fixed several minor Khalifate issues:
added sound for Naffat attack, fixed several attack icons and unit description errors.
This commit is contained in:
parent
441dae9503
commit
6d6972b405
12 changed files with 20 additions and 22 deletions
BIN
data/core/sounds/melee-fire.ogg
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data/core/sounds/melee-fire.ogg
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@ -14,7 +14,7 @@
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cost=18
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usage=fighter
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "The Amir form the backbone of any Khalifate foot advance. They are often sent against fortified enemy positions where their valor and skill with a sword allows them to assault seemingly inpenetrable defenses."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}
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description= _ "The Arif form the backbone of any Khalifate foot advance. They are often sent against fortified enemy positions where their valor and skill with a sword allows them to assault seemingly inpenetrable defenses."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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[attack]
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@ -21,7 +21,7 @@
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cost=18
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usage=healer
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "Ekim use their knowledge of ancient medicine and herbal concoctions to quickly bring the Khalifate soldiers back to the front lines."+{SPECIAL_NOTES}+{SPECIAL_NOTES_HEALS}
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description= _ "Hakim use their knowledge of ancient medicine and herbal concoctions to quickly bring the Khalifate soldiers back to the front lines."+{SPECIAL_NOTES}+{SPECIAL_NOTES_HEALS}
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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[attack]
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@ -15,7 +15,7 @@
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usage=archer
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undead_variation=mounted
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "Karadis are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
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description= _ "Jawal are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
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get_hit_sound={SOUND_LIST:HORSE_HIT}
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die_sound=horse-die.ogg
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[attack]
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@ -15,7 +15,7 @@
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usage=fighter
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undead_variation=mounted
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "The Ghulam wear truly heavy armor, and thus close with a single high impact lance charge in order to save their poor horses’ stamina before switching over to their trusty maces."
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description= _ "The Khaiyal wear truly heavy armor, and thus close with a single high impact lance charge in order to save their poor horses’ stamina before switching over to their trusty maces."
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get_hit_sound={SOUND_LIST:HORSE_HIT}
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die_sound=horse-die.ogg
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[attack]
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@ -21,8 +21,9 @@
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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[attack]
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name=axe
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description= _ "axe"
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name=long sword
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description= _ "long sword"
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icon=attacks/sword-human.png
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type=blade
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range=melee
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damage=7
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@ -31,14 +32,14 @@
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[attack_anim]
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[filter_attack]
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name=axe
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name=long sword
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[/filter_attack]
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[if]
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hits=yes
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[frame]
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begin=-100
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end=0
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sound=axe.ogg
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sound={SOUND_LIST:SWORD_SWISH}
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[/frame]
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[/if]
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[else]
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@ -55,5 +56,3 @@
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[/frame]
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[/attack_anim]
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[/unit_type]
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# NOT DONE YET
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@ -21,8 +21,9 @@
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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[attack]
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name=axe
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description= _ "axe"
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name=long sword
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description= _ "long sword"
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icon=attacks/sword-human.png
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type=blade
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range=melee
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damage=6
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@ -31,14 +32,14 @@
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[attack_anim]
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[filter_attack]
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name=axe
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name=long sword
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[/filter_attack]
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[if]
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hits=yes
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[frame]
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begin=-100
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end=0
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sound=axe.ogg
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sound={SOUND_LIST:SWORD_SWISH}
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[/frame]
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[/if]
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[else]
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@ -14,14 +14,12 @@
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cost=17
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usage=archer
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "Rami frequently use burning arrows to set fire to enemy fortifications and generally sow terror amongst the enemy. Such tactics may also have other uses in a land of many strange wonders..."
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description= _ "Naffat frequently use burning arrows to set fire to enemy fortifications and generally sow terror amongst the enemy. Such tactics may also have other uses in a land of many strange wonders..."
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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[attack]
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name=naptha attack
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# name=torch
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description= _ "naptha attack"
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# sound="sounds/melee-fire.ogg"
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icon=attacks/torch.png
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type=fire
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range=melee
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@ -47,7 +45,7 @@
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[frame]
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begin=-200
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end=-100
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sound=torch.ogg
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sound=melee-fire.ogg
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[/frame]
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[/if]
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[else]
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@ -45,7 +45,7 @@
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[frame]
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begin=-200
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end=-100
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sound=torch.ogg
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sound=melee-fire.ogg
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[/frame]
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[/if]
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[else]
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@ -15,7 +15,7 @@
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usage=archer
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undead_variation=mounted
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "Karadis are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
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description= _ "Rami are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
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get_hit_sound={SOUND_LIST:HORSE_HIT}
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die_sound=horse-die.ogg
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[attack]
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@ -15,7 +15,7 @@
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usage=archer
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undead_variation=mounted
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "Karadis are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
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description= _ "Saree are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
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get_hit_sound={SOUND_LIST:HORSE_HIT}
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die_sound=horse-die.ogg
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[attack]
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@ -45,7 +45,7 @@
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[frame]
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begin=-200
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end=-100
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sound=torch.ogg
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sound=melee-fire.ogg
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[/frame]
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[/if]
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[else]
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