Changed the Rogue Mage ranged animation
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1 changed files with 13 additions and 23 deletions
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@ -45,32 +45,22 @@
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name=ice blast
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[/filter_attack]
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start_time=-200
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missile_start_time=-200
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sound_start_time=-100
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start_time=-350
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missile_start_time=-350
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[missile_frame]
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image="projectiles/icemissile-n-[1~7].png:60"
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image_diagonal="projectiles/icemissile-ne-[1~7].png:60"
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[/missile_frame]
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[if]
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hits=yes
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[missile_frame]
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image="projectiles/icemissile-n-[1,2,6,7].png:[50,100,25*2]"
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image_diagonal="projectiles/icemissile-ne-[1,2,6,7].png:[50,100,25*2]"
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offset=0.0~1.0
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sound=magicmissile.wav
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[/missile_frame]
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[/if]
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[else]
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hits=no
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[missile_frame]
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image="projectiles/icemissile-n-[1,2,3,6,7].png:[75,25*4]"
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image_diagonal="projectiles/icemissile-ne-[1,2,3,6,7].png:[75,25*4]"
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offset=0.0~0.5
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alpha=1:75,0.8~0.2:100
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sound=magicmissile.wav
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[/missile_frame]
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[/else]
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[frame]
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image="units/human-outlaws/rogue-mage.png:300"
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image="units/human-outlaws/rogue-mage-melee4.png:400"
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[/frame]
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[frame]
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image="units/human-outlaws/rogue-mage.png:150"
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[/frame]
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{SOUND:HIT_AND_MISS magic-missile-[1~3].ogg magic-missile-[1~3]-miss.ogg -350}
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[/attack_anim]
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[attack_anim]
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[filter_attack]
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