SpellingMistakes fixes (stable branch).

This commit is contained in:
Eric S. Raymond 2008-03-25 14:29:41 +00:00
parent beaf108528
commit 6c7e2133fe
7 changed files with 8 additions and 8 deletions

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@ -571,7 +571,7 @@
[message]
description=Tallin
message= _ "Well, if you don't mind me saying - that certainly isn't the state of affairs now. Knalga lies in ruins, orcs ravish the surface, and these dark and evil creatures haunt the underground passages. In the meantime, Wesnoth is said to be ruled by the wicked and cruel queen Ashevire, while the rightful heir must have long since perished in his vain quest for the Scepter of Fire."
message= _ "Well, if you don't mind me saying - that certainly isn't the state of affairs now. Knalga lies in ruins, orcs ravish the surface, and these dark and evil creatures haunt the underground passages. In the meantime, Wesnoth is said to be ruled by the wicked and cruel queen Asheviere, while the rightful heir must have long since perished in his vain quest for the Scepter of Fire."
[/message]
[message]

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@ -97,7 +97,7 @@
[/part]
[part]
story= _ "Well, that certainly isn't the state of affairs now. Knalga lies in ruins, orcs ravish the surface, and dark and evil creatures haunt the underground passages. In the meantime, Wesnoth is said to be ruled by the wicked and cruel queen Ashevire, while the rightful heir must have long since perished in his vain quest for the Scepter of Fire."
story= _ "Well, that certainly isn't the state of affairs now. Knalga lies in ruins, orcs ravish the surface, and dark and evil creatures haunt the underground passages. In the meantime, Wesnoth is said to be ruled by the wicked and cruel queen Asheviere, while the rightful heir must have long since perished in his vain quest for the Scepter of Fire."
background=portraits/Tallin-Evil.jpg
[/part]

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@ -66,7 +66,7 @@
[/part]
[part]
story= _ "At Hidel's call Tallin approached and kelt beside Hidel, bowing his head in respect."
story= _ "At Hidel's call Tallin approached and knelt beside Hidel, bowing his head in respect."
[/part]
[part]

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@ -19,7 +19,7 @@
experience=80
advanceto=Dwarvish Loremaster
{AMLA_DEFAULT}
unit_description= _ "Dwarvish Annalists are the historians of this ancient and proud race. They are few in number, and their very existence is not generally known to the other peoples of the Great Continent. To the abilities of the Witness they add, through the study of herb and mineral lore, the ability to cure poison."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_UNPOISON}+{SPECIAL_NOTES_LEADERSHIP}+_ "SPECIAL_NOTES^ This unit can exert leadership on units of his own level."+{SPECIAL_NOTES_MAGICAL}
unit_description= _ "Dwarvish Annalists are the historians of this ancient and proud race. They are few in number, and their very existence is not generally known to the other peoples of the Great Continent. To the abilities of the Witness they add, through the study of herb and mineral lore, the ability to cure poison."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_UNPOISON}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL}
[abilities]
{ABILITY_LEADERSHIP_LEVEL_3}
{ABILITY_UNPOISON}

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@ -19,7 +19,7 @@
advanceto=null
usage=mixed fighter
{AMLA_DEFAULT}
unit_description= _ "Loremasters are the sages of the dwarvish race. Their counsel is greatly valued by war-leaders and chieftains, and they are viewed with awe by ordinary dwarves, for they alone have plumbed the deepest and most closely-held secrets of dwarven knowledge. It is said that where a loremaster stands, there is the soul of the dwarves. To the abilities of the Annalist they add a limited ability to heal."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_UNPOISON}+{SPECIAL_NOTES_LEADERSHIP}+_ "SPECIAL_NOTES^ This unit can exert leadership on units of his own level."+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HEALS}
unit_description= _ "Loremasters are the sages of the dwarvish race. Their counsel is greatly valued by war-leaders and chieftains, and they are viewed with awe by ordinary dwarves, for they alone have plumbed the deepest and most closely-held secrets of dwarven knowledge. It is said that where a loremaster stands, there is the soul of the dwarves. To the abilities of the Annalist they add a limited ability to heal."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_UNPOISON}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HEALS}
[abilities]
{ABILITY_LEADERSHIP_LEVEL_4}
{ABILITY_UNPOISON}

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@ -24,7 +24,7 @@
usage=mixed fighter
experience=32
advanceto=Dwarvish Annalist
unit_description= _ "A Witness functions as the eyes of the dwarves' history, a deep lore that they never share with outsiders. The presence of a Witness inspires dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded. They learn a fighting style deliberately unlike that of their fellows, one designed to turn the vaunted strength of the dwarves against itself. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+_ "SPECIAL_NOTES^ This unit can exert leadership on units of his own level."+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_SLOW}
unit_description= _ "A Witness functions as the eyes of the dwarves' history, a deep lore that they never share with outsiders. The presence of a Witness inspires dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded. They learn a fighting style deliberately unlike that of their fellows, one designed to turn the vaunted strength of the dwarves against itself. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_SLOW}
[abilities]
{ABILITY_LEADERSHIP_LEVEL_2}
[/abilities]

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@ -11,7 +11,7 @@ Special Notes:"#enddef
_" This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures."#enddef
#define SPECIAL_NOTES_HEALS
_" This unit is capable of basic healing, though it can only delay the effects of poison, not cure them entirely."#enddef
_" This unit is capable of basic healing."#enddef
#define SPECIAL_NOTES_CURES
_" This unit is capable of healing those around it, and curing them of poison."#enddef
@ -26,7 +26,7 @@ Special Notes:"#enddef
_" The steadiness of this unit reduces damage from some attacks, but only while defending."#enddef
#define SPECIAL_NOTES_LEADERSHIP
_" The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level."#enddef
_" The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level."#enddef
#define SPECIAL_NOTES_SKIRMISHER
_" This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them."#enddef