update changelog
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@ -35,6 +35,9 @@ Version 1.11.12+dev:
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Especially units traits now differ when you reload a game, this prevents a
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cheat where players could see what traits would get when they recruit units
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in a mp game.
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* Fix bug #21933: "team._info.lost not properly set when ending with [endlevel]"
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* Fix a bug where a scenario didn't end when units were killed during moveto
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or wml menu events and the side had no leader left.
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* Language and i18n:
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* Updated translations: Czech, French, Hungarian, Italian, Slovak
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* Added missing translation mark for mp-related idle notification string
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