Refining the Tribalist line:

gave the Icecaster back heal, took away poison. I am deeply concerned
with these guys moving like Saurians, hitting like Adepts, and curing
like Shamans. Tuning and tweaking is needed.
This commit is contained in:
James Spencer 2004-09-23 02:11:36 +00:00
parent d487f85386
commit 74a6d5b70b
3 changed files with 12 additions and 31 deletions

View file

@ -5,7 +5,7 @@ name= _ "Saurian Icecaster"
race=lizard
image=saurian-icecaster.png
image_defensive=saurian-icecaster-defend.png
hitpoints=28
hitpoints=27
movement_type=lizard
movement=6
experience=500
@ -14,15 +14,15 @@ alignment=chaotic
advanceto=null
cost=35
usage=archer
unit_description= _ "Saurian Icecasters have cast aside their role as healers to refine their skills with the dark arts. While frail, they posses deep knowledge of cold magic, and can pierce their foes with a shower poisoned of thorns."
unit_description= _ "Saurian Icecasters have cast aside their role as healers to refine their skills with the dark arts. While frail, they posses deep knowledge of cold magic and retain their abilities as healers."
get_hit_sound=hiss.wav
ability=skirmisher
ability=skirmisher,heals
[attack]
name=staff
type=impact
range=short
damage=5
damage=6
number=2
icon=attacks/staff.png
[frame]
@ -70,23 +70,4 @@ ability=skirmisher
image_diagonal=projectiles/whitemissile-ne.png
[/missile_frame]
[/attack]
[attack]
name=poison thorns
type=pierce
special=poison
damage=6
number=2
range=long
icon=attacks/thorns.png
[frame]
begin=-250
end=0
image=saurian-icecaster-attack.png
[/frame]
[missile_frame]
begin=-200
end=0
image=projectiles/thorns.png
[/missile_frame]
[/attack]
[/unit]

View file

@ -6,7 +6,7 @@ race=lizard
image=saurian-soothsayer.png
image_defensive=saurian-soothsayer-defend.png
image_healing=saurian-soothsayer-healing.png
hitpoints=28
hitpoints=27
movement_type=lizard
movement=6
experience=500
@ -15,14 +15,14 @@ alignment=chaotic
advanceto=null
cost=35
usage=healer
unit_description= _ "Saurian Soothsayers are highly valued as healers because they can provide aide to their friends regardless of terrain or opposition. In addition to healing they posses knowledge of cold magic."
unit_description= _ "Saurian Soothsayers are highly valued as healers because they can provide aide to their friends regardless of terrain or opposition. In addition to cure their allies they posses knowledge of cold magic."
get_hit_sound=hiss.wav
ability=skirmisher,heals
ability=skirmisher,cures
[attack]
name=staff
type=impact
range=short
damage=6
damage=5
number=2
icon=attacks/staff.png
[frame]

View file

@ -6,23 +6,23 @@ race=lizard
image=saurian-tribalist.png
image_defensive=saurian-tribalist-defend.png
image_healing=saurian-tribalist-heal.png
hitpoints=19
hitpoints=18
movement_type=lizard
movement=6
experience=26
level=1
alignment=chaotic
advanceto=Saurian Icecaster,Saurian Soothsayer
cost=17
cost=18
usage=healer
unit_description= _ "Despite their lethargic cold blooded heritage, and their relative frailty, Saurian Tribalists are valued as healers because they can provide aide to their friends regardless of terrain or opposition. In addition to healing they posses knowledge of cold magic. The wisest of the tribalists are confronted with the choice of continuing down the path of the healer as a Soothsayer, or abandoning their roles as healers to refine their dark magic as Icecasters."
unit_description= _ "Despite their lethargic cold blooded heritage, and their relative frailty, Saurian Tribalists are valued as healers because they can provide aide to their friends regardless of terrain or opposition. In addition to healing they posses knowledge of cold magic. The wisest of the tribalists are confronted with the choice of continuing down the path of the healer as a Soothsayer, or refining their dark magic as Icecasters."
get_hit_sound=hiss.wav
ability=skirmisher,heals
[attack]
name=staff
type=impact
range=short
damage=4
damage=3
number=2
icon=attacks/staff.png
[frame]