pot-update (preparing for 1.9.1)

regenerated doc files
This commit is contained in:
Nils Kneuper 2010-09-15 17:39:25 +00:00
parent 8d669e0b89
commit 6e74ed9da9
148 changed files with 3079 additions and 3272 deletions

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@ -48,7 +48,7 @@ ir dalinkitės jais su kitais.
\fB\-\-bpp\fP\fI\ skaičius\fP
nustato bitų vienam pikseliui vertę. Pavyzdžiui: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
\fB\-c, \-\-campaign[[<sunkumas>] <kampanijos_id> [<scenarijaus_id>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
@ -62,7 +62,7 @@ the configuration directory outside the $HOME or "My Documents\eMy Games"
\fB\-\-config\-path\fP
išveda naudotojo konfigūracijos aplanko kelią ir išeina.
.TP
\fB\-\-data\-dir <directory>\fP
\fB\-\-data\-dir <aplankas>\fP
overrides the data directory with the one specified
.TP
\fB\-d, \-\-debug\fP
@ -103,7 +103,7 @@ sets the severity level of the log domains. \fBall\fP can be used to match any
log domain. Available levels: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP.
By default the \fBerror\fP level is used.
.TP
\fB\-\-logdomains\ [filter]\fP
\fB\-\-logdomains\ [filtras]\fP
lists defined log domains (only the ones containing \fBfilter\fP if used) and
exits
.TP

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@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-anl.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-anl.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-aoi.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-aoi.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-did.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-did.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-dm.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-dm.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-dw.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-dw.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-editor.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-editor.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-ei.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-ei.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-httt.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-httt.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-l.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-l.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2005-12-14 12:29+0200\n"
"Last-Translator: \n"
"Language-Team: Afrikaans <wesnothaf@gmail.com>\n"
@ -24,69 +24,69 @@ msgid "Deep Water"
msgstr "Diep Water"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Vlak Water"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
#, fuzzy
msgid "Coastal Reef"
msgstr "Kusstreek"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Moeras"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Sand"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oase"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Woud"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Sneeuwoud"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Heuwels"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr ""
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Sneeuheuwels"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Berge"
@ -96,9 +96,9 @@ msgstr "Berge"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
#, fuzzy
msgid "Forested Hills"
msgstr "Woud"
@ -106,57 +106,57 @@ msgstr "Woud"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
#, fuzzy
msgid "Forested Snow Hills"
msgstr "Sneeuheuwels"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Grot"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr ""
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr ""
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr ""
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Dorpie"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Kasteel"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Gesonke Bouval"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Moeras Bouval"
@ -171,23 +171,23 @@ msgstr "Moeras Bouval"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Vesting"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Gesonke Bouval"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Moeras"
@ -199,51 +199,47 @@ msgstr "Moeras"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Brug"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Sluier"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Mis"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Dorpie"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr ""
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2638,7 +2634,7 @@ msgstr "Skermkopie"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4.2+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2008-07-01 17:35-0000\n"
"Last-Translator: amnay <amnay@operamail.com>\n"
"Language-Team: none\n"
@ -23,69 +23,69 @@ msgid "Deep Water"
msgstr "مياه عميقة"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "مياه ضحلة"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
#, fuzzy
msgid "Coastal Reef"
msgstr "ساحلي"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "مستنقع"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "رمال"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "واحة"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "أنقاض"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "غابة"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "غابة مكسوة بالثلج"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "تلال"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "كثبان"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "تلال مكسوة بالثلج"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "جبال"
@ -95,9 +95,9 @@ msgstr "جبال"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
#, fuzzy
msgid "Forested Hills"
msgstr "غابة"
@ -105,57 +105,57 @@ msgstr "غابة"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
#, fuzzy
msgid "Forested Snow Hills"
msgstr "تلال مكسوة بالثلج"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "كهف"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "بُسْتان الفُطر"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "بُسْتان الفُطر منوَّر"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "كهف صخري"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "قرية"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "قصر"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "خراب مغمور"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "خراب مستنقع"
@ -170,23 +170,23 @@ msgstr "خراب مستنقع"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "حصن"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "خراب مغمور"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "مستنقع"
@ -198,52 +198,48 @@ msgstr "مستنقع"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "جسر"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "حجاب"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "ضباب"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "قرية"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
#, fuzzy
msgid "Impassable"
msgstr "جبال منيعة"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2629,7 +2625,7 @@ msgstr "لقطة شاشة"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2007-05-02 22:38+0300\n"
"Last-Translator: Nikolay Vladimirov <nikolay@vladimiroff.com>\n"
"Language-Team: Български\n"
@ -25,69 +25,69 @@ msgid "Deep Water"
msgstr "Дълбоки води"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Плитки води"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
#, fuzzy
msgid "Coastal Reef"
msgstr "Крайбрежна"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Блато"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Песъчлив терен"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Оазис"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Отломки"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Гора"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Снежна гора"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Хълмове"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Дюни"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Снежни хълмове"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Планини"
@ -97,9 +97,9 @@ msgstr "Планини"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
#, fuzzy
msgid "Forested Hills"
msgstr "Гора"
@ -107,58 +107,58 @@ msgstr "Гора"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
#, fuzzy
msgid "Forested Snow Hills"
msgstr "Снежни хълмове"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Пещера"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Гъбен масив"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
#, fuzzy
msgid "Mushroom Grove Lit"
msgstr "Гъбен масив"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Скалиста пещера"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Селище"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Замък"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Потопена развалина"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Блатна развалина"
@ -173,23 +173,23 @@ msgstr "Блатна развалина"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Крепост"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Потопена крепост"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Блатна крепост"
@ -201,52 +201,48 @@ msgstr "Блатна крепост"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Мост"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Було"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Мъгла"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Селище"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
#, fuzzy
msgid "Impassable"
msgstr "Непроходими планини"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2641,7 +2637,7 @@ msgstr "Снимка на екрана"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.6.0+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2009-03-22 09:40+0100\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@lists.ettin.org>\n"
@ -25,68 +25,68 @@ msgid "Deep Water"
msgstr "Aigua profunda"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Aigua baixa"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Escull costaner"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Pantà"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Sorra"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oasi"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Runa"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Bosc"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Bosc nevat"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Turons"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Dunes"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Turons nevats"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Muntanyes"
@ -96,65 +96,65 @@ msgstr "Muntanyes"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Turons boscosos"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Turons boscosos nevats"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Llum"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Cova"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Boscatge de bolets"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Boscatge de bolets il·luminat"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Cova rocosa"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Llogaret"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Castell"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Ruïnes submergides"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Ruïnes pantanoses"
@ -169,23 +169,23 @@ msgstr "Ruïnes pantanoses"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Torre"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Torre submergida"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Torre empantanada"
@ -197,51 +197,47 @@ msgstr "Torre empantanada"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Pont"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Ocult"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Boira"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Plana"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Gelat"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Llogaret"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Impassable"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Impracticable"
@ -2585,7 +2581,7 @@ msgstr "Ha fallat la captura de pantalla"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.5.5+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2008-10-25 11:30+0200\n"
"Last-Translator: Robert Millan <rmh@aybabtu.com>\n"
"Language-Team: Catalan <wesnoth-ca@lists.ettin.org>\n"
@ -26,68 +26,68 @@ msgid "Deep Water"
msgstr "Aigua profunda"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Aigua baixa"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Trieu costaner"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Pantà"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Sorra"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oasi"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Runa"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Bosc"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Bosc nevat"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Turons"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Dunes"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Turons nevats"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Muntanyes"
@ -97,65 +97,65 @@ msgstr "Muntanyes"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Turons boscosos"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Turons boscosos nevats"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Cova"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Boscatge de bolets"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Boscatge de bolets il·luminat"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Cova rocosa"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Llogaret"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Castell"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Ruïnes submergides"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Ruïnes pantanoses"
@ -170,23 +170,23 @@ msgstr "Ruïnes pantanoses"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Torre"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Torre submergida"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Torre empantanada"
@ -198,51 +198,47 @@ msgstr "Torre empantanada"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Pont"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Ocult"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Boira"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Plana"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Gelat"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Llogaret"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Impassable"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Impracticable"
@ -2596,7 +2592,7 @@ msgstr "Ha fallat la captura de pantalla"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-04-26 21:55+0100\n"
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -33,68 +33,68 @@ msgid "Deep Water"
msgstr "Hluboká voda"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Mělká voda"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Pobřežní útes"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Mokřina"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Písek"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oáza"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Smetí"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Les"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Zasněžený les"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Kopce"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Duny"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Zasněžené hory"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Hory"
@ -104,66 +104,66 @@ msgstr "Hory"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Zalesněné kopce"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Zasněžené a zalesněné kopce"
# pseudoterén
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Osvětlený"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Jeskyně"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Houbový háj"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Osvětlený houbový háj"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Skalnatá jeskyně"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Vesnice"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Hrad"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Zatopená zřícenina"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Propadlá zřícenina"
@ -178,23 +178,23 @@ msgstr "Propadlá zřícenina"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Tvrz"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Tvrz potopeného hradu"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Mokřina"
@ -206,54 +206,50 @@ msgstr "Mokřina"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Most"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Zahalení tmou"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Mlha"
# pseudoterén
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Plochý"
# pseudoterén
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Zmrzlý"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Vesnice"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Neprůchozí"
# pseudoterén
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Neschůdný"
@ -2564,7 +2560,7 @@ msgstr "Screenshot selhal"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "cs"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.9.5+CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2008-01-13 20:06+0100\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Dansk-gruppen <dansk@dansk-gruppen.dk>\n"
@ -24,69 +24,69 @@ msgid "Deep Water"
msgstr "Dybt vand"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Lavt vand"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
#, fuzzy
msgid "Coastal Reef"
msgstr "Kyst"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Sump"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Sand"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oase"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Murbrok"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Skov"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Sneskov"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Bakker"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Klitter"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Snebakker"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Bjerge"
@ -96,9 +96,9 @@ msgstr "Bjerge"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
#, fuzzy
msgid "Forested Hills"
msgstr "Skov"
@ -106,57 +106,57 @@ msgstr "Skov"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
#, fuzzy
msgid "Forested Snow Hills"
msgstr "Snebakker"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Hule"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Champignonskov"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Oplyst champignonskov"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Stenhule"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Landsby"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Borg"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Nedsunket ruin"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Sump-ruin"
@ -171,23 +171,23 @@ msgstr "Sump-ruin"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Tårn"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Nedsunket tårnruin"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Sumptårn"
@ -199,52 +199,48 @@ msgstr "Sumptårn"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Bro"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Sløring"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Tåge"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Landsby"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
#, fuzzy
msgid "Impassable"
msgstr "Ufremkommelige bjerge"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2639,7 +2635,7 @@ msgstr "Skærmbillede"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.8\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-04-28 08:44+0200\n"
"Last-Translator: Gerfried Fuchs <rhonda@deb.at>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -23,68 +23,68 @@ msgid "Deep Water"
msgstr "Tiefes Wasser"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Seichtes Wasser"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Küstennahes Riff"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Sumpf"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Sand"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oase"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Trümmer"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Wald"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Verschneiter Wald"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Hügel"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Dünen"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Verschneite Hügel"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Berge"
@ -94,65 +94,65 @@ msgstr "Berge"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Bewaldete Hügel"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Bewaldete verschneite Hügel"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Erhellt"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Höhle"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Pilzhain"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Erhellter Pilzhain"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Unwegsame Höhle"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Dorf"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Burg"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "versunkene Ruine"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Sumpfruine"
@ -167,23 +167,23 @@ msgstr "Sumpfruine"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Burgfried"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Burgfried"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Sumpf"
@ -195,51 +195,47 @@ msgstr "Sumpf"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Brücke"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Schleier der Finsternis"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Nebel"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Flachland"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Gefroren"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Dorf"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Unpassierbar"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Unbegehbar"
@ -2557,7 +2553,7 @@ msgstr "Erstellen des Bildschirmfotos fehlgeschlagen"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "de"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2005-08-31 08:00+0300\n"
"Last-Translator: santi <at@i.gr>\n"
"Language-Team: <en@li.org>\n"
@ -25,69 +25,69 @@ msgid "Deep Water"
msgstr "Βαθιά Νερά"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Ρηχά Νερά"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
#, fuzzy
msgid "Coastal Reef"
msgstr "Παράκτια"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Βάλτος"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Άμμος"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Όαση"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Δάσος"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Χιονισμένο Δάσος"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Λόφοι"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr ""
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Χιονισμένοι Λόφοι"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Βουνά"
@ -97,9 +97,9 @@ msgstr "Βουνά"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
#, fuzzy
msgid "Forested Hills"
msgstr "Δάσος"
@ -107,57 +107,57 @@ msgstr "Δάσος"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
#, fuzzy
msgid "Forested Snow Hills"
msgstr "Χιονισμένοι Λόφοι"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Σπηλιά"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr ""
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr ""
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr ""
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Χωριό"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Κάστρο"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Βυθισμένα ερείπεια"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Ερείπεια σέ Βάλτο"
@ -172,23 +172,23 @@ msgstr "Ερείπεια σέ Βάλτο"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Πύργος"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Βυθισμένα ερείπεια"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Βάλτος"
@ -200,52 +200,48 @@ msgstr "Βάλτος"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Γέφυρα"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Καλυμμένος Χάρτης"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Ομίχλη"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Χωριό"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
#, fuzzy
msgid "Impassable"
msgstr "Αδιάβατα Βουνά"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2633,7 +2629,7 @@ msgstr "Αντιγραφή εικόνας οθόνης"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en@shaw\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2009-10-08 23:00-0400\n"
"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
@ -27,68 +27,68 @@ msgid "Deep Water"
msgstr "𐑛𐑰𐑐 𐑢𐑷𐑑𐑼"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "𐑒𐑴𐑕𐑑𐑩𐑤 𐑮𐑰𐑓"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "𐑕𐑢𐑭𐑥𐑐"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "𐑕𐑭𐑯𐑛"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "𐑴𐑱𐑕𐑦𐑕"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "𐑮𐑩𐑚𐑩𐑤"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "𐑓𐑹𐑦𐑕𐑑"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "𐑕𐑯𐑴 𐑓𐑹𐑦𐑕𐑑"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "𐑣𐑦𐑤𐑟"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "𐑛𐑵𐑯𐑟"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "𐑕𐑯𐑴 𐑣𐑦𐑤𐑟"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "𐑥𐑬𐑯𐑑𐑩𐑯𐑟"
@ -98,65 +98,65 @@ msgstr "𐑥𐑬𐑯𐑑𐑩𐑯𐑟"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "𐑓𐑹𐑩𐑕𐑑𐑩𐑛 𐑣𐑦𐑤𐑟"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "𐑓𐑹𐑩𐑕𐑑𐑩𐑛 𐑕𐑯𐑴 𐑣𐑦𐑤𐑟"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "𐑤𐑦𐑑"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "𐑒𐑱𐑝"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "𐑥𐑳𐑖𐑮𐑵𐑥 𐑜𐑮𐑴𐑝"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "𐑥𐑳𐑖𐑮𐑵𐑥 𐑜𐑮𐑴𐑝 𐑤𐑦𐑑"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "𐑮𐑭𐑒𐑚𐑬𐑯𐑛 𐑒𐑱𐑝"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "𐑝𐑦𐑤𐑦𐑡"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "𐑒𐑨𐑕𐑩𐑤"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "𐑕𐑩𐑙𐑒𐑩𐑯 𐑮𐑵𐑦𐑯"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "𐑕𐑢𐑭𐑥𐑐 𐑮𐑵𐑦𐑯"
@ -171,23 +171,23 @@ msgstr "𐑕𐑢𐑭𐑥𐑐 𐑮𐑵𐑦𐑯"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "𐑒𐑰𐑐"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "𐑕𐑩𐑙𐑒𐑩𐑯 𐑒𐑨𐑕𐑩𐑤 𐑒𐑰𐑐"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "𐑕𐑢𐑭𐑥𐑐"
@ -199,51 +199,47 @@ msgstr "𐑕𐑢𐑭𐑥𐑐"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "𐑚𐑮𐑦𐑡"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "𐑖𐑮𐑬𐑛"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "𐑓𐑷𐑜"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "𐑓𐑤𐑨𐑑"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "𐑓𐑮𐑴𐑟𐑩𐑯"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "𐑝𐑦𐑤𐑦𐑡"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "𐑦𐑥𐑐𐑨𐑕𐑩𐑚𐑩𐑤"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "𐑳𐑯𐑢𐑷𐑒𐑩𐑚𐑤"
@ -2526,7 +2522,7 @@ msgstr "𐑕𐑒𐑮𐑰𐑯𐑖𐑷𐑑 𐑓𐑱𐑤𐑛"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "en@shaw"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2009-11-15 15:28-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -24,68 +24,68 @@ msgid "Deep Water"
msgstr "Deep Water"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Shallow Water"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Coastal Reef"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Swamp"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Sand"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oasis"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Rubble"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Forest"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Snow Forest"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Hills"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Dunes"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Snow Hills"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Mountains"
@ -95,65 +95,65 @@ msgstr "Mountains"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Forested Hills"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Forested Snow Hills"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Lit"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Cave"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Mushroom Grove"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Mushroom Grove Lit"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Rockbound Cave"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Village"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Castle"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Sunken Ruin"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Swamp Ruin"
@ -168,23 +168,23 @@ msgstr "Swamp Ruin"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Keep"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Sunken Castle Keep"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Swamp"
@ -196,51 +196,47 @@ msgstr "Swamp"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Bridge"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Shroud"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Fog"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Flat"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Frozen"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Village"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Impassable"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Unwalkable"
@ -2529,7 +2525,7 @@ msgstr "Screenshot failed"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "en_US"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2008-03-01 17:08+0200\n"
"Last-Translator: Aleksej Korgenkov <grimpanto@mail.ru>\n"
"Language-Team: none\n"
@ -23,69 +23,69 @@ msgid "Deep Water"
msgstr "Profunda Akvo"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Malprofunda akvo"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
#, fuzzy
msgid "Coastal Reef"
msgstr "Bordregiono"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Marĉo"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Sablo"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oazo"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Restaĵoj"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Arbaro"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Neĝa Arbaro"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Montetoj"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Dunoj"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Neĝaj montetoj"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Montoj"
@ -95,9 +95,9 @@ msgstr "Montoj"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
#, fuzzy
msgid "Forested Hills"
msgstr "Arbaro"
@ -105,57 +105,57 @@ msgstr "Arbaro"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
#, fuzzy
msgid "Forested Snow Hills"
msgstr "Neĝaj montetoj"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Kaverno"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Funga Bosko"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Lumigita Funga Bosko"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Ŝtona kaverno"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Vilaĝo"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Kastelo"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Subakvigita Ruino"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Marĉa Ruino"
@ -170,23 +170,23 @@ msgstr "Marĉa Ruino"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Defendejo"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Subakvigita Ruino"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Marĉo"
@ -198,52 +198,48 @@ msgstr "Marĉo"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Ponto"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Vualo"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Nebulo"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Vilaĝo"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
#, fuzzy
msgid "Impassable"
msgstr "Netrapaseblaj Montoj"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2635,7 +2631,7 @@ msgstr "Ekrankopio"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-05-04 19:41+0100\n"
"Last-Translator: Diego J. <diegojromerolopez@gmail.com>\n"
"Language-Team: Spanish <es@li.org>\n"
@ -28,68 +28,68 @@ msgid "Deep Water"
msgstr "Aguas profundas"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Aguas someras"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Arrecife costero"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Pantano"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Arena"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oasis"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Escombros"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Bosque"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Bosque nevado"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Colinas"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Dunas"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Colinas nevadas"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Montañas"
@ -99,65 +99,65 @@ msgstr "Montañas"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Colinas forestadas"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Colinas nevadas y forestadas"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Iluminado"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Cueva"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Campo de setas"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Campo de setas"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Cueva accidentada"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Aldea"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Castillo"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Ruinas hundidas"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Ruinas pantanosas"
@ -172,23 +172,23 @@ msgstr "Ruinas pantanosas"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Torreón"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Castillo sumergido"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Pantano"
@ -200,51 +200,47 @@ msgstr "Pantano"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Puente"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Oscuro"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Niebla"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Llano"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Congelado"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Aldea"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Impenetrable"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Intransitable"
@ -2567,7 +2563,7 @@ msgstr "Captura fallida"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "es"

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-08-16 09:02+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
@ -26,68 +26,68 @@ msgid "Deep Water"
msgstr "Sügav vesi"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Madal vesi"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Rannakaljud"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Soo"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Liiv"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oaas"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Kiviprügi"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Mets"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Lumine mets"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Künkad"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Luited"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Lumised künkad"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Mäed"
@ -97,65 +97,65 @@ msgstr "Mäed"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Metsased künkad"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Lumise metsaga künkad"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Valgustatud koobas"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Koobas"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Seenesalu"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Valgustatud seenesalu"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Kaljukoobas"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Küla"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Loss"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Veealused varemed"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Soovaremed"
@ -170,23 +170,23 @@ msgstr "Soovaremed"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Kindlus"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Veealune loss"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Soo"
@ -198,51 +198,47 @@ msgstr "Soo"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Sild"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Pimendus"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Udu"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Tasandik"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Lumi"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Küla"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Läbimatu"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Läbimatu"
@ -2533,7 +2529,7 @@ msgstr "Ekraanitõmmise tegemine ebaõnnestus"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "et_EE"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2005-08-10 16:44+0200\n"
"Last-Translator: Mikel Olasagasti <hey_neken@mundurat.net>\n"
"Language-Team: Basque\n"
@ -24,69 +24,69 @@ msgid "Deep Water"
msgstr "Ur sakona"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Azaletako ura"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
#, fuzzy
msgid "Coastal Reef"
msgstr "Kostaldea"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Padura"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Hondarra"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oasisa"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Basoa"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Elurturiko Basoa"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Medilerroak"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr ""
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Elurturiko Mendilerroa"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Mendiak"
@ -96,9 +96,9 @@ msgstr "Mendiak"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
#, fuzzy
msgid "Forested Hills"
msgstr "Basoa"
@ -106,57 +106,57 @@ msgstr "Basoa"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
#, fuzzy
msgid "Forested Snow Hills"
msgstr "Elurturiko Mendilerroa"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Leizea"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr ""
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr ""
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr ""
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Herrixka"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Gaztelua"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr ""
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Zingira Hondamendia"
@ -171,23 +171,23 @@ msgstr "Zingira Hondamendia"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Gotorlekua"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Kanpamentua"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Padura"
@ -199,51 +199,47 @@ msgstr "Padura"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Zubia"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Ezkutua"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Behelaino"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Herrixka"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr ""
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2642,7 +2638,7 @@ msgstr "Pantaila argazkia"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-04-30 23:28+0200\n"
"Last-Translator: Mikko Nikkilä <miccoh@gmail.com>\n"
"Language-Team: Finnish <kde-i18n-doc@kde.org>\n"
@ -25,68 +25,68 @@ msgid "Deep Water"
msgstr "syvää vettä"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "matalaa vettä"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "koralliriutta"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "suo"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "hiekkaa"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "keidas"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "kivimurskaa"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "metsä"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "luminen metsä"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "mäkiä"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "hiekkadyyni"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "lumisia mäkiä"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "vuori"
@ -96,65 +96,65 @@ msgstr "vuori"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "metsittyneitä mäkiä"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "metsittyneitä lumisia mäkiä"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "valaistu"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "luola"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "sienilehto"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "valaistu sienilehto"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "louhikkoluola"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "kylä"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "linna"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "uponnut raunio"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "soistunut raunio"
@ -169,23 +169,23 @@ msgstr "soistunut raunio"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "linnake"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "uponnen linnan linnake"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "suo"
@ -197,51 +197,47 @@ msgstr "suo"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "silta"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "huntu"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "sumu"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "tasamaa"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "jäätynyt"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "kylä"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "ylitsepääsemätön"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "kulkukelvoton"
@ -2532,7 +2528,7 @@ msgstr "Kuvankaappauksen ottaminen epäonnistui"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "fi"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-05-28 08:49+0100\n"
"Last-Translator: Guigou <guillaume.guigou@cnfpt.fr>\n"
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
@ -24,68 +24,68 @@ msgid "Deep Water"
msgstr "Eau profonde"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Eau peu profonde"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Récif"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Marais"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Sable"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oasis"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Gravats"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Forêt"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Forêt enneigée"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Collines"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Dunes"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Collines enneigées"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Montagnes"
@ -95,65 +95,65 @@ msgstr "Montagnes"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Collines boisées"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Collines boisées enneigées"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Éclairé"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Caverne"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Forêt de champignons"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Forêt de champignons éclairée"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Caverne accidentée"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Village"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Château"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Ruine engloutie"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Ruine des marais"
@ -168,23 +168,23 @@ msgstr "Ruine des marais"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Donjon"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Donjon de château englouti"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Marais"
@ -196,51 +196,47 @@ msgstr "Marais"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Pont"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Voile"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Brouillard"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Plat"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Gelé"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Village"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Infranchissable"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Impraticable"
@ -2550,7 +2546,7 @@ msgstr "La capture d'écran a échoué"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "fr"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2008-05-11 16:12+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -23,68 +23,68 @@ msgid "Deep Water"
msgstr ""
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr ""
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr ""
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr ""
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr ""
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr ""
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr ""
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr ""
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr ""
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr ""
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr ""
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr ""
@ -94,64 +94,64 @@ msgstr ""
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr ""
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr ""
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr ""
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr ""
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr ""
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr ""
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
msgid "Aquatic Village"
msgstr ""
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr ""
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr ""
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr ""
@ -166,22 +166,22 @@ msgstr ""
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr ""
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
msgid "Sunken Keep"
msgstr ""
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
msgid "Swamp Keep"
msgstr ""
@ -192,51 +192,47 @@ msgstr ""
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr ""
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr ""
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr ""
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr ""
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr ""
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2507,7 +2503,7 @@ msgstr ""
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-06-20 20:24+0200\n"
"Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
"Language-Team: Galician <proxecto@trasno.net>\n"
@ -29,68 +29,68 @@ msgid "Deep Water"
msgstr "Auga profunda"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Auga superficial"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Arrecife costeiro"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Braña"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Area"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oasis"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Cascallos"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Bosque"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Bosque nevado"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Outeiros"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Dunas"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Outeiros nevados"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Montañas"
@ -100,65 +100,65 @@ msgstr "Montañas"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Bosque elevado"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Bosque elevado nevado"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Luz"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Cova"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Colonia de cogomelos"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Colonia de cogomelos iluminada"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Cova rochosa"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Vila"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Castelo"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Ruína somerxida"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Ruína brañenta"
@ -173,23 +173,23 @@ msgstr "Ruína brañenta"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Torre"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Torre dun castelo somerxido"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Braña"
@ -201,51 +201,47 @@ msgstr "Braña"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Ponte"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Manto"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Néboa"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Chaira"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Conxelado"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Vila"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Infranqueable"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Intransitable"
@ -2576,7 +2572,7 @@ msgstr "Houbo un erro ao facer a captura"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "gl"

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: he\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-01-06 20:53+0200\n"
"Last-Translator: Ariel Ben-Yehuda <ariel.bys@gmail.com>\n"
"Language-Team: Hebrew\n"
@ -29,68 +29,68 @@ msgid "Deep Water"
msgstr "מים עמוקים"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "מים רדודים"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "אלמוגים"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "ביצה"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "חול"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "נווה מדבר"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "חצץ"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "יער"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "יער מושלג"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "גבעות"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "דיונות"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "גבעות שלג"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "הרים"
@ -100,65 +100,65 @@ msgstr "הרים"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "גבעות מיוערות"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "גבעות מיוערות מושלגות"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "מואר"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "מערה"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "חורשת פיטריות"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "חורשת פיטריות מוארת"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "מערה מסולעת"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "כפר"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "טירה"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "חורבה טבועה"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "חורבת ביצה"
@ -173,23 +173,23 @@ msgstr "חורבת ביצה"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "מצודה"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "מצודת טירה שקועה"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "ביצה"
@ -201,51 +201,47 @@ msgstr "ביצה"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "גשר"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "ממוסך"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "ערפל"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "שטוח"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "קפוא"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "כפר"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "לא עביר"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "בלתי הליך"
@ -2530,7 +2526,7 @@ msgstr "צילום נכשל"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "he,he_IL"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2008-03-06 10:56+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -25,68 +25,68 @@ msgid "Deep Water"
msgstr ""
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr ""
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr ""
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr ""
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr ""
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr ""
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr ""
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr ""
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr ""
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr ""
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr ""
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr ""
@ -96,64 +96,64 @@ msgstr ""
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr ""
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr ""
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr ""
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr ""
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr ""
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr ""
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
msgid "Aquatic Village"
msgstr ""
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr ""
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr ""
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr ""
@ -168,22 +168,22 @@ msgstr ""
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr ""
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
msgid "Sunken Keep"
msgstr ""
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
msgid "Swamp Keep"
msgstr ""
@ -194,51 +194,47 @@ msgstr ""
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr ""
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr ""
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr ""
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr ""
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr ""
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2509,7 +2505,7 @@ msgstr ""
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: hu-lib_1.5\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-04-25 08:58+0200\n"
"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
"Language-Team: Hungarian <wesnoth-hungtrans@gna.org>\n"
@ -26,68 +26,68 @@ msgid "Deep Water"
msgstr "Mély víz"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Sekély víz"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Zátony"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Mocsár"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Homok"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oázis"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Törmelék"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Erdő"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Havas erdő"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Dombság"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Homokbuckák"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Havas dombság"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Hegyvidék"
@ -97,65 +97,65 @@ msgstr "Hegyvidék"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Erdős dombság"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Havas, erdős dombság"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Megvilágított terület"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Barlang"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Gombamező"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Megvilágított gombamező"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Sziklás barlang"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Falu"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Várkastély"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Elsüllyedt rom"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Elmocsarasodott rom"
@ -170,23 +170,23 @@ msgstr "Elmocsarasodott rom"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Torony"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Elsüllyedt vártorony"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Mocsár"
@ -198,51 +198,47 @@ msgstr "Mocsár"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Híd"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Eltakarás"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Köd"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Síkság"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Jégvidék"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Falu"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Áthatolhatatlan terület"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Járhatatlan terület"
@ -2562,7 +2558,7 @@ msgstr "Képernyőkép készítése sikertelen"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "hu"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-08-11 14:36+0700\n"
"Last-Translator: Yuris <Yuris_Wicaksana@yahoo.com>\n"
"Language-Team: none\n"
@ -22,68 +22,68 @@ msgid "Deep Water"
msgstr "Perairan Dalam"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Perairan Dangkal"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Pantai Berbatu Karang"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Rawa"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Pasir"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oasis"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Reruntuhan"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Hutan"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Hutan Salju"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Bukit"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Bukit Pasir"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Bukit Salju"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Gunung"
@ -93,65 +93,65 @@ msgstr "Gunung"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Bukit Berhutan"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Bukit Salju Berhutan"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Tersinar"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Gua"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Hutan Berjamur"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Hutan Berjamur Tersinar"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Gua Berbatu Karang"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Desa"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Istana"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Reruntuhan yang Tenggelam"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Reruntuhan Rawa"
@ -166,23 +166,23 @@ msgstr "Reruntuhan Rawa"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Benteng"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Benteng yang Terendam"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Rawa"
@ -194,51 +194,47 @@ msgstr "Rawa"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Jembatan"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Selubung"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Kabut"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Datar"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Beku"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Desa"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Tak Terlalui"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Tak Terlewati"
@ -2536,7 +2532,7 @@ msgstr "Gambar Layar Gagal Diambil"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "kode bahasa untuk sumber daya yang dilokalisir"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2009-06-15 15:03-0000\n"
"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
"Language-Team: none\n"
@ -26,68 +26,68 @@ msgid "Deep Water"
msgstr "Djúpt vatn"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Grunnt vatn"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Árif"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Mýri"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Sandur"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Grasey"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Möl"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Skógur"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Snjóskógur"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Hólar"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Sandauðnir"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Snjóhólar"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Fjöll"
@ -97,65 +97,65 @@ msgstr "Fjöll"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Skógarhlíð"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Snjóskógarhlíð"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Lýsing"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Hellir"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Sveppalundur"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Upplýstur sveppalundur"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Klettóttur hellir"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Þorp"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Kastali"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Sokknar rústir"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Mýrarústir"
@ -170,23 +170,23 @@ msgstr "Mýrarústir"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Höll"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Sokknar rústir"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Mýri"
@ -198,51 +198,47 @@ msgstr "Mýri"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Brú"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Hyl"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Þoka"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Flatlendi"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Frost"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Þorp"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Ófærð"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Ógengilegt"
@ -2581,7 +2577,7 @@ msgstr "Skjáskot mistókst"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-04-24 13:23+0200\n"
"Last-Translator: Luciano Montanaro <mikelima@cirulla.net>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -26,68 +26,68 @@ msgid "Deep Water"
msgstr "Acque profonde"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Acque basse"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Scogliera"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Palude"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Sabbia"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oasi"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Macerie"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Foresta"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Foresta innevata"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Colline"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Dune"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Colline innevate"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Montagne"
@ -97,65 +97,65 @@ msgstr "Montagne"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Colline boscose"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Colline boscose innevate"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Illuminato"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Caverna"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Campo di funghi"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Campo di funghi illuminato"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Breccia di cava"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Villaggio"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Castello"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Rovine sommerse"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Rovine paludose"
@ -170,23 +170,23 @@ msgstr "Rovine paludose"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Fortezza"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Fortezza in castello inabissato"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Palude"
@ -198,51 +198,47 @@ msgstr "Palude"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Ponte"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Oscurità"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Nebbia"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Pianura"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Congelato"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Villaggio"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Invalicabile"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Impervio"
@ -2548,7 +2544,7 @@ msgstr "Cattura schermata non riuscita"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "it"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.x-SVN\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-04-29 09:23+0900\n"
"Last-Translator: IWAI, Masaharu <iwaim.sub@gmail.com>\n"
"Language-Team: Japanese Translation Team\n"
@ -28,68 +28,68 @@ msgid "Deep Water"
msgstr "深水"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "浅瀬"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "沿岸の暗礁"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "沼地"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "砂地"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "オアシス"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "瓦礫"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "森"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "雪の森"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "丘"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "砂丘"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "雪の丘"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "山"
@ -99,65 +99,65 @@ msgstr "山"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "森の丘"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "雪の森の丘"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "照らされた場所"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "洞窟"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "キノコの森"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "照らされたキノコの森"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "岩に囲まれた洞窟"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "村"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "城"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "水中の廃墟"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "沼の廃墟"
@ -172,23 +172,23 @@ msgstr "沼の廃墟"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "主塔"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "水中の城の主塔"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "沼地"
@ -200,51 +200,47 @@ msgstr "沼地"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "橋"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "幕"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "霧"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "平地"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "凍土"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "村"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "通行不能"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "歩行不能"
@ -2538,7 +2534,7 @@ msgstr "スクリーンショット取得失敗"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "ja_JP"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.1+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2006-03-21 12:58-0800\n"
"Last-Translator: Andrew <Sfradix@hotmail.com>\n"
"Language-Team: none\n"
@ -23,69 +23,69 @@ msgid "Deep Water"
msgstr "깊은 물"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "얕은 물"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
#, fuzzy
msgid "Coastal Reef"
msgstr "성"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "늪"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "모래"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "오아시스"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "숲"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr ""
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "언덕"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "모래 언덕"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr ""
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "산"
@ -95,9 +95,9 @@ msgstr "산"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
#, fuzzy
msgid "Forested Hills"
msgstr "숲"
@ -105,57 +105,57 @@ msgstr "숲"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr ""
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "동굴"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "버섯 동굴"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
#, fuzzy
msgid "Mushroom Grove Lit"
msgstr "버섯 동굴"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "암성 동굴"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "마을"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "성"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr ""
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr ""
@ -170,22 +170,22 @@ msgstr ""
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr ""
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
msgid "Sunken Keep"
msgstr ""
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "늪"
@ -197,51 +197,47 @@ msgstr "늪"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "다리"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "맵 가리기"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "안개"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "마을"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr ""
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2622,7 +2618,7 @@ msgstr "스크린 샷"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth 1.8\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-04-30 14:18-0500\n"
"Last-Translator: Michael Babich (Aethaeryn) <michaelbabich7@gmail.com>\n"
"Language-Team: Latin\n"
@ -28,69 +28,69 @@ msgid "Deep Water"
msgstr "Salum"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Aqua"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Cotes"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Palus"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Harena"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oasis"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Congeries"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Silva"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Silva Nivea"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Colles"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
#, fuzzy
msgid "Dunes"
msgstr "Tumuli"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Colles Nivales"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Montes"
@ -100,67 +100,67 @@ msgstr "Montes"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Colles Silvestes"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Colles Silvestes Nivosi"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Lucidus"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Caverna"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Nemus Fungorum"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
#, fuzzy
msgid "Mushroom Grove Lit"
msgstr "Nemus Fungorum"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Caverna Saxosa"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Viculus"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Castellum"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
#, fuzzy
msgid "Sunken Ruin"
msgstr "Ruina Demersa"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
#, fuzzy
msgid "Swamp Ruin"
msgstr "Ruina Paludinis"
@ -176,23 +176,23 @@ msgstr "Ruina Paludinis"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Arx"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Arx Castelli Summersus"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Palus"
@ -204,51 +204,47 @@ msgstr "Palus"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Pons"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Absconsus"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Nebula"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Planus"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Glacialis"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Viculus"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Impervius"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Nonterra"
@ -2644,7 +2640,7 @@ msgstr "Imago Scrinii"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "la"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.10\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -22,68 +22,68 @@ msgid "Deep Water"
msgstr "Gilus vanduo"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Seklus vanduo"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr "Brasta"
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Pakrantės rifas"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Pelkė"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Smėlis"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oazė"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Skalda"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Miškas"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Apsnigtas miškas"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Kalvos"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Kopos"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Apsnigtos kalvos"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Kalnai"
@ -93,64 +93,64 @@ msgstr "Kalnai"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Miškingos kalvos"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Apsnigtos miškingos kalvos"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Apšviestos"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Urvas"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Grybų giraitė"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Apšviesta grybų giraitė"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Uolėtas urvas"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
msgid "Aquatic Village"
msgstr "Vandens kaimas"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Pilis"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Apsempti griuvėsiai"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Pelkių griuvėsiai"
@ -165,22 +165,22 @@ msgstr "Pelkių griuvėsiai"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Bokštas"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
msgid "Sunken Keep"
msgstr "Apsemtas bokštas"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
msgid "Swamp Keep"
msgstr "Pelkių bokštas"
@ -191,51 +191,47 @@ msgstr "Pelkių bokštas"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Tiltas"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Uždanga"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Rūkas"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Plokščia"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Užšalusi"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Kaimas"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Nepereinama"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Nevaikštoma"
@ -2516,7 +2512,7 @@ msgstr "Ekranvaizdis nepadarytas"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "lt"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.9\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-05-29 20:27+0300\n"
"Last-Translator: Reinis Danne <rei4dan@gmail.com>\n"
"Language-Team: none\n"
@ -27,68 +27,68 @@ msgid "Deep Water"
msgstr "Dzelme"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Seklums"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Piekrastes rifs"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Purvs"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Smiltis"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oāze"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Laukakmens"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Mežs"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Piesnidzis mežs"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Pauguri"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Kāpas"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Apsniguši pauguri"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Kalni"
@ -98,65 +98,65 @@ msgstr "Kalni"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Pauguraini meži"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Apsniguši pauguraini meži"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Apgaismots"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Ala"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Sēņu birzs"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Apgaismota sēņu birzs"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Klinšu ala"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Ciems"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Pils"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Zemūdens drupas"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Purva drupas"
@ -171,23 +171,23 @@ msgstr "Purva drupas"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Tornis"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Zemūdens pils tornis"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Purvs"
@ -199,51 +199,47 @@ msgstr "Purvs"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Tilts"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Plīvurs"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Migla"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Līdzenums"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Sasalis"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Ciems"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Nepārejams"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Necaurejams"
@ -2534,7 +2530,7 @@ msgstr "Ekrānattēls neizdevās"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "lv_LV"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2008-05-11 16:12+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -23,68 +23,68 @@ msgid "Deep Water"
msgstr ""
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr ""
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr ""
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr ""
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr ""
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr ""
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr ""
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr ""
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr ""
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr ""
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr ""
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr ""
@ -94,64 +94,64 @@ msgstr ""
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr ""
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr ""
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr ""
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr ""
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr ""
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr ""
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
msgid "Aquatic Village"
msgstr ""
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr ""
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr ""
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr ""
@ -166,22 +166,22 @@ msgstr ""
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr ""
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
msgid "Sunken Keep"
msgstr ""
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
msgid "Swamp Keep"
msgstr ""
@ -192,51 +192,47 @@ msgstr ""
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr ""
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr ""
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr ""
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr ""
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr ""
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2507,7 +2503,7 @@ msgstr ""
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.9+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2009-02-02 07:58+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -23,68 +23,68 @@ msgid "Deep Water"
msgstr ""
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr ""
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr ""
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr ""
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr ""
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr ""
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr ""
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr ""
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr ""
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr ""
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr ""
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr ""
@ -94,64 +94,64 @@ msgstr ""
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr ""
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr ""
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr ""
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr ""
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr ""
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr ""
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
msgid "Aquatic Village"
msgstr ""
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr ""
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr ""
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr ""
@ -166,22 +166,22 @@ msgstr ""
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr ""
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
msgid "Sunken Keep"
msgstr ""
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
msgid "Swamp Keep"
msgstr ""
@ -192,51 +192,47 @@ msgstr ""
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr ""
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr ""
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr ""
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr ""
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr ""
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2507,7 +2503,7 @@ msgstr ""
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.1\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2009-02-27 22:16+0100\n"
"Last-Translator: Gaute Storli Nielsen <gauteamus(at)gmail(dot)com>\n"
"Language-Team: none\n"
@ -23,68 +23,68 @@ msgid "Deep Water"
msgstr "Dypt vann"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Grundt vann"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Kystrev"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Sump"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Sand"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oase"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Grus"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Skog"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Vinterskog"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Åser"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Sanddyner"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Vinteråser"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Fjell"
@ -94,65 +94,65 @@ msgstr "Fjell"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Skogkledte åser"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Skogkledte vinteråser"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Opplyst"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Grotte"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Soppvokst grotte"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Opplyst Soppskog"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Erodert grotte"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Landsby"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Borg"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Oversvømt ruin"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Sumpruin"
@ -167,23 +167,23 @@ msgstr "Sumpruin"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Vakttårn"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Oversvømt ruin"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Sump"
@ -195,51 +195,47 @@ msgstr "Sump"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Bro"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Skodde"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Stridsdis"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Flate"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Frossen"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Landsby"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Ufremkommelig"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Utilgjenglig"
@ -2577,7 +2573,7 @@ msgstr "Skjermbilde mislyktes"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2009-10-04 19:41+0100\n"
"Last-Translator: Alexander van Gessel (AI/AI0867) <AI0867@gmail.com>\n"
"Language-Team: Dutch <AI0867@gmail.com>\n"
@ -25,68 +25,68 @@ msgid "Deep Water"
msgstr "Diep water"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Ondiep water"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Kustrif"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Moeras"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Zand"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oase"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Steenslag"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Bos"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Besneeuwd Bos"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Heuvels"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Duinen"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Besneeuwde Heuvels"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Bergen"
@ -96,65 +96,65 @@ msgstr "Bergen"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Beboste Heuvels"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Beboste Besneeuwde Heuvels"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Verlicht"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Grot"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Paddenstoelenveld"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Verlicht paddenstoelenveld"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Rotsgrot"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Dorp"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Kasteel"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Verzonken Ruïne"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Moerasruïne"
@ -169,23 +169,23 @@ msgstr "Moerasruïne"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Donjon"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Gezonken Kasteeldonjon"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Moeras"
@ -197,51 +197,47 @@ msgstr "Moeras"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Brug"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Sluier"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Mist"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Vlak"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Bevroren"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Dorp"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Onbegaanbaar"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Onbegaanbaar"
@ -2566,7 +2562,7 @@ msgstr "Schermafdruk maken mislukt"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "nl"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: pl\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-04-26 12:18+0100\n"
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
"Language-Team: <z.banach@wsisiz.edu.pl>\n"
@ -28,68 +28,68 @@ msgid "Deep Water"
msgstr "Głęboka woda"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Płytka woda"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Rafa"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Bagno"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Piasek"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oaza"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Rumowisko"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Las"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Las w śniegu"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Wzgórza"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Wydmy"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Wzgórza w śniegu"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Góry"
@ -99,65 +99,65 @@ msgstr "Góry"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Zalesione wzgórza"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Zalesione śnieżne wzgórza"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Oświetlony"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Jaskinia"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Grzybowy gaj"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Oświetlony grzybowy gaj"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Kamienista jaskinia"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Wioska"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Zamek"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Podtopiona ruina"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Bagienna ruina"
@ -172,23 +172,23 @@ msgstr "Bagienna ruina"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Twierdza"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Twierdza w podopionym zamku"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Bagienna twierdza"
@ -200,51 +200,47 @@ msgstr "Bagienna twierdza"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Most"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Całun"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Mgła"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Płaski"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Zamarznięty"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Wioska"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Nie do przebycia"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Nie do przejścia"
@ -2548,7 +2544,7 @@ msgstr "Zrzut się nie powiódł"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "pl_PL"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2005-11-04 01:03GMT Standard Time\n"
"Last-Translator: Luis Passos Carvalho (lpcarvalho AT gmail DOT com)\n"
"Language-Team: European Portuguese\n"
@ -23,70 +23,70 @@ msgid "Deep Water"
msgstr ""
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr ""
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
#, fuzzy
msgid "Coastal Reef"
msgstr "Costeiro"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr ""
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
#, fuzzy
msgid "Sand"
msgstr "Continental"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr ""
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr ""
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr ""
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr ""
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr ""
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr ""
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr ""
@ -96,67 +96,67 @@ msgstr ""
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr ""
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr ""
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
#, fuzzy
msgid "Cave"
msgstr "Cancelar"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr ""
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr ""
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr ""
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Aldeias:"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
#, fuzzy
msgid "Castle"
msgstr "Costeiro"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr ""
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr ""
@ -171,22 +171,22 @@ msgstr ""
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr ""
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
msgid "Sunken Keep"
msgstr ""
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
msgid "Swamp Keep"
msgstr ""
@ -197,53 +197,49 @@ msgstr ""
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
#, fuzzy
msgid "Bridge"
msgstr "Atalho"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr ""
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr ""
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
#, fuzzy
msgid "Village"
msgstr "Aldeias:"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr ""
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2639,7 +2635,7 @@ msgstr "Fotografia"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.9.5-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2007-12-06 00:53+0900\n"
"Last-Translator: Claus Aranha <caranha@gmail.com>\n"
"Language-Team: Portuguese/Brazil\n"
@ -24,69 +24,69 @@ msgid "Deep Water"
msgstr "Águas profundas"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Águas rasas"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
#, fuzzy
msgid "Coastal Reef"
msgstr "Costeiro"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Pântano"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Areia"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oasis"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Destroços"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Floresta"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Floresta Nevada"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Colinas"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Dunas"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Colinas Nevadas"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Montanhas"
@ -96,9 +96,9 @@ msgstr "Montanhas"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
#, fuzzy
msgid "Forested Hills"
msgstr "Floresta"
@ -106,57 +106,57 @@ msgstr "Floresta"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
#, fuzzy
msgid "Forested Snow Hills"
msgstr "Colinas Nevadas"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Caverna"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Colônia de Cogumelos"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Colônia de Cogumelos Iluminada"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Cavernas Rochosas"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Aldeia"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Castelo"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Ruína inundada"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Ruína no Pântano"
@ -171,23 +171,23 @@ msgstr "Ruína no Pântano"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Forte"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Ruína inundada"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Pântano"
@ -199,52 +199,48 @@ msgstr "Pântano"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Ponte"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Escuridão"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Fumaça"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Aldeia"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
#, fuzzy
msgid "Impassable"
msgstr "Montanhas Impassáveis"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2634,7 +2630,7 @@ msgstr "Foto da tela"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2008-09-21 19:29+0100\n"
"Last-Translator: Mavorte <mavorte1@yahoo.es>\n"
"Language-Team: none\n"
@ -22,69 +22,69 @@ msgid "Deep Water"
msgstr "Aigües fondes"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Aigües someres"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
#, fuzzy
msgid "Coastal Reef"
msgstr "Coster"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Pantà"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Arena"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oasis"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Escombros"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Bosc"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Bosc nevat"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Tossals"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Dunes"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Tossals nevats"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Montanyes"
@ -94,9 +94,9 @@ msgstr "Montanyes"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
#, fuzzy
msgid "Forested Hills"
msgstr "Bosc"
@ -104,57 +104,57 @@ msgstr "Bosc"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
#, fuzzy
msgid "Forested Snow Hills"
msgstr "Tossals nevats"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Cova"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Camp de bolets"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Camp de bolets allumenat"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Cova accidentada"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Aldea"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Castell"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Enrunes afonades"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Enrunes pantanoses"
@ -169,23 +169,23 @@ msgstr "Enrunes pantanoses"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Torrelló"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Enrunes afonades"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Pantà"
@ -197,52 +197,48 @@ msgstr "Pantà"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Pont"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Ocult"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Boira"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Aldea"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
#, fuzzy
msgid "Impassable"
msgstr "Montanyes infranquejables"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2634,7 +2630,7 @@ msgstr "Captura de pantalla"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2005-11-12 21:22+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -22,68 +22,68 @@ msgid "Deep Water"
msgstr ""
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr ""
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr ""
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr ""
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr ""
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oaza"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr ""
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr ""
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr ""
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Dune"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Dealuri de zapada"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr ""
@ -93,65 +93,65 @@ msgstr ""
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr ""
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
#, fuzzy
msgid "Forested Snow Hills"
msgstr "Dealuri de zapada"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr ""
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr ""
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr ""
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr ""
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
msgid "Aquatic Village"
msgstr ""
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr ""
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Ruina subacvatica"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr ""
@ -166,23 +166,23 @@ msgstr ""
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr ""
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Ruina subacvatica"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
msgid "Swamp Keep"
msgstr ""
@ -193,52 +193,48 @@ msgstr ""
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr ""
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr ""
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Ceata"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr ""
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
#, fuzzy
msgid "Impassable"
msgstr "Munti impasabili"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2529,7 +2525,7 @@ msgstr ""
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -16,7 +16,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-lib.po\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-04-30 12:03+0400\n"
"Last-Translator: Fedor Khod'kov <fedor76@istra.ru>\n"
"Language-Team: <http://bugs.wesnoth.org>\n"
@ -37,68 +37,68 @@ msgid "Deep Water"
msgstr "Глубокая вода"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Отмель"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Береговой риф"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Болото"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Песок"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Оазис"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Булыжник"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Лес"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Снежный лес"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Холмы"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Дюны"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Заснеженные холмы"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Горы"
@ -108,65 +108,65 @@ msgstr "Горы"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Лесистые холмы"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Заснеженные лесистые холмы"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Освещённая пещера"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Пещера"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Грибная роща"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Освещённая грибная роща"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Каменистая пещера"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Деревня"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Замок"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Затопленные руины"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Болотные руины"
@ -181,23 +181,23 @@ msgstr "Болотные руины"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Укрытие"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Цитадель затопленного замка"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Болотистое укрытие"
@ -209,51 +209,47 @@ msgstr "Болотистое укрытие"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Мост"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Пелена"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Туман"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Равнина"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Мерзлота"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Деревня"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Непроходимая местность"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Непроходимая местность"
@ -2547,7 +2543,7 @@ msgstr "Скриншот не удался"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "ru,ua"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-04-25 20:57+0100\n"
"Last-Translator: aceman <acelists@atlas.sk>\n"
"Language-Team: none\n"
@ -25,68 +25,68 @@ msgid "Deep Water"
msgstr "Hlboká voda"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Plytká voda"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Pobrežný útes"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Močiar"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Piesok"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oáza"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Sutina"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Les"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Zasnežený les"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Kopce"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Duny"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Zasnežené kopce"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Hory"
@ -96,65 +96,65 @@ msgstr "Hory"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Zalesnené kopce"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Zasnežené zalesnené kopce"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Osvetlené"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Jaskyňa"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Hubový porast"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Hubový porast osvetlený"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Skalnatá jaskyňa"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Dedina"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Hrad"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Zatopená ruina"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Ruina v močiari"
@ -169,23 +169,23 @@ msgstr "Ruina v močiari"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Pevnosť"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Zatopená hradná pevnosť"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Močiar"
@ -197,51 +197,47 @@ msgstr "Močiar"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Most"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Odkrývanie"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Hmla"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Rovina"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Zamrznuté"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Dedina"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Neprekročiteľné"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Nepriechodné"
@ -2531,7 +2527,7 @@ msgstr "Snímanie obrazovky zlyhalo"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "sk,cz,en"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: sl\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2006-07-11 20:34+0200\n"
"Last-Translator: Matej Repinc <mrepinc@gmail.com>\n"
"Language-Team: Slovenian\n"
@ -27,69 +27,69 @@ msgid "Deep Water"
msgstr "Globoka voda"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Plitva voda"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
#, fuzzy
msgid "Coastal Reef"
msgstr "Primorje"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Močvirje"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Pesek"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oaza"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Gozd"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Zasnežen gozd"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Griči"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Sipine"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Zasneženi griči"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Gore"
@ -99,9 +99,9 @@ msgstr "Gore"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
#, fuzzy
msgid "Forested Hills"
msgstr "Gozd"
@ -109,58 +109,58 @@ msgstr "Gozd"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
#, fuzzy
msgid "Forested Snow Hills"
msgstr "Zasneženi griči"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Jama"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Glivni gaj"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
#, fuzzy
msgid "Mushroom Grove Lit"
msgstr "Glivni gaj"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Skalovita jama"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Vas"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Grad"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Potopljena razvalina"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Močvirska razvalina"
@ -175,23 +175,23 @@ msgstr "Močvirska razvalina"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Trdnjava"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Potopljena razvalina"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Močvirje"
@ -203,52 +203,48 @@ msgstr "Močvirje"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Most"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Koprena"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Megla"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Vas"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
#, fuzzy
msgid "Impassable"
msgstr "Neprehodne gore"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2648,7 +2644,7 @@ msgstr "Posnetek zaslona"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-lib\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-03-03 01:21+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -27,68 +27,68 @@ msgid "Deep Water"
msgstr "дубока вода"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "плитка вода"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "обалски гребен"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "мочвара"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "песак"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "оаза"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "запрека"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "шума"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "снежна шума"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "брда"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "дине"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "снежна брда"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "планине"
@ -98,65 +98,65 @@ msgstr "планине"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "шумoвита брда"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "шумовита снежна брда"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "светло"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "пећина"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "гљиварски гај"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "гљиварски гај осветљен"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "стеновита пећина"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "село"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "замак"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "потопљена рушевина"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "мочварна рушевина"
@ -171,23 +171,23 @@ msgstr "мочварна рушевина"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "кула"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "кула потопљеног замка"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "мочвара"
@ -199,51 +199,47 @@ msgstr "мочвара"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "мост"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "покров"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "магла"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "равница"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "клизавица"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "село"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "непролаз"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "расцеп"
@ -2546,7 +2542,7 @@ msgstr "Снимање неуспело"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "sr"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-lib\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-03-03 01:21+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -27,68 +27,68 @@ msgid "Deep Water"
msgstr "дубока вода"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "плитка вода"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "обалски гребен"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "мочвара"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "пијесак"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "оаза"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "запрека"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "шума"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "сњежна шума"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "брда"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "дине"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "сњежна брда"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "планине"
@ -98,65 +98,65 @@ msgstr "планине"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "шумoвита брда"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "шумовита снежна брда"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "светло"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "пећина"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "гљиварски гај"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "гљиварски гај освијетљен"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "стјеновита пећина"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "село"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "замак"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "потопљена рушевина"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "мочварна рушевина"
@ -171,23 +171,23 @@ msgstr "мочварна рушевина"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "кула"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "кула потопљеног замка"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "мочвара"
@ -199,51 +199,47 @@ msgstr "мочвара"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "мост"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "покров"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "магла"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "равница"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "клизавица"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "село"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "непролаз"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "расцеп"
@ -2546,7 +2542,7 @@ msgstr "Снимање неуспјело"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "sr@ijekavian,sr"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-lib\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-03-03 01:21+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -27,68 +27,68 @@ msgid "Deep Water"
msgstr "duboka voda"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "plitka voda"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "obalski greben"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "močvara"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "pijesak"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "oaza"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "zapreka"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "šuma"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "snježna šuma"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "brda"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "dine"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "snježna brda"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "planine"
@ -98,65 +98,65 @@ msgstr "planine"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "šumovita brda"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "šumovita snežna brda"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "svetlo"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "pećina"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "gljivarski gaj"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "gljivarski gaj osvijetljen"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "stjenovita pećina"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "selo"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "zamak"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "potopljena ruševina"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "močvarna ruševina"
@ -171,23 +171,23 @@ msgstr "močvarna ruševina"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "kula"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "kula potopljenog zamka"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "močvara"
@ -199,51 +199,47 @@ msgstr "močvara"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "most"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "pokrov"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "magla"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "ravnica"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "klizavica"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "selo"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "neprolaz"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "rascep"
@ -2548,7 +2544,7 @@ msgstr "Snimanje neuspjelo"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "sr@ijekavianlatin,sr@latin"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-lib\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-03-03 01:21+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -27,68 +27,68 @@ msgid "Deep Water"
msgstr "duboka voda"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "plitka voda"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "obalski greben"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "močvara"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "pesak"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "oaza"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "zapreka"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "šuma"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "snežna šuma"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "brda"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "dine"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "snežna brda"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "planine"
@ -98,65 +98,65 @@ msgstr "planine"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "šumovita brda"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "šumovita snežna brda"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "svetlo"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "pećina"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "gljivarski gaj"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "gljivarski gaj osvetljen"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "stenovita pećina"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "selo"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "zamak"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "potopljena ruševina"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "močvarna ruševina"
@ -171,23 +171,23 @@ msgstr "močvarna ruševina"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "kula"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "kula potopljenog zamka"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "močvara"
@ -199,51 +199,47 @@ msgstr "močvara"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "most"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "pokrov"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "magla"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "ravnica"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "klizavica"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "selo"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "neprolaz"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "rascep"
@ -2547,7 +2543,7 @@ msgstr "Snimanje neuspelo"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "sr@latin"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2009-02-04 17:22+0100\n"
"Last-Translator: Gustav Tiger <admin@tigge.org>\n"
"Language-Team: Swedish\n"
@ -26,68 +26,68 @@ msgid "Deep Water"
msgstr "Djupt vatten"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Grunt vatten"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Kustrev"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Träsk"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Sand"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Oas"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Bråte"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Skog"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Snötäckt skog"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Kullar"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Dyner"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Snötäckta kullar"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Berg"
@ -97,65 +97,65 @@ msgstr "Berg"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Skogsklädda kullar"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Snötäckta skogsklädda kullar"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Upplyst"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Grotta"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Svampdunge"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Upplyst svampdunge"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Klippgrotta"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "By"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Borg"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Översvämmad ruin"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Träskruin"
@ -170,23 +170,23 @@ msgstr "Träskruin"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Kärntorn"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Översvämmad ruin"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Träsk"
@ -198,51 +198,47 @@ msgstr "Träsk"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Bro"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Slöja"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Dimma"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Plan"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Frusen"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "By"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Oframkomlig"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Ofarbar"
@ -2589,7 +2585,7 @@ msgstr "Skärmdump misslyckades"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.2+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2006-05-13 05:43-0000\n"
"Last-Translator: Joset Anthony Zamora <eradicus_kee@yahoo.ca>\n"
"Language-Team: none\n"
@ -22,70 +22,70 @@ msgid "Deep Water"
msgstr ""
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr ""
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
#, fuzzy
msgid "Coastal Reef"
msgstr "baybaying dagat"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr ""
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
#, fuzzy
msgid "Sand"
msgstr "isla"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr ""
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr ""
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr ""
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr ""
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr ""
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr ""
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr ""
@ -95,66 +95,66 @@ msgstr ""
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr ""
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr ""
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr ""
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr ""
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr ""
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr ""
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Mga Nayon:"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
#, fuzzy
msgid "Castle"
msgstr "baybaying dagat"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr ""
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr ""
@ -169,22 +169,22 @@ msgstr ""
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr ""
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
msgid "Sunken Keep"
msgstr ""
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
msgid "Swamp Keep"
msgstr ""
@ -195,52 +195,48 @@ msgstr ""
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr ""
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr ""
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr ""
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
#, fuzzy
msgid "Village"
msgstr "Mga Nayon:"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr ""
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2613,7 +2609,7 @@ msgstr ""
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-lib\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2009-04-12 14:55+0300\n"
"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
"Language-Team: Turkish <ceviri@belgeler.gen.tr>\n"
@ -25,68 +25,68 @@ msgid "Deep Water"
msgstr "Derin Su"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Sığ Su"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Kayalık Sahil"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Bataklık"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Kum"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Vaha"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Moloz"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Orman"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Karlı Orman"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Tepeler"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Kum Tepeleri"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Karlı Tepeler"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Dağlar"
@ -96,65 +96,65 @@ msgstr "Dağlar"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Ağaçlık Tepeler"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Ağaçlık Karlı Tepeler"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Hüzme"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Mağara"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Mantar Korusu"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Işıklı Mantar Korusu"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Taşlık Mağara"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Köy"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Kale"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Çökük Harabe"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Batak Harabe"
@ -169,23 +169,23 @@ msgstr "Batak Harabe"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "İç kale"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Çökük Harabe"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Bataklık"
@ -197,51 +197,47 @@ msgstr "Bataklık"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Köprü"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Örtü"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Savaş Dumanı"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Çayır"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Kar"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Köy"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Geçit Vermez"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Yürünmez"
@ -2585,7 +2581,7 @@ msgstr "Ekran görüntüsü alınamadı"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-06-24 11:51+0700\n"
"Last-Translator: Huynh Yen Loc <walkingcorpse13@gmail.com>\n"
"Language-Team: Vietnamese <>\n"
@ -21,68 +21,68 @@ msgid "Deep Water"
msgstr "Nước sâu"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "Nước nông"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "Đá ngầm ven biển"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "Đầm lầy"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "Cát"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "Ốc đảo"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "Gạch vụn"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "Rừng"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "Rừng tuyết"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "Đồi"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "Đụn cát"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "Đồi tuyết"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "Núi"
@ -92,65 +92,65 @@ msgstr "Núi"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "Rừng trên đồi"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "Rừng tuyết trên đồi"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "Sáng"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "Hang động"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "Lùm nấm"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "Lùm nấm sáng"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "Hang đá"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "Làng"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "Lâu đài"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "Tàn tích bị chìm"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "Tàn tích đầm lầy"
@ -165,23 +165,23 @@ msgstr "Tàn tích đầm lầy"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "Pháo đài"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "Pháo đài bị chìm"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "Đầm lầy"
@ -193,51 +193,47 @@ msgstr "Đầm lầy"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "Cầu"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "Màn che"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "Sương mù"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "Đất phẳng"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "Đóng băng"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "Làng"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "Không thể qua"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "Không thể đi bộ qua"
@ -2529,7 +2525,7 @@ msgstr "Chụp màn hình thất bại"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "vi"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-lib.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -35,68 +35,68 @@ msgid "Deep Water"
msgstr ""
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr ""
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr ""
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr ""
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr ""
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr ""
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr ""
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr ""
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr ""
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr ""
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr ""
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr ""
@ -106,64 +106,64 @@ msgstr ""
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr ""
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr ""
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr ""
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr ""
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr ""
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr ""
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
msgid "Aquatic Village"
msgstr ""
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr ""
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr ""
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr ""
@ -178,22 +178,22 @@ msgstr ""
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr ""
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
msgid "Sunken Keep"
msgstr ""
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
msgid "Swamp Keep"
msgstr ""
@ -204,51 +204,47 @@ msgstr ""
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr ""
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr ""
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr ""
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr ""
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr ""
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr ""
@ -2519,7 +2515,7 @@ msgstr ""
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-05-26 21:32+0800\n"
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
"Language-Team: none\n"
@ -25,68 +25,68 @@ msgid "Deep Water"
msgstr "深水"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "浅水"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "礁石"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "沼泽"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "沙地"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "绿洲"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "碎石"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "森林"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "雪地森林"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "丘陵"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "沙丘"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "雪丘"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "山岭"
@ -96,65 +96,65 @@ msgstr "山岭"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "森林覆盖的丘陵"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "森林覆盖的雪山"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "光照"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "洞穴"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "蘑菇林"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "被照亮的蘑菇林"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "岩石洞穴"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "村庄"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "城堡"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "沉陷的遗迹"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "沼泽遗迹"
@ -170,23 +170,23 @@ msgstr "沼泽遗迹"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "主楼"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "沉陷的城堡主楼"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "沼泽"
@ -198,51 +198,47 @@ msgstr "沼泽"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "桥梁"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "战场黑幕"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "战争迷雾"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "平原"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "雪地"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "村庄"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "不可通过地形"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "不可步行地形"
@ -2528,7 +2524,7 @@ msgstr "屏幕截图失败"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr "zh_CN"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2009-05-16 11:34+0800\n"
"Last-Translator: 楊綮銘 <steven2880@gmail.com>\n"
"Language-Team: Chinese/Traditional <steven2880@gmail.com>\n"
@ -22,68 +22,68 @@ msgid "Deep Water"
msgstr "深水"
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:42
#: data/core/terrain.cfg:40
msgid "Shallow Water"
msgstr "淺水"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:64
#: data/core/terrain.cfg:60
msgid "Ford"
msgstr ""
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:75
#: data/core/terrain.cfg:70
msgid "Coastal Reef"
msgstr "沿海珊瑚礁"
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:88
#: data/core/terrain.cfg:82
msgid "Swamp"
msgstr "沼澤"
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:272
#: data/core/terrain.cfg:263
msgid "Sand"
msgstr "沙地"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:281
#: data/core/terrain.cfg:272
msgid "Oasis"
msgstr "綠洲"
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:292
#: data/core/terrain.cfg:283
msgid "Rubble"
msgstr "碎石"
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:417
#: data/core/terrain.cfg:408
msgid "Forest"
msgstr "森林"
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:472 data/core/terrain.cfg:517
#: data/core/terrain.cfg:463 data/core/terrain.cfg:508
msgid "Snow Forest"
msgstr "雪地森林"
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:534
#: data/core/terrain.cfg:525
msgid "Hills"
msgstr "丘陵"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:552
#: data/core/terrain.cfg:543
msgid "Dunes"
msgstr "沙丘"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:562
#: data/core/terrain.cfg:553
msgid "Snow Hills"
msgstr "雪丘"
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:576
#: data/core/terrain.cfg:567
msgid "Mountains"
msgstr "山嶺"
@ -93,65 +93,65 @@ msgstr "山嶺"
#. [terrain_type]: id=mixed_forest_summer_hills
#. [terrain_type]: id=mixed_forest_fall_hills
#. [terrain_type]: id=mixed_forest_winter_hills
#: data/core/terrain.cfg:609 data/core/terrain.cfg:629
#: data/core/terrain.cfg:651 data/core/terrain.cfg:673
#: data/core/terrain.cfg:684 data/core/terrain.cfg:695
#: data/core/terrain.cfg:600 data/core/terrain.cfg:620
#: data/core/terrain.cfg:642 data/core/terrain.cfg:664
#: data/core/terrain.cfg:675 data/core/terrain.cfg:686
msgid "Forested Hills"
msgstr "森林山丘"
#. [terrain_type]: id=forested_snow_hills
#. [terrain_type]: id=deciduous_forest_winter_snow_hills
#. [terrain_type]: id=mixed_forest_winter_snow_hills
#: data/core/terrain.cfg:619 data/core/terrain.cfg:662
#: data/core/terrain.cfg:706
#: data/core/terrain.cfg:610 data/core/terrain.cfg:653
#: data/core/terrain.cfg:697
msgid "Forested Snow Hills"
msgstr "森林雪丘"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:736
#: data/core/terrain.cfg:727
msgid "Lit"
msgstr "光亮"
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:747
#: data/core/terrain.cfg:738
msgid "Cave"
msgstr "洞穴"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:786
#: data/core/terrain.cfg:777
msgid "Mushroom Grove"
msgstr "蘑菇林"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:795
#: data/core/terrain.cfg:786
msgid "Mushroom Grove Lit"
msgstr "蘑菇林(亮)"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:806
#: data/core/terrain.cfg:797
msgid "Rockbound Cave"
msgstr "岩石洞穴"
#. [terrain_type]: id=mermen_village
#. [terrain_type]: id=swamp_merfolk-village
#: data/core/terrain.cfg:1350 data/core/terrain.cfg:1364
#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
#, fuzzy
msgid "Aquatic Village"
msgstr "村莊"
#. [terrain_type]: id=castle
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:1429 data/core/terrain.cfg:1684
#: data/core/terrain.cfg:1420 data/core/terrain.cfg:1675
msgid "Castle"
msgstr "城堡"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1486
#: data/core/terrain.cfg:1477
msgid "Sunken Ruin"
msgstr "沉沒的遺跡"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:1498
#: data/core/terrain.cfg:1489
msgid "Swamp Ruin"
msgstr "沼澤遺跡"
@ -166,23 +166,23 @@ msgstr "沼澤遺跡"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:1527 data/core/terrain.cfg:1540
#: data/core/terrain.cfg:1553 data/core/terrain.cfg:1566
#: data/core/terrain.cfg:1579 data/core/terrain.cfg:1592
#: data/core/terrain.cfg:1605 data/core/terrain.cfg:1618
#: data/core/terrain.cfg:1631 data/core/terrain.cfg:1670
#: data/core/terrain.cfg:1696
#: data/core/terrain.cfg:1518 data/core/terrain.cfg:1531
#: data/core/terrain.cfg:1544 data/core/terrain.cfg:1557
#: data/core/terrain.cfg:1570 data/core/terrain.cfg:1583
#: data/core/terrain.cfg:1596 data/core/terrain.cfg:1609
#: data/core/terrain.cfg:1622 data/core/terrain.cfg:1661
#: data/core/terrain.cfg:1687
msgid "Keep"
msgstr "主堡"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:1644
#: data/core/terrain.cfg:1635
#, fuzzy
msgid "Sunken Keep"
msgstr "沉沒的遺跡"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:1657
#: data/core/terrain.cfg:1648
#, fuzzy
msgid "Swamp Keep"
msgstr "沼澤"
@ -194,51 +194,47 @@ msgstr "沼澤"
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=bridgelava
#. [terrain_type]: id=bridgelavadiag1
#. [terrain_type]: id=bridglavadiag2
#: data/core/terrain.cfg:1715 data/core/terrain.cfg:1727
#: data/core/terrain.cfg:1739 data/core/terrain.cfg:1753
#: data/core/terrain.cfg:1765 data/core/terrain.cfg:1777
#: data/core/terrain.cfg:1791 data/core/terrain.cfg:1801
#: data/core/terrain.cfg:1812 data/core/terrain.cfg:1826
#: data/core/terrain.cfg:1838 data/core/terrain.cfg:1851
#: data/core/terrain.cfg:1706 data/core/terrain.cfg:1718
#: data/core/terrain.cfg:1730 data/core/terrain.cfg:1744
#: data/core/terrain.cfg:1756 data/core/terrain.cfg:1768
#: data/core/terrain.cfg:1782 data/core/terrain.cfg:1792
#: data/core/terrain.cfg:1804
msgid "Bridge"
msgstr "橋梁"
#. [toggle_button]: id=shroud
#. [terrain_type]: id=shroud
#: data/core/terrain.cfg:1890 data/gui/default/window/mp_create_game.cfg:471
#: data/core/terrain.cfg:1843 data/gui/default/window/mp_create_game.cfg:471
msgid "Shroud"
msgstr "戰爭迷霧"
#. [terrain_type]: id=fog
#: data/core/terrain.cfg:1899
#: data/core/terrain.cfg:1852
msgid "Fog"
msgstr "迷霧"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:1942
#: data/core/terrain.cfg:1895
msgid "Flat"
msgstr "平坦"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:1949
#: data/core/terrain.cfg:1902
msgid "Frozen"
msgstr "寒冰"
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1909
msgid "Village"
msgstr "村莊"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:1963
#: data/core/terrain.cfg:1916
msgid "Impassable"
msgstr "無法通行"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:1970
#: data/core/terrain.cfg:1923
msgid "Unwalkable"
msgstr "無法步行"
@ -2573,7 +2569,7 @@ msgstr "截圖失敗"
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/image.cpp:419
#: src/image.cpp:401
msgid "language code for localized resources^en_US"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-low.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-low.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -180,7 +180,7 @@ msgstr "išveda naudotojo konfigūracijos aplanko kelią ir išeina."
#: ../../doc/man/wesnoth.6:64
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>aplankas<gt>>"
msgstr "B<--data-dir E<lt>aplankasE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:67

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-multiplayer.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-multiplayer.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-nr.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-nr.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-sof.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-sof.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-sotbe.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-sotbe.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-tb.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-tb.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-test.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-test.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-thot.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-thot.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-trow.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-trow.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-tsg.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-tsg.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-tutorial.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-tutorial.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-14 18:29+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2005-12-14 12:40+0200\n"
"Last-Translator: \n"
"Language-Team: Afrikaans\n"
@ -192,8 +192,8 @@ msgstr "strydbyl"
#: data/core/units/drakes/Armageddon.cfg:67
#: data/core/units/drakes/Blademaster.cfg:50
#: data/core/units/drakes/Burner.cfg:49 data/core/units/drakes/Fighter.cfg:48
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:44
#: data/core/units/drakes/Flare.cfg:43 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:45
#: data/core/units/drakes/Flare.cfg:44 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Hurricane.cfg:138
#: data/core/units/drakes/Inferno.cfg:53 data/core/units/drakes/Sky.cfg:137
#: data/core/units/drakes/Warrior.cfg:48
@ -360,8 +360,8 @@ msgstr ""
#. [attack]: type=blade
#: data/core/units/drakes/Fighter.cfg:39
#: data/core/units/drakes/Flameheart.cfg:35
#: data/core/units/drakes/Flare.cfg:34 data/core/units/drakes/Warrior.cfg:39
#: data/core/units/drakes/Flameheart.cfg:36
#: data/core/units/drakes/Flare.cfg:35 data/core/units/drakes/Warrior.cfg:39
#, fuzzy
msgid "war blade"
msgstr "lem"
@ -393,7 +393,7 @@ msgid ""
"combat, but prefer in any case to avoid confrontation within the tribe. "
"Experience has taught any drake of this stature the extent of his authority: "
"where he can push those he leads and when it is best to leave them to their "
"own devices. Only occasionally will a Flameheart challenge his tribes "
"own devices. Only occasionally will a Flameheart challenge his tribe's "
"leader for supremacy, and only if he is sure of the support of his fellow "
"drakes."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2008-05-26 18:38+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -169,8 +169,8 @@ msgstr ""
#: data/core/units/drakes/Armageddon.cfg:67
#: data/core/units/drakes/Blademaster.cfg:50
#: data/core/units/drakes/Burner.cfg:49 data/core/units/drakes/Fighter.cfg:48
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:44
#: data/core/units/drakes/Flare.cfg:43 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:45
#: data/core/units/drakes/Flare.cfg:44 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Hurricane.cfg:138
#: data/core/units/drakes/Inferno.cfg:53 data/core/units/drakes/Sky.cfg:137
#: data/core/units/drakes/Warrior.cfg:48
@ -328,8 +328,8 @@ msgstr ""
#. [attack]: type=blade
#: data/core/units/drakes/Fighter.cfg:39
#: data/core/units/drakes/Flameheart.cfg:35
#: data/core/units/drakes/Flare.cfg:34 data/core/units/drakes/Warrior.cfg:39
#: data/core/units/drakes/Flameheart.cfg:36
#: data/core/units/drakes/Flare.cfg:35 data/core/units/drakes/Warrior.cfg:39
msgid "war blade"
msgstr ""
@ -360,7 +360,7 @@ msgid ""
"combat, but prefer in any case to avoid confrontation within the tribe. "
"Experience has taught any drake of this stature the extent of his authority: "
"where he can push those he leads and when it is best to leave them to their "
"own devices. Only occasionally will a Flameheart challenge his tribes "
"own devices. Only occasionally will a Flameheart challenge his tribe's "
"leader for supremacy, and only if he is sure of the support of his fellow "
"drakes."
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2007-08-18 02:03+0300\n"
"Last-Translator: Denica <dmincheva2002@gmail.com>\n"
"Language-Team: Bulgarian <bg@li.org>\n"
@ -213,8 +213,8 @@ msgstr "бойна секира"
#: data/core/units/drakes/Armageddon.cfg:67
#: data/core/units/drakes/Blademaster.cfg:50
#: data/core/units/drakes/Burner.cfg:49 data/core/units/drakes/Fighter.cfg:48
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:44
#: data/core/units/drakes/Flare.cfg:43 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:45
#: data/core/units/drakes/Flare.cfg:44 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Hurricane.cfg:138
#: data/core/units/drakes/Inferno.cfg:53 data/core/units/drakes/Sky.cfg:137
#: data/core/units/drakes/Warrior.cfg:48
@ -380,8 +380,8 @@ msgstr ""
#. [attack]: type=blade
#: data/core/units/drakes/Fighter.cfg:39
#: data/core/units/drakes/Flameheart.cfg:35
#: data/core/units/drakes/Flare.cfg:34 data/core/units/drakes/Warrior.cfg:39
#: data/core/units/drakes/Flameheart.cfg:36
#: data/core/units/drakes/Flare.cfg:35 data/core/units/drakes/Warrior.cfg:39
#, fuzzy
msgid "war blade"
msgstr "гибелно острие"
@ -413,7 +413,7 @@ msgid ""
"combat, but prefer in any case to avoid confrontation within the tribe. "
"Experience has taught any drake of this stature the extent of his authority: "
"where he can push those he leads and when it is best to leave them to their "
"own devices. Only occasionally will a Flameheart challenge his tribes "
"own devices. Only occasionally will a Flameheart challenge his tribe's "
"leader for supremacy, and only if he is sure of the support of his fellow "
"drakes."
msgstr ""

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.6.0+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2009-03-22 08:50+0100\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@lists.ettin.org>\n"
@ -209,8 +209,8 @@ msgstr "destral de guerra"
#: data/core/units/drakes/Armageddon.cfg:67
#: data/core/units/drakes/Blademaster.cfg:50
#: data/core/units/drakes/Burner.cfg:49 data/core/units/drakes/Fighter.cfg:48
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:44
#: data/core/units/drakes/Flare.cfg:43 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:45
#: data/core/units/drakes/Flare.cfg:44 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Hurricane.cfg:138
#: data/core/units/drakes/Inferno.cfg:53 data/core/units/drakes/Sky.cfg:137
#: data/core/units/drakes/Warrior.cfg:48
@ -378,8 +378,8 @@ msgstr ""
#. [attack]: type=blade
#: data/core/units/drakes/Fighter.cfg:39
#: data/core/units/drakes/Flameheart.cfg:35
#: data/core/units/drakes/Flare.cfg:34 data/core/units/drakes/Warrior.cfg:39
#: data/core/units/drakes/Flameheart.cfg:36
#: data/core/units/drakes/Flare.cfg:35 data/core/units/drakes/Warrior.cfg:39
#, fuzzy
msgid "war blade"
msgstr "fulla maleïda"
@ -411,7 +411,7 @@ msgid ""
"combat, but prefer in any case to avoid confrontation within the tribe. "
"Experience has taught any drake of this stature the extent of his authority: "
"where he can push those he leads and when it is best to leave them to their "
"own devices. Only occasionally will a Flameheart challenge his tribes "
"own devices. Only occasionally will a Flameheart challenge his tribe's "
"leader for supremacy, and only if he is sure of the support of his fellow "
"drakes."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2008-10-07 16:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -169,8 +169,8 @@ msgstr ""
#: data/core/units/drakes/Armageddon.cfg:67
#: data/core/units/drakes/Blademaster.cfg:50
#: data/core/units/drakes/Burner.cfg:49 data/core/units/drakes/Fighter.cfg:48
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:44
#: data/core/units/drakes/Flare.cfg:43 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:45
#: data/core/units/drakes/Flare.cfg:44 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Hurricane.cfg:138
#: data/core/units/drakes/Inferno.cfg:53 data/core/units/drakes/Sky.cfg:137
#: data/core/units/drakes/Warrior.cfg:48
@ -328,8 +328,8 @@ msgstr ""
#. [attack]: type=blade
#: data/core/units/drakes/Fighter.cfg:39
#: data/core/units/drakes/Flameheart.cfg:35
#: data/core/units/drakes/Flare.cfg:34 data/core/units/drakes/Warrior.cfg:39
#: data/core/units/drakes/Flameheart.cfg:36
#: data/core/units/drakes/Flare.cfg:35 data/core/units/drakes/Warrior.cfg:39
msgid "war blade"
msgstr ""
@ -360,7 +360,7 @@ msgid ""
"combat, but prefer in any case to avoid confrontation within the tribe. "
"Experience has taught any drake of this stature the extent of his authority: "
"where he can push those he leads and when it is best to leave them to their "
"own devices. Only occasionally will a Flameheart challenge his tribes "
"own devices. Only occasionally will a Flameheart challenge his tribe's "
"leader for supremacy, and only if he is sure of the support of his fellow "
"drakes."
msgstr ""

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2010-04-10 16:18+0100\n"
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -215,8 +215,8 @@ msgstr "válečné drápy"
#: data/core/units/drakes/Armageddon.cfg:67
#: data/core/units/drakes/Blademaster.cfg:50
#: data/core/units/drakes/Burner.cfg:49 data/core/units/drakes/Fighter.cfg:48
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:44
#: data/core/units/drakes/Flare.cfg:43 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:45
#: data/core/units/drakes/Flare.cfg:44 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Hurricane.cfg:138
#: data/core/units/drakes/Inferno.cfg:53 data/core/units/drakes/Sky.cfg:137
#: data/core/units/drakes/Warrior.cfg:48
@ -402,8 +402,8 @@ msgstr ""
#. [attack]: type=blade
#: data/core/units/drakes/Fighter.cfg:39
#: data/core/units/drakes/Flameheart.cfg:35
#: data/core/units/drakes/Flare.cfg:34 data/core/units/drakes/Warrior.cfg:39
#: data/core/units/drakes/Flameheart.cfg:36
#: data/core/units/drakes/Flare.cfg:35 data/core/units/drakes/Warrior.cfg:39
msgid "war blade"
msgstr "válečná čepel"
@ -434,12 +434,13 @@ msgstr "Drakonid ohnivého srdce"
#. [unit_type]: id=Drake Flameheart, race=drake
#: data/core/units/drakes/Flameheart.cfg:27
#, fuzzy
msgid ""
"Flamehearts lack the strength to defeat other high-ranking drakes in single "
"combat, but prefer in any case to avoid confrontation within the tribe. "
"Experience has taught any drake of this stature the extent of his authority: "
"where he can push those he leads and when it is best to leave them to their "
"own devices. Only occasionally will a Flameheart challenge his tribes "
"own devices. Only occasionally will a Flameheart challenge his tribe's "
"leader for supremacy, and only if he is sure of the support of his fellow "
"drakes."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:01+0200\n"
"POT-Creation-Date: 2010-09-15 19:36+0200\n"
"PO-Revision-Date: 2008-10-27 13:44+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -205,8 +205,8 @@ msgstr "kampøkse"
#: data/core/units/drakes/Armageddon.cfg:67
#: data/core/units/drakes/Blademaster.cfg:50
#: data/core/units/drakes/Burner.cfg:49 data/core/units/drakes/Fighter.cfg:48
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:44
#: data/core/units/drakes/Flare.cfg:43 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Fire.cfg:51 data/core/units/drakes/Flameheart.cfg:45
#: data/core/units/drakes/Flare.cfg:44 data/core/units/drakes/Glider.cfg:53
#: data/core/units/drakes/Hurricane.cfg:138
#: data/core/units/drakes/Inferno.cfg:53 data/core/units/drakes/Sky.cfg:137
#: data/core/units/drakes/Warrior.cfg:48
@ -373,8 +373,8 @@ msgstr ""
#. [attack]: type=blade
#: data/core/units/drakes/Fighter.cfg:39
#: data/core/units/drakes/Flameheart.cfg:35
#: data/core/units/drakes/Flare.cfg:34 data/core/units/drakes/Warrior.cfg:39
#: data/core/units/drakes/Flameheart.cfg:36
#: data/core/units/drakes/Flare.cfg:35 data/core/units/drakes/Warrior.cfg:39
#, fuzzy
msgid "war blade"
msgstr "banesværd"
@ -406,7 +406,7 @@ msgid ""
"combat, but prefer in any case to avoid confrontation within the tribe. "
"Experience has taught any drake of this stature the extent of his authority: "
"where he can push those he leads and when it is best to leave them to their "
"own devices. Only occasionally will a Flameheart challenge his tribes "
"own devices. Only occasionally will a Flameheart challenge his tribe's "
"leader for supremacy, and only if he is sure of the support of his fellow "
"drakes."
msgstr ""

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