New goblin hit and die sounds and a few other minor unit fixes.

This commit is contained in:
Lari Nieminen 2006-05-15 15:17:46 +00:00
parent caba258c8f
commit 71db1af65d
12 changed files with 17 additions and 10 deletions

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@ -29,6 +29,12 @@ dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg #enddef
#define SOUND_LIST:DWARF_DIE
dwarf-die-1.ogg,dwarf-die-2.ogg #enddef
#define SOUND_LIST:GOBLIN_HIT
goblin-hit-1.ogg,goblin-hit-2.ogg,goblin-hit-3.ogg #enddef
#define SOUND_LIST:GOBLIN_DIE
goblin-die-1.ogg,goblin-die-2.ogg #enddef
#define SOUND_LIST:HUMAN_HIT
human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg #enddef

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@ -25,6 +25,7 @@
[/defend]
[attack]
name=dagger
icon=attacks/human-dagger.png
type=blade
range=melee
damage=9

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@ -16,8 +16,8 @@
unit_description= _ "Goblins are used by the orcs as fodder for their enemy's front line. Those who have somehow managed to survive invariably equip themselves to continue doing so. A much larger spear helps to compensate for their short reach, and better armor helps to shield their tiny frames.
Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
get_hit_sound=orc-small-hit.wav
die_sound=orc-small-die.wav
get_hit_sound={SOUND_LIST:GOBLIN_HIT}
die_sound={SOUND_LIST:GOBLIN_DIE}
[defend]
[frame]
begin=-150

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@ -17,8 +17,8 @@
unit_description= _ "Standard bearers are an oddity amongst goblins. A goblin who has survived enough battles to be considered a veteran is rare enough, and it is rarer still for the other goblins to recognize and respect his veteran status. Nonetheless, a rouser's frenzied goading effectively steels the younger at arms to fight harder and longer before they die.
Special Notes:"+{SPECIAL_NOTES_LEADERSHIP}
get_hit_sound=orc-small-hit.wav
die_sound=orc-small-die.wav
get_hit_sound={SOUND_LIST:GOBLIN_HIT}
die_sound={SOUND_LIST:GOBLIN_DIE}
[defend]
[frame]
begin=-150

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@ -16,8 +16,8 @@
unit_description= _ "In any litter of orcs, several are born much smaller and weaker than the rest. These runts are called 'Goblins' and are looked down on by the rest of their kin. In battle, these are given the most meager of equipment, and are used as a shield to give the Warlords time to prepare the real assault.
Some speculate that the existence of these creatures is the beginning of a failure of the orcish bloodline, though no one knows enough of their history to state anything conclusive."
get_hit_sound=orc-small-hit.wav
die_sound=orc-small-die.wav
get_hit_sound={SOUND_LIST:GOBLIN_HIT}
die_sound={SOUND_LIST:GOBLIN_DIE}
[defend]
[frame]
begin=-150

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@ -82,7 +82,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
begin=-100
end=100
image="units/human-loyalists/pikeman-attack-s.png"
sound=spear-miss.ogg
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=100
@ -107,7 +107,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
begin=-100
end=100
image="units/human-loyalists/pikeman-attack-s.png"
sound=spear.ogg
sound=spear.wav
[/frame]
[frame]
begin=100

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@ -80,7 +80,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
begin=-100
end=100
image="units/human-loyalists/spearman-attack.png"
sound=spear-miss.ogg #{SOUND_LIST:MISS}
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=100
@ -100,7 +100,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
begin=-100
end=100
image="units/human-loyalists/spearman-attack.png"
sound=spear.ogg #spear.wav
sound=spear.wav
[/frame]
[frame]
begin=100

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sounds/goblin-die-1.ogg Normal file

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sounds/goblin-die-2.ogg Normal file

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sounds/goblin-hit-1.ogg Normal file

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sounds/goblin-hit-2.ogg Normal file

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sounds/goblin-hit-3.ogg Normal file

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