Tidied-up image locations
Tweaked death and hit sounds for some undead
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|
@ -4,15 +4,15 @@
|
|||
id=Bone Knight
|
||||
name= _ "Bone Knight"
|
||||
race=undead
|
||||
image=undead-boneknight.png
|
||||
image="units/undead-skeletal/boneknight.png"
|
||||
hitpoints=48
|
||||
movement_type=mounted
|
||||
{DEFENSE_ANIM "undead-boneknight-defend.png" "undead-boneknight.png" skeleton-hit-1.ogg }
|
||||
{DEFENSE_ANIM "units/undead-skeletal/boneknight-defend.png" "units/undead-skeletal/boneknight.png" {SOUND_LIST:SKELETON_BIG_HIT} }
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="undead-boneknight-move.png"
|
||||
image="units/undead-skeletal/boneknight-moving.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
[resistance]
|
||||
|
@ -31,7 +31,7 @@
|
|||
cost=35
|
||||
usage=scout
|
||||
description= _ "Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the ground by unholy magic to spread fear and destruction."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE}
|
||||
die_sound={SOUND_LIST:SKELETON_DIE}
|
||||
die_sound=skeleton-big-die.ogg
|
||||
[attack]
|
||||
name=axe
|
||||
description=_"axe"
|
||||
|
@ -47,14 +47,14 @@
|
|||
[frame]
|
||||
begin=-150
|
||||
end=-75
|
||||
image=undead-boneknight-attack1.png
|
||||
image="units/undead-skeletal/boneknight-attack-1.png"
|
||||
[/frame]
|
||||
[if]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-75
|
||||
end=75
|
||||
image=undead-boneknight-attack2.png
|
||||
image="units/undead-skeletal/boneknight-attack-2.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/if]
|
||||
|
@ -63,19 +63,19 @@
|
|||
[frame]
|
||||
begin=-75
|
||||
end=75
|
||||
image=undead-boneknight-attack2.png
|
||||
image="units/undead-skeletal/boneknight-attack-2.png"
|
||||
sound=axe.ogg
|
||||
[/frame]
|
||||
[/else]
|
||||
[frame]
|
||||
begin=75
|
||||
end=100
|
||||
image=undead-boneknight-attack2.png
|
||||
image="units/undead-skeletal/boneknight-attack-2.png"
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
[attack]
|
||||
name=trample
|
||||
icon=attacks/blank-attack.png
|
||||
icon="attacks/blank-attack.png"
|
||||
description=_"trample"
|
||||
type=impact
|
||||
range=melee
|
||||
|
@ -92,13 +92,13 @@
|
|||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=undead-boneknight-defend.png
|
||||
image="units/undead-skeletal/boneknight-defend.png"
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=undead-boneknight-move.png
|
||||
image="units/undead-skeletal/boneknight-moving.png"
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
[/unit_type]
|
||||
|
@ -111,7 +111,7 @@
|
|||
id=Bone Knight
|
||||
[/base_unit]
|
||||
id=Bone Knight2
|
||||
do_not_list=yes
|
||||
do_not_list=yes
|
||||
[/unit_type]
|
||||
|
||||
[unit_type]
|
||||
|
@ -119,5 +119,5 @@
|
|||
id=Bone Knight
|
||||
[/base_unit]
|
||||
id=Bone Knight3
|
||||
do_not_list=yes
|
||||
do_not_list=yes
|
||||
[/unit_type]
|
||||
|
|
|
@ -10,5 +10,5 @@
|
|||
id=Dark Sorcerer
|
||||
[/base_unit]
|
||||
id=Dark Sorcerer2
|
||||
do_not_list=yes
|
||||
do_not_list=yes
|
||||
[/unit_type]
|
||||
|
|
|
@ -3,12 +3,12 @@
|
|||
id=Death Squire
|
||||
name= _ "Death Squire"
|
||||
race=undead
|
||||
image=undead-deathsquire.png
|
||||
image="units/undead-skeletal/deathsquire.png"
|
||||
[leading_anim]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="undead-deathsquire-leading.png"
|
||||
image="units/undead-skeletal/deathsquire-leading.png"
|
||||
[/frame]
|
||||
[/leading_anim]
|
||||
hitpoints=66
|
||||
|
@ -24,7 +24,7 @@
|
|||
[/abilities]
|
||||
usage=fighter
|
||||
description= _ "Sometimes the mightiest warriors and generals, cursed with hate and angst, came back to this world as Death Knights. Death Squires serve them whilst accruing enough unholy power to become Death Knights. In the process they pick up a good deal of the Knight's power, including the ability to command underlings."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}
|
||||
{DEFENSE_ANIM "undead-deathsquire-defend.png" "undead-deathsquire.png" {SOUND_LIST:SKELETON_HIT} }
|
||||
{DEFENSE_ANIM "units/undead-skeletal/deathsquire-defend.png" "units/undead-skeletal/deathsquire.png" {SOUND_LIST:SKELETON_HIT} }
|
||||
die_sound={SOUND_LIST:SKELETON_DIE}
|
||||
[attack]
|
||||
name=sword
|
||||
|
@ -33,7 +33,7 @@
|
|||
range=melee
|
||||
damage=8
|
||||
number=4
|
||||
icon=attacks/sword-human.png
|
||||
icon="attacks/sword-human.png"
|
||||
[/attack]
|
||||
[attack_anim]
|
||||
[filter_attack]
|
||||
|
@ -44,8 +44,8 @@
|
|||
[frame]
|
||||
begin=-250
|
||||
end=-100
|
||||
image=undead-deathsquire.png
|
||||
sound=sword-1.ogg # Used to be time=-250
|
||||
image="units/undead-skeletal/deathsquire.png"
|
||||
sound=sword-1.ogg
|
||||
[/frame]
|
||||
[/if]
|
||||
[else]
|
||||
|
@ -53,14 +53,14 @@
|
|||
[frame]
|
||||
begin=-250
|
||||
end=-100
|
||||
image=undead-deathsquire.png
|
||||
image="units/undead-skeletal/deathsquire.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/else]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=undead-deathsquire-attack.png
|
||||
image="units/undead-skeletal/deathsquire-attack.png"
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
[/unit_type]
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
name= _ "Rogue Mage"
|
||||
race=human
|
||||
gender=male
|
||||
image="rogue-mage.png"
|
||||
image="units/human-outlaws/rogue-mage.png"
|
||||
hitpoints=30
|
||||
movement_type=smallfoot
|
||||
movement=6
|
||||
|
@ -16,7 +16,7 @@
|
|||
cost=17
|
||||
usage=mixed fighter
|
||||
description= _ "Some mages are thrown out of the mage's guild for attempting to practice forbidden arts. Now completely outside the law, these rogue mages do whatever necessary to support their study of black magic. Although not as skilled as mages with more formal training, their magic can be quite lethal, while their banditry has resulted in moderate skill with the short sword."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}
|
||||
{DEFENSE_ANIM "rogue-mage-defend.png" "rogue-mage.png" {SOUND_LIST:HUMAN_OLD_HIT} }
|
||||
{DEFENSE_ANIM "units/human-outlaws/rogue-mage-defend.png" "units/human-outlaws/rogue-mage.png" {SOUND_LIST:HUMAN_OLD_HIT} }
|
||||
die_sound={SOUND_LIST:HUMAN_DIE}
|
||||
[attack]
|
||||
name=short sword
|
||||
|
@ -45,18 +45,18 @@
|
|||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="rogue-mage-missile1.png"
|
||||
image="units/human-outlaws/rogue-mage-missile1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="rogue-mage-missile2.png"
|
||||
image="units/human-outlaws/rogue-mage-missile2.png"
|
||||
sound=magicmissile.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="rogue-mage-missile3.png"
|
||||
image="units/human-outlaws/rogue-mage-missile3.png"
|
||||
[/frame]
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
|
@ -73,22 +73,22 @@
|
|||
[frame]
|
||||
begin=-325
|
||||
end=-225
|
||||
image="rogue-mage-attack1.png"
|
||||
image="units/human-outlaws/rogue-mage-attack1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-225
|
||||
end=-125
|
||||
image="rogue-mage-attack2.png"
|
||||
image="units/human-outlaws/rogue-mage-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-125
|
||||
end=-50
|
||||
image="rogue-mage-attack3.png"
|
||||
image="units/human-outlaws/rogue-mage-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-50
|
||||
end=100
|
||||
image="rogue-mage-attack4.png"
|
||||
image="units/human-outlaws/rogue-mage-attack4.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
|
@ -100,22 +100,22 @@
|
|||
[frame]
|
||||
begin=-325
|
||||
end=-225
|
||||
image="rogue-mage-attack1.png"
|
||||
image="units/human-outlaws/rogue-mage-attack1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-225
|
||||
end=-125
|
||||
image="rogue-mage-attack2.png"
|
||||
image="units/human-outlaws/rogue-mage-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-125
|
||||
end=-50
|
||||
image="rogue-mage-attack3.png"
|
||||
image="units/human-outlaws/rogue-mage-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-50
|
||||
end=100
|
||||
image="rogue-mage-attack4.png"
|
||||
image="units/human-outlaws/rogue-mage-attack4.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
name= _ "Shadow Lord"
|
||||
race=human
|
||||
gender=male
|
||||
image="shadow-lord.png"
|
||||
image="units/human-outlaws/shadow-lord.png"
|
||||
hitpoints=49
|
||||
[abilities]
|
||||
{ABILITY_LEADERSHIP_LEVEL_3}
|
||||
|
@ -26,28 +26,28 @@
|
|||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="shadow-lord-defend-hit1.png"
|
||||
image="units/human-outlaws/shadow-lord-defend-hit1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-50
|
||||
image="shadow-lord-defend-hit2.png"
|
||||
image="units/human-outlaws/shadow-lord-defend-hit2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-50
|
||||
end=50
|
||||
image="shadow-lord-defend-hit3.png"
|
||||
image="units/human-outlaws/shadow-lord-defend-hit3.png"
|
||||
sound={SOUND_LIST:HUMAN_OLD_HIT}
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=50
|
||||
end=150
|
||||
image="shadow-lord-defend-hit4.png"
|
||||
image="units/human-outlaws/shadow-lord-defend-hit4.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=150
|
||||
end=250
|
||||
image="shadow-lord-defend-hit5.png"
|
||||
image="units/human-outlaws/shadow-lord-defend-hit5.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
|
@ -55,22 +55,22 @@
|
|||
[frame]
|
||||
begin=-300
|
||||
end=-175
|
||||
image="shadow-lord-defend-miss1.png"
|
||||
image="units/human-outlaws/shadow-lord-defend-miss1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-175
|
||||
end=0
|
||||
image="shadow-lord-defend-miss2.png"
|
||||
image="units/human-outlaws/shadow-lord-defend-miss2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="shadow-lord-defend-miss3.png"
|
||||
image="units/human-outlaws/shadow-lord-defend-miss3.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[attack]
|
||||
name=astral blade
|
||||
icon=attacks/sword-astral.png
|
||||
icon="attacks/sword-astral.png"
|
||||
description= _ "astral blade"
|
||||
type=blade
|
||||
range=melee
|
||||
|
@ -83,7 +83,7 @@
|
|||
[attack]
|
||||
name=shadow bolt
|
||||
description= _ "shadow bolt"
|
||||
icon=attacks/dark-missile.png
|
||||
icon="attacks/dark-missile.png"
|
||||
type=cold
|
||||
range=ranged
|
||||
[specials]
|
||||
|
@ -95,7 +95,7 @@
|
|||
[attack]
|
||||
name=shadow blast
|
||||
description= _ "shadow blast"
|
||||
icon=attacks/dark-missile.png
|
||||
icon="attacks/dark-missile.png"
|
||||
type=impact
|
||||
range=ranged
|
||||
[specials]
|
||||
|
@ -111,23 +111,23 @@
|
|||
[frame]
|
||||
begin=-700
|
||||
end=-300
|
||||
image="shadow-lord-ranged1.png"
|
||||
image="units/human-outlaws/shadow-lord-ranged1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image="shadow-lord-ranged2.png"
|
||||
image="units/human-outlaws/shadow-lord-ranged2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image="shadow-lord-ranged3.png"
|
||||
image="units/human-outlaws/shadow-lord-ranged3.png"
|
||||
sound=lightning.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="shadow-lord-ranged4.png"
|
||||
image="units/human-outlaws/shadow-lord-ranged4.png"
|
||||
[/frame]
|
||||
[missile_frame]
|
||||
begin=-175
|
||||
|
@ -143,23 +143,23 @@
|
|||
[frame]
|
||||
begin=-700
|
||||
end=-300
|
||||
image="shadow-lord-ranged1.png"
|
||||
image="units/human-outlaws/shadow-lord-ranged1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image="shadow-lord-ranged2.png"
|
||||
image="units/human-outlaws/shadow-lord-ranged2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image="shadow-lord-ranged3.png"
|
||||
image="units/human-outlaws/shadow-lord-ranged3.png"
|
||||
sound=magicmissile.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="shadow-lord-ranged4.png"
|
||||
image="units/human-outlaws/shadow-lord-ranged4.png"
|
||||
[/frame]
|
||||
[missile_frame]
|
||||
begin=-175
|
||||
|
@ -176,22 +176,22 @@
|
|||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="shadow-lord-attack1.png"
|
||||
image="units/human-outlaws/shadow-lord-attack1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="shadow-lord-attack2.png"
|
||||
image="units/human-outlaws/shadow-lord-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-50
|
||||
image="shadow-lord-attack3.png"
|
||||
image="units/human-outlaws/shadow-lord-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-50
|
||||
end=50
|
||||
image="shadow-lord-attack4.png"
|
||||
image="units/human-outlaws/shadow-lord-attack4.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
|
@ -203,22 +203,22 @@
|
|||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="shadow-lord-attack1.png"
|
||||
image="units/human-outlaws/shadow-lord-attack1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="shadow-lord-attack2.png"
|
||||
image="units/human-outlaws/shadow-lord-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-50
|
||||
image="shadow-lord-attack3.png"
|
||||
image="units/human-outlaws/shadow-lord-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-50
|
||||
end=50
|
||||
image="shadow-lord-attack4.png"
|
||||
image="units/human-outlaws/shadow-lord-attack4.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
name= _ "Shadow Mage"
|
||||
race=human
|
||||
gender=male
|
||||
image="shadow-mage.png"
|
||||
image="units/human-outlaws/shadow-mage.png"
|
||||
hitpoints=38
|
||||
[abilities]
|
||||
{ABILITY_LEADERSHIP_LEVEL_2}
|
||||
|
@ -20,7 +20,7 @@
|
|||
usage=mixed fighter
|
||||
description= _ "Years of violence and brutality to support the study of forbidden magical arts have turned the shadow mages into feared fighters. Now completely enthralled with power, they have been known to command small followings of henchmen. They are outmatched in direct magical combat with their magic-using peers, instead channeling their energies into devestating melee attacks. Despite their offensive power, the corruption in their souls has begun to adversely affect their health."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL}
|
||||
die_sound={SOUND_LIST:HUMAN_DIE}
|
||||
{DEFENSE_ANIM "shadow-mage-defend.png" "shadow-mage.png" {SOUND_LIST:HUMAN_OLD_HIT} }
|
||||
{DEFENSE_ANIM "units/human-outlaws/shadow-mage-defend.png" "units/human-outlaws/shadow-mage.png" {SOUND_LIST:HUMAN_OLD_HIT} }
|
||||
[attack]
|
||||
name=short sword
|
||||
description= _ "short sword"
|
||||
|
@ -52,15 +52,15 @@
|
|||
[frame]
|
||||
begin=-500
|
||||
end=50
|
||||
image="shadow-mage-defend.png"
|
||||
halo=halo/shadow-mage-halo1.png,halo/shadow-mage-halo2.png,halo/shadow-mage-halo3.png,halo/shadow-mage-halo4.png,halo/shadow-mage-halo5.png,halo/shadow-mage-halo6.png,halo/shadow-mage-halo7.png,halo/shadow-mage-halo8.png,halo/shadow-mage-halo9.png,halo/shadow-mage-halo10.png
|
||||
image="units/human-outlaws/shadow-mage-defend.png"
|
||||
halo=halo/units/human-outlaws/shadow-mage-halo1.png,halo/units/human-outlaws/shadow-mage-halo2.png,halo/units/human-outlaws/shadow-mage-halo3.png,halo/units/human-outlaws/shadow-mage-halo4.png,halo/units/human-outlaws/shadow-mage-halo5.png,halo/units/human-outlaws/shadow-mage-halo6.png,halo/units/human-outlaws/shadow-mage-halo7.png,halo/units/human-outlaws/shadow-mage-halo8.png,halo/units/human-outlaws/shadow-mage-halo9.png,halo/units/human-outlaws/shadow-mage-halo10.png
|
||||
halo_x,halo_y=12,-5
|
||||
sound=magicmissile.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=50
|
||||
end=100
|
||||
image="shadow-mage-defend.png"
|
||||
image="units/human-outlaws/shadow-mage-defend.png"
|
||||
[/frame]
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
|
@ -77,12 +77,12 @@
|
|||
[frame]
|
||||
begin=-150
|
||||
end=-50
|
||||
image="shadow-mage-attack1.png"
|
||||
image="units/human-outlaws/shadow-mage-attack1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-50
|
||||
end=100
|
||||
image="shadow-mage-attack2.png"
|
||||
image="units/human-outlaws/shadow-mage-attack2.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
|
@ -94,12 +94,12 @@
|
|||
[frame]
|
||||
begin=-150
|
||||
end=-50
|
||||
image="shadow-mage-attack1.png"
|
||||
image="units/human-outlaws/shadow-mage-attack1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-50
|
||||
end=100
|
||||
image="shadow-mage-attack2.png"
|
||||
image="units/human-outlaws/shadow-mage-attack2.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
|
|
|
@ -4,13 +4,13 @@
|
|||
id=Skeleton Rider
|
||||
name= _ "Skeleton Rider"
|
||||
race=undead
|
||||
image=undead-skeletonrider.png
|
||||
{DEFENSE_ANIM "undead-skeletonrider-defend.png" "undead-skeletonrider.png" skeleton-hit-1.ogg }
|
||||
image="units/undead-skeletal/rider.png"
|
||||
{DEFENSE_ANIM "units/undead-skeletal/rider-defend.png" "units/undead-skeletal/rider.png" {SOUND_LIST:SKELETON_HIT} }
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="undead-skeletonrider-move.png"
|
||||
image="units/undead-skeletal/rider-moving.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
hitpoints=36
|
||||
|
@ -47,14 +47,14 @@
|
|||
[frame]
|
||||
begin=-150
|
||||
end=-75
|
||||
image=undead-skeletonrider-attack1.png
|
||||
image="units/undead-skeletal/rider-attack-1.png"
|
||||
[/frame]
|
||||
[if]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-75
|
||||
end=75
|
||||
image=undead-skeletonrider-attack2.png
|
||||
image="units/undead-skeletal/rider-attack-2.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/if]
|
||||
|
@ -63,14 +63,14 @@
|
|||
[frame]
|
||||
begin=-75
|
||||
end=75
|
||||
image=undead-skeletonrider-attack2.png
|
||||
image="units/undead-skeletal/rider-attack-2.png"
|
||||
sound=axe.ogg
|
||||
[/frame]
|
||||
[/else]
|
||||
[frame]
|
||||
begin=75
|
||||
end=100
|
||||
image=undead-skeletonrider-attack2.png
|
||||
image="units/undead-skeletal/rider-attack-2.png"
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
[/unit_type]
|
||||
|
|