Fix bug #11386 on 1.4 branch.
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3 changed files with 8 additions and 1 deletions
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@ -3,6 +3,8 @@ Version 1.4.2+svn:
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* updated translations: French, Russian, Slovak
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* miscellaneous and bug fixes:
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* starting a campaing without any installed now gives an error.
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* fixed issues with campaign info in non-compressed saved games
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(bug #11386)
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* fixed an alignement issue which caused a SIGBUS on a Sparc
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(debian bug #426318)
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* added some includes to fix compilation problems with Sun Studio 12
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@ -2,10 +2,14 @@ This is meant to be a concise list of player-visible changes (very minor
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changes may be omitted). For a complete list of changes, see the main
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changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.4.2:
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Version 1.4.2+svn
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* language and i18n:
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* updated translations: French, Russian, Slovak.
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* Miscellaneous and bug fixes:
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* Fixed load-games dialog not displaying correct campaign info for
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non-compressed saves
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Version 1.4.2:
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* language and i18n:
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* updated translations: Chinese, Chinese (Traditional), Croatian, Czech,
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@ -920,6 +920,7 @@ void extract_summary_data_from_save(const game_state& gamestate, config& out)
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out["snapshot"] = has_snapshot ? "yes" : "no";
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out["label"] = gamestate.label;
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out["campaign"] = gamestate.campaign;
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out["campaign_type"] = gamestate.campaign_type;
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out["scenario"] = gamestate.scenario;
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out["difficulty"] = gamestate.difficulty;
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