Fix tip for Oasis healing

This commit is contained in:
V N 2020-10-12 09:57:13 +02:00 committed by Steve Cotton
parent 988bf973e9
commit 74bd0dca54

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@ -73,7 +73,7 @@
source= _ "<i>― The Wesnoth Tactical Guide</i>"
[/tip]
[tip]
text= _ "Poisoned units will lose eight hitpoints every turn until they are one point from dying. They will then remain at deaths door until the poison is removed. Healers can prevent a poisoned unit from deteriorating, but the poison will not be removed unless the unit regenerates, or begins a turn in a village or next to a unit with the <i>Cures</i> ability."
text= _ "Poisoned units will lose eight hitpoints every turn until they are one point from dying. They will then remain at deaths door until the poison is removed. Healers can prevent a poisoned unit from deteriorating, but the poison will not be removed unless the unit regenerates, or begins a turn in a village, in an oasis, or next to a unit with the <i>Cures</i> ability."
source= _ "<i>― The Wesnoth Tactical Guide</i>"
[/tip]
[tip]