Update changelog.md
This commit is contained in:
parent
1ff6b7bbc4
commit
6b5da2a1a2
1 changed files with 14 additions and 0 deletions
14
changelog.md
14
changelog.md
|
@ -24,8 +24,22 @@
|
|||
* New ancient stone stone walls variation (code Xoa)
|
||||
### Lua API
|
||||
* New wesnoth.get_max_liminal_bonus function
|
||||
* New wesnoth.colors table to get information about colors.
|
||||
* Support lua_function in side filters.
|
||||
* add wesnoth.get_resource() function.
|
||||
### WML engine
|
||||
* [advancefrom] is now deprecated, use [modify_unit_type] instead.
|
||||
* scenarios generated via the map editor can now be used via map_file
|
||||
in [scenario].
|
||||
* the student,attacker and defender variables can now be used in
|
||||
formulas in abilities.
|
||||
* Units no longer get healed on recalling. (they still get healed
|
||||
at the end of the scenario).
|
||||
### Miscellaneous and bug fixes
|
||||
* Added missing side controllers to two Micro AI scenarios (fixes #4890)
|
||||
* Fix broken callbacks for treeviews in wesnoth.show_dialog
|
||||
* Fix floatign labels duraions being measures in 'frames',
|
||||
it is now measured in milliseconds.
|
||||
|
||||
## Version 1.15.3
|
||||
### AI
|
||||
|
|
Loading…
Add table
Reference in a new issue