small change so that the editor builds again

This commit is contained in:
Patrick Parker 2007-07-27 02:08:17 +00:00
parent 1def5628a2
commit 718fb69dd1

View file

@ -55,7 +55,7 @@ bool confirm_modification_disposal(display& disp) {
std::string new_map_dialog(display& disp, const t_translation::t_letter fill_terrain,
const bool confirmation_needed, const config &game_config)
{
const events::resize_lock prevent_resizing;
const resize_lock prevent_resizing;
const events::event_context dialog_events_context;
const gui::dialog_manager dialog_mgr;
@ -356,7 +356,7 @@ void preferences_dialog(display &disp, config &prefs) {
std::pair<unsigned, unsigned>
resize_dialog(display &disp, const unsigned curr_w, const unsigned curr_h) {
const events::resize_lock prevent_resizing;
const resize_lock prevent_resizing;
const events::event_context dialog_events_context;
const gui::dialog_manager dialog_mgr;