add comment about unused code.
This commit is contained in:
parent
ea4af52470
commit
7154ab4609
1 changed files with 1 additions and 1 deletions
|
@ -296,7 +296,7 @@ void loadgame::set_gamestate()
|
|||
gamestate_ = saved_game(load_config_);
|
||||
#if 0
|
||||
//we dont need this code since we always restore our random from [snapshot] or [replay_start] (execpt for start of scenario saves where we dont have those)
|
||||
|
||||
//also the random_seed isn't stored at toplevel anymore.
|
||||
|
||||
|
||||
// Get the status of the random in the snapshot.
|
||||
|
|
Loading…
Add table
Reference in a new issue