Disable in-game HUD for now

Need to sort out the problems with dispatching events to the HUD or the gamemap, respectively.
Disabling the HUD for now so it should be possible to interact with the map in case someone
wants to work on its rendering.
This commit is contained in:
Charles Dang 2018-07-01 23:40:11 +11:00
parent 478df79f31
commit 6cc3d1427c

View file

@ -307,7 +307,8 @@ void play_controller::initialize_and_show_ui()
ui_.reset(new gui2::dialogs::game_ui());
assert(ui_);
ui_->show(true);
// TODO: reenable once we get the HUD/map event separation problems sorted out...
//ui_->show(true);
}
void play_controller::reset_gamestate(const config& level, int replay_pos)