removed obsolete/useless items
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@ -41,7 +41,6 @@ Version 1.3.12+svn:
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when it's recruited
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* updated {GENERIC_UNIT ...} macro to take advantage of random_gender
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* fixed [filter_radius] to support [and][or][not] and radius=
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* undoing recruits is no longer allowed
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* added rand= for [set_variable] which can be used in MP, the user has to
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make sure it stays in sync
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* units spawned with unit in events can now have random traits and also the
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@ -68,7 +67,6 @@ Version 1.3.12+svn:
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(closes bug #10219)
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* Fixed networking code to filter sent items when doing undo bug
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(Need testing #10588)
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* Allowed again undoing nonrandom recruits after bug #10588 was fixed
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* Avoid an assertion failure triggered in the replays
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Version 1.3.12:
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