Delete data/campaigns/Eastern_Invasion/utils/amlas.cfg

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#textdomain wesnoth-ei
#define DEFAULT_AMLA_EFFECTS
[effect]
apply_to=max_experience
increase=20%
[/effect]
[effect]
apply_to=hitpoints
heal_full=yes
[/effect]
[effect]
apply_to=status
remove=poisoned
[/effect]
[effect]
apply_to=status
remove=slowed
[/effect]
#enddef
#define GLOBAL__UNIVERSAL_AMLAS
#############################
# EXPLAIN AMLAS
#############################
[event]
name=explain_amlas
[filter_condition]
{VARIABLE_CONDITIONAL finished_explaining_amlas not_equals yes}
[/filter_condition]
[message]
speaker=narrator
image=wesnoth-icon.png
message=_"In this campaign, whenever a max-level unit advances, they can select one of several minor bonuses!"
[/message]
{VARIABLE finished_explaining_amlas yes}
[/event]
#############################
# IMPLEMENT AMLAS
#############################
[event]
name=pre advance
first_time_only=no
[filter]
[not]
id=$amla_currently_advancing_id
[/not]
[/filter]
#--------------------
# SKIP IF NOT MAX-LEVEL
#--------------------
{STORE_UNIT_VAR id=$unit.id advances_to amla_candidate_advances_to}
[if] {VARIABLE_CONDITIONAL amla_candidate_advances_to equals ""}
[then]
[/then]
[else]
{CLEAR_VARIABLE amla_candidate_advances_to}
[return]
[/return]
[/else]
[/if]
{CLEAR_VARIABLE amla_candidate_advances_to}
#--------------------
# AVOID RECURSION
#--------------------
# modifying a unit re-triggers "pre advance", so avoid infinite recursion
{VARIABLE amla_currently_advancing_id $unit.id}
#--------------------
# EXPLAIN AMLAS
#--------------------
[fire_event]
name=explain_amlas
[/fire_event]
#--------------------
# ADD AMLAS
#--------------------
[remove_object]
object_id=universal_amlas_object
id=$unit.id
[/remove_object]
[modify_unit]
[filter]
id=$unit.id
[/filter]
[object]
id=universal_amlas_object
[effect]
apply_to=remove_advancement
amlas=amla_default
[/effect]
#--------------------
# HITPOINTS
#--------------------
[effect]
apply_to=new_advancement
[advancement]
id=hitpoints_increase
description= _ "Gain +8 hitpoints."
strict_amla=yes
max_times=-1
[effect]
apply_to=hitpoints
increase_total=8
[/effect]
{DEFAULT_AMLA_EFFECTS}
[/advancement]
#--------------------
# MELEE DAMAGE
#--------------------
[advancement]
id=melee_increase1
description= _ "Gain +4 melee damage."
strict_amla=yes
max_times=-1
[filter]
[has_attack]
range=melee
number=1
[/has_attack]
[not]
[has_attack]
range=melee
number=2-99
[/has_attack]
[/not]
[/filter]
[effect]
apply_to=attack
increase_damage=4
range=melee
[/effect]
{DEFAULT_AMLA_EFFECTS}
[/advancement]
[advancement]
id=melee_increase2
description= _ "Gain +2 melee damage."
strict_amla=yes
max_times=-1
[filter]
[has_attack]
range=melee
number=2
[/has_attack]
[not]
[has_attack]
range=melee
number=3-99
[/has_attack]
[/not]
[/filter]
[effect]
apply_to=attack
increase_damage=2
range=melee
[/effect]
{DEFAULT_AMLA_EFFECTS}
[/advancement]
[advancement]
id=melee_increase3
description= _ "Gain +1 melee damage."
strict_amla=yes
max_times=-1
[filter]
[has_attack]
range=melee
number=3-99
[/has_attack]
[/filter]
[effect]
apply_to=attack
increase_damage=1
range=melee
[/effect]
{DEFAULT_AMLA_EFFECTS}
[/advancement]
[advancement]
id=ranged_increase1
description= _ "Gain +3 ranged damage."
strict_amla=yes
max_times=-1
[filter]
[has_attack]
range=ranged
number=1
[/has_attack]
[not]
[has_attack]
range=ranged
number=2-99
[/has_attack]
[/not]
[/filter]
[effect]
apply_to=attack
increase_damage=3
range=ranged
[/effect]
{DEFAULT_AMLA_EFFECTS}
[/advancement]
[advancement]
id=ranged_increase2
description= _ "Gain +2 ranged damage."
strict_amla=yes
max_times=-1
[filter]
[has_attack]
range=ranged
number=2
[/has_attack]
[not]
[has_attack]
range=ranged
number=3-99
[/has_attack]
[/not]
[/filter]
[effect]
apply_to=attack
increase_damage=2
range=ranged
[/effect]
{DEFAULT_AMLA_EFFECTS}
[/advancement]
[advancement]
id=ranged_increase3
description= _ "Gain +1 ranged damage."
strict_amla=yes
max_times=-1
[filter]
[has_attack]
range=ranged
number=3-99
[/has_attack]
[/filter]
[effect]
apply_to=attack
increase_damage=1
range=ranged
[/effect]
{DEFAULT_AMLA_EFFECTS}
[/advancement]
[/effect]
[/object]
[/modify_unit]
#--------------------
# RESET AMLAS
#--------------------
[event]
name=post advance
{CLEAR_VARIABLE amla_currently_advancing_id}
[remove_object]
object_id=universal_amlas_object
id=$unit.id
[/remove_object]
[/event]
[/event]
#enddef