/message]
[message]
description="Pirk"
id=msg_orc5_2
message="Looks like they are to be facing attack from pirates of the High Sea. We should help them."
[/message]
[message]
description="Vraurk"
id=msg_orc5_3
message="I propose that Gork, you and I call for reinforcements."
[/message]
[message]
description="Pirk"
id=msg_orc5_4
message="Call for reinforcements? Do you mean you don't want to fight for our brothers? Are you a coward, Vraurk?"
[/message]
[message]
description="Vraurk"
id=msg_orc5_5
message="Me? I'll show you if I'm a coward!"
[/message]
[message]
description="Kapou'e"
id=msg_orc5_6
message="It is not time for quarreling! I'm to contain them, go find reinforcements."
[/message]
[message]
description="Gork"
id=msg_orc5_7
message="This is a wise choice. Good luck, son of the Black Eye."
[/message]
[kill]
description=Gork
[/kill]
[kill]
description=Pirk
[/kill]
[kill]
description=Vraurk
[/kill]
[message]
description="Slowhand"
id=msg_orc5_8
message="Haha! Our plan is going well, let surround them on land while our allies attack them from sea!"
[/message]
[/event]
[event]
name=turn 2
{MOVE_TRANSPORT_GALEON 2 28 9 30 3,4,5,6,7,8,9 28,28,28,28,29,29,30}
[message]
description="Kapou'e"
id=msg_orc5_9
message="We are attacked from both sides! Grüü, hold them while I run to Tirigaz to find forces to counter attack. Although we can't defeat those pirates without naval forces, we can wipe humans out of this region."
[/message]
[message]
description="Grüü"
id=msg_orc5_10
message="I love this strategy, chief!"
[/message]
[/event]
[event]
name=turn 3
{MOVE_TRANSPORT_GALEON 9 30 15 30 10,11,12,13,14,15 30,30,30,30,30,30}
[/event]
[event]
name=turn 4
{MOVE_TRANSPORT_GALEON 15 30 20 30 16,17,18,19,20 30,30,30,30,30}
[/event]
[event]
name=turn 5
{MOVE_TRANSPORT_GALEON 20 30 25 30 20,21,22,23,24,25 30,30,30,30,30,30}
[/event]
[event]
name=turn 6
{MOVE_TRANSPORT_GALEON 25 30 27 25 26,27,27,27,27,27 29,29,28,27,26,25}
[unit]
description="J'rem"
type=Fencer
x=26
y=24
side=3
[/unit]
[unit]
type=Fencer
x=27
y=24
side=3
[/unit]
[unit]
type=Swordsman
x=26
y=25
side=3
[/unit]
[unit]
type=Mage
x=28
y=24
side=3
[/unit]
[unit]
type=Cavalry
x=28
y=25
side=3
[/unit]
[unit]
type=Cavalry
x=28
y=25
side=3
[/unit]
[unit]
type=Cavalry
x=28
y=25
side=3
[/unit]
[message]
description="J'rem"
id=msg_orc5_12
message="Pillage! Let's plunder these orcs!"
[/message]
[/event]
[event]
name=die
[filter]
description=Slowhand
[/filter]
[message]
id=msg_orc5_22
speaker=unit
message="Aaaargh! I die!"
[/message]
[message]
description="Kapou'e"
id=msg_orc5_23
message="Finally you paid for all of what you did to my Orc brothers!"
[/message]
{ORCISH_SHAMAN 26 1 Pirk}
{OLD_ORCISH_SHAMAN 27 1 Gork}
{NOVICE_ORCISH_SHAMAN 28 1 Vraurk}
[message]
description=Gork
id=msg_orc5_24
message="We're back! We have bad news, the humans are regrouping on our tails, we must leave."
[/message]
[message]
description=Kapou'e
id=msg_orc5_25
message="But where is the rest of the council? We haven't made such a long journey to flee!"
[/message]
[message]
description=Pirk
id=msg_orc5_26
message="We had news from them, all of them fled to the East, near the Mourned Hills. I think we should go for them as soon as possible and evacuate this city."
[/message]
[message]
description=Kapou'e
id=msg_orc5_27
message="But it is beyond the Desert of Death, which is full of poisonous giant scorpions and outlaws. And bypassing it would take ages! Not to mention after this desert, we'll have to cross the Silent Forest!"
[/message]
[message]
description=Grüü
id=msg_orc5_28
message="So we have no choice ... I've never tasted scorpions but sure, this journey promises to be fun."
[/message]
[kill]
description=Eastern_Tower
[/kill]
[kill]
description=Northern_Tower
[/kill]
[kill]
description=Western_Tower
[/kill]
[endlevel]
result=victory
bonus=yes
[/endlevel]
[/event]
{scenarios/Son_Of_The_Black_Eye/deaths.cfg}
[/scenario]

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{scenarios/Son_Of_The_Black_Eye/utils.cfg}
{utils.cfg}
[scenario]
name="The Desert of Death"
id="Desert_Of_Death"
map=orc-map6
turns=30
{DAWN}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{DUSK}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
next_scenario="Silent_Forest"
music="wesnoth-2.ogg"
objectives="
Victory:
@Defeat Ar Dant
Defeat:
#Death of Kapou'e
#Death of Grüü
#Death of a Shaman"
[side]
type=Orcish Ruler
description=Kapou'e
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
[/side]
[side]
race=human
#ifdef EASY
type=Rogue
#endif
#ifdef NORMAL
type=Rogue
#endif
#ifdef HARD
type=Assassin
#endif
description=Ar Dant
side=2
team_name=vilains
canrecruit=1
aggression=-1.0
village_value=50.0
leader_value=10.0
#ifdef EASY
recruit=Thief,Thug
#endif
#ifdef NORMAL
recruit=Thief,Bandit
#endif
#ifdef HARD
recruit=Rogue,Bandit
#endif
recruitment_pattern=fighter,fighter
{GOLD 60, 120, 200}
[/side]
[side]
race=monster
type=Giant Scorpion
side=3
team_name=vilains
canrecruit=0
aggression=1.0
village_value=0.0
leader_value=50.0
[/side]
[bigmap]
image=sotbe/map2.png
{DOT 204 333}
{DOT 227 320}
{DOT 244 307}
{DOT 267 293}
{DOT 289 285}
{DOT 309 284}
{DOT 335 291}
{CROSS 356 293}
[/bigmap]
[event]
name=start
[recall]
description=Grüü
[/recall]
[recall]
description=Pirk
[/recall]
[recall]
description=Gork
[/recall]
[recall]
description=Vraurk
[/recall]
[message]
description="Kapou'e"
id=msg_orc6_1
message="It's been two days since we entered this desert. I have never been so hot and we have nearly finished our food."
[/message]
[message]
description="Grüü"
id=msg_orc6_2
message="I'm hungry and we found no giant scorpion yet. I'm sure it would be delicious."
[/message]
[message]
description="Kapou'e"
id=msg_orc6_3
message="I hope we won't find one! They are terrible armored beasts and your troll clubs are useless against their heavy shells."
[/message]
[message]
description="Vraurk"
id=msg_orc6_4
message="I've been told the best way to defeat them is to attack their eyes with sharp blades. But I hope too we won't meet them."
[/message]
[message]
description="Pirk"
id=msg_orc6_5
message="The sun is rising, we should resume our journey and find this oasis mentioned on the map before the sun get high."
[/message]
[message]
description="Kapou'e"
id=msg_orc6_6
message="Stay alert, this oasis is known to be a den of outlaws and desert pillagers."
[/message]
{SCORPION 10 10}
{SCORPION 8 9}
{SCORPION 17 11}
{SCORPION 4 6}
{SCORPION 11 15}
#ifdef NORMAL
{SCORPION 13 3}
#endif
#ifdef HARD
{SCORPION 6 11}
{SCORPION 13 3}
#endif
{SCORPION 26 4}
{SCORPION 11 22}
[/event]
[event]
name=victory
[message]
description="Kapou'e"
id=msg_orc6_10
message="We've done it! Now we need some rest, before we continue our journey."
[/message]
[/event]
{scenarios/Son_Of_The_Black_Eye/deaths.cfg}
[/scenario]

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[scenario]
name="End Of Peace"
id="End_Of_Peace"
map=orc-map1
turns=24
{scenarios/Son_Of_The_Black_Eye/story.cfg}
{DAWN}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{DUSK}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
next_scenario="Toward_Mountains_of_Haag"
music="wesnoth-2.ogg"
objectives="
Victory:
@Defeat Albert and his troops
Defeat:
#Death of Kapou'e
#Turns run out"
[item]
x=17
y=9
image=sotbe/flag.png
[/item]
[item]
x=20
y=7
image=sotbe/flag.png
[/item]
[side]
type=Orcish Ruler
description=Kapou'e
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Orcish Archer
enemy=2
gold=100
[/side]
[side]
race=Human
type=Lieutenant
description=Albert
side=2
canrecruit=1
recruit=Scout, Fencer, Spearman
recruitment_pattern=scout,fighter
#ifdef EASY
gold=120
#endif
#ifdef NORMAL
gold=170
#endif
#ifdef HARD
gold=230
#endif
enemy=1
[/side]
[bigmap]
image=sotbe/map1.png
{DOT 580 433}
{DOT 570 409}
{DOT 560 385}
{DOT 550 361}
{DOT 545 340}
{DOT 532 326}
{DOT 518 310}
{CROSS 496 294}
[/bigmap]
[event]
name=start
[message]
id=msg_orc1_1
description=Albert
message="Look, companions! Those orcs don't imagine they are living their last day. Let's slay all of them and give this land back to our people!"
[/message]
[message]
id=msg_orc1_2
description=Kapou'e
message="We are attacked by these humans! Hurry up, we must defend our fathers' land!"
[/message]
[message]
id=msg_orc1_3
speaker=narrator
message="The battle begun."
[/message]
[/event]
[event]
name=die
[filter]
description=Albert
[/filter]
[message]
id=msg_orc1_10
speaker=unit
message="Argh! I die ! But other humans will go and slay you, filthy orcs!"
[/message]
[role]
role=second
type=Orcish Warlord, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Grunt, Orcish Archer, Wolf Rider
[/role]
[message]
id=msg_orc1_11
role=second
message="Hurrah! Victory!"
[/message]
[message]
id=msg_orc1_12
description=Kapou'e
message="We are victorious this time, but humans are organizing themselves in a huge army. We have just defeated a vanguard, they are coming massively."
[/message]
[message]
id=msg_orc1_13
role=second
message="What should be do, chief?"
[/message]
[message]
id=msg_orc1_14
description=Kapou'e
message="We must lead my people to a safe place and ask for assistance to the Great Council. Some of them leave in Barag Gor in the lands of the free tribes. We must leave, now !"
[/message]
[message]
id=msg_orc1_15
role=second
message="But the free tribes are beyond the mountains of Haag. These moutains are infested of dwarves and wild trolls."
[/message]
[message]
id=msg_orc1_16
description=Kapou'e
message="We have no choice, we shall pass. The trolls have been our allies in the past, maybe they can help us. Hurry up, we must leave now."
[/message]
[endlevel]
result=victory
bonus=yes
[/endlevel]
[/event]
{scenarios/Son_Of_The_Black_Eye/deaths.cfg}
[/scenario]

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{scenarios/Son_Of_The_Black_Eye/utils.cfg}
{utils.cfg}
[scenario]
name="Shan Taum The Smug"
id="Shan_Taum_The_Smug"
map=orc-map8
turns=30
{DAWN}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{DUSK}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
next_scenario="null"
music="wesnoth-2.ogg"
objectives="
Victory:
@Survive the Shan Taum menace
Defeat:
#Death of Kapou'e
#Death of Grüü
#Death of a shaman"
[side]
type=Orcish Ruler
description=Kapou'e
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
[/side]
[side]
race=Orc
type=Orcish Warlord
description=Shan Taum
side=2
canrecruit=1
aggression=1.0
recruit=Ogre, Orcish Crossbowman, Orcish Assassin, Wolf Rider
recruitment_pattern=scout, scout, fighter, fighter, fighter, mixed fighter, archer
{GOLD 300, 350, 400}
{INCOME 45, 60, 90}
[/side]
[bigmap]
image=sotbe/map3.png
{DOT 385 190}
{DOT 412 194}
{DOT 429 188}
{DOT 452 180}
{CROSS 463 171}
[/bigmap]
[event]
name=start
[recall]
description=Grüü
[/recall]
[recall]
description=Pirk
[/recall]
[recall]
description=Gork
[/recall]
[recall]
description=Vraurk
[/recall]
# [message]
# speaker=narrator
# id=msg_orc9_1
# message="This scenario is under construction but should mostly be playable."
# [/message]
[message]
description="Kapou'e"
id=msg_orc9_1
message="At least, here are the mourned hills! I hope everything will be OK."
[/message]
[message]
description="Grüü"
id=msg_orc9_2
message="Why?"
[/message]
[message]
description="Gork"
id=msg_orc9_3
message="Only trolls don't know that these lands are ruled by Shan Taum the Smug, who was a rival for Black Eye Karun."
[/message]
[message]
description="Pirk"
id=msg_orc9_4
message="I doubt he would welcome the son of the Black Eye."
[/message]
[message]
description="Shan Taum"
id=msg_orc9_5
message="Who is that? Kapou'e ! What are you doing in my lands you ridiculous born loser?"
[/message]
[message]
description="Kapou'e"
id=msg_orc9_6
message="Hold on, Shan Taum. We are not here to quarrel, we are here to escort our brothers and to deliberate about what we have to do."
[/message]
[message]
description="Shan Taum"
id=msg_orc9_7
message="Bwahaha! You are nothing! Where is your land? You became a beggar. You are as pathetic as your father!"
[/message]
[message]
description="Kapou'e"
id=msg_orc9_8
message="How can you talk that way about my father, you miserable coward ?! I'll make a mug with your skull!"
[/message]
[message]
description="Shan Taum"
id=msg_orc9_9
message="Really? What would you drink with it? Mint cordial?"
[/message]
[message]
speaker="narrator"
id=msg_orc9_10
message="Exasperated, Kapou'e launched a fratricide fight against Shan Taum the Smug."
[/message]
[/event]
[event]
name=victory
[message]
description="Kapou'e"
id=msg_orc9_20
message="Die!"
[/message]
[/event]
{scenarios/Son_Of_The_Black_Eye/deaths.cfg}
[/scenario]

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{scenarios/Son_Of_The_Black_Eye/utils.cfg}
{utils.cfg}
[scenario]
name="Silent Forest"
id="Silent_Forest"
map=orc-map7
turns=30
{DAWN}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{DUSK}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
next_scenario="Shan_Taum_The_Smug"
music="wesnoth-2.ogg"
objectives="
Victory:
@Kill all elves of the Silent Forest
Defeat:
#Death of Kapou'e
#Death of Grüü
#Death of a Shaman"
[side]
type=Orcish Ruler
description=Kapou'e
side=1
canrecruit=1
controller=human
recruit=Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
[/side]
[side]
race=Elf
type=Elvish Shyde
description=Lucile
side=2
team_name=elves
canrecruit=1
aggression=-1.0
recruit=Elvish Fighter, Elvish Captain, Elvish Scout, Elvish Shaman, Elvish Archer
{GOLD 200, 250, 300}
{INCOME 6, 12, 18}
[/side]
[side]
race=Elf
type=Elvish Lord
description=Raceme
side=3
team_name=elves
canrecruit=1
aggression=1.0
recruit=Elvish Fighter, Elvish Shaman, Elvish Archer
{GOLD 40, 60, 80}
[/side]
[bigmap]
image=sotbe/map3.png
{DOT 127 165}
{DOT 150 167}
{DOT 172 168}
{DOT 194 166}
{DOT 216 161}
{DOT 237 153}
{DOT 253 145}
{CROSS 277 143}
[/bigmap]
[event]
name=start
[recall]
description=Grüü
[/recall]
[recall]
description=Pirk
[/recall]
[recall]
description=Gork
[/recall]
[recall]
description=Vraurk
[/recall]
[set_variable]
name=moving_elves
value=0
[/set_variable]
[message]
description="Kapou'e"
id=msg_orc7_1
message="So here is the Silent Forest ... why is it named that way? Is it really that silent?"
[/message]
[message]
description="Pirk"
id=msg_orc7_2
message="It has not always been that silent. A lot of hunters from tribes used to hunt there and fish in the Bork river. But now, no one would enter there unless forced."
[/message]
[message]
description="Vraurk"
id=msg_orc7_3
message="Some people say these woods are haunted."
[/message]
[message]
description="Pirk"
id=msg_orc7_4
message="The fact is that few people entered this forest and returned home safe. Most likely, this forest is full of elvish renegades."
[/message]
[message]
description="Kapou'e"
id=msg_orc7_5
message="Anyway, we need some rest, we are sufficiently armed to cope with a bunch of elvish poachers. If we ever meet some, I'll push them into the Bork river with great delight."
[/message]
[/event]
[event]
name=moveto
[message]
description="Lucile"
id=msg_orc7_6
message="What is that? Orcs entering our forest? Fools! None of them will return alive!"
[/message]
[message]
description="Raceme"
id=msg_orc7_7
message="I agree. We'll attack them on both sides."
[/message]
[/event]
[event]
name=victory
[message]
description="Kapou'e"
id=msg_orc7_10
message="We've done it! Now we need some rest, before we continue our journey."
[/message]
[/event]
{scenarios/Son_Of_The_Black_Eye/deaths.cfg}
# [event]
# name=moveto
# first_time_only=no
# [filter]
# x=1-9,10,11,12,13,14,15,16,17,18,19,20,21,22,18,19
# y=1-30,1-28,1-27,1-15,1-15,1-23,1-21,1-19,1-18,6-17,6-16,6-15,8-15,10-12,1-3,1-2
# side=2
# [/filter]
# [set_variable]
# name=moving_elves
# value=1
# [/set_variable]
# [/event]
#
# [event]
# name=moveto
# first_time_only=no
# [filter]
# x=1-9,10,11,12,13,14,15,16,17,18,19,20,21,22,18,19
# y=1-30,1-28,1-27,1-15,1-15,1-23,1-21,1-19,1-18,6-17,6-16,6-15,8-15,10-12,1-3,1-2
# side=3
# [/filter]
# [set_variable]
# name=moving_elves
# value=1
# [/set_variable]
# [/event]
#
# [event]
# name=new turn
# first_time_only=no
#
# [command]
# [if]
# [variable]
# name=moving_elves
# numerical_equals=1
# [/variable]
# [then]
# [set_variable]
# name=moving_elves
# value=0
# [/set_variable]
# [/then]
# [else]
# [if]
# [variable]
# name=turn_number
# greater_than=5
# [/variable]
# [then]
# [message]
# description="Grüü"
# id=msg_orc7_11
# message="No more elves? Where are you cowards!?"
# [/message]
# [message]
# description="Gork"
# id=msg_orc7_12
# message="Don't shout that loud, stupid troll. Do you remember we are in the Silent Forest? Perhaps there more are to come."
# [/message]
# [message]
# description="Kapou'e"
# id=msg_orc7_13
# message="I don't think so, they must have fled. Now this forest has been cleared of elves, we can have a rest and then continue our journey."
# [/message]
# [/then]
# [/if]
# [/else]
# [/if]
# [/command]
#
# [/event]
[/scenario]

View file

@ -0,0 +1,434 @@
{scenarios/Son_Of_The_Black_Eye/utils.cfg}
[scenario]
name="The Siege Of Barag Gór"
id="The_Siege_Of_Barag_Gor"
map=orc-map3
turns=18
{DAWN}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{DUSK}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
next_scenario="To_the_harbour_of_Tirigaz"
music="wesnoth-2.ogg"
objectives="
Victory:
@Rescue the Shamans
Defeat:
#Death of Kapou'e
#Death of Grüü
#Death of a Shaman
#Turns run out"
[side]
type=Orcish Ruler
description=Kapou'e
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
[/side]
[side]
race=Elf
type=Elvish Marshal
description=Etheliel
side=2
team_name=Elves
canrecruit=1
aggression=1.0
village_value=0.0
leader_value=50.0
recruit=Elvish Archer, Elvish Scout, Elvish Fighter
recruitment_pattern=fighter,archer,fighter,archer,scout
#ifdef EASY
gold=120
#endif
#ifdef NORMAL
gold=150
#endif
#ifdef HARD
gold=180
#endif
[/side]
[side]
race=Orc
type=Orcish Slayer
description=Rugh
side=3
team_name=Kapoue
canrecruit=0
aggression=-1.0
gold=0
[/side]
[bigmap]
image=sotbe/map1.png
{DOT 374 221}
{DOT 340 228}
{DOT 304 215}
{DOT 271 209}
{DOT 241 212}
{CROSS 212 213}
[/bigmap]
[event]
name=start
[item]
x=1
y=14
image=terrain/signpost.png
[/item]
[set_variable]
name=elvish_casualties
value=0
[/set_variable]
[recall]
description=Grüü
[/recall]
{ELVISH_FIGHTER 22 12}
{ELVISH_FIGHTER 21 13}
{ELVISH_FIGHTER 20 15}
{ELVISH_ARCHER 25 14}
{ELVISH_ARCHER 24 13}
{ELVISH_ARCHER 23 17}
{ORCISH_ARCHER_G 21 14}
{ORCISH_ARCHER_G 22 13}
{ORCISH_ARCHER_G 23 16}
{ORCISH_GRUNT_G 24 14}
{ORCISH_GRUNT_G 21 16}
{ORCISH_SHAMAN 22 14 Pirk}
{OLD_ORCISH_SHAMAN 22 15 Gork}
{NOVICE_ORCISH_SHAMAN 23 15 Vraurk}
[item]
x=7
y=30
image=orc-assassin.png
[/item]
[item]
x=7
y=30
image=misc/cage.png
[/item]
{ELVISH_FIGHTER_G 5 30}
{ELVISH_CAPTAIN_G 7 29}
{ELVISH_FIGHTER_G 9 30}
[message]
description=Kapou'e
id=msg_orc3_1
message="Here is Barag Gor."
[/message]
[message]
description=Kapou'e
id=msg_orc3_2
message="Oh no! They are besieged by elves. We must help our brothers to get rid of this mob. But these filthy elves are so numerous."
[/message]
[message]
description=Grüü
id=msg_orc3_3
message="I have a subtle plan, chief."
[/message]
[message]
description=Kapou'e
id=msg_orc3_4
message="Which plan?"
[/message]
[message]
description=Grüü
id=msg_orc3_5
message="We go and we kill all of them. What do you think?"
[/message]
[message]
description=Kapou'e
id=msg_orc3_6
message="..."
[/message]
[message]
speaker=narrator
id=msg_orc3_7
message="Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
[/message]
[/event]
[event]
name=moveto
[removeitem]
[/removeitem]
[filter]
side=1
x=7
y=30
[/filter]
[unit]
description=Jetto
side=1
type=Orcish Assassin
x=7
y=30
[/unit]
[allow_recruit]
side=1
type=Orcish Assassin
[/allow_recruit]
[message]
id=msg_orc3_7_1
description=Jetto
message="Freedom! Many thanks, Son of The Black Eye. I'm Jetto, master of assassins, now you can count on the assassins guild to help you in your quest!"
[/message]
[/event]
[event]
name=die
first_time_only=no
[filter]
type=Elvish Fighter
[/filter]
[command]
[set_variable]
name=elvish_casualties
add=1
[/set_variable]
[/command]
[command]
[if]
[variable]
name=elvish_casualties
numerical_equals=6
[/variable]
[then]
[role]
role=shaman
type=Orcish Shaman,Old Orcish Shaman,Novice Orcish Shaman
[/role]
[message]
id=msg_orc3_8
role=shaman
message="They are retreating at last!"
[/message]
[message]
description=Kapou'e
id=msg_orc3_9
message="We're not out of the woods yet, I can see that more are pouring from the forest. We are not in security"
[/message]
[message]
id=msg_orc3_10
role=shaman
message="You are right, we have to go to a safer place. You have helped us, would you help us again and escort us to the Harbour of Tirigaz?"
[/message]
[message]
description=Kapou'e
id=msg_orc3_11
message="Yes, I need to ask for assistance from whole council, I'm with you."
[/message]
[message]
id=msg_orc3_12
role=shaman
message="Excellent. This is a dangerous journey, as we have to take a road near the elvish forest. This is the road near that yellow farm."
[/message]
[/then]
[/if]
[/command]
[/event]
[event]
name=die
first_time_only=no
[filter]
type=Elvish Archer
[/filter]
[command]
[set_variable]
name=elvish_casualties
add=1
[/set_variable]
[/command]
[command]
[if]
[variable]
name=elvish_casualties
numerical_equals=6
[/variable]
[then]
[role]
role=shaman
type=Orcish Shaman,Old Orcish Shaman,Novice Orcish Shaman
[/role]
[message]
id=msg_orc3_13
role=shaman
message="They are retreating at last!"
[/message]
[message]
description=Kapou'e
id=msg_orc3_14
message="Yes, but I can see that more are pouring from the forest. We are not in security"
[/message]
[message]
id=msg_orc3_15
role=shaman
message="You are right, we have to leave to a safer place. You have helped us, would you help us again and escort us to the Harbour of Tirigaz?"
[/message]
[message]
description=Kapou'e
id=msg_orc3_16
message="Yes, I need to ask for assistance to the whole council, I'm with you."
[/message]
[message]
id=msg_orc3_17
role=shaman
message="Excellent. This is a dangerous journey, as we have to take a road near the elvish forest. This is the road near this yellow farm."
[/message]
[/then]
[/if]
[/command]
[/event]
[event]
first_time_only="no"
name="moveto"
[filter]
type="Orcish Shaman,Old Orcish Shaman,Novice Orcish Shaman"
x="1"
y="13-14"
[/filter]
[set_variable]
add="1"
name="num_pilgrims"
[/set_variable]
[if]
[variable]
name=num_pilgrims
numerical_equals=3
[/variable]
[then]
[message]
speaker=unit
id=msg_orc_17_1
message="We're safe, finally. Hurry up Kapou'e, come with us, we need to reach Tirigaz as soon as possible."
[/message]
[/then]
[/if]
[kill]
type="Orcish Shaman,Old Orcish Shaman,Novice Orcish Shaman"
x="1"
y="13-14"
[/kill]
[/event]
[event]
name="moveto"
[filter]
type=Orcish Shaman,Old Orcish Shaman,Novice Orcish Shaman
x="1-5"
y="11-16"
[/filter]
{ELVISH_ARCHER 2 11}
{ELVISH_ARCHER 3 16}
{ELVISH_FIGHTER 6 14}
[unit]
type=Elvish Fighter
side=2
description="Filiel"
x=2
y=13
[/unit]
[message]
description="Filiel"
msg_id=msg_orc3_18
message="Ahah! Surprise! You thought you could cross elvish lands safely!"
[/message]
[/event]
[event]
first_time_only=no
name=moveto
[filter]
type=Orcish Ruler
x=1
y=13-14
[/filter]
[if]
[variable] #if num_pilgrims >= 3 then victory
name=num_pilgrims
numerical_equals=3
[/variable]
[then]
[message]
speaker=unit
id=msg_orc3_19
message="We've made it! Our journey is still long, hurry up my people."
[/message]
[endlevel]
result=victory
bonus=yes
[/endlevel]
[/then]
[/if]
[/event]
[event]
name=moveto
[filter]
side=1,3
x=1,2,3,2-3
y=26-27,25-26,26,27
[/filter]
[command]
[message]
speaker=Etheliel
id=msg_orc3_20
message="They are destroying our castle! To my rescue my merry Elves!"
[/message]
{ELVISH_HERO 1 26}
{ELVISH_MARKSMAN 1 27}
{ELVISH_HERO 2 25}
{ELVISH_MARKSMAN 3 25}
[role]
role=hero
type=Elvish Hero
[/role]
[message]
role=hero
id=msg_orc3_21
message="At your service, Etheliel. Let push these evil creatures back to their quag!"
[/message]
[/command]
[/event]
{scenarios/Son_Of_The_Black_Eye/deaths.cfg}
[/scenario]

View file

@ -0,0 +1,205 @@
{scenarios/Son_Of_The_Black_Eye/utils.cfg}
{utils.cfg}
[scenario]
name="To the harbour of Tirigaz"
id="To_the_harbour_of_Tirigaz"
map=orc-map4
turns=20
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
next_scenario="Black_Flag"
music="wesnoth-2.ogg"
objectives="
Victory:
@Kill all enemy leaders
Defeat:
#Turns run out
#Death of Kapou'e
#Death of Grüü
#Death of a Shaman"
[side]
type=Orcish Ruler
description=Kapou'e
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
[/side]
[side]
race=Undead
type=Lich
description=Na-Mana
side=2
team_name=undead
canrecruit=1
aggression=1.0
village_value=0.0
leader_value=50.0
#ifdef EASY
recruit=Vampire Bat, Skeleton Archer, Skeleton, Dark Apprentice
#endif
#ifdef NORMAL
recruit=Blood Bat, Skeleton Archer, Skeleton, Dark Apprentice
#endif
#ifdef HARD
recruit=Blood Bat, Skeleton Archer, Revenant, Dark Apprentice
#endif
recruitment_pattern=fighter,archer,fighter,archer,scout
{GOLD 100, 150, 200}
{INCOME 10, 15, 20}
[/side]
[side]
race=Undead
type=Lich
description=Ma-Rana
side=3
team_name=undead
canrecruit=1
recruit=Vampire Bat, Skeleton Archer, Ghost, Skeleton
recruitment_pattern=fighter,archer,fighter,archer,scout
aggression=-1.0
{GOLD 100, 150, 200}
{INCOME 10, 15, 20}
[/side]
[bigmap]
image=sotbe/map2.png
{DOT 219 54}
{DOT 216 76}
{DOT 216 93}
{DOT 215 110}
{DOT 214 133}
{CROSS 217 156}
[/bigmap]
[event]
name=start
[recall]
description=Grüü
[/recall]
[teleport]
[filter]
description=Grüü
[/filter]
x=16
y=17
[/teleport]
[teleport]
[filter]
description=Kapou'e
[/filter]
x=14
y=17
[/teleport]
[item]
x=21
y=14
image=sotbe/fire.png
[/item]
{ORCISH_SHAMAN 21 15 Pirk}
{OLD_ORCISH_SHAMAN 20 14 Gork}
{NOVICE_ORCISH_SHAMAN 22 15 Vraurk}
[item]
x=15
y=17
image=sotbe/fire.png
[/item]
[item]
x=29
y=24
image=misc/item-holywater.png
[/item]
[message]
description="Vraurk"
id=msg_orc4_1
message="Ahhh, I'm so tired, it was a good idea to halt in such a quiet place."
[/message]
[message]
description="Grüü"
id=msg_orc4_2
message="It is too quiet. Just plain boring."
[/message]
[message]
description="Pirk"
id=msg_orc4_3
message="Shut up, I just heard something."
[/message]
[message]
description="Kapou'e"
id=msg_orc4_4
message="You're right, I can see something is moving in these hills. Looks like there are undead there."
[/message]
[message]
description="Grüü"
id=msg_orc4_5
message="Excellent! It is time for exercise!"
[/message]
[/event]
[event]
name=moveto
first_time_only=yes
[filter]
side=1
x=29
y=24
[/filter]
[message]
speaker=unit
id=msg_orc4_6
message="Hmmm, what neat bottle! What is it?"
[/message]
[message]
speaker=unit
id=msg_orc4_7
message="It is written H.O.L.Y W.A.T.E.R"
[/message]
[message]
speaker=unit
id=msg_orc4_8
message="I'm thirsty ... *gulp* *gulp*"
[/message]
[message]
speaker=unit
id=msg_orc4_9
message="Ahhh, that was yummy!"
[/message]
[removeitem]
x=29
y=24
[/removeitem]
[/event]
{scenarios/Son_Of_The_Black_Eye/deaths.cfg}
[/scenario]

View file

@ -0,0 +1,346 @@
[scenario]
name="Toward Mountains of Haag"
id="Toward_Mountains_of_Haag"
map=orc-map2
turns=18
{MORNING}
{AFTERNOON}
{DUSK}
{DUSK}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{DAWN}
{DAWN}
next_scenario="The_Siege_Of_Barag_Gor"
music="wesnoth-2.ogg"
objectives="
Victory:
@Move Kapou'e to the end of the mountains
Defeat:
#Death of Kapou'e
#Turns run out"
[item]
x=26
y=19
image=sotbe/flag.png
[/item]
[item]
x=30
y=16
image=sotbe/flag.png
[/item]
[item]
x=24
y=22
image=sotbe/flag.png
[/item]
[item]
x=1
y=5
image=terrain/signpost.png
[/item]
[side]
type=Orcish Ruler
description=Kapou'e
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Orcish Archer
team_name=Kapoue
gold=100
[/side]
[side]
race=Dwarf
type=Dwarvish Lord
description=Kwili
side=2
canrecruit=1
recruit=Dwarvish Fighter, Dwarvish Thunderer
recruitment_pattern=fighter
#ifdef EASY
gold=120
#endif
#ifdef NORMAL
gold=160
#endif
#ifdef HARD
gold=210
#endif
team_name=Dwarves
[/side]
[side]
type="Troll"
description="Gnondpom"
canrecruit=0
team_name=Kapoue
aggression=-1.0
village_value=50.0
leader_value=0.0
[/side]
[bigmap]
image=sotbe/map1.png
{DOT 496 294}
{DOT 488 258}
{DOT 478 226}
{DOT 468 204}
{DOT 448 187}
{DOT 426 197}
{DOT 399 208}
{CROSS 374 221}
[/bigmap]
[event]
name=start
[message]
id=msg_orc2_1
description=Kapou'e
message="We have nearly crossed the mountains. I feel the lands of the free tribes are near, now. But beware, there are dwarves and wild trolls around. Hurry up, I can see the sign post that indicates their land."
[/message]
[message]
id=msg_orc2_2
description=Kwili
message="What are these orcs doing here? They should be tired to live."
[/message]
[/event]
[event]
name=moveto
first_time_only=yes
[filter]
x=28-32,24-28,22-26
y=15-17,18-20,21-23
[/filter]
[message]
speaker=unit
id=msg_orc2_3
message="I've never pushed so far, we are crossing the border of the back eye lands."
[/message]
[/event]
[event]
name=turn 7
[unit]
description=Gnondpom
type=Troll Warrior
side=3
x=28
y=13
[/unit]
[unit]
description=Grüü
type=Troll
side=3
x=27
y=13
[/unit]
[unit]
description=Roken
type=Troll Whelp
side=3
x=25
y=12
[/unit]
[unit]
description=Fydelkass
type=Troll Whelp
side=3
x=26
y=12
[/unit]
[message]
id=msg_orc2_4
description=Gnondpom
message="Look! Dwarves are fighting against orcs!"
[/message]
[message]
id=msg_orc2_5
description=Grüü
message="Father, we should help them. Orcs are our allies."
[/message]
[message]
id=msg_orc2_6
description=Gnondpom
message="I don't know if we should do that. Orcs have been our allies in the past, but they have always treated us as fools."
[/message]
[message]
id=msg_orc2_7
description=Grüü
message="But father, we don't know what they are seeking there, maybe this is a good occasion to get rid of these dwarves."
[/message]
[message]
id=msg_orc2_8
description=Gnondpom
message="You are right, my son, we will help our orcish friends. But take care of you, I would be desperate if something would happen to you."
[/message]
[/event]
[event]
name=die
[filter]
description=Kapou'e
[/filter]
[message]
id=msg_orc2_10
speaker=unit
message="Argh! I'm done. My people is dommed!"
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[event]
name=die
[filter]
description=Gnondpom
[/filter]
[message]
id=msg_orc2_11
description=Grüü
message="Father! Oh no!"
[/message]
[message]
id=msg_orc2_12
description=Grüü
message="Filthy dwarves! Now I'm to kill you to the last!"
[/message]
[/event]
[event]
name=die
[filter]
description=Grüü
[/filter]
[message]
id=msg_orc2_13
speaker=unit
message="Oh no, I'm defeated."
[/message]
[if]
[have_unit]
description=Gnondpom
[/have_unit]
[then]
[message]
id=msg_orc2_14
description=Gnondpom
message="My son! I should have never brought him to this fight. Now, we are to return to our caverns and we will never go back."
[/message]
[endlevel]
result=defeat
[/endlevel]
[/then]
[/if]
[message]
id=msg_orc2_15
description=Kapou'e
message="Our troll friends are over, without them there is no hope."
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[event]
name=die
[filter]
description=Kwili
[/filter]
[message]
id=msg_orc2_16
speaker=unit
message="Argh! I die !"
[/message]
[/event]
[event]
name=moveto
[filter]
x=1
y=5
description=Kapou'e
[/filter]
[endlevel]
result=victory
bonus=yes
[/endlevel]
[/event]
[event]
name=victory
[if]
[have_unit]
description=Gnondpom
[/have_unit]
[then]
[message]
id=msg_orc2_20
description=Kapou'e
message="We've succeeded! We've passed through mountains of Haag! Look at this green hills, the land of the free tribes is near, now, I can see the walls of Barag-Gor in the distance."
[/message]
[message]
id=msg_orc2_21
description=Kapou'e
message="Gnondpom, many thanks for your help in this fight. Would you like to join us in our journey with your son? Your help would be very appreciated!"
[/message]
[message]
id=msg_orc2_22
description=Grüü
message="Father, I'd like to join them. Would you mind it?"
[/message]
[message]
id=msg_orc2_23
description=Gnondpom
message="My son, you're old enough to discover the world. Me, I have to stay here. But take care, there are plenty of creatures that seek our end, like Elves or Humans. They are as clever as merciless."
[/message]
[message]
id=msg_orc2_24
description=Grüü
message="Thanks, father. Don't worry, I'll take care of myself."
[/message]
[/then]
[else]
[message]
id=msg_orc2_25
description=Kapou'e
message="We've succeeded! We've passed through mountains of Haag! Look at this green hills, the land of the free tribes is near, now, I can see the walls of Barag-Gor in the distance."
[/message]
[message]
id=msg_orc2_26
description=Kapou'e
message="Grü, many thanks for your help in this fight. I'm sorry for your father. Would you like to join us in our journey? Your help would be very appreciated!"
[/message]
[message]
id=msg_orc2_27
description=Grüü
message="My father would have come to help you. I would insult his memory not to help you. I come!"
[/message]
[/else]
[/if]
[unit]
side=1
description=Grüü
type=Troll
[/unit]
[/event]
[/scenario]

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@ -0,0 +1,103 @@
#define DEFEAT
[endlevel]
result=defeat
[/endlevel]
#enddef
[event]
name=die
[filter]
type=Orcish Shaman
[/filter]
[message]
id=orc_death_priest1
speaker=unit
message="Ouch! This hurts!"
[/message]
[message]
id=orc_death_priest2
description="Kapou'e"
message="The council will never be complete again, this is hopeless."
[/message]
{DEFEAT}
[/event]
[event]
name=die
[filter]
type=Old Orcish Shaman
[/filter]
[message]
id=orc_death_priest1
speaker=unit
message="Ouch! This hurts!"
[/message]
[message]
id=orc_death_priest2
description="Kapou'e"
message="The council will never be complete again, this is hopeless."
[/message]
{DEFEAT}
[/event]
[event]
name=die
[filter]
type=Novice Orcish Shaman
[/filter]
[message]
id=orc_death_priest1
speaker=unit
message="Ouch! This hurts!"
[/message]
[message]
id=orc_death_priest2
description="Kapou'e"
message="The council will never be complete again, this is hopeless."
[/message]
{DEFEAT}
[/event]
[event]
name=die
[filter]
type=Orcish Priest Doctor
[/filter]
[message]
id=orc_death_priest1
speaker=unit
message="Ouch! This hurts!"
[/message]
[message]
id=orc_death_priest2
description="Kapou'e"
message="The council will never be complete again, this is hopeless."
[/message]
{DEFEAT}
[/event]
[event]
name=die
[filter]
description=Kapou'e
[/filter]
[message]
id=orc_death_kapoue
speaker=unit
message="Argh! I'm done. My people is doomed!"
[/message]
{DEFEAT}
[/event]
[event]
name=die
[filter]
description=Grüü
[/filter]
[message]
id=orc_death_gruu
speaker=unit
message="Oh no, I'm defeated."
[/message]
{DEFEAT}
[/event]

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@ -0,0 +1,41 @@
[story]
[part]
id=orc_intro_1
story="Rahul I, King of Wesnoth, concluded peace with orcs in its 4th year of reign. He ended a 15 years war with Black Eye Karun, ruler of the orcs. Peace treaty defined which lands were devoted to orcs or humans. Years that followed peace were prosperous."
delay=4000
image=misc/map.png
# image=sotbe/orcstory1.png
[/part]
[part]
id=orc_intro_2
story="In the thirteenth year of Howgarth III, tension began to rise between Orcish tribes and human northern earldoms. Famine lead humans to colonize some orcish lands and to push orcs to desolated hills."
delay=4000
image=misc/map.png
[/part]
[part]
id=orc_intro_3
story="Of course, this caused violent orcish riots as orcs systematically slaughtered colons and human villages that were on their lands. Then, earl Jean decided to definitively address the Orcish menace and conferred a small army to his son-in-law baron Albert."
delay=4000
image=misc/map.png
[/part]
[part]
id=orc_intro_4
story="Baron Albert personally lead a small vanguard with mission to establish a bridgehead inside Orcish lands."
delay=4000
image=misc/map.png
# image=sotbe/orcstory2.png
[/part]
[part]
id=orc_intro_5
story="His troops reached at night a mountainous territory, under the authority of orcish ruler Kapou'e, the son of the Back Eye."
delay=4000
image=misc/map.png
# image=sotbe/orcstory3.png
[/part]
[/story]

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#define ELVISH_FIGHTER X Y
[unit]
type=Elvish Fighter
side=2
x={X}
y={Y}
[/unit]
#enddef
#define ELVISH_CAPTAIN X Y
[unit]
type=Elvish Captain
side=2
x={X}
y={Y}
[/unit]
#enddef
#define ELVISH_FIGHTER_G X Y
[unit]
type=Elvish Fighter
ai_special=guardian
side=2
x={X}
y={Y}
[/unit]
#enddef
#define ELVISH_CAPTAIN_G X Y
[unit]
type=Elvish Captain
ai_special=guardian
side=2
x={X}
y={Y}
[/unit]
#enddef
#define ELVISH_HERO X Y
[unit]
type=Elvish Hero
side=2
x={X}
y={Y}
[/unit]
#enddef
#define ELVISH_MARKSMAN X Y
[unit]
type=Elvish Marksman
side=2
x={X}
y={Y}
[/unit]
#enddef
#define ELVISH_ARCHER X Y
[unit]
type=Elvish Archer
side=2
x={X}
y={Y}
[/unit]
#enddef
#define ORCISH_GRUNT_G X Y
[unit]
type=Orcish Grunt
side=3
ai_special=guardian
x={X}
y={Y}
[/unit]
#enddef
#define ORCISH_ARCHER_G X Y
[unit]
type=Orcish Archer
side=3
ai_special=guardian
x={X}
y={Y}
[/unit]
#enddef
#define OLD_ORCISH_SHAMAN X Y NAME
[unit]
description={NAME}
type=Old Orcish Shaman
side=1
x={X}
y={Y}
[/unit]
#enddef
#define NOVICE_ORCISH_SHAMAN X Y NAME
[unit]
description={NAME}
type=Novice Orcish Shaman
side=1
x={X}
y={Y}
[/unit]
#enddef
#define ORCISH_SHAMAN X Y NAME
[unit]
description={NAME}
type=Orcish Shaman
side=1
x={X}
y={Y}
[/unit]
#enddef
#define MOVE_TRANSPORT_GALEON ORIGX ORIGY ENDX ENDY MOVEX MOVEY
[hide_unit]
x={ORIGX}
y={ORIGY}
[/hide_unit]
[move_unit_fake]
type=Transport Galleon
x={MOVEX}
y={MOVEY}
[/move_unit_fake]
[teleport]
[filter]
x={ORIGX}
y={ORIGY}
[/filter]
x={ENDX}
y={ENDY}
[/teleport]
[unhide_unit]
[/unhide_unit]
#enddef
#define WATCH_TOWER X Y NAME
[unit]
description={NAME}
type=Watch Tower
side=1
x={X}
y={Y}
[/unit]
#enddef
#define PIRATE_GALLEON X Y
[unit]
side=3
description=Pirate Galleon
type=Pirate Galleon
x={X}
y={Y}
[/unit]
#enddef
#define SCORPION X Y
[unit]
type=Giant Scorpion
side=3
x={X}
y={Y}
[/unit]
#enddef