Attempt to address overly enthusiastic minimap rendering
See #8607 and #7087
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@ -309,6 +309,7 @@ std::function<rect(rect)> prep_minimap_for_rendering(
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dst.w = scaled_w;
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dst.h = scaled_h;
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auto clip_setter = draw::reduce_clip(dst);
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draw::blit(minimap, dst);
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// Let the caller know where the minimap *actually* ended up being drawn
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