Tweaked outlaw animations...
...and added some filler frames and fixed a broken image reference in UtBS.
|
@ -1,151 +1,151 @@
|
|||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Zhul Shyde
|
||||
name= _ "Desert Shyde"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shyde.png
|
||||
profile=portraits/zhul.png
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shyde-healing1.png:100,newelves/desert-elvish-shyde-healing2.png:100,newelves/desert-elvish-shyde-healing3.png:100,newelves/desert-elvish-shyde-healing4.png:100,newelves/desert-elvish-shyde-healing5.png:100,newelves/desert-elvish-shyde-healing6.png:100,newelves/desert-elvish-shyde-healing7.png:100,newelves/desert-elvish-shyde-healing8.png:100,newelves/desert-elvish-shyde-healing9.png:100,newelves/desert-elvish-shyde-healing10.png:100,newelves/desert-elvish-shyde-healing11.png:100,newelves/desert-elvish-shyde-healing12.png:100
|
||||
[defend]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-shyde-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
hitpoints=46
|
||||
movement_type=woodlandfloat
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=1
|
||||
canyon=2
|
||||
tundra=2
|
||||
deep_water=100
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
[resistance]
|
||||
impact=100
|
||||
[/resistance]
|
||||
movement=6
|
||||
experience=150
|
||||
level=3
|
||||
alignment=lawful
|
||||
advanceto=Zhul Star
|
||||
cost=94
|
||||
usage=healer
|
||||
[abilities]
|
||||
{ABILITY_CURES}
|
||||
[/abilities]
|
||||
unit_description= _ "Shydes are elves that are devoted to nature and their faerie side. Dragonfly wings sprout from their backs and change them into beautiful creatures. They are capable of gliding unencumbered across almost any terrain. The one exception is deep water, a terrain which the desert elves rarely encounter. Their magical powers have been adapted to a life among the sands, and so it does not work over deep water."
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
# melee attack increased from 4-2 to 5-2
|
||||
# ranged attack decreased from 7-2 to 6-2 and 7-3 to 6-3
|
||||
[attack]
|
||||
name=faerie touch
|
||||
type=impact
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_MAGICAL}
|
||||
[/specials]
|
||||
range=melee
|
||||
damage=5
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/faerie-touch.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-shyde-ftouch-attack1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-shyde-ftouch-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-shyde-ftouch-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=ensnare
|
||||
type=impact
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
damage=6
|
||||
number=2
|
||||
range=ranged
|
||||
icon=attacks/entangle.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=entangle.wav
|
||||
begin=0
|
||||
end=1
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=thorns
|
||||
type=pierce
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_MAGICAL}
|
||||
[/specials]
|
||||
damage=6
|
||||
number=3
|
||||
range=ranged
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
end=0
|
||||
image="projectiles/thorns.png"
|
||||
image_diagonal="projectiles/thorns-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
sound={SOUND_LIST:MISS}
|
||||
end=-100
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
end=0
|
||||
image="projectiles/thorns.png"
|
||||
image_diagonal="projectiles/thorns-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
sound=dart.wav
|
||||
end=-100
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Zhul Shyde
|
||||
name= _ "Desert Shyde"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shyde.png
|
||||
profile=portraits/zhul.png
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shyde-healing1.png:100,newelves/desert-elvish-shyde-healing2.png:100,newelves/desert-elvish-shyde-healing3.png:100,newelves/desert-elvish-shyde-healing4.png:100,newelves/desert-elvish-shyde-healing5.png:100,newelves/desert-elvish-shyde-healing6.png:100,newelves/desert-elvish-shyde-healing7.png:100,newelves/desert-elvish-shyde-healing8.png:100,newelves/desert-elvish-shyde-healing9.png:100,newelves/desert-elvish-shyde-healing10.png:100,newelves/desert-elvish-shyde-healing11.png:100,newelves/desert-elvish-shyde-healing12.png:100
|
||||
[defend]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-shyde-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
hitpoints=46
|
||||
movement_type=woodlandfloat
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=1
|
||||
canyon=2
|
||||
tundra=2
|
||||
deep_water=100
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
[resistance]
|
||||
impact=100
|
||||
[/resistance]
|
||||
movement=6
|
||||
experience=150
|
||||
level=3
|
||||
alignment=lawful
|
||||
advanceto=Zhul Star
|
||||
cost=94
|
||||
usage=healer
|
||||
[abilities]
|
||||
{ABILITY_CURES}
|
||||
[/abilities]
|
||||
unit_description= _ "Shydes are elves that are devoted to nature and their faerie side. Dragonfly wings sprout from their backs and change them into beautiful creatures. They are capable of gliding unencumbered across almost any terrain. The one exception is deep water, a terrain which the desert elves rarely encounter. Their magical powers have been adapted to a life among the sands, and so it does not work over deep water."
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
# melee attack increased from 4-2 to 5-2
|
||||
# ranged attack decreased from 7-2 to 6-2 and 7-3 to 6-3
|
||||
[attack]
|
||||
name=faerie touch
|
||||
type=impact
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_MAGICAL}
|
||||
[/specials]
|
||||
range=melee
|
||||
damage=5
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/touch-faerie.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-shyde-ftouch-attack1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-shyde-ftouch-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-shyde-ftouch-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=ensnare
|
||||
type=impact
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
damage=6
|
||||
number=2
|
||||
range=ranged
|
||||
icon=attacks/entangle.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=entangle.wav
|
||||
begin=0
|
||||
end=1
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=thorns
|
||||
type=pierce
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_MAGICAL}
|
||||
[/specials]
|
||||
damage=6
|
||||
number=3
|
||||
range=ranged
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
end=0
|
||||
image="projectiles/thorns.png"
|
||||
image_diagonal="projectiles/thorns-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
sound={SOUND_LIST:MISS}
|
||||
end=-100
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
end=0
|
||||
image="projectiles/thorns.png"
|
||||
image_diagonal="projectiles/thorns-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
sound=dart.wav
|
||||
end=-100
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
||||
|
|
|
@ -1,159 +1,159 @@
|
|||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Zhul Star
|
||||
name= _ "Desert Star"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shyde.png
|
||||
profile=portraits/zhul.png
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shyde-healing1.png:100,newelves/desert-elvish-shyde-healing2.png:100,newelves/desert-elvish-shyde-healing3.png:100,newelves/desert-elvish-shyde-healing4.png:100,newelves/desert-elvish-shyde-healing5.png:100,newelves/desert-elvish-shyde-healing6.png:100,newelves/desert-elvish-shyde-healing7.png:100,newelves/desert-elvish-shyde-healing8.png:100,newelves/desert-elvish-shyde-healing9.png:100,newelves/desert-elvish-shyde-healing10.png:100,newelves/desert-elvish-shyde-healing11.png:100,newelves/desert-elvish-shyde-healing12.png:100
|
||||
[defend]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-shyde-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
halo=halo/white-cleric-aura.png
|
||||
hitpoints=46
|
||||
movement_type=woodlandfloat
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=1
|
||||
canyon=2
|
||||
tundra=2
|
||||
deep_water=100
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
[resistance]
|
||||
blade=90
|
||||
pierce=90
|
||||
holy=70
|
||||
impact=90
|
||||
cold=90
|
||||
fire=90
|
||||
[/resistance]
|
||||
movement=6
|
||||
experience=100
|
||||
level=4
|
||||
alignment=lawful
|
||||
advanceto=null
|
||||
{AMLA_TOUGH 3}
|
||||
cost=94
|
||||
[abilities]
|
||||
{ABILITY_CURES}
|
||||
{ABILITY_ILLUMINATES}
|
||||
[/abilities]
|
||||
usage=healer
|
||||
unit_description= _ "Desert Stars are Shydes that have becomes so powerful and holy that they shine forth the light of Eloh, even in the darkest places. Like Shydes, they are capable of gliding unencumbered across almost any terrain except deep water. The hex they occupy and all adjacent hexes are illuminated so that the never experience night. As a result, when a unit is adjacent to a Desert Star, it will fight as if it were day when it is dusk, and as if it were dusk when it is night. Eloh's power also reduces the wounds that Desert Stars suffer when attacked. "
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
# The Desert Shyde's magical power is strong enough that they
|
||||
# do not suffer the normal desert elf penalty to ranged attacks
|
||||
[attack]
|
||||
name=faerie touch
|
||||
type=impact
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_MAGICAL}
|
||||
[/specials]
|
||||
range=melee
|
||||
damage=5
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/faerie-touch.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-shyde-ftouch-attack1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-shyde-ftouch-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-shyde-ftouch-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=ensnare
|
||||
type=impact
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
damage=7
|
||||
number=2
|
||||
range=ranged
|
||||
icon=attacks/entangle.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=entangle.wav
|
||||
begin=0
|
||||
end=1
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=thorns
|
||||
type=pierce
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_MAGICAL}
|
||||
[/specials]
|
||||
damage=7
|
||||
number=3
|
||||
range=ranged
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
end=0
|
||||
image="projectiles/thorns.png"
|
||||
image_diagonal="projectiles/thorns-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
sound={SOUND_LIST:MISS}
|
||||
end=-100
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
end=0
|
||||
image="projectiles/thorns.png"
|
||||
image_diagonal="projectiles/thorns-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
sound=dart.wav
|
||||
end=-100
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Zhul Star
|
||||
name= _ "Desert Star"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shyde.png
|
||||
profile=portraits/zhul.png
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shyde-healing1.png:100,newelves/desert-elvish-shyde-healing2.png:100,newelves/desert-elvish-shyde-healing3.png:100,newelves/desert-elvish-shyde-healing4.png:100,newelves/desert-elvish-shyde-healing5.png:100,newelves/desert-elvish-shyde-healing6.png:100,newelves/desert-elvish-shyde-healing7.png:100,newelves/desert-elvish-shyde-healing8.png:100,newelves/desert-elvish-shyde-healing9.png:100,newelves/desert-elvish-shyde-healing10.png:100,newelves/desert-elvish-shyde-healing11.png:100,newelves/desert-elvish-shyde-healing12.png:100
|
||||
[defend]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="newelves/desert-elvish-shyde-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
halo=halo/white-cleric-aura.png
|
||||
hitpoints=46
|
||||
movement_type=woodlandfloat
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=1
|
||||
canyon=2
|
||||
tundra=2
|
||||
deep_water=100
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
[resistance]
|
||||
blade=90
|
||||
pierce=90
|
||||
holy=70
|
||||
impact=90
|
||||
cold=90
|
||||
fire=90
|
||||
[/resistance]
|
||||
movement=6
|
||||
experience=100
|
||||
level=4
|
||||
alignment=lawful
|
||||
advanceto=null
|
||||
{AMLA_TOUGH 3}
|
||||
cost=94
|
||||
[abilities]
|
||||
{ABILITY_CURES}
|
||||
{ABILITY_ILLUMINATES}
|
||||
[/abilities]
|
||||
usage=healer
|
||||
unit_description= _ "Desert Stars are Shydes that have becomes so powerful and holy that they shine forth the light of Eloh, even in the darkest places. Like Shydes, they are capable of gliding unencumbered across almost any terrain except deep water. The hex they occupy and all adjacent hexes are illuminated so that the never experience night. As a result, when a unit is adjacent to a Desert Star, it will fight as if it were day when it is dusk, and as if it were dusk when it is night. Eloh's power also reduces the wounds that Desert Stars suffer when attacked. "
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
# The Desert Shyde's magical power is strong enough that they
|
||||
# do not suffer the normal desert elf penalty to ranged attacks
|
||||
[attack]
|
||||
name=faerie touch
|
||||
type=impact
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_MAGICAL}
|
||||
[/specials]
|
||||
range=melee
|
||||
damage=5
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/touch-faerie.png
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-shyde-ftouch-attack1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-shyde-ftouch-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-shyde-ftouch-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=ensnare
|
||||
type=impact
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
damage=7
|
||||
number=2
|
||||
range=ranged
|
||||
icon=attacks/entangle.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=entangle.wav
|
||||
begin=0
|
||||
end=1
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=thorns
|
||||
type=pierce
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_MAGICAL}
|
||||
[/specials]
|
||||
damage=7
|
||||
number=3
|
||||
range=ranged
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
end=0
|
||||
image="projectiles/thorns.png"
|
||||
image_diagonal="projectiles/thorns-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
sound={SOUND_LIST:MISS}
|
||||
end=-100
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
end=0
|
||||
image="projectiles/thorns.png"
|
||||
image_diagonal="projectiles/thorns-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
sound=dart.wav
|
||||
end=-100
|
||||
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
||||
|
|
|
@ -33,21 +33,41 @@
|
|||
number=2
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="units/human-outlaws/outlaw-melee-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="units/human-outlaws/outlaw-attack.png"
|
||||
end=50
|
||||
image="units/human-outlaws/outlaw-melee-2.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=50
|
||||
end=150
|
||||
image="units/human-outlaws/outlaw-melee-3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="units/human-outlaws/outlaw-melee-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="units/human-outlaws/outlaw-attack.png"
|
||||
end=50
|
||||
image="units/human-outlaws/outlaw-melee-2.png"
|
||||
sound=mace.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=50
|
||||
end=150
|
||||
image="units/human-outlaws/outlaw-melee-3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
|
@ -111,7 +131,13 @@
|
|||
[attack]
|
||||
[animation]
|
||||
[frame]
|
||||
image="units/human-outlaws/outlaw+female-attack.png"
|
||||
image="units/human-outlaws/outlaw+female-melee-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/outlaw+female-melee-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/outlaw+female-melee-3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
|
|
|
@ -55,38 +55,98 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}+{SPECIAL_NOTES_POISON}+{SPECIAL_NOTES_S
|
|||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="units/human-outlaws/assassin-attack.png"
|
||||
begin=-225
|
||||
end=-200
|
||||
image="units/human-outlaws/assassin.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="units/human-outlaws/assassin-melee-1-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=150
|
||||
image="units/human-outlaws/assassin-melee-1-2.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=150
|
||||
end=200
|
||||
image="units/human-outlaws/assassin.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="units/human-outlaws/assassin-attack.png"
|
||||
begin=-225
|
||||
end=-200
|
||||
image="units/human-outlaws/assassin.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="units/human-outlaws/assassin-melee-1-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=150
|
||||
image="units/human-outlaws/assassin-melee-1-2.png"
|
||||
sound=dagger-swish.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=150
|
||||
end=200
|
||||
image="units/human-outlaws/assassin.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="units/human-outlaws/assassin-attack2.png"
|
||||
begin=-225
|
||||
end=-200
|
||||
image="units/human-outlaws/assassin.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="units/human-outlaws/assassin-melee-2-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=150
|
||||
image="units/human-outlaws/assassin-melee-2-2.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=150
|
||||
end=200
|
||||
image="units/human-outlaws/assassin.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="units/human-outlaws/assassin-attack2.png"
|
||||
begin=-225
|
||||
end=-200
|
||||
image="units/human-outlaws/assassin.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="units/human-outlaws/assassin-melee-2-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=150
|
||||
image="units/human-outlaws/assassin-melee-2-2.png"
|
||||
sound=dagger-swish.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=150
|
||||
end=200
|
||||
image="units/human-outlaws/assassin.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
|
@ -108,16 +168,21 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}+{SPECIAL_NOTES_POISON}+{SPECIAL_NOTES_S
|
|||
image_diagonal="projectiles/dagger-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
begin=-350
|
||||
end=-100
|
||||
image="units/human-outlaws/assassin-throwknife1.png"
|
||||
sound=throwing-knife-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
begin=-100
|
||||
end=50
|
||||
image="units/human-outlaws/assassin-throwknife2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=50
|
||||
end=50
|
||||
image="units/human-outlaws/assassin.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
|
@ -128,16 +193,21 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}+{SPECIAL_NOTES_POISON}+{SPECIAL_NOTES_S
|
|||
image_diagonal="projectiles/dagger-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
begin=-350
|
||||
end=-100
|
||||
image="units/human-outlaws/assassin-throwknife1.png"
|
||||
sound=throwing-knife.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
begin=-100
|
||||
end=50
|
||||
image="units/human-outlaws/assassin-throwknife2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=50
|
||||
end=50
|
||||
image="units/human-outlaws/assassin.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
|
@ -154,12 +224,58 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}+{SPECIAL_NOTES_POISON}+{SPECIAL_NOTES_S
|
|||
[attack]
|
||||
[animation]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female-attack.png"
|
||||
image="units/human-outlaws/assassin+female.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female-melee-1-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female-melee-1-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female-attack2.png"
|
||||
image="units/human-outlaws/assassin+female.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female-melee-1-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female-melee-1-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female-melee-2-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female-melee-2-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female-melee-2-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female-melee-2-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
|
@ -171,6 +287,9 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}+{SPECIAL_NOTES_POISON}+{SPECIAL_NOTES_S
|
|||
[frame]
|
||||
image="units/human-outlaws/assassin+female-throwknife2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/assassin+female.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/female]
|
||||
|
|
|
@ -44,21 +44,51 @@
|
|||
number=4
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="units/human-outlaws/bandit-melee-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="units/human-outlaws/bandit-attack.png"
|
||||
image="units/human-outlaws/bandit-melee-2.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=250
|
||||
image="units/human-outlaws/bandit-melee-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=250
|
||||
end=350
|
||||
image="units/human-outlaws/bandit-defend.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="units/human-outlaws/bandit-melee-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="units/human-outlaws/bandit-attack.png"
|
||||
image="units/human-outlaws/bandit-melee-2.png"
|
||||
sound=mace.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=250
|
||||
image="units/human-outlaws/bandit-melee-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=250
|
||||
end=350
|
||||
image="units/human-outlaws/bandit-defend.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
||||
|
|
|
@ -32,21 +32,61 @@
|
|||
number=2
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-200
|
||||
image="units/human-outlaws/footpad.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="units/human-outlaws/footpad-melee-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="units/human-outlaws/footpad-attack.png"
|
||||
image="units/human-outlaws/footpad-melee-2.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="units/human-outlaws/footpad-melee-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="units/human-outlaws/footpad-melee-4.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-200
|
||||
image="units/human-outlaws/footpad.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="units/human-outlaws/footpad-melee-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="units/human-outlaws/footpad-attack.png"
|
||||
image="units/human-outlaws/footpad-melee-2.png"
|
||||
sound=staff.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="units/human-outlaws/footpad-melee-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="units/human-outlaws/footpad-melee-4.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
|
@ -110,7 +150,19 @@
|
|||
[attack]
|
||||
[animation]
|
||||
[frame]
|
||||
image="units/human-outlaws/footpad+female-attack.png"
|
||||
image="units/human-outlaws/footpad+female.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/footpad+female-melee-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/footpad+female-melee-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/footpad+female-melee-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/footpad+female-melee-4.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
|
|
|
@ -41,20 +41,40 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}+{SPECIAL_NOTES_SKIRMISHER}
|
|||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
begin=-200
|
||||
end=-150
|
||||
image="units/human-outlaws/rogue.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=100
|
||||
image="units/human-outlaws/rogue-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="units/human-outlaws/rogue.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
begin=-200
|
||||
end=-150
|
||||
image="units/human-outlaws/rogue.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=100
|
||||
image="units/human-outlaws/rogue-attack.png"
|
||||
sound=dagger-swish.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="units/human-outlaws/rogue.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
|
@ -118,9 +138,15 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}+{SPECIAL_NOTES_SKIRMISHER}
|
|||
[/defend]
|
||||
[attack]
|
||||
[animation]
|
||||
[frame]
|
||||
image="units/human-outlaws/rogue+female.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/rogue+female-attack.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/rogue+female.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
|
|
|
@ -93,20 +93,40 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}
|
|||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
begin=-200
|
||||
end=-150
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="units/human-outlaws/thief-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=150
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
begin=-200
|
||||
end=-150
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="units/human-outlaws/thief-attack.png"
|
||||
sound=dagger-swish.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=150
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
|
@ -155,9 +175,15 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}
|
|||
[/defend]
|
||||
[attack]
|
||||
[animation]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female-attack.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/female]
|
||||
|
|
|
@ -32,20 +32,40 @@
|
|||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-100
|
||||
begin=-200
|
||||
end=-150
|
||||
image="units/human-outlaws/thug.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=100
|
||||
image="units/human-outlaws/thug-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=150
|
||||
image="units/human-outlaws/thug.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-100
|
||||
begin=-200
|
||||
end=-150
|
||||
image="units/human-outlaws/thug.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=100
|
||||
image="units/human-outlaws/thug-attack.png"
|
||||
sound=staff.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=150
|
||||
image="units/human-outlaws/thug.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
||||
|
|
|
@ -42,20 +42,40 @@
|
|||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-100
|
||||
begin=-200
|
||||
end=-150
|
||||
image="units/human-outlaws/trapper.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=100
|
||||
image="units/human-outlaws/trapper-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=150
|
||||
image="units/human-outlaws/trapper.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-100
|
||||
begin=-200
|
||||
end=-150
|
||||
image="units/human-outlaws/trapper.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=100
|
||||
image="units/human-outlaws/trapper-attack.png"
|
||||
sound=dagger-swish.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=150
|
||||
image="units/human-outlaws/trapper.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
|
|
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 1.2 KiB |
BIN
images/units/human-outlaws/assassin+female-melee-1-1.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
images/units/human-outlaws/assassin+female-melee-1-2.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
images/units/human-outlaws/assassin+female-melee-2-1.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
images/units/human-outlaws/assassin+female-melee-2-2.png
Normal file
After Width: | Height: | Size: 2 KiB |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.1 KiB |
BIN
images/units/human-outlaws/assassin-melee-1-1.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
images/units/human-outlaws/assassin-melee-1-2.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
images/units/human-outlaws/assassin-melee-2-1.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
images/units/human-outlaws/assassin-melee-2-2.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.2 KiB |
BIN
images/units/human-outlaws/bandit-melee-1.png
Normal file
After Width: | Height: | Size: 2 KiB |
BIN
images/units/human-outlaws/bandit-melee-2.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
images/units/human-outlaws/bandit-melee-3.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
Before Width: | Height: | Size: 1.2 KiB |
BIN
images/units/human-outlaws/footpad+female-melee-1.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
images/units/human-outlaws/footpad+female-melee-2.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
images/units/human-outlaws/footpad+female-melee-3.png
Normal file
After Width: | Height: | Size: 2 KiB |
BIN
images/units/human-outlaws/footpad+female-melee-4.png
Normal file
After Width: | Height: | Size: 2 KiB |
Before Width: | Height: | Size: 1.2 KiB |
BIN
images/units/human-outlaws/footpad-melee-1.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
images/units/human-outlaws/footpad-melee-2.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
images/units/human-outlaws/footpad-melee-3.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
images/units/human-outlaws/footpad-melee-4.png
Normal file
After Width: | Height: | Size: 2 KiB |
Before Width: | Height: | Size: 1.3 KiB |
BIN
images/units/human-outlaws/outlaw+female-melee-1.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
images/units/human-outlaws/outlaw+female-melee-2.png
Normal file
After Width: | Height: | Size: 3.4 KiB |
BIN
images/units/human-outlaws/outlaw+female-melee-3.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
Before Width: | Height: | Size: 1.2 KiB |
BIN
images/units/human-outlaws/outlaw-melee-1.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
images/units/human-outlaws/outlaw-melee-2.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
BIN
images/units/human-outlaws/outlaw-melee-3.png
Normal file
After Width: | Height: | Size: 2.1 KiB |