LoW: Changed the team color of important characters...
...to brown and that of loyal characters to orange.
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@ -86,6 +86,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
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{TRAIT_INTELLIGENT}
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{TRAIT_STRONG}
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{TRAIT_LOYAL}
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{TEAM_COLOR_LOYAL}
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[/modifications]
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[/unit]
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[/side]
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@ -922,6 +922,7 @@
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{TRAIT_QUICK}
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{TRAIT_RESILIENT}
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{TRAIT_LOYAL}
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{TEAM_COLOR_LOYAL}
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[/modifications]
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facing=se
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[/unit]
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@ -179,6 +179,7 @@
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{TRAIT_STRONG}
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{TRAIT_INTELLIGENT}
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{TRAIT_LOYAL}
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{TEAM_COLOR_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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@ -192,6 +193,7 @@
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{TRAIT_DEXTROUS}
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{TRAIT_RESILIENT}
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{TRAIT_LOYAL}
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{TEAM_COLOR_LOYAL}
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[/modifications]
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[/unit]
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#ifdef EASY
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@ -205,6 +207,7 @@
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{TRAIT_DEXTROUS}
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{TRAIT_QUICK}
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{TRAIT_LOYAL}
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{TEAM_COLOR_LOYAL}
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[/modifications]
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[/unit]
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#endif
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@ -12,6 +12,7 @@
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[modifications]
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{TRAIT_QUICK}
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{TRAIT_RESILIENT}
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{TEAM_COLOR_CRITICAL}
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[/modifications]
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controller=human
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team_name=kalenz
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@ -41,6 +42,7 @@
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{TRAIT_DEXTROUS}
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{TRAIT_RESILIENT}
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{TRAIT_LOYAL}
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{TEAM_COLOR_CRITICAL}
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[/modifications]
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#enddef
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@ -57,6 +59,7 @@
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{TRAIT_QUICK}
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{TRAIT_RESILIENT}
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{TRAIT_LOYAL}
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{TEAM_COLOR_CRITICAL}
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[/modifications]
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#enddef
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@ -69,6 +72,7 @@
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[modifications]
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{TRAIT_STRONG}
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{TRAIT_RESILIENT}
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{TEAM_COLOR_CRITICAL}
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[/modifications]
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#enddef
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@ -1,5 +1,23 @@
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#textdomain wesnoth-low
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#define TEAM_COLOR COLOR
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[object]
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[effect]
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apply_to=image_mod
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add=RC(magenta>{COLOR})
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[/effect]
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[/object]
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#enddef
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#define TEAM_COLOR_CRITICAL
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{TEAM_COLOR brown}
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#enddef
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#define TEAM_COLOR_LOYAL
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{TEAM_COLOR orange}
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#enddef
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#define LOW_MAP NAME
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map_data="{campaigns/Legend_of_Wesmere/maps/{NAME}}"
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#enddef
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