add a note about the special meaning of 0 for connections_allowed
correct some wrong/misleading statements about healing
This commit is contained in:
parent
53ec280c72
commit
68f148c398
2 changed files with 2 additions and 4 deletions
|
@ -109,7 +109,7 @@ key="\fIvalue\fR,\fIvalue\fR,..."
|
|||
.
|
||||
.TP
|
||||
.B connections_allowed
|
||||
The number of allowed connections from the same IP. (default: \fB5\fR)
|
||||
The number of allowed connections from the same IP. \fB0\fR means infinite. (default: \fB5\fR)
|
||||
.TP
|
||||
.B disallow_names
|
||||
Names/nicks that are not accepted by the server. `*' and `?' from wildcard patterns are supported. See
|
||||
|
|
|
@ -985,14 +985,12 @@ Some other hints about healing:
|
|||
- Healers (Elvish Shaman, Elvish Druid, Elvish Shyde, White Mage, Mage
|
||||
of Light, Paladin) heal all wounded units around them, so you can keep
|
||||
units close to the battle without losing them.
|
||||
- Healers will first heal their own units and then all friendly ones.
|
||||
- Healers do not heal enemy units.
|
||||
- Healers cannot heal themselves, but see next point.
|
||||
- Use your healers in pairs, so they can heal each other if needed.
|
||||
- Multiple healers can heal the same unit and speed up healing.
|
||||
- Multiple healers from different sides can heal the same unit and speed up healing.
|
||||
- Trolls and Woses cannot regenerate other units.
|
||||
- Trolls and Woses cure themselves from poison as a village does.
|
||||
- Trolls and Woses can be healed by healers and a village.
|
||||
|
||||
|
||||
Strategy and Tips
|
||||
|
|
Loading…
Add table
Reference in a new issue