Wire in animation frames for the Loremaster, and another revision of Pelias.
Before Width: | Height: | Size: 56 KiB After Width: | Height: | Size: 58 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2.2 KiB |
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.2 KiB |
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 1.9 KiB |
After Width: | Height: | Size: 1.9 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 3.4 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 2.7 KiB |
Before Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 1.9 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 2 KiB |
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 2.3 KiB |
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@ -23,9 +23,16 @@
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{ABILITY_UNPOISON}
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{ABILITY_HEALS}
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[/abilities]
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{DEFENSE_ANIM_RANGE "units/loremaster-defend.png" "units/loremaster.png" {SOUND_LIST:DWARF_HIT} melee}
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{DEFENSE_ANIM_RANGE "units/loremaster-defend-ranged.png" "units/loremaster.png" {SOUND_LIST:DWARF_HIT} ranged}
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die_sound={SOUND_LIST:DWARF_DIE}
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[leading_anim]
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[frame]
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begin=-150
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end=150
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image="units/loremaster-lead.png"
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[/frame]
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[/leading_anim]
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[attack]
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name=chainmace
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description= _"chainmace"
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@ -38,21 +45,43 @@
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{WEAPON_SPECIAL_MAGICAL}
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[/specials]
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[/attack]
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[attack_anim]
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[attack_filter]
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name=chainmace
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range=melee
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[/attack_filter]
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[frame]
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begin=-200
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end=-100
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begin=-250
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end=-225
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image=units/loremaster-attack1.png
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[/frame]
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[frame]
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begin=-225
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end=-200
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image=units/loremaster-attack2.png
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[/frame]
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[frame]
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begin=-200
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end=-175
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image=units/loremaster-attack3.png
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[/frame]
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[frame]
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begin=-175
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end=-150
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image=units/loremaster-attack4.png
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[/frame]
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[frame]
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begin=-150
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end=-100
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image=units/loremaster-attack5.png
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-100
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end=100
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image=units/loremaster-attack2.png
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image=units/loremaster-attack6.png
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sound=flail.ogg
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[/frame]
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[/if]
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@ -61,16 +90,32 @@
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[frame]
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begin=-100
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end=100
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image=units/loremaster-attack2.png
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image=units/loremaster-attack6.png
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sound=flail-miss.ogg
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[/frame]
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[/else]
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[frame]
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begin=100
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end=175
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image=units/loremaster-attack3.png
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image=units/loremaster-attack7.png
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[/frame]
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[frame]
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begin=175
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end=225
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image=units/loremaster-attack8.png
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[/frame]
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[frame]
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begin=225
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end=300
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image=units/loremaster-attack9.png
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[/frame]
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[frame]
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begin=300
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end=375
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image=units/loremaster-attack10.png
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[/frame]
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[/attack_anim]
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[attack]
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name=bolas
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description= _"bolas"
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@ -94,5 +139,56 @@
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image=projectiles/bolas-n.png
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image_diagonal=projectiles/bolas-ne.png
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[/missile_frame]
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[if]
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hits=yes
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[frame]
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begin=-300
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end=-200
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image=units/loremaster-ranged1.png
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sound=hatchet.wav
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-300
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end=-200
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image=units/loremaster-ranged1.png
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sound=hatchet-miss.wav
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[/frame]
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[/else]
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[frame]
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begin=-200
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end=-100
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image=units/loremaster-ranged2.png
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[/frame]
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{SOUND:SLOW}
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[/attack_anim]
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[defend]
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[frame]
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begin=-126
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end=-125
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image="units/loremaster.png"
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[/frame]
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[frame]
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begin=-125
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end=-42
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image="units/loremaster-defend1.png"
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[/frame]
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[frame]
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begin=-42
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end=41
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image="units/loremaster-defend2.png"
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[/frame]
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[frame]
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begin=41
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end=125
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image="units/loremaster-defend3.png"
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[/frame]
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[frame]
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begin=125
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end=126
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image="units/loremaster.png"
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[/frame]
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[/defend]
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[/unit]
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