updated build instructions

This commit is contained in:
Anonymissimus 2011-06-19 17:30:28 +00:00
parent b6958b9d94
commit 6c119c3bab

View file

@ -27,15 +27,15 @@ Into the fields "c compiler", "c++ compiler" and "linker for dynamic libs"
enter "g++.exe".
Into the field "linker for static libs", enter "ar.exe".
6. Download WesnothCodeBlocksWinSDK.zip from
http://www.mediafire.com/?7sc58qmmmeufhxo and extract
this archive so that you have directories codeblocks_root/include and
codeblocks_root/lib
http://www.mediafire.com/?6falp2by3c5mxs4 and extract
this archive so that you have directories codeblocks_root/include_tdm_gcc
and codeblocks_root/lib_tdm_gcc
7. In CodeBlocks, goto (menu bar)>settings>compiler and debugger
>global compiler settings> (tab) search directories> (tab) compiler>Add.
Enter codeblocks_root/include.
Enter codeblocks_root/include_tdm_gcc.
8. In CodeBlocks, goto (menu bar)>settings>compiler and debugger
>global compiler settings> (tab) search directories> (tab) linker>Add.
Enter codeblocks_root/lib.
Enter codeblocks_root/lib_tdm_gcc.
9. In CodeBlocks, choose (menu bar)>build>build workspace.
wesnoth.exe and wesnothd.exe should appear in wesnoth_root/
when finished building.