update changelogs

This commit is contained in:
Chris Beck 2014-07-10 19:27:26 -04:00
parent e7eb08d0cd
commit 71d867a01f
3 changed files with 8 additions and 4 deletions

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@ -32,8 +32,8 @@ Previously the mixed fungus terrain worked always like plain Mushroom Groove, no
Movement is taken from the worst of both, defense is taken from the best value.
[/section]
[section="Example section 1"]
Example contents 1.
[section="Savegame map preview bugs fixed"]
Fixed bug that caused incorrect / missing minimap data to be displayed in the preview pane when loading a saved game. If more problems are observed, please report.
[/section]
[section="Example section 2"]
@ -44,6 +44,6 @@ Example contents 2.
KNOWN BUGS
==========
[list][*]Example issue 1 (bug [bug]12345[/bug]).
[list][*] Start of scenario saves have some known bugs, they can't be loaded correctly and they don't get minimaps correctly in the preview pane.
[*]Example issue 2 (bug [bug]98765[/bug]).
[/list]

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@ -100,6 +100,9 @@ Version 1.11.15+dev:
* Fix bug #21723: team-specific items visible to wrong players / at wrong times
* When parsing command line args, if we fail to parse, give an error message rather
than crashing with no explanation.
* Fix bug #22086: save_index generated using wrong savegame format assumptions,
causing missing / wrong minimap data to be displayed. (This is still broken for
start-of-scenario saves, but it seems to be a different issue.)
Version 1.11.15:
* Graphics:

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@ -47,7 +47,8 @@ Version 1.11.15+dev:
(Ctrl+t).
* Deleted obsolete UI themes.
* Disabled orbs for enemy units.
* Fix bug that caused wrong or missing minimap data to be displayed in the
preview pane when loading games.
Version 1.11.15:
* Language and i18n: