Fix typo, version numbering, and whitespace issues in changelog
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1 changed files with 13 additions and 10 deletions
23
changelog.md
23
changelog.md
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@ -123,9 +123,9 @@
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* The sidebar, recall dialog, etc now show attack's range (melee/ranged) and
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damage type (arcane/blade/cold/...) using icons. (PR #3732, #3740)
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## Version 1.14.7+dev
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## Version 1.14.8+dev
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### Campaigns
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* Dark Water:
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* Dead Water:
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* S3: modify starting dialogue
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* Descent into Darkness:
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* Update maps for S1 and S6
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* S17a: prevent time over defeat if player chooses to defeat remaining saurians
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* The South Guard:
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* S1: create Sir Gerrick if player skips scenario with debug
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* S6b: create Urza Afalas if player skips S5 with debug
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* S6b: kill elves on side 1 if player got to this scenario with debug
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* S6b: create Urza Afalas if player skips S5 with debug
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* S6b: kill elves on side 1 if player got to this scenario with debug
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* S8b: fixed bug with shifted ToD schedules near campfires
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* Under the Burning Suns:
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* Various bugfixes (objectives, allied vision, unit spawns, event firing)
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@ -161,6 +161,9 @@
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### Units
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* Add new Water Serpent portrait
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## Version 1.14.8
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* Skipped due to needed to reupload the a broken 1.14.7 macOS App Store package as 1.14.8
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## Version 1.14.6+dev
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### Campaigns
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* A Tale of Two Brothers:
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@ -215,7 +218,7 @@
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### Units
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* Updated descriptions for Goblin Knight and Wolf Rider
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* Add new descriptions for Quenoth faction
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## Version 1.14.5+dev
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### AI
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* Fixed crash when the AI simulates a fight between two units which can slow but aren't yet slowed, then
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@ -1084,8 +1087,8 @@
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* Add wesnoth.format_conjunct_list and wesnoth.format_disjunct_list.
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* New global "wml" table groups together all the functions for working
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with WML tables, and its subtable "wml.variable" groups functions
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for working with WML variables. Most of these are functions previously
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found only in helper.lua; they no longer need a require to use.
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for working with WML variables. Most of these are functions previously
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found only in helper.lua; they no longer need a require to use.
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* Warnings for using deprecated Lua functions now only appear in debug mode.
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* wesnoth.game_config is now accessible in application and mapgen kernels,
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though some of its contents are missing.
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@ -1149,8 +1152,8 @@
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* Fix a crash when attempting to call a non-existent function
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* The following previously FormulaAI-exclusive functions are now also
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available in filter formulas (SUF, SLF, SSF, SWF):
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adjacent_locs, location_in_radius, get_unit_type, unit_at, defense_on,
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chance_to_hit, movement_cost
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adjacent_locs, location_in_radius, get_unit_type, unit_at, defense_on,
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chance_to_hit, movement_cost
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* New builtin functions for manipulating locations
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(available to all formulas):
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adjacent_locs, are_adjacent, relative_dir, direction_from,
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parameters.
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* New [credits_group] tag can be used by non-campaign addons to group several
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[about] tags under a single header. This is a toplevel tag, not a subtag
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of [era] or [modification].
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of [era] or [modification].
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* An empty id key in SUF no longer matches all units;
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instead, it matches none.
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* Fix [primary_attack] and [secondary_attack] in [kill]
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