Polished up the betrayal speech.
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1 changed files with 36 additions and 45 deletions
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@ -50,7 +50,7 @@
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controller=human
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team_name=kalenz
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recruit={ELVES}
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#TODO differntiate the gold
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#TODO differentiate the gold
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{GOLD 100 100 100}
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[/side]
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{RECALL_KALENZ 17 14}
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@ -118,48 +118,42 @@
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#define BETRAY_SPEECH
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[message]
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speaker=unit
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#TODO ESR
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message= _ "As you wish commander."
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message= _ "As you command, my lord."
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[/message]
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[message]
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id=Cleodil
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message= _ "You turn on us? I cannot believe it! How has elf come to strive against elf so bitterly?"
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[/message]
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[message]
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id=Kalenz
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message= _ "Evil takes many forms, my love. Today we see another of its faces...and must defeat it again. Prepare to die, $betrayer|!"
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[/message]
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[message]
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role=betrayer
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message= _ "Only Landar has the will to do what must be done to save the Elves!"
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[/message]
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[modify_side]
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side=$betraying_side
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team_name=assassins
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[/modify_side]
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[message]
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id=Cleodil
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#TODO ESR
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message= _ "You betray us? I can't believe it."
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[/message]
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[message]
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id=Kalenz
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#TODO ESR
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message= _ "Even you my son $betrayer|?"
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[/message]
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[message]
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role=betrayer
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#TODO ESR
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message= _ "Only Landar can lead us to the strength we need to survive!"
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[/message]
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[modify_side]
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side=$betraying_side
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team_name=assassins
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[/modify_side]
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[store_unit]
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[filter]
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id=$unit.id
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[/filter]
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[store_unit]
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[filter]
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id=$unit.id
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[/filter]
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variable=to_restore
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kill=yes
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#TODO uncomment when the attribute animate is supported
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#animate=no
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[/store_unit]
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[event]
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name=attack end
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[unstore_unit]
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variable=to_restore
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kill=yes
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#TODO uncomment when the attribute animate is supported
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#animate=no
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[/store_unit]
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[event]
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name=attack end
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[unstore_unit]
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variable=to_restore
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[/unstore_unit]
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{CLEAR_VARIABLE to_restore}
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[/event]
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[/unstore_unit]
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{CLEAR_VARIABLE to_restore}
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[/event]
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#enddef
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[event]
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@ -174,8 +168,7 @@
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[message]
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role=betrayer
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#TODO ESR
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message= _ "Hold on $unit.name|! This time we fight for Landar!"
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message= _ "Hold, $unit.name|! Now we fight for Landar!"
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[/message]
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{BETRAY_SPEECH}
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@ -195,14 +188,12 @@
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[message]
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side=$unit.side
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canrecruit=yes
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#TODO ESR
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message= _ "Stop your strike $unit.name|! $second_unit.name| is on our side!"
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message= _ "Hold your hand, $unit.name|! $second_unit.name| is on our side!"
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[/message]
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[message]
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role=betrayer
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#TODO ESR
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message= _ "Right, my troops change the side"
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message= _ "I will not stand by as Kalenz betrays us to the Humans and Dwarves. We follow Landar now!"
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[/message]
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{BETRAY_SPEECH}
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