small change so that the editor builds again
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1def5628a2
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1 changed files with 2 additions and 2 deletions
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@ -55,7 +55,7 @@ bool confirm_modification_disposal(display& disp) {
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std::string new_map_dialog(display& disp, const t_translation::t_letter fill_terrain,
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const bool confirmation_needed, const config &game_config)
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{
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const events::resize_lock prevent_resizing;
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const resize_lock prevent_resizing;
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const events::event_context dialog_events_context;
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const gui::dialog_manager dialog_mgr;
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@ -356,7 +356,7 @@ void preferences_dialog(display &disp, config &prefs) {
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std::pair<unsigned, unsigned>
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resize_dialog(display &disp, const unsigned curr_w, const unsigned curr_h) {
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const events::resize_lock prevent_resizing;
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const resize_lock prevent_resizing;
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const events::event_context dialog_events_context;
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const gui::dialog_manager dialog_mgr;
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