DW: add hit sound to the king
(got lost when the old images were disabled) [ci skip]
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@ -16,6 +16,7 @@
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usage=fighter
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description= _ "When a merman king dies, the next in line becomes king however young he is. It is his job to lead his troops in combat if necessary. Good soldiers will do as they are told, but a very young king will get little real respect."
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die_sound=mermen-die.ogg
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{DEFENSE_ANIM "units/merfolk/child_king.png" "units/merfolk/child_king.png" mermen-hit.wav }
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# {DEFENSE_ANIM "units/merfolk/child_king-defend.png" "units/merfolk/child_king.png" mermen-hit.wav }
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[attack]
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name=scepter
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@ -25,6 +25,7 @@
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[/abilities]
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description= _ "A king who is skilled at combat commands great respect — especially among soldiers. His strength allows him to wield powerful weapons and move quickly, even with heavy armor. His leadership abilities inspire his troops."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}
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die_sound=mermen-die.ogg
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{DEFENSE_ANIM "units/merfolk/soldier_king.png" "units/merfolk/soldier_king.png" mermen-hit.wav }
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# {DEFENSE_ANIM "units/merfolk/soldier_king-defend.png" "units/merfolk/soldier_king.png" mermen-hit.wav }
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[resistance]
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blade=80
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[/abilities]
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description= _ "Warrior kings often become legendary in their own time. Their skill and strength allows them to be truly formidable in battle. They are also fast despite their heavy armor. Even skilled soldiers look upon them with awe."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}
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die_sound=mermen-die.ogg
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{DEFENSE_ANIM "units/merfolk/warrior_king.png" "units/merfolk/warrior_king.png" mermen-hit.wav }
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# {DEFENSE_ANIM "units/merfolk/warrior_king-defend.png" "units/merfolk/warrior_king.png" mermen-hit.wav }
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[resistance]
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pierce=80
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[/abilities]
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description= _ "A young king with some battle experience will be treated with some respect. Common citizens will be inspired to do their utmost when the king is nearby, but battle-hardened veterens will be less impressed."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}
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die_sound=mermen-die.ogg
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{DEFENSE_ANIM "units/merfolk/young_king.png" "units/merfolk/young_king.png" mermen-hit.wav }
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# {DEFENSE_ANIM "units/merfolk/young_king-defend.png" "units/merfolk/young_king.png" mermen-hit.wav }
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[attack]
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name=mace
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