Remove orphaned declarations of removed functions

This commit is contained in:
Iris Morelle 2021-05-01 02:55:03 -04:00
parent c4b42eadc0
commit 667cb7f571

View file

@ -22,18 +22,7 @@ class game_state;
namespace lua_gui2 {
int intf_set_dialog_value(lua_State *L);
int intf_set_dialog_tooltip(lua_State *L);
int intf_get_dialog_value(lua_State *L);
int intf_set_dialog_callback(lua_State *L);
int intf_set_dialog_markup(lua_State *L);
int intf_set_dialog_canvas(lua_State *L);
int intf_set_dialog_focus(lua_State *L);
int intf_set_dialog_active(lua_State *L);
int intf_set_dialog_visible(lua_State *L);
int intf_add_dialog_tree_node(lua_State *L);
int intf_add_widget_definition(lua_State *L);
int show_dialog(lua_State *L);
int show_message_dialog(lua_State *L);
int show_popup_dialog(lua_State *L);
int show_menu(lua_State* L);
@ -41,7 +30,6 @@ int show_story(lua_State* L);
int show_message_box(lua_State* L);
int show_lua_console(lua_State*L, lua_kernel_base * lk);
int show_gamestate_inspector(const vconfig& cfg, const game_data& data, const game_state& state);
int intf_remove_dialog_item(lua_State *L);
int luaW_open(lua_State *L);
} // end namespace lua_gui2