apparently, I forgot to commit changelog with my last commit
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@ -103,6 +103,9 @@ Version 1.3-svn:
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* Animations now have a frequency= filter to allow to tweak realtive rarety
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compatible)
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* [message]s now use the duration= tag instead of [delay]ing afterwards
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* the filtered unit can be accessed in SUF using $_filtered_unit
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* the primary unit can be accessed in filter using $_primary_unit
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* the secondary unit can be accessed in filter using $_secondary_unit
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* multiplayer game management
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* client now tells the server if a game ended in victory or defeat
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* configurable castle size for random map generator (patch #598, FR #3232)
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