removed "imidate=yes" since it should not be needed
This commit is contained in:
parent
def20fd50e
commit
663e25eb3b
4 changed files with 1631 additions and 1635 deletions
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@ -1,364 +1,363 @@
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[scenario]
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#textdomain wesnoth-Two_Brothers
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id=1_Rooting_Out_A_Mage
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name=_ "Rooting Out A Mage"
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map_data="{campaigns/Two_Brothers/maps/1_Rooting_Out_A_Mage}"
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turns=18
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next_scenario=2_The_Chase
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[music]
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name=main_menu.ogg
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immediate=yes
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[/music]
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[music]
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name=underground.ogg
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append=yes
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[/music]
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{DUSK}
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{FIRST_WATCH}
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{SECOND_WATCH}
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{DAWN}
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{MORNING}
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{AFTERNOON}
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[event]
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name=prestart
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[objectives]
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side=1
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[objective]
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description= _ "Slay the Black Mage"
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condition=win
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[/objective]
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[objective]
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description= _ "Death of Arne"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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[/objectives]
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[/event]
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[side]
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#ifdef EASY
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gold=65
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#endif
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#ifdef HARD
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gold=40
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#endif
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type=Knight
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description=Arne
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user_description= _ "Arne"
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unrenamable=yes
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side=1
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canrecruit=1
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controller=human
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recruit=Horseman,Bowman,Spearman
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[unit]
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description=Bjarn
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user_description= _ "Bjarn"
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type=Red Mage
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side=1
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x=31
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y=21
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[/unit]
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#the armed villagers, beware them
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[unit]
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description=Peasant
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user_description= _ "Peasant"
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type=Spearman
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side=1
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x=30
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y=22
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[modifications]
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{TRAIT_QUICK}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Peasant
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user_description= _ "Peasant"
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type=Spearman
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side=1
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x=30
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y=21
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[modifications]
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{TRAIT_STRONG}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Peasant
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user_description= _ "Peasant"
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type=Spearman
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side=1
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x=31
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y=22
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[modifications]
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{TRAIT_INTELLIGENT}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Villager
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user_description= _ "Villager"
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type=Bowman
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side=1
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x=32
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y=19
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[modifications]
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{TRAIT_STRONG}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Villager
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user_description= _ "Villager"
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type=Bowman
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side=1
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x=33
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y=19
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[modifications]
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{TRAIT_QUICK}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Villager
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user_description= _ "Villager"
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type=Bowman
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side=1
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x=32
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y=18
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[modifications]
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{TRAIT_RESILIENT}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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#Arne's mercenary band
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[unit]
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description=Erik
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user_description= _ "Erik"
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type=Horseman
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side=1
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x=33
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y=21
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[modifications]
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{TRAIT_QUICK}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Heine
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user_description= _ "Heine"
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type=Horseman
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side=1
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x=32
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y=21
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[modifications]
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{TRAIT_STRONG}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Magnus
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user_description= _ "Magnus"
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type=Horseman
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side=1
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x=33
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y=20
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[modifications]
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{TRAIT_RESILIENT}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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team_name=good
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[/side]
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[side]
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#ifdef HARD
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gold=180
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#else
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gold=100
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#endif
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type=Necromancer
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description=The Black Mage
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user_description= _ "The Black Mage"
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side=2
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canrecruit=1
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#ifdef HARD
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recruit=Skeleton,Skeleton Archer,Walking Corpse,Vampire Bat,Ghost,Dark Adept
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#else
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recruit=Skeleton,Skeleton Archer,Walking Corpse,Vampire Bat,Dark Adept
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#endif
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[ai]
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recruitment_ignore_bad_movement=yes
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grouping=no
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[/ai]
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team_name=evil
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[/side]
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{STARTING_VILLAGES 1 12}
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{STARTING_VILLAGES 2 5}
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[event]
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name=start
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[message]
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speaker=narrator
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message= _ "In a remote part of Wesnoth, people lived their lives working hard and caring for each other, but not knowing much about the world outside. One day, however, their peaceful world was shattered, as an evil mage came to the region, spreading havoc and despair."
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[/message]
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[message]
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speaker=narrator
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message= _ "Bjarn, the local mage of the village, was the man who saw best how to deal with this threat. He asked the help of his brother Arne, leader of a mercenary band of horsemen, and outfitted several of the villagers with gear from the armory."
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image="bjarn.png"
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[/message]
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[message]
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description=Arne
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message= _ "'ello there, Bjarn. So, what's the big fuss?"
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image="arne.png"
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[/message]
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[message]
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description=Bjarn
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message= _ "An evil mage, two day's ride north, is posing a threat to our livelihoods. He is terrorizing our countryside. I've already called the village to arms and now it's up to you to lead them."
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image="bjarn.png"
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[/message]
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[message]
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description=Arne
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message= _ "Very well. We will go there and slay this source of evil. Charge, men!"
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image="arne.png"
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[/message]
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[message]
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speaker=narrator
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message= _ "After a short journey the small band of troops is close to the hideout of the evil mage."
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[/message]
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[message]
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description=Bjarn
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message= _ "I will attempt to sneak through the forest. If I can slay the evil one while he is off his guard, the battle will be over in one stroke!"
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image="bjarn.png"
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[/message]
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[kill]
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description=Bjarn
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[/kill]
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[/event]
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[event]
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name=turn 6
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[message]
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description=Arne
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message= _ "Bjarn should have been in position by now. I wonder if anything's happened to him?"
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image="arne.png"
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[/message]
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[/event]
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[event]
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name=turn 10
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[message]
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description=Arne
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message= _ "This is worrying. What's happened to Bjarn? I suppose we must slay the necromancer ourselves."
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image="arne.png"
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[/message]
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[/event]
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[event]
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name=die
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[role]
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type=Spearman,Bowman,Horseman
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role=Reporter
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[/role]
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[filter]
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description=The Black Mage
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[/filter]
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[message]
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speaker=unit
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message="Argh!"
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[/message]
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[message]
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description=Arne
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message= _ "Good work, men. Now, where is Bjarn?"
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image="arne.png"
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[/message]
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[message]
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speaker=unit
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message= _ "Worried about him, are you? E-he-he..hergh...gaargh. . ."
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[/message]
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[message]
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description=Arne
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message= _ "Nothing more to be had from him."
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image="arne.png"
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[/message]
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[message]
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role=Reporter
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message= _ "Sir, he's been kidnapped! I just saw some men running off with him. They looked like friends of this one."
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[/message]
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[message]
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description=Arne
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message= _ "Damn! I suppose we have to go after him, then."
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image="arne.png"
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[/message]
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[endlevel]
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result=victory
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bonus=yes
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[/endlevel]
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[/event]
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#you lose
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[event]
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name=time over
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[message]
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description=The Black Mage
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message= _ "Ha, so you thought to send a mage around and stab me in the back? Well, I have news for you. We've kidnapped him!"
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[/message]
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[message]
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description=Arne
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message= _ "What? Bjarn kidnapped? And the black mage still ravages the land? Noooo!"
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image="arne.png"
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[/message]
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[/event]
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#When you attack
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[event]
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name=attack
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[filter_second]
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side=2
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[/filter_second]
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[message]
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description=Arne
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message= _ "I hear these creatures are near immune to our weapons, let us see!"
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image="arne.png"
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[/message]
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[/event]
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#Arne saying some bravado
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[event]
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name=die
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[filter_second]
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description=Arne
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[/filter_second]
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[message]
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speaker=second_unit
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message= _ "That wasn't so hard!"
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image="arne.png"
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[/message]
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[/event]
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[event]
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name=die
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[filter]
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description=Arne
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[/filter]
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[message]
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description=Arne
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message= _ "Everything is lost now that I am dead..."
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image="arne.png"
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[/message]
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[endlevel]
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result=defeat
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[/endlevel]
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[/event]
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[/scenario]
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[scenario]
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#textdomain wesnoth-Two_Brothers
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id=1_Rooting_Out_A_Mage
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name=_ "Rooting Out A Mage"
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map_data="{campaigns/Two_Brothers/maps/1_Rooting_Out_A_Mage}"
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turns=18
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next_scenario=2_The_Chase
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[music]
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name=main_menu.ogg
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[/music]
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[music]
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name=underground.ogg
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append=yes
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[/music]
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{DUSK}
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{FIRST_WATCH}
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{SECOND_WATCH}
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{DAWN}
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{MORNING}
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{AFTERNOON}
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[event]
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name=prestart
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[objectives]
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side=1
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[objective]
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description= _ "Slay the Black Mage"
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condition=win
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[/objective]
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[objective]
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description= _ "Death of Arne"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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[/objectives]
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[/event]
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[side]
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#ifdef EASY
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gold=65
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#endif
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#ifdef HARD
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gold=40
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#endif
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type=Knight
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description=Arne
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user_description= _ "Arne"
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unrenamable=yes
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side=1
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canrecruit=1
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controller=human
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recruit=Horseman,Bowman,Spearman
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[unit]
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description=Bjarn
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user_description= _ "Bjarn"
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type=Red Mage
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side=1
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x=31
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y=21
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[/unit]
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#the armed villagers, beware them
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[unit]
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description=Peasant
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user_description= _ "Peasant"
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type=Spearman
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side=1
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x=30
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y=22
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[modifications]
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{TRAIT_QUICK}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Peasant
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user_description= _ "Peasant"
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type=Spearman
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side=1
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x=30
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y=21
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[modifications]
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{TRAIT_STRONG}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Peasant
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user_description= _ "Peasant"
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type=Spearman
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side=1
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x=31
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y=22
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[modifications]
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{TRAIT_INTELLIGENT}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Villager
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user_description= _ "Villager"
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type=Bowman
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side=1
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x=32
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y=19
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[modifications]
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{TRAIT_STRONG}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Villager
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user_description= _ "Villager"
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type=Bowman
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side=1
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x=33
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y=19
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[modifications]
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{TRAIT_QUICK}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Villager
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user_description= _ "Villager"
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type=Bowman
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side=1
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x=32
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y=18
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[modifications]
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{TRAIT_RESILIENT}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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#Arne's mercenary band
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[unit]
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description=Erik
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user_description= _ "Erik"
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type=Horseman
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side=1
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x=33
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y=21
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[modifications]
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{TRAIT_QUICK}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Heine
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user_description= _ "Heine"
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type=Horseman
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side=1
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x=32
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y=21
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[modifications]
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{TRAIT_STRONG}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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[unit]
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description=Magnus
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user_description= _ "Magnus"
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type=Horseman
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side=1
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x=33
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y=20
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[modifications]
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{TRAIT_RESILIENT}
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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team_name=good
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[/side]
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|
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[side]
|
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#ifdef HARD
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gold=180
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#else
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gold=100
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#endif
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type=Necromancer
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description=The Black Mage
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user_description= _ "The Black Mage"
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side=2
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canrecruit=1
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#ifdef HARD
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recruit=Skeleton,Skeleton Archer,Walking Corpse,Vampire Bat,Ghost,Dark Adept
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#else
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recruit=Skeleton,Skeleton Archer,Walking Corpse,Vampire Bat,Dark Adept
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#endif
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[ai]
|
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recruitment_ignore_bad_movement=yes
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||||
grouping=no
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||||
[/ai]
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team_name=evil
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||||
[/side]
|
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|
||||
{STARTING_VILLAGES 1 12}
|
||||
{STARTING_VILLAGES 2 5}
|
||||
|
||||
[event]
|
||||
name=start
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "In a remote part of Wesnoth, people lived their lives working hard and caring for each other, but not knowing much about the world outside. One day, however, their peaceful world was shattered, as an evil mage came to the region, spreading havoc and despair."
|
||||
[/message]
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "Bjarn, the local mage of the village, was the man who saw best how to deal with this threat. He asked the help of his brother Arne, leader of a mercenary band of horsemen, and outfitted several of the villagers with gear from the armory."
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "'ello there, Bjarn. So, what's the big fuss?"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "An evil mage, two day's ride north, is posing a threat to our livelihoods. He is terrorizing our countryside. I've already called the village to arms and now it's up to you to lead them."
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Very well. We will go there and slay this source of evil. Charge, men!"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "After a short journey the small band of troops is close to the hideout of the evil mage."
|
||||
[/message]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "I will attempt to sneak through the forest. If I can slay the evil one while he is off his guard, the battle will be over in one stroke!"
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[kill]
|
||||
description=Bjarn
|
||||
[/kill]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=turn 6
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Bjarn should have been in position by now. I wonder if anything's happened to him?"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=turn 10
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "This is worrying. What's happened to Bjarn? I suppose we must slay the necromancer ourselves."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[role]
|
||||
type=Spearman,Bowman,Horseman
|
||||
role=Reporter
|
||||
[/role]
|
||||
[filter]
|
||||
description=The Black Mage
|
||||
[/filter]
|
||||
[message]
|
||||
speaker=unit
|
||||
message="Argh!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Good work, men. Now, where is Bjarn?"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Worried about him, are you? E-he-he..hergh...gaargh. . ."
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Nothing more to be had from him."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
role=Reporter
|
||||
message= _ "Sir, he's been kidnapped! I just saw some men running off with him. They looked like friends of this one."
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Damn! I suppose we have to go after him, then."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=victory
|
||||
bonus=yes
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
#you lose
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
description=The Black Mage
|
||||
message= _ "Ha, so you thought to send a mage around and stab me in the back? Well, I have news for you. We've kidnapped him!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "What? Bjarn kidnapped? And the black mage still ravages the land? Noooo!"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
#When you attack
|
||||
[event]
|
||||
name=attack
|
||||
[filter_second]
|
||||
side=2
|
||||
[/filter_second]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "I hear these creatures are near immune to our weapons, let us see!"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
#Arne saying some bravado
|
||||
[event]
|
||||
name=die
|
||||
[filter_second]
|
||||
description=Arne
|
||||
[/filter_second]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "That wasn't so hard!"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Arne
|
||||
[/filter]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Everything is lost now that I am dead..."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
[/scenario]
|
||||
|
|
|
@ -1,413 +1,412 @@
|
|||
[scenario]
|
||||
#textdomain wesnoth-Two_Brothers
|
||||
id=2_The_Chase
|
||||
name= _ "The Chase"
|
||||
map_data="{campaigns/Two_Brothers/maps/2_The_Chase}"
|
||||
next_scenario=3_Guarded_Castle
|
||||
#ifdef EASY
|
||||
turns=28
|
||||
#endif
|
||||
#ifdef HARD
|
||||
turns=24
|
||||
#endif
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
[music]
|
||||
name=elf-land.ogg
|
||||
immediate=yes
|
||||
[/music]
|
||||
[music]
|
||||
name=main_menu.ogg
|
||||
append=yes
|
||||
[/music]
|
||||
[music]
|
||||
name=main_menu_new.ogg
|
||||
append=yes
|
||||
[/music]
|
||||
|
||||
{DUSK}
|
||||
{FIRST_WATCH}
|
||||
{SECOND_WATCH}
|
||||
{DAWN}
|
||||
{MORNING}
|
||||
{AFTERNOON}
|
||||
|
||||
[event]
|
||||
name=prestart
|
||||
[objectives]
|
||||
side=1
|
||||
[objective]
|
||||
description= _ "Fight your way through the woods before the kidnappers escape"
|
||||
condition=win
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Arne"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Turns run out"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[/objectives]
|
||||
[remove_shroud]
|
||||
side=1
|
||||
x=0-20
|
||||
y=15-54
|
||||
[/remove_shroud]
|
||||
[/event]
|
||||
|
||||
[side]
|
||||
#ifdef EASY
|
||||
gold=160
|
||||
#endif
|
||||
#ifdef HARD
|
||||
gold=120
|
||||
#endif
|
||||
type=Knight
|
||||
description=Arne
|
||||
user_description= _ "Arne"
|
||||
unrenamable=yes
|
||||
side=1
|
||||
canrecruit=1
|
||||
controller=human
|
||||
recruit=Horseman,Bowman,Spearman
|
||||
team_name=good
|
||||
shroud=yes
|
||||
[/side]
|
||||
|
||||
[side]
|
||||
#ifdef EASY
|
||||
gold=25
|
||||
#endif
|
||||
#ifdef HARD
|
||||
gold=60
|
||||
#endif
|
||||
type=Elvish Rider
|
||||
description=Nil-Galion
|
||||
user_description= _ "Nil-Galion"
|
||||
unrenamable=yes
|
||||
side=2
|
||||
canrecruit=1
|
||||
recruit=Elvish Scout
|
||||
income=-8
|
||||
team_name=elves
|
||||
recruitment_pattern=scout
|
||||
#define ENEMY_ELF T X Y
|
||||
[unit]
|
||||
side=2
|
||||
type={T}
|
||||
x={X}
|
||||
Y={Y}
|
||||
[/unit]
|
||||
#enddef
|
||||
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Scout
|
||||
x=15
|
||||
y=20
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Fighter
|
||||
x=5
|
||||
y=13
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Scout
|
||||
x=4
|
||||
y=36
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Scout
|
||||
x=7
|
||||
y=46
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Scout
|
||||
x=15
|
||||
y=35
|
||||
[/unit]
|
||||
#ifdef HARD
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Scout
|
||||
x=7
|
||||
y=25
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Scout
|
||||
x=10
|
||||
y=33
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Hero
|
||||
x=11
|
||||
y=45
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Rider
|
||||
x=15
|
||||
y=23
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Wose
|
||||
x=12
|
||||
y=16
|
||||
[/unit]
|
||||
#endif
|
||||
[/side]
|
||||
|
||||
{STARTING_VILLAGES 2 30}
|
||||
|
||||
[event]
|
||||
name=start
|
||||
|
||||
[role]
|
||||
type=Horseman
|
||||
role=speaker
|
||||
[/role]
|
||||
[recall]
|
||||
role=speaker
|
||||
[/recall]
|
||||
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "The kidnappers fled north through the forest, and Arne made to follow them, although his horsemen would be at a disadvantage."
|
||||
[/message]
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "Sounds of a scuffle were heard from the forest."
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Come on men. Some greenery never hurt anyone, did it?"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Nil-Galion
|
||||
message= _ "You there! Halt and explain yourself."
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "We're chasing after some men who kidnapped my brother!"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Nil-Galion
|
||||
message= _ "No men have come this way, and you will not be the first. Die!"
|
||||
[/message]
|
||||
[message]
|
||||
role=speaker
|
||||
message= _ "A glorious combat at last, against mounted enemies!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
side=1
|
||||
x=1-19
|
||||
y=1-12
|
||||
[/filter]
|
||||
|
||||
[unit]
|
||||
type=Dark Adept
|
||||
description=Muff Toras
|
||||
user_description= _ "Muff Toras"
|
||||
unrenamable=yes
|
||||
x=9
|
||||
y=4
|
||||
ai_special=guardian
|
||||
side=2
|
||||
[/unit]
|
||||
#ifdef EASY
|
||||
[unit]
|
||||
type=Skeleton
|
||||
x=9
|
||||
y=5
|
||||
ai_special=guardian
|
||||
side=2
|
||||
[/unit]
|
||||
[unit]
|
||||
type=Skeleton
|
||||
x=9
|
||||
y=3
|
||||
ai_special=guardian
|
||||
side=2
|
||||
[/unit]
|
||||
#endif
|
||||
#ifdef HARD
|
||||
[unit]
|
||||
type=Revenant
|
||||
x=9
|
||||
y=5
|
||||
ai_special=guardian
|
||||
side=2
|
||||
[/unit]
|
||||
[unit]
|
||||
type=Revenant
|
||||
x=9
|
||||
y=3
|
||||
ai_special=guardian
|
||||
side=2
|
||||
[/unit]
|
||||
#endif
|
||||
[remove_shroud]
|
||||
side=1
|
||||
x=0-20
|
||||
y=0-15
|
||||
[/remove_shroud]
|
||||
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "I see them! There they are!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Muff Toras
|
||||
message= _ "Curses! I hope the reinforcements get here so I can escape soon."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=turn 12
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Come on, men, let's catch those kidnappers!"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Muff Toras
|
||||
[/filter]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Hah! You got me alright, but what does that help? No harm telling you now, I suppose. Your precious mage is safely locked away in our dungeons. I was set up to be a decoy."
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Nooo! Tricked again. Tell us where he is and we shall spare your miserable life."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Three days ride to the east, in the deserted castle. The passwords to the guards are Sithrak and Eleben."
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Thank you. Leave him, men, we ride East."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
|
||||
#ifdef EASY
|
||||
[unit]
|
||||
description=Brena
|
||||
user_description= _ "Brena"
|
||||
type=Iron Mauler
|
||||
side=1
|
||||
[modifications]
|
||||
{TRAIT_STRONG}
|
||||
{TRAIT_LOYAL}
|
||||
[/modifications]
|
||||
x=14
|
||||
y=1
|
||||
[/unit]
|
||||
[message]
|
||||
description=Brena
|
||||
message= _ "Wait, friend. We would like to join your cause!"
|
||||
[/message]
|
||||
[message]
|
||||
type=Horseman
|
||||
message= _ "They would only slow us down!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "I make the decisions here."
|
||||
image="arne.png"
|
||||
[option]
|
||||
id=get_heavy_inf
|
||||
message= _ "Oh, all right then. Come along with us."
|
||||
[command]
|
||||
[message]
|
||||
description=Brena
|
||||
message= _ "Thank you. My comrades and I will help you on your noble quest."
|
||||
[/message]
|
||||
[allow_recruit]
|
||||
type=Heavy Infantryman
|
||||
[/allow_recruit]
|
||||
[/command]
|
||||
[/option]
|
||||
[option]
|
||||
id=fast_gold
|
||||
message= _ "I am sorry. We have not the time to spare."
|
||||
[command]
|
||||
[message]
|
||||
description=Brena
|
||||
message= _ "Take this, then, for I see that you are on a quest. My comrades will help you whenever you call for them."
|
||||
[/message]
|
||||
[allow_recruit]
|
||||
type=Heavy Infantryman
|
||||
[/allow_recruit]
|
||||
[gold]
|
||||
side=1
|
||||
amount=70
|
||||
[/gold]
|
||||
[kill]
|
||||
description=Brena
|
||||
[/kill]
|
||||
[kill]
|
||||
type=Iron Mauler
|
||||
[/kill]
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "You receive 70 pieces of gold!"
|
||||
[/message]
|
||||
[/command]
|
||||
[/option]
|
||||
[/message]
|
||||
#endif
|
||||
[endlevel]
|
||||
result=victory
|
||||
bonus=yes
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
description=Muff Toras
|
||||
message= _ "My reinforcements are here!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "He escaped us..."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Arne
|
||||
[/filter]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Everything is lost now that I am dead..."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
[/scenario]
|
||||
[scenario]
|
||||
#textdomain wesnoth-Two_Brothers
|
||||
id=2_The_Chase
|
||||
name= _ "The Chase"
|
||||
map_data="{campaigns/Two_Brothers/maps/2_The_Chase}"
|
||||
next_scenario=3_Guarded_Castle
|
||||
#ifdef EASY
|
||||
turns=28
|
||||
#endif
|
||||
#ifdef HARD
|
||||
turns=24
|
||||
#endif
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
[music]
|
||||
name=elf-land.ogg
|
||||
[/music]
|
||||
[music]
|
||||
name=main_menu.ogg
|
||||
append=yes
|
||||
[/music]
|
||||
[music]
|
||||
name=main_menu_new.ogg
|
||||
append=yes
|
||||
[/music]
|
||||
|
||||
{DUSK}
|
||||
{FIRST_WATCH}
|
||||
{SECOND_WATCH}
|
||||
{DAWN}
|
||||
{MORNING}
|
||||
{AFTERNOON}
|
||||
|
||||
[event]
|
||||
name=prestart
|
||||
[objectives]
|
||||
side=1
|
||||
[objective]
|
||||
description= _ "Fight your way through the woods before the kidnappers escape"
|
||||
condition=win
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Arne"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Turns run out"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[/objectives]
|
||||
[remove_shroud]
|
||||
side=1
|
||||
x=0-20
|
||||
y=15-54
|
||||
[/remove_shroud]
|
||||
[/event]
|
||||
|
||||
[side]
|
||||
#ifdef EASY
|
||||
gold=160
|
||||
#endif
|
||||
#ifdef HARD
|
||||
gold=120
|
||||
#endif
|
||||
type=Knight
|
||||
description=Arne
|
||||
user_description= _ "Arne"
|
||||
unrenamable=yes
|
||||
side=1
|
||||
canrecruit=1
|
||||
controller=human
|
||||
recruit=Horseman,Bowman,Spearman
|
||||
team_name=good
|
||||
shroud=yes
|
||||
[/side]
|
||||
|
||||
[side]
|
||||
#ifdef EASY
|
||||
gold=25
|
||||
#endif
|
||||
#ifdef HARD
|
||||
gold=60
|
||||
#endif
|
||||
type=Elvish Rider
|
||||
description=Nil-Galion
|
||||
user_description= _ "Nil-Galion"
|
||||
unrenamable=yes
|
||||
side=2
|
||||
canrecruit=1
|
||||
recruit=Elvish Scout
|
||||
income=-8
|
||||
team_name=elves
|
||||
recruitment_pattern=scout
|
||||
#define ENEMY_ELF T X Y
|
||||
[unit]
|
||||
side=2
|
||||
type={T}
|
||||
x={X}
|
||||
Y={Y}
|
||||
[/unit]
|
||||
#enddef
|
||||
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Scout
|
||||
x=15
|
||||
y=20
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Fighter
|
||||
x=5
|
||||
y=13
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Scout
|
||||
x=4
|
||||
y=36
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Scout
|
||||
x=7
|
||||
y=46
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Scout
|
||||
x=15
|
||||
y=35
|
||||
[/unit]
|
||||
#ifdef HARD
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Scout
|
||||
x=7
|
||||
y=25
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Scout
|
||||
x=10
|
||||
y=33
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Hero
|
||||
x=11
|
||||
y=45
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Elvish Rider
|
||||
x=15
|
||||
y=23
|
||||
[/unit]
|
||||
[unit]
|
||||
side=2
|
||||
type=Wose
|
||||
x=12
|
||||
y=16
|
||||
[/unit]
|
||||
#endif
|
||||
[/side]
|
||||
|
||||
{STARTING_VILLAGES 2 30}
|
||||
|
||||
[event]
|
||||
name=start
|
||||
|
||||
[role]
|
||||
type=Horseman
|
||||
role=speaker
|
||||
[/role]
|
||||
[recall]
|
||||
role=speaker
|
||||
[/recall]
|
||||
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "The kidnappers fled north through the forest, and Arne made to follow them, although his horsemen would be at a disadvantage."
|
||||
[/message]
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "Sounds of a scuffle were heard from the forest."
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Come on men. Some greenery never hurt anyone, did it?"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Nil-Galion
|
||||
message= _ "You there! Halt and explain yourself."
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "We're chasing after some men who kidnapped my brother!"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Nil-Galion
|
||||
message= _ "No men have come this way, and you will not be the first. Die!"
|
||||
[/message]
|
||||
[message]
|
||||
role=speaker
|
||||
message= _ "A glorious combat at last, against mounted enemies!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
side=1
|
||||
x=1-19
|
||||
y=1-12
|
||||
[/filter]
|
||||
|
||||
[unit]
|
||||
type=Dark Adept
|
||||
description=Muff Toras
|
||||
user_description= _ "Muff Toras"
|
||||
unrenamable=yes
|
||||
x=9
|
||||
y=4
|
||||
ai_special=guardian
|
||||
side=2
|
||||
[/unit]
|
||||
#ifdef EASY
|
||||
[unit]
|
||||
type=Skeleton
|
||||
x=9
|
||||
y=5
|
||||
ai_special=guardian
|
||||
side=2
|
||||
[/unit]
|
||||
[unit]
|
||||
type=Skeleton
|
||||
x=9
|
||||
y=3
|
||||
ai_special=guardian
|
||||
side=2
|
||||
[/unit]
|
||||
#endif
|
||||
#ifdef HARD
|
||||
[unit]
|
||||
type=Revenant
|
||||
x=9
|
||||
y=5
|
||||
ai_special=guardian
|
||||
side=2
|
||||
[/unit]
|
||||
[unit]
|
||||
type=Revenant
|
||||
x=9
|
||||
y=3
|
||||
ai_special=guardian
|
||||
side=2
|
||||
[/unit]
|
||||
#endif
|
||||
[remove_shroud]
|
||||
side=1
|
||||
x=0-20
|
||||
y=0-15
|
||||
[/remove_shroud]
|
||||
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "I see them! There they are!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Muff Toras
|
||||
message= _ "Curses! I hope the reinforcements get here so I can escape soon."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=turn 12
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Come on, men, let's catch those kidnappers!"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Muff Toras
|
||||
[/filter]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Hah! You got me alright, but what does that help? No harm telling you now, I suppose. Your precious mage is safely locked away in our dungeons. I was set up to be a decoy."
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Nooo! Tricked again. Tell us where he is and we shall spare your miserable life."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Three days ride to the east, in the deserted castle. The passwords to the guards are Sithrak and Eleben."
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Thank you. Leave him, men, we ride East."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
|
||||
#ifdef EASY
|
||||
[unit]
|
||||
description=Brena
|
||||
user_description= _ "Brena"
|
||||
type=Iron Mauler
|
||||
side=1
|
||||
[modifications]
|
||||
{TRAIT_STRONG}
|
||||
{TRAIT_LOYAL}
|
||||
[/modifications]
|
||||
x=14
|
||||
y=1
|
||||
[/unit]
|
||||
[message]
|
||||
description=Brena
|
||||
message= _ "Wait, friend. We would like to join your cause!"
|
||||
[/message]
|
||||
[message]
|
||||
type=Horseman
|
||||
message= _ "They would only slow us down!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "I make the decisions here."
|
||||
image="arne.png"
|
||||
[option]
|
||||
id=get_heavy_inf
|
||||
message= _ "Oh, all right then. Come along with us."
|
||||
[command]
|
||||
[message]
|
||||
description=Brena
|
||||
message= _ "Thank you. My comrades and I will help you on your noble quest."
|
||||
[/message]
|
||||
[allow_recruit]
|
||||
type=Heavy Infantryman
|
||||
[/allow_recruit]
|
||||
[/command]
|
||||
[/option]
|
||||
[option]
|
||||
id=fast_gold
|
||||
message= _ "I am sorry. We have not the time to spare."
|
||||
[command]
|
||||
[message]
|
||||
description=Brena
|
||||
message= _ "Take this, then, for I see that you are on a quest. My comrades will help you whenever you call for them."
|
||||
[/message]
|
||||
[allow_recruit]
|
||||
type=Heavy Infantryman
|
||||
[/allow_recruit]
|
||||
[gold]
|
||||
side=1
|
||||
amount=70
|
||||
[/gold]
|
||||
[kill]
|
||||
description=Brena
|
||||
[/kill]
|
||||
[kill]
|
||||
type=Iron Mauler
|
||||
[/kill]
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "You receive 70 pieces of gold!"
|
||||
[/message]
|
||||
[/command]
|
||||
[/option]
|
||||
[/message]
|
||||
#endif
|
||||
[endlevel]
|
||||
result=victory
|
||||
bonus=yes
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
description=Muff Toras
|
||||
message= _ "My reinforcements are here!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "He escaped us..."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Arne
|
||||
[/filter]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Everything is lost now that I am dead..."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
[/scenario]
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,264 +1,263 @@
|
|||
[scenario]
|
||||
#textdomain wesnoth-Two_Brothers
|
||||
id=4_Return_To_The_Village
|
||||
name= _ "Return to the Village"
|
||||
map_data="{campaigns/Two_Brothers/maps/4_Return_to_the_Village}"
|
||||
#ifdef EASY
|
||||
turns=26
|
||||
#endif
|
||||
#ifdef HARD
|
||||
turns=24
|
||||
#endif
|
||||
next_scenario=null
|
||||
|
||||
[music]
|
||||
name=wesnoth-5.ogg
|
||||
immediate=yes
|
||||
[/music]
|
||||
[music]
|
||||
name=underground.ogg
|
||||
append=yes
|
||||
[/music]
|
||||
[music]
|
||||
name=wesnoth-2.ogg
|
||||
append=yes
|
||||
[/music]
|
||||
|
||||
{DUSK}
|
||||
{FIRST_WATCH}
|
||||
{SECOND_WATCH}
|
||||
{DAWN}
|
||||
{MORNING}
|
||||
{AFTERNOON}
|
||||
|
||||
[event]
|
||||
name=prestart
|
||||
[objectives]
|
||||
side=1
|
||||
[objective]
|
||||
description= _ "Find out what is happening in the village"
|
||||
condition=win
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Arne"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Bjarn"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Turns run out"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[/objectives]
|
||||
[/event]
|
||||
|
||||
[side]
|
||||
#ifdef EASY
|
||||
gold=140
|
||||
#endif
|
||||
#ifdef HARD
|
||||
gold=120
|
||||
#endif
|
||||
type=Knight
|
||||
description=Arne
|
||||
user_description= _ "Arne"
|
||||
unrenamable=yes
|
||||
side=1
|
||||
canrecruit=1
|
||||
controller=human
|
||||
recruit=Horseman,Bowman,Spearman
|
||||
team_name=good
|
||||
fog=yes
|
||||
[/side]
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tairach
|
||||
user_description= _ "Tairach"
|
||||
unrenamable=yes
|
||||
side=2
|
||||
controller=ai
|
||||
canrecruit=1
|
||||
[ai]
|
||||
[avoid]
|
||||
x=10-14
|
||||
y=1-3
|
||||
[/avoid]
|
||||
[/ai]
|
||||
#ifdef EASY
|
||||
gold=150
|
||||
income=10
|
||||
recruit=Goblin Spearman, Wolf Rider, Orcish Archer, Orcish Grunt, Troll Whelp
|
||||
#endif
|
||||
#ifdef HARD
|
||||
gold=200
|
||||
income=16
|
||||
recruit=Orcish Warrior, Goblin Impaler, Wolf Rider, Orcish Crossbowman, Troll Whelp, Orcish Assassin
|
||||
#endif
|
||||
team_name=evil
|
||||
[/side]
|
||||
|
||||
[side]
|
||||
type=Longbowman
|
||||
description=Councillor Hoban
|
||||
user_description= _ "Councillor Hoban"
|
||||
unrenamable=yes
|
||||
side=3
|
||||
controller=ai
|
||||
canrecruit=1
|
||||
team_name=good
|
||||
#ifdef EASY
|
||||
income=4
|
||||
gold=60
|
||||
#endif
|
||||
#ifdef HARD
|
||||
gold=35
|
||||
#endif
|
||||
recruit=Bowman,Spearman
|
||||
[/side]
|
||||
|
||||
{STARTING_VILLAGES 1 8}
|
||||
{STARTING_VILLAGES 2 10}
|
||||
{STARTING_VILLAGES 3 8}
|
||||
|
||||
[event]
|
||||
name=start
|
||||
[recall]
|
||||
description=Bjarn
|
||||
[/recall]
|
||||
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "There. Your village is just across those hills, and already I see men coming to greet us!"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "No. They are fleeing from something. We have to find out what is happening over here!"
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "I think your village is protected well, though."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "We should go there and talk to Councillor Hoban. Maybe he knows what is going on here."
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=sighted
|
||||
[filter]
|
||||
side=3
|
||||
[/filter]
|
||||
[message]
|
||||
description=Councillor Hoban
|
||||
message= _ "I am glad to see you back again."
|
||||
[/message]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "So am I. But what is happening to our village?"
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Councillor Hoban
|
||||
message= _ "In the time you have been away a looting band of orcs took over this region. It was noone here to stop them."
|
||||
[/message]
|
||||
[message]
|
||||
description=Councillor Hoban
|
||||
message= _ "The orcish Warlord wants to enslave us. We will not be able to hold out for long."
|
||||
[/message]
|
||||
[message]
|
||||
description=Councillor Hoban
|
||||
message= _ "Be careful, he is responsible for the deaths of many of us. Very few remain who can bear arms, but I will send them to aid you in battle."
|
||||
[/message]
|
||||
[objectives]
|
||||
side=1
|
||||
[objective]
|
||||
description= _ "Slay the orcish Warlord to free the village"
|
||||
condition=win
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Arne"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Bjarn"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Turns run out"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[/objectives]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=victory
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Finally the orc is killed. Now you can go back to your village."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "So much has been destroyed. We will have a hard time fixing the damages the orcs and the undead caused. I hope this does not happen again."
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "I got to leave you now. Me and my men are needed by others, too. But if you ever got to face another grim foe to face, send me a messenger. I'll come as fast as I can, little brother."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Bjarn
|
||||
[/filter]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "It is over, I am vanquished."
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Arne
|
||||
[/filter]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Everything is lost now that I am dead..."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "I don't think we can rescue anyone from these villages. It is too late."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "I was too weak to protect these people. Oh why did this happen to me?!?"
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[/scenario]
|
||||
[scenario]
|
||||
#textdomain wesnoth-Two_Brothers
|
||||
id=4_Return_To_The_Village
|
||||
name= _ "Return to the Village"
|
||||
map_data="{campaigns/Two_Brothers/maps/4_Return_to_the_Village}"
|
||||
#ifdef EASY
|
||||
turns=26
|
||||
#endif
|
||||
#ifdef HARD
|
||||
turns=24
|
||||
#endif
|
||||
next_scenario=null
|
||||
|
||||
[music]
|
||||
name=wesnoth-5.ogg
|
||||
[/music]
|
||||
[music]
|
||||
name=underground.ogg
|
||||
append=yes
|
||||
[/music]
|
||||
[music]
|
||||
name=wesnoth-2.ogg
|
||||
append=yes
|
||||
[/music]
|
||||
|
||||
{DUSK}
|
||||
{FIRST_WATCH}
|
||||
{SECOND_WATCH}
|
||||
{DAWN}
|
||||
{MORNING}
|
||||
{AFTERNOON}
|
||||
|
||||
[event]
|
||||
name=prestart
|
||||
[objectives]
|
||||
side=1
|
||||
[objective]
|
||||
description= _ "Find out what is happening in the village"
|
||||
condition=win
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Arne"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Bjarn"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Turns run out"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[/objectives]
|
||||
[/event]
|
||||
|
||||
[side]
|
||||
#ifdef EASY
|
||||
gold=140
|
||||
#endif
|
||||
#ifdef HARD
|
||||
gold=120
|
||||
#endif
|
||||
type=Knight
|
||||
description=Arne
|
||||
user_description= _ "Arne"
|
||||
unrenamable=yes
|
||||
side=1
|
||||
canrecruit=1
|
||||
controller=human
|
||||
recruit=Horseman,Bowman,Spearman
|
||||
team_name=good
|
||||
fog=yes
|
||||
[/side]
|
||||
|
||||
[side]
|
||||
type=Orcish Warlord
|
||||
description=Tairach
|
||||
user_description= _ "Tairach"
|
||||
unrenamable=yes
|
||||
side=2
|
||||
controller=ai
|
||||
canrecruit=1
|
||||
[ai]
|
||||
[avoid]
|
||||
x=10-14
|
||||
y=1-3
|
||||
[/avoid]
|
||||
[/ai]
|
||||
#ifdef EASY
|
||||
gold=150
|
||||
income=10
|
||||
recruit=Goblin Spearman, Wolf Rider, Orcish Archer, Orcish Grunt, Troll Whelp
|
||||
#endif
|
||||
#ifdef HARD
|
||||
gold=200
|
||||
income=16
|
||||
recruit=Orcish Warrior, Goblin Impaler, Wolf Rider, Orcish Crossbowman, Troll Whelp, Orcish Assassin
|
||||
#endif
|
||||
team_name=evil
|
||||
[/side]
|
||||
|
||||
[side]
|
||||
type=Longbowman
|
||||
description=Councillor Hoban
|
||||
user_description= _ "Councillor Hoban"
|
||||
unrenamable=yes
|
||||
side=3
|
||||
controller=ai
|
||||
canrecruit=1
|
||||
team_name=good
|
||||
#ifdef EASY
|
||||
income=4
|
||||
gold=60
|
||||
#endif
|
||||
#ifdef HARD
|
||||
gold=35
|
||||
#endif
|
||||
recruit=Bowman,Spearman
|
||||
[/side]
|
||||
|
||||
{STARTING_VILLAGES 1 8}
|
||||
{STARTING_VILLAGES 2 10}
|
||||
{STARTING_VILLAGES 3 8}
|
||||
|
||||
[event]
|
||||
name=start
|
||||
[recall]
|
||||
description=Bjarn
|
||||
[/recall]
|
||||
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "There. Your village is just across those hills, and already I see men coming to greet us!"
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "No. They are fleeing from something. We have to find out what is happening over here!"
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "I think your village is protected well, though."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "We should go there and talk to Councillor Hoban. Maybe he knows what is going on here."
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=sighted
|
||||
[filter]
|
||||
side=3
|
||||
[/filter]
|
||||
[message]
|
||||
description=Councillor Hoban
|
||||
message= _ "I am glad to see you back again."
|
||||
[/message]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "So am I. But what is happening to our village?"
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Councillor Hoban
|
||||
message= _ "In the time you have been away a looting band of orcs took over this region. It was noone here to stop them."
|
||||
[/message]
|
||||
[message]
|
||||
description=Councillor Hoban
|
||||
message= _ "The orcish Warlord wants to enslave us. We will not be able to hold out for long."
|
||||
[/message]
|
||||
[message]
|
||||
description=Councillor Hoban
|
||||
message= _ "Be careful, he is responsible for the deaths of many of us. Very few remain who can bear arms, but I will send them to aid you in battle."
|
||||
[/message]
|
||||
[objectives]
|
||||
side=1
|
||||
[objective]
|
||||
description= _ "Slay the orcish Warlord to free the village"
|
||||
condition=win
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Arne"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Bjarn"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Turns run out"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[/objectives]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=victory
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Finally the orc is killed. Now you can go back to your village."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "So much has been destroyed. We will have a hard time fixing the damages the orcs and the undead caused. I hope this does not happen again."
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "I got to leave you now. Me and my men are needed by others, too. But if you ever got to face another grim foe to face, send me a messenger. I'll come as fast as I can, little brother."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Bjarn
|
||||
[/filter]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "It is over, I am vanquished."
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Arne
|
||||
[/filter]
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "Everything is lost now that I am dead..."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
description=Arne
|
||||
message= _ "I don't think we can rescue anyone from these villages. It is too late."
|
||||
image="arne.png"
|
||||
[/message]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "I was too weak to protect these people. Oh why did this happen to me?!?"
|
||||
image="bjarn.png"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[/scenario]
|
||||
|
|
Loading…
Add table
Reference in a new issue