TSG [else][if] should be [elseif]
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3 changed files with 120 additions and 138 deletions
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@ -738,23 +738,21 @@
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result=defeat
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[/endlevel]
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[/then]
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[elseif]
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[have_unit]
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id="Mal M'Brin"
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[/have_unit]
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[then]
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[message]
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speaker=Urza Afalas
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message= _ "Fools! That lich will be the death of us all! You have sealed our doom!"
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[/message]
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[/then]
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[/elseif]
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[else]
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[if]
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[have_unit]
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id="Mal M'Brin"
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[/have_unit]
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[then]
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[message]
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speaker=Urza Afalas
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message= _ "Fools! That lich will be the death of us all! You have sealed our doom!"
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[/message]
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[/then]
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[else]
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[fire_event]
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name=bandits_and_lich_defeated
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[/fire_event]
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[/else]
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[/if]
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[fire_event]
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name=bandits_and_lich_defeated
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[/fire_event]
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[/else]
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[/if]
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[/event]
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@ -850,23 +848,21 @@
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{NEW_GOLD_CARRYOVER 40}
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[/endlevel]
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[/then]
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[elseif]
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[have_unit]
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id=Urza Afalas
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[/have_unit]
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[then]
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[message]
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speaker=Sir Gerrick
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message= _ "Now, on with those bandits!"
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[/message]
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[/then]
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[/elseif]
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[else]
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[if]
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[have_unit]
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id=Urza Afalas
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[/have_unit]
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[then]
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[message]
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speaker=Sir Gerrick
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message= _ "Now, on with those bandits!"
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[/message]
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[/then]
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[else]
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[fire_event]
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name=bandits_and_lich_defeated
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[/fire_event]
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[/else]
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[/if]
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[fire_event]
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name=bandits_and_lich_defeated
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[/fire_event]
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[/else]
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[/if]
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[/event]
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@ -206,22 +206,20 @@
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{VARIABLE new_path_hex.y $new_road_branches.y}
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[/then]
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[else]
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[if]
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[variable]
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name=new_road_branches.length
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greater_than=1
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[/variable]
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[elseif]
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[variable]
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name=new_road_branches.length
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greater_than=1
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[/variable]
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[then]
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{RANDOM 1..$new_road_branches.length}
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{VARIABLE_OP random sub 1}
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[then]
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{RANDOM 1..$new_road_branches.length}
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{VARIABLE_OP random sub 1}
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{VARIABLE new_path_hex.x $new_road_branches[$random].x}
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{VARIABLE new_path_hex.y $new_road_branches[$random].y}
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[/then]
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[/if]
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[/else]
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{VARIABLE new_path_hex.x $new_road_branches[$random].x}
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{VARIABLE new_path_hex.y $new_road_branches[$random].y}
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[/then]
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[/elseif]
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[/if]
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#[item]
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@ -750,68 +748,60 @@ _f, _f, Re, _f
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[/message]
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[/then]
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[else]
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[if]
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[variable]
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name=secret_path_unrevealed.length
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less_than=20
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[/variable]
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[elseif]
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[variable]
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name=secret_path_unrevealed.length
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less_than=20
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[/variable]
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[variable]
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name=urza_dialogue
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equals=2
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[/variable]
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[variable]
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name=urza_dialogue
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equals=2
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[/variable]
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[then]
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[message]
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speaker=Urza Afalas
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message= _ "We’re almost there!"
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[/message]
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[/then]
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[then]
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[message]
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speaker=Urza Afalas
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message= _ "We’re almost there!"
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[/message]
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[/then]
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[/elseif]
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[elseif]
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[variable]
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name=secret_path_unrevealed.length
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less_than=30
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[/variable]
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[else]
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[if]
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[variable]
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name=secret_path_unrevealed.length
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less_than=30
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[/variable]
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[variable]
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name=urza_dialogue
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equals=1
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[/variable]
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[variable]
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name=urza_dialogue
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equals=1
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[/variable]
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[then]
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[message]
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speaker=Urza Afalas
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message= _ "Come on! Hurry!"
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[/message]
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[/then]
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[/elseif]
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[elseif]
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[variable]
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name=secret_path_unrevealed.length
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less_than=40
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[/variable]
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[then]
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[message]
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speaker=Urza Afalas
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message= _ "Come on! Hurry!"
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[/message]
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[/then]
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[variable]
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name=urza_dialogue
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equals=0
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[/variable]
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[else]
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[if]
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[variable]
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name=secret_path_unrevealed.length
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less_than=40
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[/variable]
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[variable]
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name=urza_dialogue
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equals=0
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[/variable]
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[then]
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[message]
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speaker=Urza Afalas
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message= _ "Keep moving!"
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[/message]
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[/then]
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[/if]
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[/else]
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[/if]
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[/else]
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[/if]
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[/else]
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[then]
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[message]
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speaker=Urza Afalas
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message= _ "Keep moving!"
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[/message]
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[/then]
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[/elseif]
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[/if]
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{VARIABLE_OP urza_dialogue add 1}
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@ -309,42 +309,38 @@
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message= _ "But in the narrow window his valiant stand gave us, we have roused some of the provincial guard and reinforced our defenses!"
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[/message]
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[/then]
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[else]
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[if]
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[variable]
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name=provincial_guard
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equals=full
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[/variable]
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[variable]
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name=defenses
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equals=some
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[/variable]
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[then]
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[message]
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speaker=Deoran
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message= _ "But in the narrow window his valiant stand gave us, we have roused the whole provincial guard and reinforced our defenses!"
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[/message]
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[/then]
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[else]
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[if]
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[variable]
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name=provincial_guard
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equals=full
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[/variable]
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[variable]
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name=defenses
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equals=full
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[/variable]
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[then]
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[message]
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speaker=Deoran
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message= _ "But in the narrow window his valiant stand gave us, we have roused the whole provincial guard and fully embattled the city!"
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[/message]
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[/then]
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[/if]
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[/else]
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[/if]
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[/else]
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[elseif]
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[variable]
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name=provincial_guard
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equals=full
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[/variable]
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[variable]
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name=defenses
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equals=some
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[/variable]
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[then]
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[message]
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speaker=Deoran
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message= _ "But in the narrow window his valiant stand gave us, we have roused the whole provincial guard and reinforced our defenses!"
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[/message]
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[/then]
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[/elseif]
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[elseif]
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[variable]
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name=provincial_guard
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equals=full
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[/variable]
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[variable]
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name=defenses
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equals=full
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[/variable]
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[then]
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[message]
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speaker=Deoran
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message= _ "But in the narrow window his valiant stand gave us, we have roused the whole provincial guard and fully embattled the city!"
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[/message]
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[/then]
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[/elseif]
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[/if]
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[message]
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