updated British English translation
This commit is contained in:
parent
b254d7684d
commit
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20 changed files with 214 additions and 487 deletions
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@ -485,7 +485,7 @@ msgid ""
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"could build such a thing save us. I fear we have fallen prey a false sense "
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"of security that has injured the vigilance of our scouts."
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msgstr ""
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"I... I know not, my lord. For ages there was no one in these lands that "
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"I... I know not, my lord. For ages there was no-one in these lands that "
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"could build such a thing save us. I fear we have fallen prey a false sense "
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"of security that has injured the vigilance of our scouts."
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@ -662,7 +662,7 @@ msgid ""
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"Aim true, men, with wit and courage the day will be ours. And spare no-one, "
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"there can be no orc south of the hills, else we’ll never have peace again."
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msgstr ""
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"Aim true, men, with wit and courage the day will be ours. And spare no one, "
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"Aim true, men, with wit and courage the day will be ours. And spare no-one, "
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"there can be no orc south of the hills, else we’ll never have peace again."
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#. [message]: speaker=unit
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@ -702,7 +702,7 @@ msgstr ""
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msgid ""
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"It’s done, lord. No-one escaped. No-one tried to escape. I’m... disturbed."
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msgstr ""
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"It’s done, lord. No one escaped. No one tried to escape. I’m... disturbed."
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"It’s done, lord. No-one escaped. No-one tried to escape. I’m... disturbed."
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#. [message]: speaker=Erlornas
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#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:244
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2019-01-27 09:23 UTC\n"
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"PO-Revision-Date: 2019-01-23 17:57+1100\n"
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"PO-Revision-Date: 2019-01-27 23:14+1100\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -166,11 +166,11 @@ msgid ""
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"I ask only to rest in your town for a few days.”</i>"
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msgstr ""
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"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
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"<i>“Allow me to introduce myself. I am Darken Volk. While I know your "
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"<i>‘Allow me to introduce myself. I am Darken Volk. While I know your "
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"kingdom does not love my kind, I think it vital that we put aside our "
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"differences for the moment. The orc menace grows in the North, and I "
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"misdoubt any of the border towns can stand without some assistance. For now, "
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"I ask only to rest in your town for a few days.”</i>"
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"I ask only to rest in your town for a few days.’</i>"
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:42
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@ -181,11 +181,11 @@ msgid ""
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"to return on pain of death. We thank you for your help, but need no "
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"alliances with those who deal only in dark magic.”</i>"
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msgstr ""
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"Drogan, the captain of the guard, replied, <i>“Surely you know that the "
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"Drogan, the captain of the guard, replied, <i>‘Surely you know that the "
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"penalty for necromancy is death. For your aid we will promise you rest and "
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"safety. Upon your departure, however, you are banished from these lands, not "
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"to return on pain of death. We thank you for your help, but need no "
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"alliances with those who deal only in dark magic.”</i>"
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"alliances with those who deal only in dark magic.’</i>"
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#. [side]
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#. [side]: type=Sergeant, id=Drogan
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@ -598,13 +598,6 @@ msgstr "Death of Darken Volk"
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:121
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#, fuzzy
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#| msgid ""
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#| "In truth, I share your hatred for the orcs. The northlands have been "
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#| "my... home... for many years, and the orcs have been a growing "
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#| "infestation in them. They despoil the beauty of the land wherever they "
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#| "go. If you are interested, I would be happy to take you on as my "
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#| "apprentice so that you can... aid me in the fight against them."
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msgid ""
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"In truth, I share your hatred for the orcs. The Northlands have been my... "
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"home... for many years, and the orcs have been a growing infestation in "
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@ -1064,8 +1057,8 @@ msgstr ""
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"Word spreads to the south as well, of the many battles won against the orc "
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"tribes, as Darken Volk tells Malin. As spring rolls around, a number of dark "
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"adepts, eager to aid in the fight, travel northwards and join the pair. "
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"<i>“They are quite useful in battle,”</i> the necromancer says to Malin, "
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"<i>“but none of them have even a tenth of your potential power.”</i>"
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"<i>‘They are quite useful in battle,’</i> the necromancer says to Malin, "
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"<i>‘but none of them have even a tenth of your potential power.’</i>"
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:27
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@ -1465,7 +1458,7 @@ msgstr ""
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"Gods of Darkness, how did it come to this? My own sister determined on my "
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"death. Nothing has gone right since... since that day the fat toad Zephrin "
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"mocked my up-country accent and I lost my temper and cursed him with boils. "
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"<i>“A life curse goes beyond a joke,”</i> they said. <i>“Poor judgement,”</"
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"<i>‘A life curse goes beyond a joke,’</i> they said. <i>‘Poor judgement,’</"
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"i> they said, and expelled me from the Academy."
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#. [message]: speaker=Malin Keshar
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@ -1500,11 +1493,11 @@ msgid ""
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"I should warn you that it will require you to act against your countrymen of "
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"Wesnoth, since it was one of them who stole it from me.”</i>"
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msgstr ""
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"<i>“For your final test as my apprentice, you will aid me in retrieving a "
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"book,”</i> the necromancer says. <i>“The book was... stolen from me long "
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"<i>‘For your final test as my apprentice, you will aid me in retrieving a "
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"book,’</i> the necromancer says. <i>‘The book was... stolen from me long "
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"ago. Since it has personal value to me, think of the task as a small favour. "
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"I should warn you that it will require you to act against your countrymen of "
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"Wesnoth, since it was one of them who stole it from me.”</i>"
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"Wesnoth, since it was one of them who stole it from me.’</i>"
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:60
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@ -1512,8 +1505,8 @@ msgid ""
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"Malin replies, <i>“They are no longer countrymen of mine, since they have "
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"rejected me twice now.”</i>"
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msgstr ""
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"Malin replies, <i>“They are no longer countrymen of mine, since they have "
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"rejected me twice now.”</i>"
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"Malin replies, <i>‘They are no longer countrymen of mine, since they have "
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"rejected me twice now.’</i>"
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:64
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@ -1524,11 +1517,11 @@ msgid ""
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"their studies. Among his library is the book we seek. We will need to break "
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"into his manor and seek the book inside.”</i>"
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msgstr ""
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"Darken Volk continues, <i>“Excellent. We travel, then, to the city of Tath. "
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"Darken Volk continues, <i>‘Excellent. We travel, then, to the city of Tath. "
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"There is a lord of that city by the name of Karres. He was trained as a mage "
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"in his youth, and now uses his wealth to support a large number of mages in "
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"their studies. Among his library is the book we seek. We will need to break "
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"into his manor and seek the book inside.”</i>"
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"into his manor and seek the book inside.’</i>"
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#. [side]
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#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:78
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@ -2114,7 +2107,7 @@ msgstr ""
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:20
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msgid "<i>“To become a lich, one must first die.”</i>"
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msgstr "<i>“To become a lich, one must first die.”</i>"
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msgstr "<i>‘To become a lich, one must first die.’</i>"
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:24
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@ -2126,12 +2119,12 @@ msgid ""
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"the spirits of others. Because he retains his own will, however, the lich "
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"can call upon the awesome powers of the spirit world.”</i>"
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msgstr ""
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"So reads the book that Malin has reclaimed. <i>“The spells of necromancy "
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"So reads the book that Malin has reclaimed. <i>‘The spells of necromancy "
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"bind the spirit, but only once it has been unbound from the body. To become "
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"a lich, the mage must make the necessary incantations with his dying "
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"breaths. He thus binds his own spirit in much the same way necromancers bind "
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"the spirits of others. Because he retains his own will, however, the lich "
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"can call upon the awesome powers of the spirit world.”</i>"
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"can call upon the awesome powers of the spirit world.’</i>"
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:28
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@ -2398,11 +2391,11 @@ msgid ""
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"attitudes will dominate, and I can certainly afford to wait. In the "
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"meantime, we are doing what we can to hasten that day.”</i>"
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msgstr ""
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"<i>“I realize now... the world is not ready for our knowledge. I give up on "
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"<i>‘I realize now... the world is not ready for our knowledge. I give up on "
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"all of them. I am going to live in the old troll city and learn the "
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"applications of mountain fire. In some future time, less conservative "
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"attitudes will dominate, and I can certainly afford to wait. In the "
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"meantime, we are doing what we can to hasten that day.”</i>"
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"meantime, we are doing what we can to hasten that day.’</i>"
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#. [part]
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#. More text from the epilogue of Secrets of the Ancients
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@ -2415,10 +2408,10 @@ msgid ""
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"will eventually make its way into the hands of someone in Tath who is "
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"willing to learn.”</i>"
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msgstr ""
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"<i>“As for me, I have placed some spells on my journal to help keep it from "
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"<i>‘As for me, I have placed some spells on my journal to help keep it from "
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"harm, and I will make it conspicuous on this battlefield. I hope that it "
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"will eventually make its way into the hands of someone in Tath who is "
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"willing to learn.”</i>"
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"willing to learn.’</i>"
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:70
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@ -233,8 +233,8 @@ msgid ""
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"Great”</i> before your days are through. I give you the second syllable of "
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"power, the second part of your name: FA"
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msgstr ""
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"You will not be least among those champions. Nay; you will be called <i>“The "
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"Great”</i> before your days are through. I give you the second syllable of "
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"You will not be least among those champions. Nay; you will be called <i>‘The "
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"Great’</i> before your days are through. I give you the second syllable of "
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"power, the second part of your name: FA"
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#. [message]: speaker=Third Oracle
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@ -431,7 +431,7 @@ msgid ""
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"their villages, and spare no-one!"
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msgstr ""
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"That’s where you are wrong, puny mage. War is coming, humans... War! Take "
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"their villages, and spare no one!"
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"their villages, and spare no-one!"
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#. [objective]: condition=win
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#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:90
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@ -1323,8 +1323,8 @@ msgid ""
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"This Ur-Thorodor should not speak of King Garard that way! <i>“Suffer our "
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"wrath”</i> indeed... I’ll show him wrath!"
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msgstr ""
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"This Ur-Thorodor should not speak of King Garard that way! <i>“Suffer our "
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"wrath”</i> indeed... I’ll show him wrath!"
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"This Ur-Thorodor should not speak of King Garard that way! <i>‘Suffer our "
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"wrath’</i> indeed... I’ll show him wrath!"
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:104
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@ -2564,7 +2564,7 @@ msgstr "Spare you from whom, soldier? What has happened here?"
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#. [message]: speaker=Theorin
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#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:718
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msgid "They come at night... and leave no one alive..."
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msgstr "They come at night... and leave no one alive..."
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msgstr "They come at night... and leave no-one alive..."
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:722
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@ -2577,7 +2577,7 @@ msgid ""
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"I do not know. No one has seen their faces and lived. All I could hear is my "
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"comrades’ screams as they were being slaughtered."
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msgstr ""
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"I do not know. No one has seen their faces and lived. All I could hear is my "
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"I do not know. No-one has seen their faces and lived. All I could hear is my "
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"comrades’ screams as they were being slaughtered."
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#. [unit]: type=Heavy Infantryman, id=Donc
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@ -4027,7 +4027,7 @@ msgid ""
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"children to Knalga. They will be safe there among the rest of my kin. But "
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"can ye really close that thing?"
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msgstr ""
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"We ha’ seen those undead walking, aye, and fought them too. And no one will "
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"We ha’ seen those undead walking, aye, and fought them too. And no-one will "
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"ever say my kin ha’ been ungrateful for yer help. I will place my best "
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"warriors at yer service. Relgorn, my son, ye will lead the women and "
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"children to Knalga. They will be safe there among the rest of my kin. But "
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@ -4871,7 +4871,7 @@ msgid ""
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"all costs and no one should be left alive."
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msgstr ""
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"I am grieved to have to resort to this. Yet the book must be recovered at "
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"all costs and no one should be left alive."
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"all costs and no-one should be left alive."
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#. [message]: id=Kalenz
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#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:177
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@ -394,7 +394,7 @@ msgid ""
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msgstr ""
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"Kai Krellis was concerned that the undead might return, so he determined to "
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"learn as much as possible about them. His only clue was the name the "
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"necromancer had spoken: <i>“Lord Ravanal”</i>. He sent his swiftest scouts "
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"necromancer had spoken: <i>‘Lord Ravanal’</i>. He sent his swiftest scouts "
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"north and south along the coast to learn what they might about this Ravanal. "
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"The news they brought him was not good."
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@ -4318,7 +4318,7 @@ msgstr "Holy Amulet"
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#~ msgstr ""
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#~ "The trail stops soon. We have almost reached our destination, if we can "
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#~ "call it that. There is a large lake in front of us, with a small island "
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#~ "off the coast. If we burn down the bridge to it, no one will ever be able "
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#~ "off the coast. If we burn down the bridge to it, no-one will ever be able "
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#~ "to reach us."
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#~ msgid ""
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@ -4542,7 +4542,7 @@ msgstr "Holy Amulet"
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#~ "but cower far behind the lines in safety while others braver than you "
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#~ "fought and died in your name.”</i>"
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#~ msgstr ""
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#~ "He says: <i>“Well done; you have defeated some of my less powerful "
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#~ "He says: <i>‘Well done; you have defeated some of my less powerful "
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#~ "captains, and a small fraction of my horde. Were I to bring the whole "
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#~ "might of my Dread Legions to bear I could crush you like an insect. But I "
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#~ "seek a victory that will reveal the true extent of my personal power. "
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@ -4550,7 +4550,7 @@ msgstr "Holy Amulet"
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#~ "armoured skirts of my soldiers! You, O commander Gweddry, are a coward! "
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#~ "The bards may sing that you defeated my captains, but in reality you did "
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#~ "nothing but cower far behind the lines in safety while others braver than "
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#~ "you fought and died in your name.”</i>"
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#~ "you fought and died in your name.’</i>"
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#~ msgid ""
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#~ "What is the point of this message? Does it consist of anything more than "
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@ -484,8 +484,8 @@ msgstr ""
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"\n"
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"A new map or file containing only the arguments to the map_data attribute.\n"
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"\n"
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"The produced map can be played in the “User Maps” game type at the create "
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"multiplayer game dialog if saved to the default directory.\n"
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"The produced map can be played in the ‘User Maps’ game type at the create "
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"multiplayer game dialogue if saved to the default directory.\n"
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"\n"
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"<bold>text='Embedded'</bold>"
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@ -500,7 +500,7 @@ msgid ""
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msgstr ""
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"\n"
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"Scenario files containing a valid map_data attribute (not a file include) "
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"will be opened in this submode. The editor replaces only the content of "
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"will be opened in this sub-mode. The editor replaces only the content of "
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"map_data and leaves everything else in the scenario untouched. Maps opened "
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"this way are marked [e] in the Maps menu."
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@ -819,7 +819,7 @@ msgstr ""
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"The name of the world in which the kingdom of <ref>dst='kingdom_wesnoth' "
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"text='Wesnoth'</ref> is situated is ‘Irdya’. This term is, however, only "
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"rarely used in the era depicted by the main map. People normally just say "
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"“the world” or, poetically, “the wide green world”."
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"‘the world’ or, poetically, ‘the wide green world’."
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#. [topic]: id=kingdom_wesnoth
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#: data/core/encyclopedia/geography.cfg:76
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@ -5096,7 +5096,7 @@ msgstr ""
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"siblings to the orcs and members of the same race. While other races usually "
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"bear children singly or in pairs, orcs will have large litters of children "
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"all at once, causing their populations to explode. Within any litter, there "
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"will be only one or two who grow to the strength of a “true orc”, a few who "
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"will be only one or two who grow to the strength of a ‘true orc’, a few who "
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"are born slightly smaller and weaker, and the rest, often a full half of any "
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"litter, are much weaker and destined to be goblins. Almost as newborns the "
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"class system of orcish society is visible, with the weak put in their place "
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@ -5953,10 +5953,10 @@ msgstr ""
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"— other Saurian clans.\n"
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"\n"
|
||||
"New Saurian clans are started when the proper astrological signs are read. "
|
||||
"Called a “hatching,” each female indicated by the conjunction selects a "
|
||||
"Called a ‘hatching,’ each female indicated by the conjunction selects a "
|
||||
"group of individuals with lower rank and leave their source clan. Frequently "
|
||||
"all females with a specific trait will be indicated, causing multiple clans "
|
||||
"to “hatch” at the same time. Selection is a simple process: no group leaving "
|
||||
"to ‘hatch’ at the same time. Selection is a simple process: no group leaving "
|
||||
"can be larger than any other, all the groups together cannot be larger than "
|
||||
"the group being left, and higher ranking allows a female to overrule another "
|
||||
"female's choice of who they take.\n"
|
||||
|
@ -6067,7 +6067,7 @@ msgid ""
|
|||
"wilderness, ocean depths, and other climes of the world. They figure largely "
|
||||
"in the tales and nightmares of its denizens, as well."
|
||||
msgstr ""
|
||||
"The term “monster” incorporates many hideous beasts that haunt the caves, "
|
||||
"The term ‘monster’ incorporates many hideous beasts that haunt the caves, "
|
||||
"wilderness, ocean depths, and other climes of the world. They figure largely "
|
||||
"in the tales and nightmares of its denizens, as well."
|
||||
|
||||
|
@ -6242,7 +6242,7 @@ msgstr ""
|
|||
"\n"
|
||||
"<header>text='Society'</header>\n"
|
||||
"Almost every orc is a member of a tribe or a clan. Relations between "
|
||||
"neighboring tribes are usually violent, except in cases of a mutual enemy "
|
||||
"neighbouring tribes are usually violent, except in cases of a mutual enemy "
|
||||
"threatens their existence or prospects of great plunder override mutual "
|
||||
"animosity. Occasionally, a single strong chieftain may emerge to lead "
|
||||
"multiple tribes from time to time, usually through intimidation of "
|
||||
|
@ -6252,11 +6252,11 @@ msgstr ""
|
|||
"it’s most commonly used to trade insults or threats among tribal leaders.\n"
|
||||
"\n"
|
||||
"Orc societies are based on little else but strength; might makes right, and "
|
||||
"a leader leads and survives only as long as no one manages to wrest the "
|
||||
"a leader leads and survives only as long as no-one manages to wrest the "
|
||||
"title from him. A constant struggle for power simmers among potential tribal "
|
||||
"chiefs. An orcish leader rarely lives more than a handful of years to enjoy "
|
||||
"his absolute authority before being killed for his position — although "
|
||||
"history knows some notable exceptions. Orcs hold no particular honor code "
|
||||
"history knows some notable exceptions. Orcs hold no particular honour code "
|
||||
"and while indisputable raw strength is usually the preferred method of "
|
||||
"displaying power, assassination, poisoning and backstabbing are completely "
|
||||
"viable means to further one’s own goals.\n"
|
||||
|
|
|
@ -4041,7 +4041,7 @@ msgid ""
|
|||
"You speak foolishness. No one even knows if the Sceptre of Fire still "
|
||||
"exists. And who is this heir, this king that you speak of?"
|
||||
msgstr ""
|
||||
"You speak foolishness. No one even knows if the Sceptre of Fire still "
|
||||
"You speak foolishness. No-one even knows if the Sceptre of Fire still "
|
||||
"exists. And who is this heir, this king that you speak of?"
|
||||
|
||||
#. [message]: speaker=Konrad
|
||||
|
@ -7557,7 +7557,7 @@ msgid ""
|
|||
"have the throne."
|
||||
msgstr ""
|
||||
"Parandra, what you say may seem right to some, but as long as you and I "
|
||||
"speak to no one of what we know, I see no reason why Konrad would not best "
|
||||
"speak to no-one of what we know, I see no reason why Konrad would not best "
|
||||
"have the throne."
|
||||
|
||||
#. [message]: speaker=Parandra
|
||||
|
@ -8312,8 +8312,8 @@ msgstr ""
|
|||
"After burying the little prince, we agreed never to speak of him again. "
|
||||
"Instead, this orphan child we would call Konrad, and he would be brought up "
|
||||
"to be king. I would say that I had slain the guards before they had carried "
|
||||
"out their evil deed, instead of after. No one would ever have to know. And "
|
||||
"no one did know for certain, until now."
|
||||
"out their evil deed, instead of after. No-one would ever have to know. And "
|
||||
"no-one did know for certain, until now."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:83
|
||||
|
@ -8484,7 +8484,7 @@ msgid ""
|
|||
"You were always defiant, wizard, and no one has thwarted my plans as "
|
||||
"determinedly as you."
|
||||
msgstr ""
|
||||
"You were always defiant, wizard, and no one has thwarted my plans as "
|
||||
"You were always defiant, wizard, and no-one has thwarted my plans as "
|
||||
"determinedly as you."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
|
@ -9175,8 +9175,8 @@ msgid ""
|
|||
"whose head should be severed from his shoulders.”</i>"
|
||||
msgstr ""
|
||||
"Eldred made war upon Delfador and his forces with his mother’s advice "
|
||||
"ringing in his ears: <i>“Fight no one great or small except the old mage, "
|
||||
"whose head should be severed from his shoulders.”</i>"
|
||||
"ringing in his ears: <i>‘Fight no-one great or small except the old mage, "
|
||||
"whose head should be severed from his shoulders.’</i>"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:36
|
||||
|
|
|
@ -1516,7 +1516,7 @@ msgid ""
|
|||
"you have done great service to us today, and we owe you a debt. I will help "
|
||||
"you to the utmost of my ability."
|
||||
msgstr ""
|
||||
"No one here is in a position to be dispensing moral judgements. Regardless, "
|
||||
"No-one here is in a position to be dispensing moral judgements. Regardless, "
|
||||
"you have done great service to us today, and we owe you a debt. I will help "
|
||||
"you to the utmost of my ability."
|
||||
|
||||
|
@ -1755,7 +1755,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"I am afraid it is not. The Queen is sending a branch of her main field army "
|
||||
"directly from Weldyn. As soon as they arrive, they will burn every village "
|
||||
"to the ground. No one will live."
|
||||
"to the ground. No-one will live."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:189
|
||||
|
@ -1805,8 +1805,8 @@ msgid ""
|
|||
"the army of the usurper. Strike fast, strike silently... and leave no one "
|
||||
"alive."
|
||||
msgstr ""
|
||||
"When we are done, no one will fear the open roads and night sky more than "
|
||||
"the army of the usurper. Strike fast, strike silently... and leave no one "
|
||||
"When we are done, no-one will fear the open roads and night sky more than "
|
||||
"the army of the usurper. Strike fast, strike silently... and leave no-one "
|
||||
"alive."
|
||||
|
||||
#. [message]: speaker=Linneus
|
||||
|
@ -2224,7 +2224,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:741
|
||||
msgid "No one inside the fortress would make it out alive."
|
||||
msgstr "No one inside the fortress would make it out alive."
|
||||
msgstr "No-one inside the fortress would make it out alive."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:811
|
||||
|
@ -2248,7 +2248,7 @@ msgid ""
|
|||
"No one was able to get to Baldras in time. He and many of his companions "
|
||||
"died that day beneath the stronghold of Halstead."
|
||||
msgstr ""
|
||||
"No one was able to get to Baldras in time. He and many of his companions "
|
||||
"No-one was able to get to Baldras in time. He and many of his companions "
|
||||
"died that day beneath the stronghold of Halstead."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
|
@ -2442,8 +2442,8 @@ msgid ""
|
|||
"... a grimy note nailed to a charred post that read, <i>“Baldras, You would "
|
||||
"have been proud. We gave ’em hell. But in the end, it wasn’t enough.”</i>"
|
||||
msgstr ""
|
||||
"... a grimy note nailed to a charred post that read, <i>“Baldras, You would "
|
||||
"have been proud. We gave ’em hell. But in the end, it wasn’t enough.”</i>"
|
||||
"... a grimy note nailed to a charred post that read, <i>‘Baldras, You would "
|
||||
"have been proud. We gave ’em hell. But in the end, it wasn’t enough.’</i>"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:40
|
||||
|
@ -2451,8 +2451,8 @@ msgid ""
|
|||
"<i>“We fled like criminals in the night, but we made sure that no one would "
|
||||
"harass us anymore.”</i>"
|
||||
msgstr ""
|
||||
"<i>“We fled like criminals in the night, but we made sure that no one would "
|
||||
"harass us any more.”</i>"
|
||||
"<i>‘We fled like criminals in the night, but we made sure that no-one would "
|
||||
"harass us any more.’</i>"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:44
|
||||
|
@ -2460,8 +2460,8 @@ msgid ""
|
|||
"<i>“If you wish to find us, head southwest. When you reach the land’s end, "
|
||||
"just keep going. See you in the Three Sisters, old friend. ― Relana”</i>"
|
||||
msgstr ""
|
||||
"<i>“If you wish to find us, head south-west. When you reach the land’s end, "
|
||||
"just keep going. See you in the Three Sisters, old friend. ― Relana”</i>"
|
||||
"<i>‘If you wish to find us, head south-west. When you reach the land’s end, "
|
||||
"just keep going. See you in the Three Sisters, old friend. ― Relana’</i>"
|
||||
|
||||
#. [unit_type]: id=Bone Knight, race=undead
|
||||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
|
||||
|
|
|
@ -6322,8 +6322,8 @@ msgid ""
|
|||
"“<b>$hotkey_sequence|</b>” is in use by “<b>$old_hotkey_action|</b>”.\n"
|
||||
"Do you wish to reassign it to “<b>$new_hotkey_action|</b>”?"
|
||||
msgstr ""
|
||||
"“<b>$hotkey_sequence|</b>” is in use by “<b>$old_hotkey_action|</b>”.\n"
|
||||
"Do you wish to re-assign it to “<b>$new_hotkey_action|</b>”?"
|
||||
"‘<b>$hotkey_sequence|</b>’ is in use by ‘<b>$old_hotkey_action|</b>’.\n"
|
||||
"Do you wish to re-assign it to ‘<b>$new_hotkey_action|</b>’?"
|
||||
|
||||
#: src/gui/dialogs/preferences_dialog.cpp:882
|
||||
msgid "Reassign Hotkey"
|
||||
|
@ -6455,14 +6455,14 @@ msgstr "whisper to $receiver"
|
|||
|
||||
#: src/gui/widgets/chatbox.cpp:386
|
||||
msgid "Room <i>“$name”</i> joined"
|
||||
msgstr "Room <i>“$name”</i> joined"
|
||||
msgstr "Room <i>‘$name’</i> joined"
|
||||
|
||||
#: src/gui/widgets/chatbox.cpp:392
|
||||
msgid ""
|
||||
"Whisper session with <i>“$name”</i> started. If you do not want to receive "
|
||||
"messages from this user, type <i>/ignore $name</i>"
|
||||
msgstr ""
|
||||
"Whisper session with <i>“$name”</i> started. If you do not want to receive "
|
||||
"Whisper session with <i>‘$name’</i> started. If you do not want to receive "
|
||||
"messages from this user, type <i>/ignore $name</i>"
|
||||
|
||||
#: src/gui/widgets/chatbox.cpp:631
|
||||
|
|
|
@ -1199,7 +1199,7 @@ msgstr "And I see the remains of the garrison has been taken prisoner."
|
|||
msgid ""
|
||||
"We must free them and make these saurians pay. Attack and leave no one alive!"
|
||||
msgstr ""
|
||||
"We must free them and make these saurians pay. Attack and leave no one alive!"
|
||||
"We must free them and make these saurians pay. Attack and leave no-one alive!"
|
||||
|
||||
#. [message]: role=liberator
|
||||
#: data/campaigns/Legend_of_Wesmere/scenarios/chapter2/04_The_Elvish_Treasury.cfg:262
|
||||
|
|
|
@ -318,8 +318,8 @@ msgid ""
|
|||
msgstr ""
|
||||
"The <bold>text='Undead'</bold> are a faction of <ref>text='undead' dst='.."
|
||||
"race_undead'</ref> creatures and <ref>text='human' dst='..race_human'</ref> "
|
||||
"practitioners of dark arts that usually accompany them. Often, these “Dark "
|
||||
"Adepts” are the units that do the most damage for the faction, but they have "
|
||||
"practitioners of dark arts that usually accompany them. Often, these ‘Dark "
|
||||
"Adepts’ are the units that do the most damage for the faction, but they have "
|
||||
"a major vulnerability — their practising of this forbidden, evil magic has "
|
||||
"consumed all their energy and so they have no melee attack at all. The "
|
||||
"Undead are a very aggressive faction and the most powerful "
|
||||
|
@ -683,19 +683,19 @@ msgid ""
|
|||
"cave, and lay down to rest. He was awoken by a bone-chilling roar."
|
||||
msgstr ""
|
||||
"Xikkrisx of Syrsszk was a powerful Saurian warrior, sent to this region by "
|
||||
"the Elders of the Rysssrylosszkk Clan (translation: “The Hunts-Foes-In-"
|
||||
"Boiling-Rivers Clan”). The Elders were preparing to make war on a human "
|
||||
"the Elders of the Rysssrylosszkk Clan (translation: ‘The Hunts-Foes-In-"
|
||||
"Boiling-Rivers Clan’). The Elders were preparing to make war on a human "
|
||||
"outpost, and were in great need of the powerful magics of Oxsrrsk, a Saurian "
|
||||
"Mystic who had last been seen heading in the direction of Ruaskkolin Lake. "
|
||||
"Xikkrisx found the petrified body of Oxsrrsk, along with a carefully bound "
|
||||
"scroll that had apparently been dropped into a small crevice in the cave "
|
||||
"floor. He opened the scroll and read a brief passage from the middle of the "
|
||||
"text: “After he was bound and cast from the Upper World, Chak’kso’s enraged "
|
||||
"text: ‘After he was bound and cast from the Upper World, Chak’kso’s enraged "
|
||||
"spirit sought release, and was able to exert a corrupting influence on "
|
||||
"certain regions of the Upper World, channelled through ‘pathways of stone’ "
|
||||
"that extend from the surface into the depths of the Under Reaches. This rage "
|
||||
"altered the eggs of great lizards, shaping their bodies and spirits into "
|
||||
"implements of Chak’kso’s hatred.” Confused, Xikkrisx fixed his attention on "
|
||||
"implements of Chak’kso’s hatred.’ Confused, Xikkrisx fixed his attention on "
|
||||
"the task at hand. Thinking that perhaps the Elders could find some way to "
|
||||
"restore Oxsrrsk, he began the long and strenuous task of hauling the statue "
|
||||
"back to the domain of the Rysssrylosszkk Clan. Exhausted, and not having "
|
||||
|
@ -732,9 +732,9 @@ msgid ""
|
|||
msgstr ""
|
||||
"Oxsrrsk was a powerful Saurian Oracle, who had, in a raid against the rival "
|
||||
"Xraxss Clan, acquired (from the vaults of the now-dead Oracle Hesx-Rzzak) a "
|
||||
"most fascinating scroll. The scroll was entitled “Ney’yks of the Granite "
|
||||
"Gaze,” and told of a creature known as the “Chak’kso Ney’yks,” a name which, "
|
||||
"in an ancient saurian tongue, meant “Eldest Child of Chak’kso.” Chak’kso was "
|
||||
"most fascinating scroll. The scroll was entitled ‘Ney’yks of the Granite "
|
||||
"Gaze,’ and told of a creature known as the ‘Chak’kso Ney’yks,’ a name which, "
|
||||
"in an ancient saurian tongue, meant ‘Eldest Child of Chak’kso.’ Chak’kso was "
|
||||
"believed to have been a powerful demigod of the Under Reaches, described as "
|
||||
"a ‘great demon of the earth’ in the Elvish Histories. According to these "
|
||||
"histories, Chak’kso had once sought to transform all life on the planet to "
|
||||
|
@ -745,8 +745,8 @@ msgstr ""
|
|||
"any being of flesh into stone. There was a period when these Basilisks (as "
|
||||
"they came to be known) wreaked havoc on the world of the living, turning "
|
||||
"thousands to stone. One by one, and at great cost, the Basilisks were "
|
||||
"defeated. All, it would seem, but one; the Basilisk known as “The Ney’yks,” "
|
||||
"or “The Eldest Child,” in the modern tongue. Supremely convinced of his "
|
||||
"defeated. All, it would seem, but one; the Basilisk known as ‘The Ney’yks,’ "
|
||||
"or ‘The Eldest Child,’ in the modern tongue. Supremely convinced of his "
|
||||
"ability to locate and bind this powerful creature into his service, Oxsrrsk "
|
||||
"set out on his journey..."
|
||||
|
||||
|
@ -862,7 +862,7 @@ msgid ""
|
|||
"It would seem that no one knows the tale of this brave spider.\n"
|
||||
"(inscribed by WinnerA)"
|
||||
msgstr ""
|
||||
"It would seem that no one knows the tale of this brave spider.\n"
|
||||
"It would seem that no-one knows the tale of this brave spider.\n"
|
||||
"(inscribed by WinnerA)"
|
||||
|
||||
#. [unit]
|
||||
|
@ -925,7 +925,7 @@ msgstr ""
|
|||
"However, not long after, the local wose community heard of the approach of a "
|
||||
"horrible monster, powerful enough to easily destroy the few woses that lived "
|
||||
"in the area. They quickly moved off (quickly for Woses, anyway), but "
|
||||
"Bramwythl was left behind — in their haste, no one had remembered to find "
|
||||
"Bramwythl was left behind — in their haste, no-one had remembered to find "
|
||||
"him and tell him of the danger.\n"
|
||||
"He was taken quite unawares by the Basilisk, and turned to stone before he "
|
||||
"even recognized the beast. His petrified form still stands there today, "
|
||||
|
@ -962,10 +962,10 @@ msgid ""
|
|||
"\n"
|
||||
"Perhaps he should not have shouted quite so loudly..."
|
||||
msgstr ""
|
||||
"The last words spoken by Grand Marshal Aethec Corryn: “Talael Ryndoc! I am "
|
||||
"The last words spoken by Grand Marshal Aethec Corryn: ‘Talael Ryndoc! I am "
|
||||
"through searching for you! I shall make my way back to Haldric’s Hall, and "
|
||||
"inform the court that you were too much of a coward to attend our duel! Your "
|
||||
"disgrace shall be more agonizing than the death I’d have given you!”\n"
|
||||
"disgrace shall be more agonizing than the death I’d have given you!’\n"
|
||||
"\n"
|
||||
"Perhaps he should not have shouted quite so loudly...."
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-01-27 09:23 UTC\n"
|
||||
"PO-Revision-Date: 2018-09-12 16:44+1000\n"
|
||||
"PO-Revision-Date: 2019-01-27 23:16+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -15,7 +15,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.1.1\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
|
||||
#. [campaign]: id=Northern_Rebirth
|
||||
#: data/campaigns/Northern_Rebirth/_main.cfg:9
|
||||
|
@ -132,14 +132,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg:23
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The dwarves of Knalga, cannily reckoning the gains from trade, built "
|
||||
#| "strong fortifications around Dwarven Doors. The people who called it "
|
||||
#| "home, dwarven and human alike, knew that the wealth of their city might "
|
||||
#| "arouse envy from afar — hence they kept their weapons sharp, and reckoned "
|
||||
#| "themselves well able to fight off any bandit gang or petty warlord that "
|
||||
#| "could arise in the thinly-settled northlands."
|
||||
msgid ""
|
||||
"The dwarves of Knalga, cannily reckoning the gains from trade, built strong "
|
||||
"fortifications around Dwarven Doors. The people who called it home, dwarven "
|
||||
|
@ -284,7 +276,7 @@ msgstr ""
|
|||
"As quickly as it had begun, it was over. Konrad reached the entrance to the "
|
||||
"tunnels and ushered his men through. Then he turned one last time to face "
|
||||
"the peasants. Raising his sword in salute and farewell, he called out to "
|
||||
"them: <i>“Hold fast your hope, for one day you shall be free!”</i> Then he "
|
||||
"them: <i>‘Hold fast your hope, for one day you shall be free!’</i> Then he "
|
||||
"was gone."
|
||||
|
||||
#. [part]
|
||||
|
@ -2375,11 +2367,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Sister Thera
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:736
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "If you have no objection, Tallin, we would like to join you. These "
|
||||
#| "northlands are hardly safe these days for anyone to be traveling on their "
|
||||
#| "own, and we could lend valuable help to your cause."
|
||||
msgid ""
|
||||
"If you have no objection, Tallin, we would like to join you. These "
|
||||
"Northlands are hardly safe these days for anyone to be traveling on their "
|
||||
|
@ -5294,8 +5281,8 @@ msgstr ""
|
|||
"Come on, guys, it will be great! Those orcs will never know what hit them! "
|
||||
"Together we’ll rip them to shreds! If you are planning to retire after this, "
|
||||
"this is the perfect chance for you guys to go out with a bang! You guys will "
|
||||
"become legends! <i>“The two terrible mages, risen from the dead to devastate "
|
||||
"the orcish hordes!”</i>"
|
||||
"become legends! <i>‘The two terrible mages, risen from the dead to devastate "
|
||||
"the orcish hordes!’</i>"
|
||||
|
||||
#. [message]: speaker=Ro'Arthian
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:857
|
||||
|
@ -7038,20 +7025,14 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Tallin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:240
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Princess, we are not seeking to do business here: <i>“I do this for you "
|
||||
#| "and you do this for me.”</i> No, we seek to build everlasting friendships "
|
||||
#| "which will forever ensure the peace and prosperity of these northlands. "
|
||||
#| "Therefore, let there be no talk of debts and repayments between us."
|
||||
msgid ""
|
||||
"Princess, we are not seeking to do business here: <i>“I do this for you and "
|
||||
"you do this for me.”</i> No, we seek to build everlasting friendships which "
|
||||
"will forever ensure the peace and prosperity of these Northlands. Therefore, "
|
||||
"let there be no talk of debts and repayments between us."
|
||||
msgstr ""
|
||||
"Princess, we are not seeking to do business here: <i>“I do this for you and "
|
||||
"you do this for me.”</i> No, we seek to build everlasting friendships which "
|
||||
"Princess, we are not seeking to do business here: <i>‘I do this for you and "
|
||||
"you do this for me.’</i> No, we seek to build everlasting friendships which "
|
||||
"will for ever ensure the peace and prosperity of these Northlands. "
|
||||
"Therefore, let there be no talk of debts and repayments between us."
|
||||
|
||||
|
@ -7316,8 +7297,8 @@ msgid ""
|
|||
msgstr ""
|
||||
"Tallin raised his eyes to look into Abhai’s and Abhai met his gaze — "
|
||||
"confidence meeting uncertainty, faith meeting doubt, assurance meeting "
|
||||
"apprehension. <i>“I have faith in you, my boy,”</i> Abhai said, <i>“Take "
|
||||
"this, and put your doubts at rest.”</i> Tallin held the gaze for one more "
|
||||
"apprehension. <i>‘I have faith in you, my boy,’</i> Abhai said, <i>‘Take "
|
||||
"this, and put your doubts at rest.’</i> Tallin held the gaze for one more "
|
||||
"long moment — and then took the Rod of Justice in a white-knuckled grip."
|
||||
|
||||
#. [part]
|
||||
|
@ -9675,7 +9656,7 @@ msgid ""
|
|||
"No one leader will make the Warders a success; we will need the help of all "
|
||||
"of you."
|
||||
msgstr ""
|
||||
"No one leader will make the Warders a success; we will need the help of all "
|
||||
"No-one leader will make the Warders a success; we will need the help of all "
|
||||
"of you."
|
||||
|
||||
#. [message]: id=Tallin
|
||||
|
|
|
@ -7,7 +7,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-01-27 09:23 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-23 18:20+1100\n"
|
||||
"PO-Revision-Date: 2019-01-27 23:21+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -1220,12 +1220,6 @@ msgstr "Monsters"
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:40
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The journey to the far northern wastelands was long and perilous. For the "
|
||||
#| "tunnels were winding and treacherous, and the paths were not safe from "
|
||||
#| "orcs, or worse. Nevertheless, they did reach the northlands, and began to "
|
||||
#| "search for the runesmith named Thursagan — the sage of fire."
|
||||
msgid ""
|
||||
"The journey to the far northern wastelands was long and perilous. For the "
|
||||
"tunnels were winding and treacherous, and the paths were not safe from orcs, "
|
||||
|
@ -1308,15 +1302,11 @@ msgid ""
|
|||
"His will probably be the only house up here. No one else is insane enough to "
|
||||
"live this far north! Even the elves won’t challenge us here."
|
||||
msgstr ""
|
||||
"His will probably be the only house up here. No one else is insane enough to "
|
||||
"His will probably be the only house up here. No-one else is insane enough to "
|
||||
"live this far north! Even the elves won’t challenge us here."
|
||||
|
||||
#. [message]: speaker=Alanin
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:224
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Except for trolls and ogres, right? They live in the far northlands. "
|
||||
#| "They’re probably lurking around here somewhere."
|
||||
msgid ""
|
||||
"Except for trolls and ogres, right? They live in the far Northlands. They’re "
|
||||
"probably lurking around here somewhere."
|
||||
|
@ -1552,8 +1542,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Baglur
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:135
|
||||
#, fuzzy
|
||||
#| msgid "Yes, we did. And that is Krawg, who helped us in the northlands."
|
||||
msgid "Yes, we did. And that is Krawg, who helped us in the Northlands."
|
||||
msgstr "Yes, we did. And that is Krawg, who helped us in the Northlands."
|
||||
|
||||
|
@ -3052,11 +3040,6 @@ msgstr "Who goes there?"
|
|||
#. [message]: speaker=Alanin
|
||||
#. dragoon = his unit type
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:565
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I’m a dragoon, with Haldric II’s personal bodyguard. I was sent on a "
|
||||
#| "mission in the northlands, and now elvish horsemen are chasing me. I "
|
||||
#| "barely evaded them."
|
||||
msgid ""
|
||||
"I’m a dragoon, with Haldric II’s personal bodyguard. I was sent on a mission "
|
||||
"in the Northlands, and now elvish horsemen are chasing me. I barely evaded "
|
||||
|
@ -3069,11 +3052,6 @@ msgstr ""
|
|||
#. [message]: speaker=Alanin
|
||||
#. cavalier = his unit type
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:572
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I’m a cavalier, with Haldric II’s personal bodyguard. I was sent on a "
|
||||
#| "mission in the northlands, and now elvish horsemen are chasing me. I "
|
||||
#| "barely evaded them."
|
||||
msgid ""
|
||||
"I’m a cavalier, with Haldric II’s personal bodyguard. I was sent on a "
|
||||
"mission in the Northlands, and now elvish horsemen are chasing me. I barely "
|
||||
|
@ -3616,10 +3594,6 @@ msgstr "Halt! What is your business in Weldyn, capital of Wesnoth?"
|
|||
|
||||
#. [message]: speaker=Alanin
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:103
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Stand aside. I am Alanin, of Haldric’s royal guard, and I bring news from "
|
||||
#| "the northlands."
|
||||
msgid ""
|
||||
"Stand aside. I am Alanin, of Haldric’s royal guard, and I bring news from "
|
||||
"the Northlands."
|
||||
|
@ -3655,10 +3629,6 @@ msgstr "Enter, Alanin, and give the king your message."
|
|||
|
||||
#. [message]: speaker=Alanin
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:126
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "My King, fifteen years ago you sent me on a mission into the northlands. "
|
||||
#| "I have returned. What do you wish to know of my mission?"
|
||||
msgid ""
|
||||
"My King, fifteen years ago you sent me on a mission into the Northlands. I "
|
||||
"have returned. What do you wish to know of my mission?"
|
||||
|
|
|
@ -239,7 +239,7 @@ msgstr ""
|
|||
"Academy. I will be in my room when old Morvihn checks for the night, but not "
|
||||
"two hours later! I grow weary of this place and its restrictions on thought. "
|
||||
"So, no more brown initiate’s robes, no more being ridiculed on account of my "
|
||||
"hair, no more pompous instructors. I will teach myself the so-called “dark” "
|
||||
"hair, no more pompous instructors. I will teach myself the so-called ‘dark’ "
|
||||
"arts and learn how to live for ever! The ancients from the Green Isle found "
|
||||
"a way, so I can discover it too. When all these oldsters here find "
|
||||
"themselves breathing their last, they will have to beg me for the secret. "
|
||||
|
@ -453,8 +453,6 @@ msgstr "Maybe I could attract it if I jingled some coins."
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:442
|
||||
#, fuzzy
|
||||
#| msgid "Right click adjacent to your leader to summon the bat."
|
||||
msgid "Right-click adjacent to your leader to summon the bat."
|
||||
msgstr "Right-click adjacent to your leader to summon the bat."
|
||||
|
||||
|
@ -1148,7 +1146,7 @@ msgid ""
|
|||
"We must leave no one alive to report us, or the entire country will become "
|
||||
"unsafe. We have no choice. We must kill them all."
|
||||
msgstr ""
|
||||
"We must leave no one alive to report us, or the entire country will become "
|
||||
"We must leave no-one alive to report us, or the entire country will become "
|
||||
"unsafe. We have no choice. We must kill them all."
|
||||
|
||||
#. [message]: speaker=Ardonna
|
||||
|
@ -1678,7 +1676,7 @@ msgstr "Carcyn Fisher at your service, and this is my friend Shynal."
|
|||
#. [message]: speaker=Shynal
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:284
|
||||
msgid "“Friend?” (<i>Giggle</i>) Oh, yes, we’re very good friends."
|
||||
msgstr "“Friend?” (<i>Giggle</i>) Oh, yes, we’re very good friends."
|
||||
msgstr "‘Friend?’ (<i>Giggle</i>) Oh, yes, we’re very good friends."
|
||||
|
||||
#. [message]: speaker=Carcyn
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:288
|
||||
|
@ -1778,7 +1776,7 @@ msgid ""
|
|||
"No one in <i>my</i> town wishes to “escape”! We don’t care to hear your "
|
||||
"offer. Peddle your corruption elsewhere."
|
||||
msgstr ""
|
||||
"No one in <i>my</i> town wishes to “escape”! We don’t care to hear your "
|
||||
"No-one in <i>my</i> town wishes to ‘escape’! We don’t care to hear your "
|
||||
"offer. Peddle your corruption elsewhere."
|
||||
|
||||
#. [message]: speaker=Ras-Tabahn
|
||||
|
@ -3172,7 +3170,7 @@ msgstr ""
|
|||
"6 VI, 23 YW\n"
|
||||
"\n"
|
||||
"Not far inside the cave was a ruined castle built in a style I did not "
|
||||
"recognize. Ras-Tabahn said, “Dwarves.” It is infested with rats, and "
|
||||
"recognize. Ras-Tabahn said, ‘Dwarves.’ It is infested with rats, and "
|
||||
"clearly, no dwarves have lived here for a long time."
|
||||
|
||||
#. [side]
|
||||
|
@ -3347,7 +3345,7 @@ msgstr ""
|
|||
"be broken apart like a skeleton or maybe burned, but I do not have to fear "
|
||||
"these unlikely events: I have the awesome powers of the spirit realm flowing "
|
||||
"through me, and can protect myself quite adequately! My next goal is to "
|
||||
"share my knowledge with the world so that <i>no one</i> need die."
|
||||
"share my knowledge with the world so that <i>no-one</i> need die."
|
||||
|
||||
#. [side]
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:68
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-01-27 09:23 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-23 18:23+1100\n"
|
||||
"PO-Revision-Date: 2019-01-27 23:22+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -3964,8 +3964,6 @@ msgstr "Good morning, Shan Taum!"
|
|||
|
||||
#. [message]: speaker=Shan Taum
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_The_Coward.cfg:204
|
||||
#, fuzzy
|
||||
#| msgid "What... Kapou’e! What in the frozen northlands are you doing here?!"
|
||||
msgid "What... Kapou’e! What in the frozen Northlands are you doing here?!"
|
||||
msgstr "What... Kapou’e! What in the frozen Northlands are you doing here?!"
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-01-27 09:23 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-23 18:24+1100\n"
|
||||
"PO-Revision-Date: 2019-01-27 23:28+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -128,8 +128,8 @@ msgid ""
|
|||
"more than a day’s ride distant, and messengers sent to seek his help did not "
|
||||
"return."
|
||||
msgstr ""
|
||||
"Skeletons and zombies killed cattle and fired fields. <i>“Fear and obey "
|
||||
"Mordak the Mage!”</i> they cried in fell voices as they did their foul "
|
||||
"Skeletons and zombies killed cattle and fired fields. <i>‘Fear and obey "
|
||||
"Mordak the Mage!’</i> they cried in fell voices as they did their foul "
|
||||
"deeds. People vanished from isolated farmsteads. Men and women began to fear "
|
||||
"the night, and their children even the bright day. But the nearest lord was "
|
||||
"more than a day’s ride distant, and messengers sent to seek his help did not "
|
||||
|
@ -498,7 +498,7 @@ msgstr ""
|
|||
"set of tracks. Some of them had been made by skeletal feet.\n"
|
||||
"\n"
|
||||
"We’re close enough to be certain now: those tracks are heading into the Grey "
|
||||
"Woods. No one from Maghre or any of the other villages has gone into that "
|
||||
"Woods. No-one from Maghre or any of the other villages has gone into that "
|
||||
"forest in living memory. Stories have been passed down for generations "
|
||||
"warning against it. Supposedly the place is haunted by lost souls who hunger "
|
||||
"for the living, and anyone who dies there is doomed to join them."
|
||||
|
@ -1199,7 +1199,7 @@ msgstr ""
|
|||
#. [message]: speaker=Arvith
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:717
|
||||
msgid "It may be important, I best take it."
|
||||
msgstr ""
|
||||
msgstr "It may be important, I best take it."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:737
|
||||
|
|
|
@ -2606,7 +2606,7 @@ msgid ""
|
|||
"<i>“Bring these Wesfolk too? It would be... highly irregular.”</i> Bah! I’ll "
|
||||
"show you irregular..."
|
||||
msgstr ""
|
||||
"<i>“Bring these Wesfolk too? It would be... highly irregular.”</i> Bah! I’ll "
|
||||
"<i>‘Bring these Wesfolk too? It would be... highly irregular.’</i> Bah! I’ll "
|
||||
"show you irregular..."
|
||||
|
||||
#. [message]: speaker=Ut'Tan-Vrork
|
||||
|
@ -4008,7 +4008,7 @@ msgstr ""
|
|||
#. [message]: speaker=Lady Jessene
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:228
|
||||
msgid "Do I need to say, <i>“I told you so”</i>?"
|
||||
msgstr "Do I need to say, <i>“I told you so”</i>?"
|
||||
msgstr "Do I need to say, <i>‘I told you so’</i>?"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:246
|
||||
|
@ -4335,8 +4335,8 @@ msgid ""
|
|||
"half of what your people do, and still be rich, and I’m not the first to "
|
||||
"have the thought!"
|
||||
msgstr ""
|
||||
"Hmph! You namby-pamby elves: <i>“We don’t cut the trees, we groom the "
|
||||
"forest.”</i> Our axes can get the wood for a fifth of the cost! I can charge "
|
||||
"Hmph! You namby-pamby elves: <i>‘We don’t cut the trees, we groom the "
|
||||
"forest.’</i> Our axes can get the wood for a fifth of the cost! I can charge "
|
||||
"half of what your people do, and still be rich, and I’m not the first to "
|
||||
"have the thought!"
|
||||
|
||||
|
@ -5479,9 +5479,9 @@ msgid ""
|
|||
msgstr ""
|
||||
"We are the people of the forest, you know that all words spoken to these un-"
|
||||
"people are of secondary importance to our own needs. As Lord Aryad said, "
|
||||
"<i>“If more trouble follows them here we should let them fight it out, then "
|
||||
"<i>‘If more trouble follows them here we should let them fight it out, then "
|
||||
"we should ‘deal’ with the survivors, and make a compromise with the "
|
||||
"Dwarves.”</i>"
|
||||
"Dwarves.’</i>"
|
||||
|
||||
#. [message]: speaker=Lady Dionli
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:145
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-01-27 09:23 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-24 00:06+1100\n"
|
||||
"PO-Revision-Date: 2019-01-27 23:41+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -219,16 +219,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:206
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "My kind? I am a knight of Wesnoth and a messenger appointed by the King "
|
||||
#| "himself! What do you mean, <i>"
|
||||
msgid ""
|
||||
"My kind? I am a knight of Wesnoth and a messenger appointed by the King "
|
||||
"himself! What do you mean, <i>“my kind”</i>? And where is the South Guard?"
|
||||
msgstr ""
|
||||
"My kind? I am a knight of Wesnoth and a messenger appointed by the King "
|
||||
"himself! What do you mean, <i>"
|
||||
"himself! What do you mean, <i>‘my kind’</i>? And where is the South Guard?"
|
||||
|
||||
#. [message]: speaker=Moreth
|
||||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:211
|
||||
|
@ -303,18 +299,13 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:276
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Do not despair! I am sure we can drive off these brigands if we rally the "
|
||||
#| "villagers and re-man the posts. Are there any weapons left in the "
|
||||
#| "citadel's armory?"
|
||||
msgid ""
|
||||
"Do not despair! I am sure we can drive off these brigands if we rally the "
|
||||
"villagers and re-man the posts. Are there any weapons left in the citadel’s "
|
||||
"armory?"
|
||||
msgstr ""
|
||||
"Do not despair! I am sure we can drive off these brigands if we rally the "
|
||||
"villagers and re-man the posts. Are there any weapons left in the citadel's "
|
||||
"villagers and re-man the posts. Are there any weapons left in the citadel’s "
|
||||
"armoury?"
|
||||
|
||||
#. [message]: speaker=Sir Gerrick
|
||||
|
@ -377,33 +368,23 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:388
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Bowmen have a strong ranged attack, and are very effective against units "
|
||||
#| "that lack a ranged attack, like Thieves and Thugs. They also carry a "
|
||||
#| "sword and can defend themselves against melee attacks."
|
||||
msgid ""
|
||||
"Bowmen have a strong ranged attack and are very effective against units that "
|
||||
"lack a ranged attack, like Thieves and Thugs. They also carry a sword and "
|
||||
"can defend themselves against melee attacks."
|
||||
msgstr ""
|
||||
"Bowmen have a strong ranged attack, and are very effective against units "
|
||||
"that lack a ranged attack, like Thieves and Thugs. They also carry a sword "
|
||||
"and can defend themselves against melee attacks."
|
||||
"Bowmen have a strong ranged attack and are very effective against units that "
|
||||
"lack a ranged attack, like Thieves and Thugs. They also carry a sword and "
|
||||
"can defend themselves against melee attacks."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:393
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Spearmen have a strong melee attack, and are effective against most "
|
||||
#| "units. They also have a weak ranged attack. They form the backbone of the "
|
||||
#| "South Guard."
|
||||
msgid ""
|
||||
"Spearmen have a strong melee attack and are effective against most units. "
|
||||
"They also have a weak ranged attack. They form the backbone of the South "
|
||||
"Guard."
|
||||
msgstr ""
|
||||
"Spearmen have a strong melee attack, and are effective against most units. "
|
||||
"Spearmen have a strong melee attack and are effective against most units. "
|
||||
"They also have a weak ranged attack. They form the backbone of the South "
|
||||
"Guard."
|
||||
|
||||
|
@ -504,18 +485,13 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:528
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "During the day, your units will deal more damage and the bandits will "
|
||||
#| "deal less. The more of Urza Mathin's troops you can defeat during the "
|
||||
#| "day, the better."
|
||||
msgid ""
|
||||
"During the day, your units will deal more damage and the bandits will deal "
|
||||
"less. The more of Urza Mathin’s troops you can defeat during the day, the "
|
||||
"better."
|
||||
msgstr ""
|
||||
"During the day, your units will deal more damage and the bandits will deal "
|
||||
"less. The more of Urza Mathin's troops you can defeat during the day, the "
|
||||
"less. The more of Urza Mathin’s troops you can defeat during the day, the "
|
||||
"better."
|
||||
|
||||
#. [unit]: type=Longbowman, id=Aleron
|
||||
|
@ -1121,12 +1097,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:852
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Very well. Although it will probably take too long to send word to the "
|
||||
#| "King for reinforcements, I remember there being a small outpost within a "
|
||||
#| "couple day's ride of here. I will send a message to them asking for a few "
|
||||
#| "riders, then we should make haste toward the Aethenwood to find the elves."
|
||||
msgid ""
|
||||
"Very well. Although it will probably take too long to send word to the King "
|
||||
"for reinforcements, I remember there being a small outpost within a couple "
|
||||
|
@ -1135,7 +1105,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Very well. Although it will probably take too long to send word to the King "
|
||||
"for reinforcements, I remember there being a small outpost within a couple "
|
||||
"day's ride of here. I will send a message to them asking for a few riders, "
|
||||
"days’ ride of here. I will send a message to them asking for a few riders, "
|
||||
"then we should make haste towards the Aethenwood to find the elves."
|
||||
|
||||
#. [scenario]: id=03_A_Desperate_Errand
|
||||
|
@ -1206,15 +1176,11 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Sir Gerrick
|
||||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:226
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Nevertheless, we musn't charge in blindly. Even if the elves are unlikely "
|
||||
#| "to attack us, we do not know what else lies in these forests."
|
||||
msgid ""
|
||||
"Nevertheless, we musn’t charge in blindly. Even if the elves are unlikely to "
|
||||
"attack us, we do not know what else lies in these forests."
|
||||
msgstr ""
|
||||
"Nevertheless, we musn't charge in blindly. Even if the elves are unlikely to "
|
||||
"Nevertheless, we musn’t charge in blindly. Even if the elves are unlikely to "
|
||||
"attack us, we do not know what else lies in these forests."
|
||||
|
||||
#. [message]: speaker=Deoran
|
||||
|
@ -1300,15 +1266,11 @@ msgstr "Ha! Take that, you criminal scum!"
|
|||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:356
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Their leader is defeated! I hope that's the last bandit we ever have to "
|
||||
#| "fight."
|
||||
msgid ""
|
||||
"Their leader is defeated! I hope that’s the last bandit we ever have to "
|
||||
"fight."
|
||||
msgstr ""
|
||||
"Their leader is defeated! I hope that's the last bandit we ever have to "
|
||||
"Their leader is defeated! I hope that’s the last bandit we ever have to "
|
||||
"fight."
|
||||
|
||||
#. [message]: speaker=Sir Gerrick
|
||||
|
@ -1554,12 +1516,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Ethiliel
|
||||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:512
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "<i>I</i> will accompany the human and his men to Mebrin, and he can "
|
||||
#| "decide whether or not he wants to help us. I will not ask you to place "
|
||||
#| "yourselves in danger for these humans, but you will not presume to tell me"
|
||||
#| "—nor Mebrin—what to do. Is that fair?"
|
||||
msgid ""
|
||||
"<i>I</i> will accompany the human and his men to Mebrin, and he can decide "
|
||||
"whether or not he wants to help us. I will not ask you to place yourselves "
|
||||
|
@ -1568,8 +1524,8 @@ msgid ""
|
|||
msgstr ""
|
||||
"<i>I</i> will accompany the human and his men to Mebrin, and he can decide "
|
||||
"whether or not he wants to help us. I will not ask you to place yourselves "
|
||||
"in danger for these humans, but you will not presume to tell me—nor Mebrin—"
|
||||
"what to do. Is that fair?"
|
||||
"in danger for these humans, but you will not presume to tell me — nor Mebrin "
|
||||
"— what to do. Is that fair?"
|
||||
|
||||
#. [message]: speaker=Ithelden
|
||||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:517
|
||||
|
@ -1818,10 +1774,8 @@ msgstr "For my lady I fall..."
|
|||
|
||||
#. [message]: speaker=Mal A'kai
|
||||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:536
|
||||
#, fuzzy
|
||||
#| msgid "Ah... the darkness beckons..."
|
||||
msgid "The darkness beckons..."
|
||||
msgstr "Ah... the darkness beckons..."
|
||||
msgstr "The darkness beckons..."
|
||||
|
||||
#. [message]: speaker=Jera Ilras
|
||||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:577
|
||||
|
@ -1929,15 +1883,11 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:736
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "They have reached Mebrin's village before us! We have no hope of "
|
||||
#| "obtaining his aid now..."
|
||||
msgid ""
|
||||
"They have reached Mebrin’s village before us! We have no hope of obtaining "
|
||||
"his aid now..."
|
||||
msgstr ""
|
||||
"They have reached Mebrin's village before us! We have no hope of obtaining "
|
||||
"They have reached Mebrin’s village before us! We have no hope of obtaining "
|
||||
"his aid now..."
|
||||
|
||||
#. [message]: speaker=Ethiliel
|
||||
|
@ -1974,15 +1924,11 @@ msgstr "?"
|
|||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:240
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "It's so cold here! And this fog is so thick. This cannot be natural for a "
|
||||
#| "forest like this."
|
||||
msgid ""
|
||||
"It’s so cold here! And this fog is so thick. This cannot be natural for a "
|
||||
"forest like this."
|
||||
msgstr ""
|
||||
"It's so cold here! And this fog is so thick. This cannot be natural for a "
|
||||
"It’s so cold here! And this fog is so thick. This cannot be natural for a "
|
||||
"forest like this."
|
||||
|
||||
#. [message]: speaker=Minister Hylas
|
||||
|
@ -2442,16 +2388,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Urza Afalas
|
||||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:852
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Do not fear, I know the way out, and can lead you back to your homes "
|
||||
#| "after we defeat the undead."
|
||||
msgid ""
|
||||
"Do not fear! I know the way out and can lead you back to your homes after we "
|
||||
"defeat the undead."
|
||||
msgstr ""
|
||||
"Do not fear, I know the way out, and can lead you back to your homes after "
|
||||
"we defeat the undead."
|
||||
"Do not fear! I know the way out and can lead you back to your homes after we "
|
||||
"defeat the undead."
|
||||
|
||||
#. [message]: speaker=Urza Afalas
|
||||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:922
|
||||
|
@ -2534,16 +2476,12 @@ msgstr "Well! That was easier than I thought it would be."
|
|||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1070
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Indeed. The lich has fallen. Looks like the corrupted sage was still no "
|
||||
#| "match for us!"
|
||||
msgid ""
|
||||
"Indeed. The lich has fallen. Looks like the corrupted sage was no match for "
|
||||
"us!"
|
||||
msgstr ""
|
||||
"Indeed. The lich has fallen. Looks like the corrupted sage was still no "
|
||||
"match for us!"
|
||||
"Indeed. The lich has fallen. Looks like the corrupted sage was no match for "
|
||||
"us!"
|
||||
|
||||
#. [message]: speaker=Urza Afalas
|
||||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1074
|
||||
|
@ -2636,10 +2574,8 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1113
|
||||
#, fuzzy
|
||||
#| msgid "That's <i>Sir</i> Deoran to the likes of you!"
|
||||
msgid "That’s <i>Sir</i> Deoran to the likes of you!"
|
||||
msgstr "That's <i>Sir</i> Deoran to the likes of you!"
|
||||
msgstr "That’s <i>Sir</i> Deoran to the likes of you!"
|
||||
|
||||
#. [message]: speaker=Urza Afalas
|
||||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1117
|
||||
|
@ -3051,15 +2987,11 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Sir Gerrick
|
||||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:517
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "What's done is done. We must worry about the task at hand. Winter is "
|
||||
#| "almost upon us and it will be much more difficult to forage for food then."
|
||||
msgid ""
|
||||
"What’s done is done. We must worry about the task at hand. Winter is almost "
|
||||
"upon us and it will be much more difficult to forage for food then."
|
||||
msgstr ""
|
||||
"What's done is done. We must worry about the task at hand. Winter is almost "
|
||||
"What’s done is done. We must worry about the task at hand. Winter is almost "
|
||||
"upon us and it will be much more difficult to forage for food then."
|
||||
|
||||
#. [message]: speaker=Minister Hylas
|
||||
|
@ -3075,35 +3007,25 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Urza Afalas
|
||||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:525
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "It must be because we destroyed that phantom lich. The corrupted sage is "
|
||||
#| "sending them to hunt us in retaliation. Let's get out of here quickly so "
|
||||
#| "we won't have to fight them."
|
||||
msgid ""
|
||||
"It must be because we destroyed that phantom lich. The corrupted sage is "
|
||||
"sending them to hunt us in retaliation. Let’s get out of here quickly so we "
|
||||
"won’t have to fight them."
|
||||
msgstr ""
|
||||
"It must be because we destroyed that phantom lich. The corrupted sage is "
|
||||
"sending them to hunt us in retaliation. Let's get out of here quickly so we "
|
||||
"won't have to fight them."
|
||||
"sending them to hunt us in retaliation. Let’s get out of here quickly so we "
|
||||
"won’t have to fight them."
|
||||
|
||||
#. [message]: speaker=Urza Afalas
|
||||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:532
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Ah, also, remember that these woods are crawling with elves. Stay on the "
|
||||
#| "path and perhaps we can avoid at least most of them. If we do get seen, "
|
||||
#| "well, let's hope they won't attack us."
|
||||
msgid ""
|
||||
"Also, remember that these woods are crawling with elves. Stay on the path "
|
||||
"and perhaps we can avoid at least most of them. If we do get seen, well, "
|
||||
"let’s hope they won’t attack us."
|
||||
msgstr ""
|
||||
"Ah, also, remember that these woods are crawling with elves. Stay on the "
|
||||
"path and perhaps we can avoid at least most of them. If we do get seen, "
|
||||
"well, let's hope they won't attack us."
|
||||
"Also, remember that these woods are crawling with elves. Stay on the path "
|
||||
"and perhaps we can avoid at least most of them. If we do get seen, well, "
|
||||
"let’s hope they won’t attack us."
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:538
|
||||
|
@ -3200,10 +3122,8 @@ msgstr "Humans, bandits and abductors! Prepare to be slain!"
|
|||
|
||||
#. [message]: speaker=Sir Gerrick
|
||||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:957
|
||||
#, fuzzy
|
||||
#| msgid "We don't want to fight you! We wish only to return to our homes!"
|
||||
msgid "We don’t want to fight you! We wish only to return to our homes!"
|
||||
msgstr "We don't want to fight you! We wish only to return to our homes!"
|
||||
msgstr "We don’t want to fight you! We wish only to return to our homes!"
|
||||
|
||||
#. [message]: race=elf
|
||||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:966
|
||||
|
@ -3352,15 +3272,11 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:385
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Very well. We should all stay close and guard each others' backs. "
|
||||
#| "Something sinister lurks in this darkness."
|
||||
msgid ""
|
||||
"Very well. We should all stay close and guard each others’ backs. Something "
|
||||
"sinister lurks in this darkness."
|
||||
msgstr ""
|
||||
"Very well. We should all stay close and guard each others' backs. Something "
|
||||
"Very well. We should all stay close and guard each others’ backs. Something "
|
||||
"sinister lurks in this darkness."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -3706,32 +3622,22 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Minister Hylas
|
||||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:763
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I feel the touch of dark magic. This is quite a powerful spell—the very "
|
||||
#| "air feels thick and heavy."
|
||||
msgid ""
|
||||
"I feel the touch of dark magic. This is quite a powerful spell — the very "
|
||||
"air feels thick and heavy."
|
||||
msgstr ""
|
||||
"I feel the touch of dark magic. This is quite a powerful spell—the very air "
|
||||
"feels thick and heavy."
|
||||
"I feel the touch of dark magic. This is quite a powerful spell — the very "
|
||||
"air feels thick and heavy."
|
||||
|
||||
#. [message]: speaker=Ethiliel
|
||||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:767
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "It is Mebrin's doing. I recognize the energy, though it has been twisted "
|
||||
#| "by the touch of the black arts. He used to use this spell to heal the "
|
||||
#| "mind and purge negative emotions from the body. I imagine it will have "
|
||||
#| "exactly the opposite effect now."
|
||||
msgid ""
|
||||
"It is Mebrin’s doing. I recognize the energy, though it has been twisted by "
|
||||
"the touch of the black arts. He used to use this spell to heal the mind and "
|
||||
"purge negative emotions from the body. I imagine it will have exactly the "
|
||||
"opposite effect now."
|
||||
msgstr ""
|
||||
"It is Mebrin's doing. I recognize the energy, though it has been twisted by "
|
||||
"It is Mebrin’s doing. I recognize the energy, though it has been twisted by "
|
||||
"the touch of the black arts. He used to use this spell to heal the mind and "
|
||||
"purge negative emotions from the body. I imagine it will have exactly the "
|
||||
"opposite effect now."
|
||||
|
@ -3743,15 +3649,11 @@ msgstr "I feel... faint..."
|
|||
|
||||
#. [message]: speaker=Ethiliel
|
||||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:783
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "We must hurry! Once Mebrin's spell takes full effect, none of us will be "
|
||||
#| "able to stop him."
|
||||
msgid ""
|
||||
"We must hurry! Once Mebrin’s spell takes full effect, none of us will be "
|
||||
"able to stop him."
|
||||
msgstr ""
|
||||
"We must hurry! Once Mebrin's spell takes full effect, none of us will be "
|
||||
"We must hurry! Once Mebrin’s spell takes full effect, none of us will be "
|
||||
"able to stop him."
|
||||
|
||||
#. [message]: speaker=Sir Gerrick
|
||||
|
@ -3798,15 +3700,11 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Mal M'Brin
|
||||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:846
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You wouldn't dare strike me! I am the darkness incarnate! I am your "
|
||||
#| "master! You will obey me!"
|
||||
msgid ""
|
||||
"You wouldn’t dare strike me! I am the darkness incarnate! I am your master! "
|
||||
"You will obey me!"
|
||||
msgstr ""
|
||||
"You wouldn't dare strike me! I am the darkness incarnate! I am your master! "
|
||||
"You wouldn’t dare strike me! I am the darkness incarnate! I am your master! "
|
||||
"You will obey me!"
|
||||
|
||||
#. [message]: speaker=Ethiliel
|
||||
|
@ -3830,15 +3728,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Ethiliel
|
||||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:871
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Yes, just let me gather my thoughts, and I will lead you back to your "
|
||||
#| "homes."
|
||||
msgid ""
|
||||
"Yes... just let me gather my thoughts, and I will lead you back to your "
|
||||
"homes."
|
||||
msgstr ""
|
||||
"Yes, just let me gather my thoughts, and I will lead you back to your homes."
|
||||
"Yes... just let me gather my thoughts, and I will lead you back to your "
|
||||
"homes."
|
||||
|
||||
#. [scenario]: id=07b_Pebbles_in_the_Flood
|
||||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:5
|
||||
|
@ -4121,16 +4016,12 @@ msgstr "Move Deoran into Kerlath Province"
|
|||
|
||||
#. [message]: id=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:209
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "We are finally back in familiar territory. Westin is no more than a "
|
||||
#| "couple days' journey from here. Let us make haste back to our homes."
|
||||
msgid ""
|
||||
"We are finally back in familiar territory. Westin is no more than a couple "
|
||||
"days’ journey from here. Let us make haste back to our homes."
|
||||
msgstr ""
|
||||
"We are finally back in familiar territory. Westin is no more than a couple "
|
||||
"days' journey from here. Let us make haste back to our homes."
|
||||
"days’ journey from here. Let us make haste back to our homes."
|
||||
|
||||
#. [message]: speaker=Kramak
|
||||
#. The ogre purposely has very bad grammar, because he is very stupid.
|
||||
|
@ -4413,53 +4304,35 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:418
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "He was a noble man to have sacrificed himself for us. I wish that it did "
|
||||
#| "not have to be so, but in the narrow window Gerrick's valiant stand gave "
|
||||
#| "us, we have gathered some of the provincial guard and reinforced our "
|
||||
#| "defenses!"
|
||||
msgid ""
|
||||
"He was a noble man to have sacrificed himself for us. I wish that it did not "
|
||||
"have to be so, but in the narrow window Gerrick’s valiant stand gave us, we "
|
||||
"have gathered some of the provincial guard and reinforced our defenses!"
|
||||
msgstr ""
|
||||
"He was a noble man to have sacrificed himself for us. I wish that it did not "
|
||||
"have to be so, but in the narrow window Gerrick's valiant stand gave us, we "
|
||||
"have to be so, but in the narrow window Gerrick’s valiant stand gave us, we "
|
||||
"have gathered some of the provincial guard and reinforced our defences!"
|
||||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:433
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "He was a noble man to have sacrificed himself for us. I wish that it did "
|
||||
#| "not have to be so, but in the narrow window Gerrick's valiant stand gave "
|
||||
#| "us, we have gathered the whole provincial guard and reinforced our "
|
||||
#| "defenses!"
|
||||
msgid ""
|
||||
"He was a noble man to have sacrificed himself for us. I wish that it did not "
|
||||
"have to be so, but in the narrow window Gerrick’s valiant stand gave us, we "
|
||||
"have gathered the whole provincial guard and reinforced our defenses!"
|
||||
msgstr ""
|
||||
"He was a noble man to have sacrificed himself for us. I wish that it did not "
|
||||
"have to be so, but in the narrow window Gerrick's valiant stand gave us, we "
|
||||
"have to be so, but in the narrow window Gerrick’s valiant stand gave us, we "
|
||||
"have gathered the whole provincial guard and reinforced our defences!"
|
||||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:449
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "He was a noble man to have sacrificed himself for us. I wish that it did "
|
||||
#| "not have to be so, but in the narrow window Gerrick's valiant stand gave "
|
||||
#| "us, we have gathered the whole provincial guard and fully embattled the "
|
||||
#| "city!"
|
||||
msgid ""
|
||||
"He was a noble man to have sacrificed himself for us. I wish that it did not "
|
||||
"have to be so, but in the narrow window Gerrick’s valiant stand gave us, we "
|
||||
"have gathered the whole provincial guard and fully embattled the city!"
|
||||
msgstr ""
|
||||
"He was a noble man to have sacrificed himself for us. I wish that it did not "
|
||||
"have to be so, but in the narrow window Gerrick's valiant stand gave us, we "
|
||||
"have to be so, but in the narrow window Gerrick’s valiant stand gave us, we "
|
||||
"have gathered the whole provincial guard and fully embattled the city!"
|
||||
|
||||
#. [message]: speaker=Nilaf
|
||||
|
@ -4558,15 +4431,11 @@ msgstr "What shall we do, master?"
|
|||
|
||||
#. [message]: speaker=Mal M'Brin
|
||||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:552
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Slay them all! Even if we sustain heavy losses here, the city's "
|
||||
#| "inhabitants will be more than enough to replenish our ranks."
|
||||
msgid ""
|
||||
"Slay them all! Even if we sustain heavy losses here, the city’s inhabitants "
|
||||
"will be more than enough to replenish our ranks."
|
||||
msgstr ""
|
||||
"Slay them all! Even if we sustain heavy losses here, the city's inhabitants "
|
||||
"Slay them all! Even if we sustain heavy losses here, the city’s inhabitants "
|
||||
"will be more than enough to replenish our ranks."
|
||||
|
||||
#. [message]: speaker=Mal M'Brin
|
||||
|
@ -4611,13 +4480,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Mal M'Brin
|
||||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:610
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The shroud of darkness descends once more. Night seeps through the cracks "
|
||||
#| "and crannies in the humans' defenses, plaguing their minds and bodies "
|
||||
#| "with dreadful fear. As surely as the sanctity of the psyche is shattered, "
|
||||
#| "so is the physical form, and all that is left is unthinking, unfeeling "
|
||||
#| "servitude."
|
||||
msgid ""
|
||||
"The shroud of darkness descends once more. Night seeps through the cracks "
|
||||
"and crannies in the humans’ defenses, plaguing their minds and bodies with "
|
||||
|
@ -4625,7 +4487,7 @@ msgid ""
|
|||
"the physical form, and all that is left is unthinking, unfeeling servitude."
|
||||
msgstr ""
|
||||
"The shroud of darkness descends once more. Night seeps through the cracks "
|
||||
"and crannies in the humans' defences, plaguing their minds and bodies with "
|
||||
"and crannies in the humans’ defences, plaguing their minds and bodies with "
|
||||
"dreadful fear. As surely as the sanctity of the psyche is shattered, so is "
|
||||
"the physical form, and all that is left is unthinking, unfeeling servitude."
|
||||
|
||||
|
@ -4853,10 +4715,8 @@ msgstr "Poor Farmer"
|
|||
|
||||
#. [message]: speaker=Eltenmir
|
||||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:193
|
||||
#, fuzzy
|
||||
#| msgid "You will pay for Mebrin's death!"
|
||||
msgid "You will pay for Mebrin’s death!"
|
||||
msgstr "You will pay for Mebrin's death!"
|
||||
msgstr "You will pay for Mebrin’s death!"
|
||||
|
||||
#. [message]: speaker=Poor Farmer
|
||||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:197
|
||||
|
@ -4956,15 +4816,11 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:270
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Are you sure that they'll listen to Ithelden? Or that he'll even try to "
|
||||
#| "stop them?"
|
||||
msgid ""
|
||||
"Are you sure that they’ll listen to Ithelden? Or that he’ll even try to stop "
|
||||
"them?"
|
||||
msgstr ""
|
||||
"Are you sure that they'll listen to Ithelden? Or that he'll even try to stop "
|
||||
"Are you sure that they’ll listen to Ithelden? Or that he’ll even try to stop "
|
||||
"them?"
|
||||
|
||||
#. [message]: speaker=Ethiliel
|
||||
|
@ -5002,17 +4858,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Ithelden
|
||||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:463
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I know you must be grieving over Mebrin's death as well, but surely you "
|
||||
#| "see that nothing good can come of doing this. Especially not from "
|
||||
#| "attacking Ethiliel!"
|
||||
msgid ""
|
||||
"I know you must be grieving over Mebrin’s death as well, but surely you see "
|
||||
"that nothing good can come of doing this. Especially not from attacking "
|
||||
"Ethiliel!"
|
||||
msgstr ""
|
||||
"I know you must be grieving over Mebrin's death as well, but surely you see "
|
||||
"I know you must be grieving over Mebrin’s death as well, but surely you see "
|
||||
"that nothing good can come of doing this. Especially not from attacking "
|
||||
"Ethiliel!"
|
||||
|
||||
|
@ -5173,13 +5024,6 @@ msgstr "Junior Commander"
|
|||
|
||||
#. [unit_type]: id=Junior Commander, race=human
|
||||
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:25
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "At scarcely 17 or 18 years of age, squires are not yet full knights, but "
|
||||
#| "still have the knowledge and skill to master their mounts whilst in full "
|
||||
#| "panolpy. Talented squires are sometimes given command of small units in "
|
||||
#| "Wesnoth' s army, where they gain experience leading fellow troops and "
|
||||
#| "honing their prowess in battle."
|
||||
msgid ""
|
||||
"At scarcely 17 or 18 years of age, squires are not yet full knights, but "
|
||||
"still have the knowledge and skill to master their mounts whilst in full "
|
||||
|
@ -5310,13 +5154,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:137
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Walking corpses are usually used by weaker practicioners of the black "
|
||||
#| "arts, who pilfer dead bodies to practice their profane magic. Alone, they "
|
||||
#| "are slow and weak, although they can become dangerous in large groups. "
|
||||
#| "Any unit slain by a Walking Corpse will be plagued with undeath and "
|
||||
#| "become one as well."
|
||||
msgid ""
|
||||
"Walking corpses are usually used by weaker practitioners of the black arts, "
|
||||
"who pilfer dead bodies to practice their profane magic. Alone, they are slow "
|
||||
|
@ -5446,12 +5283,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:16
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Over time, in the absence of pressing danger, the South Guard grew "
|
||||
#| "complacent and lazy. Reports to King Haldric slowed, and in the spring of "
|
||||
#| "the ninth year, ceased altogether. Displeased with Sir Loris' conduct, "
|
||||
#| "the king decided to send someone to investigate."
|
||||
msgid ""
|
||||
"Over time, in the absence of pressing danger, the South Guard grew "
|
||||
"complacent and lazy. Reports to King Haldric slowed, and in the spring of "
|
||||
|
@ -5460,20 +5291,11 @@ msgid ""
|
|||
msgstr ""
|
||||
"Over time, in the absence of pressing danger, the South Guard grew "
|
||||
"complacent and lazy. Reports to King Haldric slowed, and in the spring of "
|
||||
"the ninth year, ceased altogether. Displeased with Sir Loris' conduct, the "
|
||||
"the ninth year, ceased altogether. Displeased with Sir Loris’ conduct, the "
|
||||
"king decided to send someone to investigate."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:20
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Haldric summoned a young, but promising cavalry officer named Deoran for "
|
||||
#| "the task. Though undistinguished, Deoran's family had a decorated history "
|
||||
#| "in the army of Wesnoth: his grandfather, Haldiel, had fought alongside "
|
||||
#| "Konrad I in the war to reclaim the throne, and his father, Leonard, had "
|
||||
#| "served as an officer for thirty years. Thus, with full trust in the young "
|
||||
#| "officer, King Haldric knighted Deoran and tasked him with riding to "
|
||||
#| "Westin to demand accounting from Sir Loris."
|
||||
msgid ""
|
||||
"Haldric summoned a young, but promising cavalry officer named Deoran for the "
|
||||
"task. Though undistinguished, Deoran’s family had a decorated history in the "
|
||||
|
@ -5484,7 +5306,7 @@ msgid ""
|
|||
"accounting from Sir Loris."
|
||||
msgstr ""
|
||||
"Haldric summoned a young, but promising cavalry officer named Deoran for the "
|
||||
"task. Though undistinguished, Deoran's family had a decorated history in the "
|
||||
"task. Though undistinguished, Deoran’s family had a decorated history in the "
|
||||
"army of Wesnoth: his grandfather, Haldiel, had fought alongside Konrad I in "
|
||||
"the war to reclaim the throne, and his father, Leonard, had served as an "
|
||||
"officer for thirty years. Thus, with full trust in the young officer, King "
|
||||
|
@ -5521,15 +5343,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:45
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Ethiliel led the men of the South Guard into the southern forest. The "
|
||||
#| "deep woods were overcast with unnatural shadow as they entered, shrouded "
|
||||
#| "with eerie silence and uncanny stillness. Grey darkness sapped all color "
|
||||
#| "from their surroundings, rendering all murky and gloomy, with every "
|
||||
#| "movement and every sound muted in the thick fog. Deoran's small company "
|
||||
#| "kept vigilant watch on the dense forest and on each other, wary of the "
|
||||
#| "foreboding ambience, and even the elves seemed rather disconcerted."
|
||||
msgid ""
|
||||
"Ethiliel led the men of the South Guard into the southern forest. The deep "
|
||||
"woods were overcast with unnatural shadow as they entered, shrouded with "
|
||||
|
@ -5543,7 +5356,7 @@ msgstr ""
|
|||
"woods were overcast with unnatural shadow as they entered, shrouded with "
|
||||
"eerie silence and uncanny stillness. Grey darkness sapped all colour from "
|
||||
"their surroundings, rendering all murky and gloomy, with every movement and "
|
||||
"every sound muted in the thick fog. Deoran's small company kept vigilant "
|
||||
"every sound muted in the thick fog. Deoran’s small company kept vigilant "
|
||||
"watch on the dense forest and on each other, wary of the foreboding "
|
||||
"ambience, and even the elves seemed rather disconcerted."
|
||||
|
||||
|
@ -5588,13 +5401,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:71
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "He wondered briefly why she had stopped mentioning Mebrin and his "
|
||||
#| "whereabouts, but something told him that now was not the time to mention "
|
||||
#| "the sage's name. Perhaps, he thought, she suspected that the bandits' "
|
||||
#| "story was indeed true and that Mebrin had been corrupted by his dabblings "
|
||||
#| "in undead magic. Perhaps she simply hadn't come to terms with it."
|
||||
msgid ""
|
||||
"He wondered briefly why she had stopped mentioning Mebrin and his "
|
||||
"whereabouts, but something told him that now was not the time to mention the "
|
||||
|
@ -5604,8 +5410,8 @@ msgid ""
|
|||
msgstr ""
|
||||
"He wondered briefly why she had stopped mentioning Mebrin and his "
|
||||
"whereabouts, but something told him that now was not the time to mention the "
|
||||
"sage's name. Perhaps, he thought, she suspected that the bandits' story was "
|
||||
"indeed true and that Mebrin had been corrupted by his dabblings in undead "
|
||||
"sage’s name. Perhaps, he thought, she suspected that the bandits’ story was "
|
||||
"indeed true and that Mebrin had been corrupted by his dabbling in undead "
|
||||
"magic. Perhaps she simply hadn't come to terms with it."
|
||||
|
||||
#. [part]
|
||||
|
@ -5732,9 +5538,9 @@ msgstr ""
|
|||
"breath. Finally, after several more minutes, the fog drifted away and "
|
||||
"Ethiliel stood there alone, facing the wall of spears. Her face was a mask "
|
||||
"of woe and exhaustion, and yet her voice was startlingly clear as she spoke "
|
||||
"to the men of Wesnoth, saying, <i>“Stop! Enough blood has been spilled, "
|
||||
"to the men of Wesnoth, saying, <i>‘Stop! Enough blood has been spilled, "
|
||||
"human and elf alike. The injury you humans have done to the elves is great, "
|
||||
"but your service also was worthy. We have decided to make peace again.”</i>"
|
||||
"but your service also was worthy. We have decided to make peace again.’</i>"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:124
|
||||
|
@ -5744,10 +5550,10 @@ msgid ""
|
|||
"farmlands belonging to you humans. No more will the elves send ambassadors "
|
||||
"or councilors to Westin, and no more will men wander the green woods.”</i>"
|
||||
msgstr ""
|
||||
"<i>“These are our terms: no human will be permitted in the forests or hills "
|
||||
"<i>‘These are our terms: no human will be permitted in the forests or hills "
|
||||
"of the Aetherwood, and likewise, we elves will not traverse the plains and "
|
||||
"farmlands belonging to you humans. No more will the elves send ambassadors "
|
||||
"or councillors to Westin, and no more will men wander the green woods.”</i>"
|
||||
"or councillors to Westin, and no more will men wander the green woods.’</i>"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:128
|
||||
|
@ -5757,10 +5563,10 @@ msgid ""
|
|||
"it, but it is the best I could do. This whole endeavor has brought me enough "
|
||||
"grief as it is. I will go now.”</i>"
|
||||
msgstr ""
|
||||
"Ethiliel drew closer to Deoran and her voice dropped to a whisper. <i>“I "
|
||||
"Ethiliel drew closer to Deoran and her voice dropped to a whisper. <i>‘I "
|
||||
"have done what I can to ensure peace between elf and man. You may not like "
|
||||
"it, but it is the best I could do. This whole endeavour has brought me "
|
||||
"enough grief as it is. I will go now.”</i>"
|
||||
"enough grief as it is. I will go now.’</i>"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:132
|
||||
|
@ -5782,13 +5588,6 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:136
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:177
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Finally, as the snow melted and green buds marked the onset of spring, "
|
||||
#| "Deoran knew the time had come to report back to King Haldric. He bade the "
|
||||
#| "people of Westin farewell and made his journey northward to Weldyn. While "
|
||||
#| "years of rebuilding lay ahead for Kerlath, they would take place in peace "
|
||||
#| "thanks to Deoran's leadership and the heroics of the South Guard."
|
||||
msgid ""
|
||||
"Finally, as the snow melted and green buds marked the onset of spring, "
|
||||
"Deoran knew the time had come to report back to King Haldric. He bade the "
|
||||
|
@ -5800,21 +5599,10 @@ msgstr ""
|
|||
"Deoran knew the time had come to report back to King Haldric. He bade the "
|
||||
"people of Westin farewell and made his journey northwards to Weldyn. While "
|
||||
"years of rebuilding lay ahead for Kerlath, they would take place in peace "
|
||||
"thanks to Deoran's leadership and the heroics of the South Guard."
|
||||
"thanks to Deoran’s leadership and the heroics of the South Guard."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:146
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "As the lich's final death scream echoed across the battlefield, his "
|
||||
#| "skeletal form began to crumble. Decayed bones disintegrated into ash, "
|
||||
#| "borne away on the frigid wind, another immortal soul cast back into the "
|
||||
#| "endless flow of time. With their master's power gone, the undead warriors "
|
||||
#| "fell back to lifelessness, crumbling into inanimate heaps of bones. The "
|
||||
#| "rustling wind floated across the battlefield in gentle streams, carrying "
|
||||
#| "with it the souls of the fallen and ascending toward the sky where the "
|
||||
#| "sun began to break through the ashen clouds. As the sunlight broke "
|
||||
#| "through, the wind passed, and all was still."
|
||||
msgid ""
|
||||
"As the lich’s final death scream echoed across the battlefield, his skeletal "
|
||||
"form began to crumble. Decayed bones disintegrated into ash, borne away on "
|
||||
|
@ -5826,13 +5614,13 @@ msgid ""
|
|||
"through the ashen clouds. As the sunlight broke through, the wind passed, "
|
||||
"and all was still."
|
||||
msgstr ""
|
||||
"As the lich's final death scream echoed across the battlefield, his skeletal "
|
||||
"As the lich’s final death scream echoed across the battlefield, his skeletal "
|
||||
"form began to crumble. Decayed bones disintegrated into ash, borne away on "
|
||||
"the frigid wind, another immortal soul cast back into the endless flow of "
|
||||
"time. With their master's power gone, the undead warriors fell back to "
|
||||
"lifelessness, crumbling into inanimate heaps of bones. The rustling wind "
|
||||
"floated across the battlefield in gentle streams, carrying with it the souls "
|
||||
"of the fallen and ascending toward the sky where the sun began to break "
|
||||
"of the fallen and ascending towards the sky where the sun began to break "
|
||||
"through the ashen clouds. As the sunlight broke through, the wind passed, "
|
||||
"and all was still."
|
||||
|
||||
|
@ -6667,7 +6455,7 @@ msgstr ""
|
|||
#~ "We will crush Westin as we have crushed you! No one shall stand between "
|
||||
#~ "us and our home."
|
||||
#~ msgstr ""
|
||||
#~ "We will crush Westin as we have crushed you! No one shall stand between "
|
||||
#~ "We will crush Westin as we have crushed you! No-one shall stand between "
|
||||
#~ "us and our home."
|
||||
|
||||
#~ msgid "Tharzo Kalain"
|
||||
|
@ -6704,7 +6492,7 @@ msgstr ""
|
|||
#~ "Since I was a boy, Gerrick was my leader, and there was no one braver. "
|
||||
#~ "Today we shall defend our homes, and avenge him!"
|
||||
#~ msgstr ""
|
||||
#~ "Since I was a boy, Gerrick was my leader, and there was no one braver. "
|
||||
#~ "Since I was a boy, Gerrick was my leader, and there was no-one braver. "
|
||||
#~ "Today we shall defend our homes, and avenge him!"
|
||||
|
||||
#~ msgid "I have summoned the great Council of Westin!"
|
||||
|
@ -6958,10 +6746,10 @@ msgstr ""
|
|||
#~ "worthy.”</i>"
|
||||
#~ msgstr ""
|
||||
#~ "When the fog broke, Ethiliel stood alone, facing the wall of spears. "
|
||||
#~ "Bathed in light, she spoke to the men of Wesnoth, saying, <i>“Stop! "
|
||||
#~ "Bathed in light, she spoke to the men of Wesnoth, saying, <i>‘Stop! "
|
||||
#~ "Enough blood has been spilled before the walls of this city! The injury "
|
||||
#~ "you humans have done to the elves is great, but your service also was "
|
||||
#~ "worthy.”</i>"
|
||||
#~ "worthy.’</i>"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with "
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-01-27 09:23 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-23 18:41+1100\n"
|
||||
"PO-Revision-Date: 2019-01-27 23:25+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -993,7 +993,7 @@ msgstr ""
|
|||
"Only a few manage to gain the skill and power necessary to be admitted to "
|
||||
"this highest rank without perishing in battle. Though other drakes may "
|
||||
"disparage the Fighter caste, they always check twice to be sure none are "
|
||||
"around; Blademasters fiercely protect their fellows' honour, and no one "
|
||||
"around; Blademasters fiercely protect their fellows' honour, and no-one "
|
||||
"would dispute their right to do so."
|
||||
|
||||
#. [attack]: type=blade
|
||||
|
@ -2143,16 +2143,6 @@ msgstr "Elvish Archer"
|
|||
|
||||
#. [unit_type]: id=Elvish Archer, race=elf
|
||||
#: data/core/units/elves/Archer.cfg:19
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "As primarily foragers and hunters, most elves learn to become proficient "
|
||||
#| "archers from a young age. Besides being only a practical skill, archery "
|
||||
#| "is also a common pasttime and many competitions are held in sport for the "
|
||||
#| "entertainment of spectators and participants alike. This ability is "
|
||||
#| "readily turned to battle in times of war, where many elves will wield "
|
||||
#| "bows as their weapons of choice. Though not as sturdy as their human or "
|
||||
#| "orc counterparts, Elvish archers are still effective combatants, "
|
||||
#| "especially when fighting from the safety of their forests."
|
||||
msgid ""
|
||||
"As primarily foragers and hunters, most elves learn to become proficient "
|
||||
"archers from a young age. Besides being only a practical skill, archery is "
|
||||
|
@ -2987,7 +2977,7 @@ msgid ""
|
|||
"mounts have a rather easy time traversing the mountains, though water and "
|
||||
"woods will still slow them down."
|
||||
msgstr ""
|
||||
"No one is quite sure how the practice of taming and riding wolves came into "
|
||||
"No-one is quite sure how the practice of taming and riding wolves came into "
|
||||
"being, but the advantages of it for a goblin are obvious. Goblins are "
|
||||
"smaller and much weaker than their orcish kin, and are often tasked to the "
|
||||
"most dangerous and unwanted parts of a fight. Any who can manage to win "
|
||||
|
@ -4870,7 +4860,7 @@ msgid ""
|
|||
"their bidding. When not being controlled they like to frolic in pools of "
|
||||
"lava and take great delight in burning anything they can reach."
|
||||
msgstr ""
|
||||
"Fire Guardians are spirits of smoke and flame. No one is exactly sure where "
|
||||
"Fire Guardians are spirits of smoke and flame. No-one is exactly sure where "
|
||||
"they come from, but they are occasionally summoned by powerful mages to do "
|
||||
"their bidding. When not being controlled they like to frolic in pools of "
|
||||
"lava and take great delight in burning anything they can reach."
|
||||
|
@ -5420,7 +5410,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"A blade in the dark, dripping with poison — for many orcish warlords the "
|
||||
"last thing they see. Due to their high fees, orcish nightblades specialize "
|
||||
"in “resolving internal conflicts” and are rarely seen on the battlefield. "
|
||||
"in ‘resolving internal conflicts’ and are rarely seen on the battlefield. "
|
||||
"Practice makes perfect, and few can rival them in that regard: they have "
|
||||
"long lost count of their victims, though that admittedly isn’t too hard for "
|
||||
"an orc with only ten fingers."
|
||||
|
@ -6779,7 +6769,7 @@ msgstr ""
|
|||
#~ "real assault.\n"
|
||||
#~ "\n"
|
||||
#~ "Some speculate that the existence of these creatures is the beginning of "
|
||||
#~ "a failure of the orcish bloodline, though no one knows enough of their "
|
||||
#~ "a failure of the orcish bloodline, though no-one knows enough of their "
|
||||
#~ "history to state anything conclusive."
|
||||
|
||||
#~ msgid ""
|
||||
|
|
|
@ -613,7 +613,7 @@ msgstr "Yuni"
|
|||
#. [message]: speaker=Zhul
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:698
|
||||
msgid "Finally! We were worried that no one else had survived."
|
||||
msgstr "Finally! We were worried that no one else had survived."
|
||||
msgstr "Finally! We were worried that no-one else had survived."
|
||||
|
||||
#. [message]: speaker=Nym
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:703
|
||||
|
@ -1076,10 +1076,10 @@ msgid ""
|
|||
msgstr ""
|
||||
"Last night, before the rock storm, I heard a voice in my sleep. It sounded "
|
||||
"like sweet music, and somehow I knew it was Eloh. I still remember her exact "
|
||||
"words: <i>“You must be strong, young elf, for you enter a time of peril. The "
|
||||
"words: <i>‘You must be strong, young elf, for you enter a time of peril. The "
|
||||
"home you know will be destroyed, and you must lead your people to a new "
|
||||
"land. To the north you will find salvation and peace. Cross the desert and "
|
||||
"head to the mountains. Fear not, for I will guide you and protect you.”</i> "
|
||||
"head to the mountains. Fear not, for I will guide you and protect you.’</i> "
|
||||
"I’m not sure why I’m the one she chose to appeal to, but if this is her "
|
||||
"will, I will see it done. Our home is gone and the desert is a harsh place. "
|
||||
"If Eloh has prepared a new home for us, then I will lead us there."
|
||||
|
@ -3429,6 +3429,15 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:819
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "How odd. Someone has carved a crude fountain out of the stone at the end "
|
||||
#| "of the passage. The freezing water pours out into a large pool. At the "
|
||||
#| "bottom of the pool I can see a skeleton still gripping a sword. The blade "
|
||||
#| "seems to glow faintly blue. The pool isn’t very deep, I could easily wade "
|
||||
#| "in and pick it up. But someone else has carved a crude message in the "
|
||||
#| "wall. <i>“If you dare to take this blade here, your greatest fear will "
|
||||
#| "surely appear.’</i> It looks like a nice sword, but do I dare chance it?"
|
||||
msgid ""
|
||||
"How odd. Someone has carved a crude fountain out of the stone at the end of "
|
||||
"the passage. The freezing water pours out into a large pool. At the bottom "
|
||||
|
@ -3442,8 +3451,8 @@ msgstr ""
|
|||
"the passage. The freezing water pours out into a large pool. At the bottom "
|
||||
"of the pool I can see a skeleton still gripping a sword. The blade seems to "
|
||||
"glow faintly blue. The pool isn’t very deep, I could easily wade in and pick "
|
||||
"it up. But someone else has carved a crude message in the wall. <i>“If you "
|
||||
"dare to take this blade here, your greatest fear will surely appear.”</i> It "
|
||||
"it up. But someone else has carved a crude message in the wall. <i>‘If you "
|
||||
"dare to take this blade here, your greatest fear will surely appear.’</i> It "
|
||||
"looks like a nice sword, but do I dare chance it?"
|
||||
|
||||
#. [option]
|
||||
|
@ -6070,8 +6079,8 @@ msgstr ""
|
|||
"dwarf. The tomb seems empty except for this ornate stone coffin. The "
|
||||
"skeleton inside the coffin has long since vanished into dust. All that’s "
|
||||
"left are a few ceremonial trinkets and this shining golden belt. Inscribed "
|
||||
"on this inside are the words: <i>“May you have the toughness to stay "
|
||||
"standing long after your enemies fall.”</i> Grave robbing is never a good "
|
||||
"on this inside are the words: <i>‘May you have the toughness to stay "
|
||||
"standing long after your enemies fall.’</i> Grave robbing is never a good "
|
||||
"thing to do, but this belt looks magical and its former owner certainly "
|
||||
"won’t miss it."
|
||||
|
||||
|
@ -8218,7 +8227,7 @@ msgid ""
|
|||
"noticed me, no I was too sneaky. And you wondered how I managed to follow "
|
||||
"you through the tunnels? Hah, you escorted me."
|
||||
msgstr ""
|
||||
"I was able to follow your trail, and I slipped among your people. No one "
|
||||
"I was able to follow your trail, and I slipped among your people. No-one "
|
||||
"noticed me, no, I was too sneaky. And you wondered how I managed to follow "
|
||||
"you through the tunnels? Hah, you escorted me."
|
||||
|
||||
|
@ -10982,8 +10991,8 @@ msgid ""
|
|||
msgstr ""
|
||||
"Oh Eloh, you know how long I have faithfully served you. I ask you now a "
|
||||
"boon in return. Do not kill the boy Kaleh, he is just doing what his heart "
|
||||
"tells him to do. Did you not say, <i>“To err is elven, but to forgive "
|
||||
"divine”</i>?"
|
||||
"tells him to do. Did you not say, <i>‘To err is elven, but to forgive "
|
||||
"divine’</i>?"
|
||||
|
||||
#. [message]: speaker=Eloh
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2013
|
||||
|
@ -12274,7 +12283,7 @@ msgstr ""
|
|||
#. [message]: speaker=Nym
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:482
|
||||
msgid "No, no, no one is blaming you, Kaleh."
|
||||
msgstr "No, no, no one is blaming you, Kaleh."
|
||||
msgstr "No, no, no-one is blaming you, Kaleh."
|
||||
|
||||
#. [message]: speaker=Zhul
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:487
|
||||
|
@ -14453,7 +14462,7 @@ msgid ""
|
|||
"we were born among the sands we can thrive anywhere we have the will to live."
|
||||
msgstr ""
|
||||
"Although I am not as devout as Zhul is, I thank Eloh every day that Nym "
|
||||
"survived that horrible battle in the Black Citadel. No one has been more "
|
||||
"survived that horrible battle in the Black Citadel. No-one has been more "
|
||||
"enthusiastic than she in embracing our life among the islands. She delights "
|
||||
"in swimming and sailing among the shallows and spends so much time in the "
|
||||
"water that sometimes I think she is half mermaid herself. Her sparkling "
|
||||
|
@ -14813,7 +14822,7 @@ msgid ""
|
|||
"This thing is impossible to describe, no one has seen anything like it "
|
||||
"before."
|
||||
msgstr ""
|
||||
"This thing is impossible to describe; no one has seen anything like it "
|
||||
"This thing is impossible to describe; no-one has seen anything like it "
|
||||
"before."
|
||||
|
||||
#. [attack]: type=cold
|
||||
|
@ -15083,7 +15092,7 @@ msgid ""
|
|||
"where he came from or why he acts the way he does, but the trail of death he "
|
||||
"leaves in his wake is unmistakeable."
|
||||
msgstr ""
|
||||
"The Dark Assassin appears and disappears at a moment’s notice. No one knows "
|
||||
"The Dark Assassin appears and disappears at a moment’s notice. No-one knows "
|
||||
"where he came from or why he acts the way he does, but the trail of death he "
|
||||
"leaves in his wake is unmistakable."
|
||||
|
||||
|
@ -15761,7 +15770,7 @@ msgid ""
|
|||
"sight to behold. Crawling around on huge skeletal legs, and wielding huge "
|
||||
"magical staves, these abominations are fearsome undead foes. "
|
||||
msgstr ""
|
||||
"No one is quite sure how spider liches are created, but they are a horrific "
|
||||
"No-one is quite sure how spider liches are created, but they are a horrific "
|
||||
"sight to behold. Crawling around on huge skeletal legs, and wielding huge "
|
||||
"magical staves, these abominations are fearsome undead foes. "
|
||||
|
||||
|
@ -16302,7 +16311,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"That night, as I slept, I dreamt again, for the first time since that first "
|
||||
"fateful night. Eloh came to me again, and this time she appeared in a vision "
|
||||
"as a beautiful glowing figure, as bright as the suns. She said <i>“Have "
|
||||
"as a beautiful glowing figure, as bright as the suns. She said <i>‘Have "
|
||||
"courage, for though soon you shall go through a time of darkness, all your "
|
||||
"trials shall be richly rewarded in the end. You must go under the northern "
|
||||
"mountains, not over them. You will find the ruins of an ancient watch tower "
|
||||
|
@ -16312,7 +16321,7 @@ msgstr ""
|
|||
"my suns, I shall contact you. But beware those who lurk in the darkness, "
|
||||
"they hide from my light, and must not be trusted. I have no power in the "
|
||||
"dark, so you are my hand of justice. Punish the non-believers. Go now, and "
|
||||
"fear not the dark.”</i> And again, just like before, I was woken up by a "
|
||||
"fear not the dark.’</i> And again, just like before, I was woken up by a "
|
||||
"shout in the night."
|
||||
|
||||
#. [part]
|
||||
|
@ -16947,7 +16956,7 @@ msgstr ""
|
|||
"faces were missing. Barely a fourth of those who set out with us on our "
|
||||
"journey had survived. If I had known it would be this bad would I have ever "
|
||||
"left in the first place? I thought Eloh was protecting us and guiding our "
|
||||
"steps, but in truth it was all me. For better or for worse I have no one to "
|
||||
"steps, but in truth it was all me. For better or for worse I have no-one to "
|
||||
"blame but myself."
|
||||
|
||||
#. [part]
|
||||
|
|
Loading…
Add table
Reference in a new issue