Polished up the betrayal speech.

This commit is contained in:
Eric S. Raymond 2009-09-02 22:30:49 +00:00
parent d5b7d0f889
commit 721b2ba4d1

View file

@ -50,7 +50,7 @@
controller=human
team_name=kalenz
recruit={ELVES}
#TODO differntiate the gold
#TODO differentiate the gold
{GOLD 100 100 100}
[/side]
{RECALL_KALENZ 17 14}
@ -118,48 +118,42 @@
#define BETRAY_SPEECH
[message]
speaker=unit
#TODO ESR
message= _ "As you wish commander."
message= _ "As you command, my lord."
[/message]
[message]
id=Cleodil
message= _ "You turn on us? I cannot believe it! How has elf come to strive against elf so bitterly?"
[/message]
[message]
id=Kalenz
message= _ "Evil takes many forms, my love. Today we see another of its faces...and must defeat it again. Prepare to die, $betrayer|!"
[/message]
[message]
role=betrayer
message= _ "Only Landar has the will to do what must be done to save the Elves!"
[/message]
[modify_side]
side=$betraying_side
team_name=assassins
[/modify_side]
[message]
id=Cleodil
#TODO ESR
message= _ "You betray us? I can't believe it."
[/message]
[message]
id=Kalenz
#TODO ESR
message= _ "Even you my son $betrayer|?"
[/message]
[message]
role=betrayer
#TODO ESR
message= _ "Only Landar can lead us to the strength we need to survive!"
[/message]
[modify_side]
side=$betraying_side
team_name=assassins
[/modify_side]
[store_unit]
[filter]
id=$unit.id
[/filter]
[store_unit]
[filter]
id=$unit.id
[/filter]
variable=to_restore
kill=yes
#TODO uncomment when the attribute animate is supported
#animate=no
[/store_unit]
[event]
name=attack end
[unstore_unit]
variable=to_restore
kill=yes
#TODO uncomment when the attribute animate is supported
#animate=no
[/store_unit]
[event]
name=attack end
[unstore_unit]
variable=to_restore
[/unstore_unit]
{CLEAR_VARIABLE to_restore}
[/event]
[/unstore_unit]
{CLEAR_VARIABLE to_restore}
[/event]
#enddef
[event]
@ -174,8 +168,7 @@
[message]
role=betrayer
#TODO ESR
message= _ "Hold on $unit.name|! This time we fight for Landar!"
message= _ "Hold, $unit.name|! Now we fight for Landar!"
[/message]
{BETRAY_SPEECH}
@ -195,14 +188,12 @@
[message]
side=$unit.side
canrecruit=yes
#TODO ESR
message= _ "Stop your strike $unit.name|! $second_unit.name| is on our side!"
message= _ "Hold your hand, $unit.name|! $second_unit.name| is on our side!"
[/message]
[message]
role=betrayer
#TODO ESR
message= _ "Right, my troops change the side"
message= _ "I will not stand by as Kalenz betrays us to the Humans and Dwarves. We follow Landar now!"
[/message]
{BETRAY_SPEECH}