Made blowing up the bridge use proper sounds
(and allow the engineer move to the signpost be undone if not blowing the bridge up).
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parent
34633bd618
commit
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1 changed files with 5 additions and 14 deletions
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@ -229,26 +229,14 @@
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message= _ "Alright! Blast'n time!"
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[/message]
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[sound]
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name=explosion.ogg
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name=fuse.ogg
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[/sound]
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[delay]
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time=200
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time=2000
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[/delay]
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[sound]
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name=explosion.ogg
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[/sound]
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[delay]
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time=200
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[/delay]
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[sound]
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name=explosion.ogg
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[/sound]
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[delay]
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time=500
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[/delay]
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[sound]
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name=fire.wav
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[/sound]
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[message]
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speaker=narrator
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message= _ "BOOM!!!"
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@ -259,6 +247,7 @@
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y=16-19
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letter=Ww
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[/terrain]
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[redraw][/redraw]
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[kill]
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side=1
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[not]
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@ -289,6 +278,8 @@
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description=Engineer
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message= _ "Neh? Alright then, we'll wait fa' later, eh?"
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[/message]
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[allow_undo][/allow_undo]
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[/command]
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[/option]
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[/message]
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