update changelogs
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@ -32,8 +32,8 @@ Previously the mixed fungus terrain worked always like plain Mushroom Groove, no
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Movement is taken from the worst of both, defense is taken from the best value.
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[/section]
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[section="Example section 1"]
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Example contents 1.
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[section="Savegame map preview bugs fixed"]
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Fixed bug that caused incorrect / missing minimap data to be displayed in the preview pane when loading a saved game. If more problems are observed, please report.
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[/section]
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[section="Example section 2"]
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@ -44,6 +44,6 @@ Example contents 2.
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KNOWN BUGS
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==========
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[list][*]Example issue 1 (bug [bug]12345[/bug]).
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[list][*] Start of scenario saves have some known bugs, they can't be loaded correctly and they don't get minimaps correctly in the preview pane.
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[*]Example issue 2 (bug [bug]98765[/bug]).
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[/list]
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@ -100,6 +100,9 @@ Version 1.11.15+dev:
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* Fix bug #21723: team-specific items visible to wrong players / at wrong times
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* When parsing command line args, if we fail to parse, give an error message rather
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than crashing with no explanation.
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* Fix bug #22086: save_index generated using wrong savegame format assumptions,
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causing missing / wrong minimap data to be displayed. (This is still broken for
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start-of-scenario saves, but it seems to be a different issue.)
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Version 1.11.15:
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* Graphics:
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@ -47,7 +47,8 @@ Version 1.11.15+dev:
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(Ctrl+t).
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* Deleted obsolete UI themes.
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* Disabled orbs for enemy units.
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* Fix bug that caused wrong or missing minimap data to be displayed in the
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preview pane when loading games.
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Version 1.11.15:
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* Language and i18n:
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