Display Context: move has_team implementation out of header

This commit is contained in:
Charles Dang 2024-07-20 13:25:07 -04:00
parent a2e50f56c4
commit 712e66f9ef
2 changed files with 6 additions and 6 deletions

View file

@ -26,6 +26,11 @@ const team& display_context::get_team(int side) const
return teams().at(side - 1);
}
bool display_context::has_team(int side) const
{
return side > 0 && side <= static_cast<int>(teams().size());
}
bool display_context::would_be_discovered(const map_location & loc, int side_num, bool see_all)
{
for(const map_location& u_loc : get_adjacent_tiles(loc)) {

View file

@ -43,12 +43,7 @@ public:
/** This getter takes a 1-based side number, not a 0-based team number. */
const team& get_team(int side) const;
// this one is only a template function to prevent compilation erros when class team is an incomplete type.
template<typename T = void>
bool has_team(int side) const
{
return side > 0 && side <= static_cast<int>(teams().size());
}
bool has_team(int side) const;
// Helper for is_visible_to_team