fix initial selection of mods in sp
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1 changed files with 1 additions and 3 deletions
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@ -286,9 +286,7 @@ create_engine::create_engine(saved_game& state)
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}
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}
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if(state_.classification().campaign_type == game_classification::CAMPAIGN_TYPE::MULTIPLAYER) {
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dependency_manager_->try_modifications(state_.mp_settings().active_mods, true);
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}
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dependency_manager_->try_modifications(state_.mp_settings().active_mods, true);
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reset_level_filters();
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}
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