Fix bug #11386 on 1.4 branch.

This commit is contained in:
Ignacio R. Morelle 2008-05-07 23:31:24 +00:00
parent 37992fe42c
commit 69c5a288cf
3 changed files with 8 additions and 1 deletions

View file

@ -3,6 +3,8 @@ Version 1.4.2+svn:
* updated translations: French, Russian, Slovak
* miscellaneous and bug fixes:
* starting a campaing without any installed now gives an error.
* fixed issues with campaign info in non-compressed saved games
(bug #11386)
* fixed an alignement issue which caused a SIGBUS on a Sparc
(debian bug #426318)
* added some includes to fix compilation problems with Sun Studio 12

View file

@ -2,10 +2,14 @@ This is meant to be a concise list of player-visible changes (very minor
changes may be omitted). For a complete list of changes, see the main
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.4.2:
Version 1.4.2+svn
* language and i18n:
* updated translations: French, Russian, Slovak.
* Miscellaneous and bug fixes:
* Fixed load-games dialog not displaying correct campaign info for
non-compressed saves
Version 1.4.2:
* language and i18n:
* updated translations: Chinese, Chinese (Traditional), Croatian, Czech,

View file

@ -920,6 +920,7 @@ void extract_summary_data_from_save(const game_state& gamestate, config& out)
out["snapshot"] = has_snapshot ? "yes" : "no";
out["label"] = gamestate.label;
out["campaign"] = gamestate.campaign;
out["campaign_type"] = gamestate.campaign_type;
out["scenario"] = gamestate.scenario;
out["difficulty"] = gamestate.difficulty;