Add and wire Kitty's Ranger portrait, update changelogs, portrait credits.
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6 changed files with 17 additions and 2 deletions
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@ -35,7 +35,7 @@ Version 1.7.0-svn:
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* New type of animation : "recruiting" used by leaders when recruiting
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units
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* New portrait for Orc Grunt, Dwarf Fighter (alternative), Goblin Spearman
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Ogre/Young Ogre, Trapper
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Ogre/Young Ogre, Trapper, Ranger
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* Image path functors:
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* New functor, ~NOP(), which does nothing.
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* The ~RC() image functor does not accept the special palette switch
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@ -34,6 +34,7 @@ Human Outlaws
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Thief/Rogue male and female
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Assassin male and female
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Trapper
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Ranger
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Others:
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Troll Whelp
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Gryphon
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BIN
data/core/images/portraits/humans/ranger.png
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data/core/images/portraits/humans/ranger.png
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data/core/images/portraits/humans/transparent/ranger.png
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data/core/images/portraits/humans/transparent/ranger.png
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@ -5,6 +5,7 @@
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name= _ "Ranger"
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race=human
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image="units/human-outlaws/ranger.png"
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profile=portraits/humans/ranger.png
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=60
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movement_type=smallfoot
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@ -24,6 +25,19 @@ The presence of these men troubles the more authoritarian of rulers; they are an
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{DEFENSE_ANIM_RANGE "units/human-outlaws/ranger-sword-defend-2.png" "units/human-outlaws/ranger-sword-defend-1.png" {SOUND_LIST:HUMAN_HIT} melee }
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{DEFENSE_ANIM_RANGE "units/human-outlaws/ranger-bow-defend.png" "units/human-outlaws/ranger-bow.png" {SOUND_LIST:HUMAN_HIT} ranged }
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[portrait]
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size=400
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side="left"
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mirror="false"
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image="portraits/humans/transparent/ranger.png"
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[/portrait]
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[portrait]
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size=400
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side="right"
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mirror="true"
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image="portraits/humans/transparent/ranger.png"
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[/portrait]
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# Rangers are almost like human elves
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[defense]
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swamp_water=40
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@ -17,7 +17,7 @@ Version 1.7.0-svn:
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* Graphics:
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* New portrait for Orc Grunt, Dwarf Fighter (alternative), Goblin Spearman,
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Ogre/Young Ogre, Trapper
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Ogre/Young Ogre, Trapper, Ranger
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* Language and translations
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* New translations: Icelandic.
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