improve a comment to match what the code actually does now

(bug #15847, FR bug #4072)
This commit is contained in:
Anonymissimus 2011-12-06 17:43:12 +00:00
parent c381e13f24
commit 6f3bf560cd

View file

@ -331,7 +331,8 @@ void playmp_controller::linger()
set_end_scenario_button();
if ( get_end_level_data_const().reveal_map ) {
// switch to observer viewpoint
// Change the view of all players and observers
// to see the whole map regardless of shroud and fog.
update_gui_to_player(gui_->viewing_team(), true);
}
bool quit;