updated TDH scenario files to "find" the new place where the maps are at

This commit is contained in:
Nils Kneuper 2006-01-06 23:59:39 +00:00
parent 8710cc4d46
commit 75d6aff813
8 changed files with 8 additions and 8 deletions

View file

@ -2,7 +2,7 @@
id="A_New_Chance"
#textdomain wesnoth-tdh
name= _ "A New Chance"
map_data="{maps/The_Dark_Hordes/A_New_Chance}"
map_data="{campaigns/The_Dark_Hordes/maps/A_New_Chance}"
{TURNS 30 27 24}

View file

@ -2,7 +2,7 @@
id="Brother_Against_Brother"
#textdomain wesnoth-tdh
name= _ "Brother Against Brother"
map_data="{maps/The_Dark_Hordes/Brother_Against_Brother}"
map_data="{campaigns/The_Dark_Hordes/maps/Brother_Against_Brother}"
turns=28

View file

@ -2,7 +2,7 @@
id="Confrontation"
#textdomain wesnoth-tdh
name= _ "Confrontation"
map_data="{maps/The_Dark_Hordes/Confrontation}"
map_data="{campaigns/The_Dark_Hordes/maps/Confrontation}"
turns=40

View file

@ -2,7 +2,7 @@
id="Crelanus_Book"
#textdomain wesnoth-tdh
name= _ "Crelanu's Book"
map_data="{maps/The_Dark_Hordes/Crelanus_Book}"
map_data="{campaigns/The_Dark_Hordes/maps/Crelanus_Book}"
turns=30
victory_when_enemies_defeated="no"

View file

@ -2,7 +2,7 @@
id=Inside_The_Tower
#textdomain wesnoth-tdh
name= _ "Inside the Tower"
map_data="{maps/The_Dark_Hordes/Inside_The_Tower}"
map_data="{campaigns/The_Dark_Hordes/maps/Inside_The_Tower}"
turns=70
{UNDERGROUND}

View file

@ -2,7 +2,7 @@
id="Mages_And_Elves"
#textdomain wesnoth-tdh
name= _ "Mages and Elves"
map_data="{maps/The_Dark_Hordes/Mages_And_Elves}"
map_data="{campaigns/The_Dark_Hordes/maps/Mages_And_Elves}"
turns=40

View file

@ -2,7 +2,7 @@
id="Skull_Agarash"
#textdomain wesnoth-tdh
name= _ "The Skull of Agarash"
map_data="{maps/The_Dark_Hordes/The_Skull_of_Agarash}"
map_data="{campaigns/The_Dark_Hordes/maps/The_Skull_of_Agarash}"
turns=32
[story]

View file

@ -2,7 +2,7 @@
id=Underground_Pool
#textdomain wesnoth-tdh
name= _ "Underground Pool"
map_data="{maps/The_Dark_Hordes/Underground_Pool}"
map_data="{campaigns/The_Dark_Hordes/maps/Underground_Pool}"
{TURNS 54 52 48}
victory_when_enemies_defeated=no