Made blowing up the bridge use proper sounds

(and allow the engineer move to the signpost be undone if not blowing
the bridge up).
This commit is contained in:
Lari Nieminen 2007-09-10 11:59:21 +00:00
parent 34633bd618
commit 671228bc94

View file

@ -229,26 +229,14 @@
message= _ "Alright! Blast'n time!"
[/message]
[sound]
name=explosion.ogg
name=fuse.ogg
[/sound]
[delay]
time=200
time=2000
[/delay]
[sound]
name=explosion.ogg
[/sound]
[delay]
time=200
[/delay]
[sound]
name=explosion.ogg
[/sound]
[delay]
time=500
[/delay]
[sound]
name=fire.wav
[/sound]
[message]
speaker=narrator
message= _ "BOOM!!!"
@ -259,6 +247,7 @@
y=16-19
letter=Ww
[/terrain]
[redraw][/redraw]
[kill]
side=1
[not]
@ -289,6 +278,8 @@
description=Engineer
message= _ "Neh? Alright then, we'll wait fa' later, eh?"
[/message]
[allow_undo][/allow_undo]
[/command]
[/option]
[/message]