Schema: Update filters with undocumented or poorly-documented features
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3 changed files with 27 additions and 21 deletions
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@ -2,7 +2,7 @@
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[tag]
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name="$filter_location"
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max=0
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{SIMPLE_KEY time_of_day string}
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{SIMPLE_KEY time_of_day string}
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{SIMPLE_KEY time_of_day_id string}
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{SIMPLE_KEY terrain terrain_list}
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{SIMPLE_KEY x s_coordinates}
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@ -2,29 +2,35 @@
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[tag]
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name="$filter_unit"
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max=0
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{SIMPLE_KEY id string}
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{SIMPLE_KEY speaker string}
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{SIMPLE_KEY type string}
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{SIMPLE_KEY type_adv_tree string}
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{SIMPLE_KEY race string}
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{SIMPLE_KEY ability_type string}
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{SIMPLE_KEY ability_type_active string}
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{SIMPLE_KEY ability string}
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{SIMPLE_KEY trait string}
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{SIMPLE_KEY status string}
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{SIMPLE_KEY name t_string}
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{SIMPLE_KEY id string_list}
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{SIMPLE_KEY type string_list}
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{SIMPLE_KEY type_adv_tree string_list}
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{SIMPLE_KEY variation string_list}
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{SIMPLE_KEY has_variation string_list}
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{SIMPLE_KEY race string_list}
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{SIMPLE_KEY ability_type string_list}
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{SIMPLE_KEY ability_type_active string_list}
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{SIMPLE_KEY ability string_list}
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{SIMPLE_KEY trait string_list}
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{SIMPLE_KEY status string_list}
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{SIMPLE_KEY side s_range_list}
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{DEPRECATED_KEY has_weapon string}
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{SIMPLE_KEY canrecruit s_bool}
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{SIMPLE_KEY gender gender}
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{SIMPLE_KEY role string}
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{SIMPLE_KEY level s_range_list}
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{SIMPLE_KEY defense s_int}
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{SIMPLE_KEY movement_cost s_int}
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{SIMPLE_KEY defense s_range_list}
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{SIMPLE_KEY movement_cost s_range_list}
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{SIMPLE_KEY vision_cost s_range_list}
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{SIMPLE_KEY jamming_cost s_range_list}
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{SIMPLE_KEY x s_coordinates}
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{SIMPLE_KEY y s_coordinates}
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{SIMPLE_KEY find_in string}
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{SIMPLE_KEY formula formula}
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{SIMPLE_KEY lua_function string}
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{SIMPLE_KEY ai_special string}
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{SIMPLE_KEY recall_cost s_range_list}
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[tag]
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name="filter_wml"
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@ -2,16 +2,16 @@
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[tag]
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name="$filter_weapon"
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max=0
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{SIMPLE_KEY range string}
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{SIMPLE_KEY name string}
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{SIMPLE_KEY type string}
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{SIMPLE_KEY range string_list}
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{SIMPLE_KEY name string_list}
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{SIMPLE_KEY type string_list}
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{SIMPLE_KEY special string}
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{SIMPLE_KEY special_active string}
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{SIMPLE_KEY formula formula}
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{SIMPLE_KEY damage s_int}
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{SIMPLE_KEY number s_int}
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{SIMPLE_KEY parry s_int}
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{SIMPLE_KEY accuracy s_int}
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{SIMPLE_KEY movement_used s_int}
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{SIMPLE_KEY damage s_range_list}
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{SIMPLE_KEY number s_range_list}
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{SIMPLE_KEY parry s_range_list}
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{SIMPLE_KEY accuracy s_range_list}
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{SIMPLE_KEY movement_used s_range_list}
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{FILTER_BOOLEAN_OPS weapon}
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[/tag]
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