attempt to fix assertion failure at connect_engine.cpp:876
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@ -55,6 +55,7 @@ static void add_multiplayer_classification(config& multiplayer, saved_game& stat
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config initial_level_config(saved_game& state)
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{
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const mp_game_settings& params = state.mp_settings();
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state.set_defaults();
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//Also impliers state.expand_scenario()
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//We need to call this before expand_mp_events/options oterwise they might be overwritten
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state.expand_random_scenario();
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