Run wmlindent.
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@ -235,7 +235,6 @@
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{UNIT_BODY_SOULLESS_ATTACK ( _ "bite") "attacks/fangs-rodent.png" blade}
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[/variation]
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[variation]
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variation_id=saurian
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variation_name= _ "wc_variation^Saurian"
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[/attack]
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#enddef
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# Variant animations for the Walking Corpse
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#define UNIT_BODY_WALKING_CORPSE_GRAPHICS BASE_NAME
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image="units/undead/{BASE_NAME}.png"
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