Attempt to prevent the "angry ghost" event from occurring...

...if Malin never recruited one.
This commit is contained in:
Eric S. Raymond 2007-05-21 15:23:15 +00:00
parent ad1fc14464
commit 6e9626c89b

View file

@ -166,6 +166,9 @@ victory_when_enemies_defeated=yes
first_time_only=no
[if]
# Reach or pass ghost turn, and ghost wasn't already freed
[have_unit]
type=Ghost
[/have_unit]
[variable]
name=free_ghost_turn
less_than_equal_to=$turn_number