First batch of credits reorganization (several more coming soon).

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Lari Nieminen 2007-02-19 10:23:55 +00:00
parent 3e51945fc6
commit 73f65a2044

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@ -3,87 +3,130 @@ images=maps/wesnoth.png,maps/wesnoth-httt.jpg
[/about] [/about]
[about] [about]
title = _ "Artwork and Graphics Designers" title = _ "Programming"
text = " text = "
Francisco Muñoz (fmunoz) David White (Sirp) # founder, lead developer, scenario designer
Richard Kettering (Jetryl)
Hogne Håskjold (frame/freim)
J.W. Bjerk (Eleazar)
Pekka Aikio (pekka)
Lari Nieminen (zookeeper)
James Woo (Pickslide)
Jason Lutes
Neoriceisgood
Peter Geinitz (Shadow/Wayfarer)
* *
Alex Jarocha-Ernst (Jormungandr) Alfredo Beaumont (ziberpunk) # autotools
Moritz Göbelbecker (mog) András Salamon (ott) # QA, bug fixing, subediting, game mechanics
Eternal Benoît Timbert (Noyga)
Leonhard Bram Ridder (Morloth) # editor improvements
Michael Gil de Muro (grp21) Bruno Wolff III # campaign web interface, bug fixing, minor coder
Robert Bolin (Zebulon) Cédric Duval # coder, internationalization manager
Christophe Anjard (Christophe33) Cyril Bouthors (CyrilB)
Johann de Venecia (Johann) Dominic Bolin (Xan)
Mark Goodenough (Ranger M) Guillaume Melquiond (silene) # coding, bug fixes
Isaac Clerencia
Jan Zvánovec (jaz)
Jérémy Rosen (Boucman)
John B. Messerly
John W. C. McNabb (Darth Fool) # coder, graphics
Jon Daniel (forcemstr) # coder, bug fixes
Jörg Hinrichs (Yogi Bear/YogiHH)
Justin Zaun (jzaun) # coder, scenario designer
J.R. Blain (Cowboy)
Kristoffer Erlandsson (erl) # help system, editor
Maksim Orlovich (SadEagle)
Mark de Wever (Mordante/SkeletonCrew)
Nicolas Weeger (Ryo) # Python API
Patrick Parker (Sapient) # misc. gui changes, orphaned-idea adopter
Philippe Plantier (Ayin) # several parts of the code, notably terrain graphics code
Rusty Russell (rusty)
Yann Dirson # gettext support, tinygui
Zas
"
[/about]
[about]
title = _ "General Purpose Administration and Coordination"
text = "
Crossbow/Miyo # administrator, release manager
Isaac Clerencia # administrator, release manager, debian packager
"
[/about]
[about]
title = _ "Artwork and Graphics"
text = "
Francisco Muñoz (fmunoz) # founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.
Hogne Håskjold (frame/freim) # director of terrain art, made much of the current terrains (esp. mountains)
J.W. Bjerk (Eleazar) # terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks
James Woo (Pickslide) # portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)
Jason Lutes # portraits (major focus on humans, some campaign portraits)
Lari Nieminen (zookeeper) # sprite animation director and WML wizard
Neoriceisgood # sprite creator and animator (major focus on drakes, dwarves, saurians)
Pekka Aikio (pekka) # tiles, esp. castles, and attack icons
Peter Geinitz (Shadow/Wayfarer) # sprite creator and animator
Richard Kettering (Jetryl) # art director/slave, major focus on sprites, portraits, buildings, and icons
* *
Eli Dupree (Elvish Pillager) Alex Jarocha-Ernst (Jormungandr) # portraits
Murray Cook (Zhukov) Christophe Anjard (Christophe33) # made many of the old (c. v0.6) terrains, and some sprites for the dwarves
Gerald Clears (Smok'em Jags) Erkki Lonkainen (Eternal) # created and animated many replacement sprites (esp. ogre, orc assassin & spear units, and cockatrice)
Jesse Holland (Kestenvarn) Johann de Venecia (Johann) # drew the new campaign story art for HttT
Mikko Kraft (Deserter) Leonhard # made several of the new attack icons
Michael Mielewczik (Mille) Mark Goodenough (Ranger M) # sprite animator
Stephen Stone (Disto) Michael Gil de Muro (grp21) # portraits (for the campaign "The Rise of Wesnoth")
Andrew James Patterson (Kamahawk) Moritz Göbelbecker (mog) # tiles, esp. swamp, encampment, ice, and work with lava/chasm
Diego Brea (Cobretti) Robert Bolin (Zebulon) # tiles, sprite editing and animations
antwerpz *
Gareth Miller (Gafgarion) Andrew James Patterson (Kamahawk) # sprites
James Barton (Sangel) antwerpz # sprite creator/animator for old saurian units
John Muccigrosso (Eponymous Archon) Diego Brea (Cobretti) # sprite creator/animator
Slainte
Svetac
Johanna Manninen (lohari)
Tristan Millner (tatmf)
EEL (EELuminatus) EEL (EELuminatus)
Eli Dupree (Elvish Pillager) # sprites and animations
Eric Holdos (Rev. V!) Eric Holdos (Rev. V!)
Gareth Miller (Gafgarion) # made some early sprites/tiles
Gerald Clears (Smok'em Jags) # sprite animator
James Barton (Sangel) # sprites
Jesse Holland (Kestenvarn) # map illustrator, designed the current map for HttT
Johanna Manninen (lohari) # edited tiles, ported freeciv tiles used in very early versions of wesnoth
John Muccigrosso (Eponymous Archon) # made some early sprites, such as the human bowmen
Michael Mielewczik (Mille) # sprite animator
Mikko Kraft (Deserter) # sprite animator
Slainte # made sprites for c. v0.6 mages, also made many of the old attack icons
Stephen Stone (Disto) # sprite animator
Svetac # made many of the old attack icons
Tristan Millner (tatmf) # made portrait of dwarven fighter
Zhukov # sprite animator
* *
Gideon Chia (Deonjo) Anton Ecker (Kaldred) # burnt villages
John-Robert Funck (XJaPaN) Daniel Borgmann (dborg) # semi-transparent map grid
Anton Ecker (Kaldred) Evan Crook (Flametrooper) # sprite animator (TC conversion)
Jonatan Alamà (tin) Garrett Wessner (Stilgar) # gold coin pile
Jimmy Olsson (Azlan) Gideon Chia (Deonjo) # new "units" icon for general status bar
Randall Walls (slightcrazed) Highhole # revised storm trident
Jason Frailey (Valdroni) Irwin Ismail (Swordy) # original projectile/attack icon for chakram
Nicholas Kerpan (Thrawn) Jason Frailey (Valdroni) # scorpion portrait
Highhole Jimmy Olsson (Azlan) # made old icons for windows version
Irwin Ismail (Swordy) John-Robert Funck (XJaPaN) # sprite animator
Evan Crook (Flametrooper) Jonatan Alamà (tin) # made red logo used until before v1.0
Daniel Borgmann (dborg) Nicholas Kerpan (Thrawn) # human theif portrait
Garrett Wessner (Stilgar) Randall Walls (slightcrazed) # sprite animator
" "
[/about] [/about]
[about] [about]
title = _ "Music" title = _ "Music"
text = " text = "
Aleksi Aleksi # music coordinator/composer
Fredrik Lindroth Fredrik Lindroth
Joseph Toscano (zhaymusic.com) Joseph Toscano (zhaymusic.com)
Pau Congost Pau Congost
Timothy Pinkham (TimothyP) Timothy Pinkham (TimothyP) # music coordinator/composer
" "
[/about] [/about]
[about] [about]
title = _ "Sound effects" title = _ "Sound Effects"
text = " text = "
Lari Nieminen (zookeeper) Corey Woodworth (woodwizzle) # hit and die sounds
Corey Woodworth (woodwizzle)
J.W. Bjerk (Eleazar) J.W. Bjerk (Eleazar)
Lari Nieminen (zookeeper) # attack and weapon sounds
" "
[/about] [/about]
[about] [about]
title = _ "Scenario Designers" title = _ "Campaign Design"
text = " text = "
Asa Swain (quartex) Asa Swain (quartex)
Benjamin Drieu Benjamin Drieu
@ -100,22 +143,17 @@ William Carey (aelius)
[/about] [/about]
[about] [about]
title = _ "Multiplayer Developers" title = _ "Multiplayer Maps and Balancing"
text = " text = "
Bartek Waresiak (Dragonking) Bartek Waresiak (Dragonking)
Mike Quiñones (Doc Paterson)
Richard S. (Noy)
Soliton
"
[/about]
[about]
title = _ "Multiplayer Maps"
text = "
Joshua Northey (Becephalus) Joshua Northey (Becephalus)
Mike Quiñones (Doc Paterson) Mike Quiñones (Doc Paterson)
Peter Groen (pg) Peter Groen (pg)
Richard S. (Noy)
Ruben Philipp Wickenhäuser (The Very Uhu)
Soliton
Tom Chance (telex4) Tom Chance (telex4)
Zack Kleinfeld
" "
[/about] [/about]
@ -141,8 +179,6 @@ title = _ "Miscellaneous"
text = " text = "
Francesco Gigli (Jaramir) Francesco Gigli (Jaramir)
Jordà Polo (ettin) Jordà Polo (ettin)
Ruben Philipp Wickenhäuser (The Very Uhu)
Zack Kleinfeld
Jonas Kölker Jonas Kölker
" "
[/about] [/about]
@ -151,7 +187,7 @@ Jonas Kölker
title = _ "Internationalization Managers" title = _ "Internationalization Managers"
text = " text = "
Cédric Duval Cédric Duval
David Philippi (Torangan) David Philippi (Torangan) # internationalization manager, wescamp
Mark Michelsen (skovbaer) Mark Michelsen (skovbaer)
Nils Kneuper (Ivanovic) Nils Kneuper (Ivanovic)
Susanna Björverud (sanna) Susanna Björverud (sanna)