Converted some hyphen-minuses to em dashes;

converted an 'x' to a dimension sign.
This commit is contained in:
Steven Panek 2011-11-16 03:42:09 +00:00
parent 068fbaaa63
commit 680f4d2f97
2 changed files with 9 additions and 9 deletions

View file

@ -218,7 +218,7 @@ game_info::game_info(const config& game, const config& game_config)
}
if (map_data.empty()) {
map_info += " - ??x??";
map_info += " — ??×??";
} else {
try {
gamemap map(game_config, map_data);
@ -226,7 +226,7 @@ game_info::game_info(const config& game, const config& game_config)
std::ostringstream msi;
msi << map.w() << utils::unicode_multiplication_sign << map.h();
map_size_info = msi.str();
map_info += " - " + map_size_info;
map_info += " " + map_size_info;
} catch (incorrect_map_format_error &e) {
ERR_CF << "illegal map: " << e.message << "\n";
verified = false;
@ -262,7 +262,7 @@ game_info::game_info(const config& game, const config& game_config)
}
if(!hash_found) {
remote_scenario = true;
map_info += " - ";
map_info += " ";
map_info += _("Remote scenario");
verified = false;
}
@ -281,7 +281,7 @@ game_info::game_info(const config& game, const config& game_config)
verified = false;
}
if (reloaded) {
map_info += " - ";
map_info += " ";
map_info += _("Reloaded game");
verified = false;
}

View file

@ -471,10 +471,10 @@ void gamebrowser::set_game_items(const config& cfg, const config& game_config)
// Parsing the map and generating the minimap are both cpu expensive
gamemap map(game_config, games_.back().map_data);
games_.back().mini_map = image::getMinimap(minimap_size_, minimap_size_, map, 0);
games_.back().map_info_size = str_cast(map.w()) + "x"
games_.back().map_info_size = str_cast(map.w()) + utils::unicode_multiplication_sign
+ str_cast(map.h());
}
games_.back().map_info += " - " + games_.back().map_info_size;
games_.back().map_info += " " + games_.back().map_info_size;
} catch (incorrect_map_format_error &e) {
ERR_CF << "illegal map: " << e.message << '\n';
verified = false;
@ -483,7 +483,7 @@ void gamebrowser::set_game_items(const config& cfg, const config& game_config)
verified = false;
}
} else {
games_.back().map_info += " - ??x??";
games_.back().map_info += " — ??×??";
}
games_.back().map_info += " ";
if (!game["mp_scenario"].empty())
@ -509,7 +509,7 @@ void gamebrowser::set_game_items(const config& cfg, const config& game_config)
}
}
if(!hash_found) {
games_.back().map_info += " - ";
games_.back().map_info += " ";
games_.back().map_info += _("Remote scenario");
verified = false;
}
@ -525,7 +525,7 @@ void gamebrowser::set_game_items(const config& cfg, const config& game_config)
verified = false;
}
if (games_.back().reloaded) {
games_.back().map_info += " - ";
games_.back().map_info += " ";
games_.back().map_info += _("Reloaded game");
verified = false;
}